Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 17:06:41 Player: naaaameeee Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1041) 1041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3075 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 70 Friendly Fire -61 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 76/100 System Corruption 3% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (4) ------- Grenade Launcher > --- INVENTORY (5) ---- Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Compact Matter Pod Weight Redist. System Targeting Computer Reaction Control System > --- WEAPON ----------- EM Pulse Gun Beam Rifle Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg ECM Suite Improved Light Armor Plating Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Compact Matter Pod Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 40 | . 8 5 5 22 Power 8 | . 1 . 1 6 Engine 5 | . 1 . 1 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | . 2 2 1 3 Treads . | . . . . . Leg 8 | . 2 2 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 3 2 2 5 Device 6 | . . 2 . 4 Storage 2 | . 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 12 | . 2 1 1 8 Energy Gun 6 | . 1 1 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 3 18 Power 5 | . . . 1 4 Propulsion 4 | . . . . 4 Utility 7 | . . . 1 6 Weapon 5 | . . . 1 4 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 86 98 94 79 Engine 9 | . 12 11 10 2 Core 1 | . . . . 5 Leg 21 | . 25 22 22 16 Device 9 | . . 9 11 14 Storage 3 | . 6 . 2 6 Processor 4 | . . . 6 8 Protection 11 | . 14 22 8 1 Energy Gun 17 | . 12 22 21 12 Energy Cannon 1 | . . . . 5 Ballistic Gun 9 | . 12 11 11 1 Peak Build Rating 25 | . 7 12 14 25 Average Rating 11 | . 5 11 12 18 On Entrance 6 | . . 7 12 14 Naked Turns 33 | . 33 . . . Heaviest Build 19 | . 10 11 8 19 Greatest Support 36 | 3 20 32 32 36 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 3 2 3 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 3 5 3 2 Class Distribution -------------------- 37% | Tank 32% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 575 | 39 150 164 60 162 Remotely . | . . . . . Salvage Created 1027 | . 150 257 181 439 Parts 75 | . 15 19 13 28 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 6 5 7 9 Guns 20 | . 6 5 7 2 Cannons 1 | . . . . 1 AOE 6 | . . . . 6 Classes Destroyed 9 | . 2 3 . 4 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Watcher 5 | . . 2 . 3 Swarmer 11 | . 6 1 4 . Grunt 12 | . . 3 3 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 5 | . 3 2 4 5 Combat Bots Only 4 | . 3 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 297 | . 14 33 70 180 Missed 87 | . 4 7 12 64 Damage Taken 2555 | . 67 252 499 1737 Core 743 | . 22 25 144 552 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 18 . Ignored by Resistances 717 | . 20 74 140 483 Regen/Repaired (Parts) 11 | . . 11 . . Core Remaining (%) 82 | 100 91 . 57 . Volleys Fired 66 | . 13 17 18 18 Largest 4 | . 2 3 3 4 Hottest 186 | . 70 110 110 186 Shots Fired 179 | . 26 51 52 50 Gun 150 | . 26 51 52 21 Cannon 14 | . . . . 14 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 50 | . 13 17 18 2 Thermal 101 | . 13 34 27 27 Explosive 15 | . . . . 15 Electromagnetic 13 | . . . 7 6 Robot Hit Streak 14 | . 12 8 14 14 Robot Miss Streak 3 | . 3 3 1 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 121 | . 16 29 43 33 Core Hits 81 | . 8 13 12 48 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 1 | . . 1 . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2690 | . 158 288 459 1785 Guns 1129 | . 158 288 459 224 Cannons 184 | . . . . 184 Explosions 1369 | . . . . 1369 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 239 | . 47 61 124 7 Thermal 934 | . 111 227 280 316 Explosive 1369 | . . . . 1369 Electromagnetic 140 | . . . 55 85 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . . . 139 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 516 | . 129 276 516 225 Average Temperature 115 | . 53 90 217 82 Received Heat Transfer 1257 | . . 108 240 909 Effects 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2336 | . 333 682 721 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 548 | . 177 247 145 548 Initial 63 | . . 63 15 . Average 141 | . 79 156 99 234 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 82 | 100 100 70 100 57 Level 1 8 | . . 29 . 4 Level 2 9 | . . . . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 8 11 7 27 Peak Tracking Total 12 | . 3 6 4 12 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 45 | . . . 45 45 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 28 | . . . . 28 Total Damage 422 | . . . . 422 Kills 4 | . . . . 4 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1664 | 19 344 408 487 406 Spaces Moved 1108 | 29 257 252 316 254 Core 107 | 29 62 . . 16 Treads . | . . . . . Legs 1001 | . 195 252 316 238 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 50 Average Speed 114 | 50 103 120 120 120 Slowest Speed 200 | 50 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 31 23 57 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . . 83 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 82 | . . . . 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1377 | 33 314 323 388 319 Wait 111 | . 26 40 45 . Move 1104 | 28 256 251 315 254 Hop . | . . . . . Pick Up 43 | 5 8 7 3 20 Fast Attach 1 | . . . . 1 Attach 35 | . 8 3 4 20 Detach 1 | . . 1 . . Swap 4 | . . 2 1 1 Drop 11 | . 3 2 2 4 Fire 66 | . 13 17 18 18 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 617 | -9/Materials | Repaired Weight Redist. System 662 | -9/Materials | Build established: Tank 765 | -9/Materials | Discovered new exit (range 7) 772 | -9/Materials | Entered Mines 829 | -9/Mines | Lost 3 parts (1p1u1w) 832 | -9/Mines | Met a Derelict bent on vengeance 906 | -9/Mines | Learned Materials emergency access door positions 912 | -9/Mines | Learned Materials stockpile data 961 | -9/Mines | Learned location of 1 exit from Materials 1233 | -9/Mines | Discovered new exit (range 9) 1255 | -9/Mines | Build established: Gunner 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Accompanied by 2 allies 1259 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1260 | -8/Materials | Identified exit to Factory 1264 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1487 | -8/Materials | Garrison activated, responded to threat 1594 | -8/Materials | Core integrity fell below 50% 1604 | -8/Materials | Lost 8 parts (1p2n3u2w) 1657 | -8/Materials | Core integrity fell below 20% 1665 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01595_ Acquired Imp. Heat Sink. 01597_ M-13 Machinist repairs G-47 Trooper. 01597_ Acquired Lgt. Nuclear Core. 01614_ Acquired 20 matter. 01617_ Critical hit (Burn: +37). 01618_ M-13 Machinist repairs Carbon-fiber Leg. 01620_ Lgt. Nuclear Core destroyed. 01628_ Acquired Grenade Launcher. 01637_ Lgt. Deuterium Engine destroyed. 01637_ System corrupted by crushing effect (+1). 01638_ Carbon-fiber Leg destroyed. 01638_ Critical hit (Burn: +37). 01642_ Imp. Light Armor Plating destroyed. 01643_ Acquired Deuterium Engine. 01645_ Carbon-fiber Leg destroyed. 01650_ Imp. Heat Sink destroyed. 01658_ Targeting Computer destroyed. 01658_ System corrupted by crushing effect (+2). 01661_ Critical hit (Burn: +37). 01662_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#k #?????????????????????? | | ???????????????????????# ##??###???????????????? | | ????????????????????#### # #???????????????? | | ????????????????????? # "T" #???????????????? | | ?????????????????????? + #???????????????? | | ??????????????????????? # """ #???????????????? | | ???????????????????????# # """ ###########?????? | | ???????????????????###?# # """ ## #?????? | | ?????????????????### #?# # ## """ #?????? | | ????????????????######## m###+#### "G" ##????? | | ???????????????## # !%[" #????? | | ???????????????## % a + *![ ##????? | | ???????????????## @ w # #????? | | ???????????????## %#####/##### %# #????? | | ???????????????## # """ # /# " + # | | ???????????????## # """ =#%= # #??## # | | ??????????####### # """ gg =#!% ## #####+#?????? | | ??????????# # Y # # ######???????? | | ??????????# # ] # # # #+##????? | | ??????????# # !# # #????? | | ??????????# ### ]! # # "" #???+? | | ??####????# #?# # # " #????? | | ??#"""#???# #?########### # % " #????? | | ###"Y"##### #???????????# # = #????+ | | # ! #???????????# #T #????? | | # % #???????????# #" #????? | | # ]]! #???????????# # #????+ | | # ]!! #???????????# ##### % ##???? | | / ] ! #???????????# #??? | | # [! #???????????# | | # " =! #???????????# # ###### | | # T =! #???????????######## #???? | | " #?????????????????? #???? | | #??????????????????# # ##???? | | #??????????????????# ####????? | | ##/############ #??????????????????# #???????? | | ? ??????????? #??????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingMolecularSpecial Manual? 0 Play Time 00:29:53 Cumulative 12.3 hours Start 2024.08.07 @ 01:08:26 End 2024.08.15 @ 17:06:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11Caps Map View 25x20 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e63f9805-9355-44b3-93a8-bc6c7c418314