Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 17:25:31 // AFD2021/Volatile Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (994) 994 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4755 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/150 System Corruption 5% Temperature Cool (19) Movement Flying (245) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (6) ------ Lightpack 2.0 Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (40) --- Hover Unit Improved Cooling System Improved Sensor Array Improved Signal Interpreter Particle Charger Precision Shock Rifle Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Advanced Treads Wheel > --- UTILITY ---------- Small Storage Unit Lightpack 2.0 Medium Reflective Plating Medium Reflective Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Carbon-fiber Leg Hover Unit Improved VTOL Module Superbattery Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Particle Charger [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 33 | . 6 . 2 4 6 15 Power 3 | . 1 . . 1 . 1 Engine 2 | . 1 . . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | . 3 . 1 2 2 4 Treads 5 | . 2 . 1 . . 2 Leg . | . . . . . . . Wheel 2 | . . . . 1 . 1 Hover 3 | . 1 . . 1 1 . Flight 2 | . . . . . 1 1 Utility 11 | . 1 . 1 1 3 5 Device 1 | . . . . . 1 . Storage 2 | . . . 1 . . 1 Processor 4 | . . . . 1 1 2 Hackware 1 | . . . . . 1 . Protection 3 | . 1 . . . . 2 Artifact . | . . . . . . . Weapon 7 | . 1 . . . 1 5 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . 1 . . . . 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 18 | . 5 3 . . 2 8 Power 3 | . 1 1 . . . 1 Propulsion 8 | . 2 1 . . 2 3 Utility 3 | . 1 . . . . 2 Weapon 4 | . 1 1 . . . 2 Highest Loss Streak 6 | . 4 3 . . 2 6 To Critical Strikes 1 | . 1 . . . . . Average Backups 7 | . 5 5 6 5 5 9 Power 1 | . . . 2 3 3 1 Propulsion 2 | . 4 5 3 . . 1 Utility 2 | . . . . 2 2 4 Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 17 | . . . . . . 17 Power 3 | . . . . . . 3 Propulsion 1 | . . . . . . 1 Utility 8 | . . . . . . 8 Weapon 5 | . . . . . . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 54 | . 80 74 35 61 69 44 Engine 5 | . 14 12 . 9 9 1 Treads 9 | . 9 22 16 . . 6 Leg 1 | . 14 . . . . . Hover 4 | . . . 1 23 18 . Flight 1 | . . . . . 2 3 Device 1 | . . . . . 6 2 Storage 13 | . 14 14 17 14 9 11 Processor 4 | . . . . 12 9 5 Protection 1 | . 1 . . . . 2 Energy Gun 2 | . 14 10 . . . . Ballistic Gun 2 | . 12 14 . . . . Ballistic Cannon 2 | . . . . . 8 5 Peak Build Rating 54 | . 7 6 17 13 25 54 Average Rating 22 | . 5 5 7 11 22 45 On Entrance 9 | 6 6 6 3 7 13 25 Naked Turns . | . . . . . . . Heaviest Build 35 | 11 14 13 9 12 18 35 Greatest Support 42 | 20 40 40 40 16 19 42 Greatest Overweight (x) 3 | . 3 . . . 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | . 8 8 8 8 8 40 Average Capacity 19 | . 8 8 8 8 8 39 Most Carried 14 | . 7 5 8 8 8 14 Average Carried 7 | . 5 5 7 7 7 9 Final Capacity 40 | 8 8 8 8 8 8 40 Final Carried 11 | 6 6 5 8 7 8 11 Class Distribution -------------------- 59% | Mutant 33% | Hauler-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 384 | 200 52 . 10 99 10 13 Remotely . | . . . . . . . Salvage Created 924 | . 285 70 . . 318 251 Parts 88 | . 30 9 . . 28 21 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 14 5 . . 8 6 Guns 9 | . 6 3 . . . . Cannons 8 | . . . . . 5 3 AOE 16 | . 8 2 . . 3 3 Classes Destroyed 12 | . 7 . . . 2 3 Worker 3 | . 3 . . . . . Builder 1 | . . . . . . 1 Tunneler 4 | . 2 . . . 1 1 Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . . 1 Operator 2 | . 1 . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 22 | . 12 5 . . 2 3 Grunt 7 | . 2 . . . 3 2 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 9 2 . . 4 4 Combat Bots Only 6 | . 6 2 . . 4 4 Max Kills in Single Turn 6 | . 6 2 . . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 266 | . 68 44 . 3 21 130 Missed 75 | . 19 12 . 2 5 37 Hits 191 | . 49 32 . 1 16 93 Melee 1 | . . . . . . 1 Projectile 190 | . 49 32 . 1 16 92 Critical Strikes 3 | . 1 . . . 1 1 Damage Taken 3134 | . 549 306 . 6 217 2056 Core 901 | . 44 100 . . 44 713 Absorbed by Shields 9 | . . . . . . 9 Ignored by Resistances 47 | . . . . . . 47 Core Remaining (%) 78 | 100 . . . 42 92 . Volleys Fired 99 | . 24 24 . . 21 30 Largest 2 | . 2 2 . . 1 2 Hottest 77 | . 70 70 . . 37 77 Shots Fired 131 | . 42 34 . . 21 34 Gun 80 | . 42 34 . . . 4 Cannon 51 | . . . . . 21 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 95 | . 22 24 . . 21 28 Thermal 30 | . 20 10 . . . . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 5 | . 4 3 . . 4 5 Robot Miss Streak 7 | . 5 7 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 58 | . 18 11 . . 11 18 Core Hits 55 | . 26 7 . . 12 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2828 | . 1482 282 . . 409 655 Guns 395 | . 210 114 . . . 71 Cannons 656 | . . . . . 262 394 Explosions 1776 | . 1272 168 . . 147 189 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 746 | . 73 77 . . 262 334 Thermal 743 | . 385 141 . . 94 123 Explosive 584 | . 502 46 . . 36 . Electromagnetic 308 | . 76 18 . . 17 197 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Entropic 446 | . 446 . . . . . Highest Corruption 5 | . 1 1 1 1 . 5 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . 3 2 . 4 Message Errors 2 | . . . 1 1 . . Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 152 | . 111 13 . . 8 20 Projectiles 19 | . . . . . 8 11 Explosions 133 | . 111 13 . . . 9 Melee . | . . . . . . . Knockbacks 3 | . . . . . 2 1 Impact . | . . . . . . . Kinetic 3 | . . . . . 2 1 Secondary . | . . . . . . . Self-Inflicted Damage 604 | . 150 47 . . 9 398 Shots 12 | . 3 2 . . 1 6 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 210 | . 210 71 96 . 40 148 Average Temperature 52 | . 73 38 59 . 13 31 Received Heat Transfer 327 | . 36 . . . 81 210 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 1 . . . . Heat Transferred 1332 | . 921 211 . . 50 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 73 | . 38 20 . 100 77 91 Level 1 26 | . 61 79 . . 22 7 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 403 | . 372 241 . . 229 403 Initial 141 | . . 141 . . . 99 Average 117 | . 200 204 . . 117 96 Influence Increases 1607 | . 472 193 . . 306 636 Destroy 0b10 Robot/C 660 | . 280 100 . . 160 120 Destroy 0b10 Robot/NC 65 | . 40 . . . 10 15 Destroy Leader 134 | . 44 20 . . 50 20 Disable Machine 195 | . 45 15 . . 15 120 Destroy Structure 193 | . 63 28 . . 41 61 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 330 | . . 30 . . 30 270 Influence Decreases 1214 | . 110 341 214 . 87 462 Entered New Map 555 | . . 221 214 . . 120 Time Decay 479 | . 60 90 . . 67 262 Lost Part 180 | . 50 30 . . 20 80 Squads Dispatched 7 | . . . . . 1 6 Investigation 3 | . . . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 18 7 . 4 14 42 Peak Tracking Total 12 | . 6 3 . 4 7 12 Tactical Retreats 8 | . . 2 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 14 | . 4 1 . . 1 8 Max in Single Turn 3 | . 3 1 . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . . . 2 . 1 5 Terminals 3 | . . . . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 24 | . . . 2 . 4 18 Successful 12 | . . . 2 . . 10 Failed 12 | . . . . . 4 8 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 10 | . . . 1 . 4 5 Terminals 10 | . . . . . 4 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 7 | . . . . . . 7 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . . . 2 . . 2 Record 1 | . . . 1 . . . Security Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . . . . . . 7 Recycle Component 3 | . . . . . . 3 Process 3 | . . . . . . 3 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . . . . . . 3 Recycled Matter 133 | . . . . . . 133 Retrieved Matter 133 | . . . . . . 133 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 365 | . . . . . 130 235 Sensors 365 | . . . . . 130 235 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 1589 | . 175 182 349 156 159 568 Spaces Moved 1333 | 1 76 81 243 256 124 552 Core 4 | . 4 . . . . . Treads 410 | . 24 81 192 . . 113 Legs 48 | 1 47 . . . . . Wheels 44 | . . . . 1 . 43 Hover 453 | . 1 . 51 255 124 22 Flight 374 | . . . . . . 374 Fastest Speed 32 | 120 120 160 60 56 52 32 Average Speed 94 | 120 136 160 139 56 86 78 Slowest Speed 245 | 120 200 160 160 100 180 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 28 26 61 72 17 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 236 | . 78 35 . . 44 79 Melee . | . . . . . . . Projectile 9 | . . . . . 4 5 AOE 227 | . 78 35 . . 40 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1535 | . 108 105 256 264 152 650 Wait 9 | . 1 . . 3 1 4 Move 1315 | . 75 80 242 255 123 540 Hop 6 | . . . . . . 6 Pick Up 23 | . 1 . 4 . 1 17 Fast Attach 23 | . 4 . 1 4 5 9 Attach 13 | . 2 . 2 . . 9 Detach 13 | . 1 . 2 . . 10 Swap 1 | . . . . . 1 . Drop 15 | . . 1 5 2 . 7 Fire 99 | . 24 24 . . 21 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Lost 4 parts (2n1u1w) 132 | -10/Materials | Discovered new exit (range 15) 176 | -10/Materials | Entered Mines 216 | -10/Mines | Discovered new exit (range 12) 302 | -10/Mines | Core integrity fell below 50% 311 | -10/Mines | Build established: Mutant 352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 352 | -10/Mines | Discovered new exit (range 5) 358 | -10/Mines | Entered Exiles 367 | -10/Exiles | Lost 3 parts (1p1n1w) 425 | -10/Exiles | Met 8R-AWN 449 | -10/Exiles | Met EX-HEX 492 | -10/Exiles | Met EX-BIN 511 | -10/Exiles | Aligned with FarCom system 513 | -10/Exiles | Given EX-Vault access code 553 | -10/Exiles | Opened EX-Vault 577 | -10/Exiles | Found Superbattery 588 | -10/Exiles | Found Lightpack 2.0 620 | -10/Exiles | Warned to stay clear of 0b10 Research branches 666 | -10/Exiles | Met EX-DEC 679 | -10/Exiles | Learned location of Zion (-6) 700 | -10/Exiles | Discovered new exit (range 10) 707 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Superbattery 707 | -10/Exiles | Entered Mines 733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 734 | -9/Mines | Found DCF Scrap (13 items) 789 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 797 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 857 | -9/Mines | Discovered new exit (range 11) 863 | -9/Mines | Entered Materials 863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1007 | -8/Materials | Discovered new exit (range 9) 1020 | -8/Materials | Identified exit to Factory 1022 | -8/Materials | Entered Factory 1022 | -7/Factory | Evolved 2 slots: Utility x2 1024 | -7/Factory | FarCom data flow suspended 1346 | -7/Factory | Build established: Hauler-Mutant 1407 | -7/Factory | Lost 6 parts (2n2u2w) 1516 | -7/Factory | Core integrity fell below 50% 1558 | -7/Factory | Core integrity fell below 20% 1590 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01545_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 01546_ Acquired Gauss Cannon. 01553_ Slug penetrates Wall. 01553_ Terminal disabled. 01557_ S-27 Virus destroyed. 01559_ Destroyed VTOL Module. 01559_ S-27 Virus knocked back. 01565_ Subcomponent Replicator disabled. 01569_ Slug penetrates S-27 Virus. 01569_ S-27 Virus destroyed. 01569_ Door malfunctions. 01573_ Acquired Corrupted VTOL Module. 01573_ Integrated Corrupted VTOL Module (+4). 01575_ Acquired 3 matter. Flak Cannon swallowed by quantum anomaly within Lightpack 2.0. 01579_ Acquired 2 matter. 01583_ G-47 Trooper destroyed. 01583_ Door malfunctions. 01589_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? """ !?# #?????? | | ????????????????????????????# """ ?# #?????? | | ????????????????????????????# """ # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# """ + #?????? | | ????????????????????????????#! 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"???????????""? | | ?????????????????????????#/#??# ????????????? | | ?????????????????????????? ??# ????????????? | | ?????????????????????????? ??########???????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMicrodissipatorPit Manual? 0 Play Time 00:15:17 Cumulative 1025.8 hours Start 2025.05.09 @ 17:08:03 End 2025.05.09 @ 17:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 1260 Rogue 978 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b771024-e54e-4043-ad74-4ccbf274b757