Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 02:38:45 Player: Mathewnd Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1584) 1584 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 3197 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/400 Matter 60/300 Energy 156/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Shotgun Rocket Launcher > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Structural Scanner Sensor Array Signal Interpreter Small Laser Small Laser Small Laser Heavy Assault Rifle Shotgun Rocket Launcher Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Structural Scanner Sensor Array Signal Interpreter Small Laser Small Laser Small Laser Heavy Assault Rifle Rocket Launcher Rocket Launcher Heavy Hammer Katana [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 6 . 1 26 Power 6 | 1 . . 5 Engine 5 | 1 . . 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . . 10 Treads 12 | 2 . . 10 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . . 5 Device 3 | . . . 3 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 1 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . . 14 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 14 | 1 5 7 18 Power 1 | . 1 1 1 Propulsion 6 | 1 2 2 7 Utility 3 | . 1 3 3 Weapon 4 | . 1 1 5 Tool/Special . | . . . . Unused Backups 19 | . . . 19 Power 1 | . . . 1 Propulsion 12 | . . . 12 Utility 2 | . . . 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 85 79 Engine 10 | . 14 14 9 Treads 31 | . 28 28 32 Device 2 | . . . 3 Storage 11 | . 14 14 11 Energy Gun 3 | . . . 4 Ballistic Gun 20 | . 28 28 17 Peak Build Rating 18 | 6 6 7 18 Average Rating 11 | 4 6 6 14 On Entrance 4 | . 6 6 6 Naked Turns . | . . . . Heaviest Build 94 | 10 10 10 94 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 19 | 7 8 8 24 Most Carried 25 | 4 7 8 25 Average Carried 14 | 1 5 7 18 Final Capacity 25 | 8 8 8 25 Final Carried 24 | 4 7 8 24 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1239 | 224 140 33 842 Remotely . | . . . . Salvage Created 1890 | . 254 18 1618 Parts 120 | . 23 2 95 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 47 | . 6 3 38 Guns 27 | . 6 . 21 AOE 20 | . . 3 17 Classes Destroyed 12 | . 6 . 6 Worker 9 | . 1 . 8 Builder 6 | . 1 . 5 Hauler 2 | . . . 2 Recycler 3 | . . . 3 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 5 | . 1 . 4 Swarmer 13 | . 2 3 8 Grunt 27 | . 4 . 23 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 267 | . 29 6 232 Missed 67 | . 11 2 54 Damage Taken 2817 | . 190 31 2596 Core 445 | . 28 15 402 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 226 | . 53 2 171 Largest 2 | . 2 2 2 Hottest 90 | . 40 40 90 Shots Fired 414 | . 106 3 305 Gun 394 | . 106 2 286 Cannon . | . . . . Launcher 20 | . . 1 19 Special . | . . . . Kinetic 310 | . 106 2 202 Thermal 84 | . . . 84 Explosive 20 | . . 1 19 Electromagnetic . | . . . . Robot Hit Streak 20 | . 11 2 20 Robot Miss Streak 6 | . 6 1 5 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 276 | . 66 2 208 Core Hits 135 | . 23 4 108 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 8 | . . . 8 Burn 4 | . . . 4 Destroy 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4968 | . 556 142 4270 Guns 2861 | . 555 18 2288 Cannons . | . . . . Explosions 2099 | . . 124 1975 Melee . | . . . . Ramming 8 | . 1 . 7 Kinetic 2105 | . 555 18 1532 Thermal 756 | . . . 756 Explosive 2099 | . . 124 1975 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . . 17 Message Errors 4 | . . . 4 Matter Fused 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 7 | . . 3 4 Projectiles . | . . . . Explosions 7 | . . 3 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 359 | . . . 359 Shots 8 | . . . 8 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | . 24 . 415 Average Temperature 108 | . 8 . 116 Received Heat Transfer 1059 | . 96 . 963 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 2457 | . . . 2457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 48 | 100 100 100 27 Level 1 7 | . . . 10 Level 2 43 | . . . 61 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 675 | . 79 80 675 Initial 15 | . . 4 15 Average 263 | . 36 13 362 Influence Increases 1725 | . 203 80 1442 Destroy 0b10 Robot/C 940 | . 120 60 760 Destroy 0b10 Robot/NC 140 | . 20 . 120 Destroy Leader 244 | . 12 10 222 Successful Hack 21 | . 21 . . Select Force Hacks 60 | . 30 . 30 Disable Machine 75 | . . . 75 Destroy Structure 170 | . . 10 160 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 1018 | . 192 44 782 Time Decay 878 | . 192 44 642 Lost Part 140 | . . . 140 Squads Dispatched 10 | . 1 . 9 Investigation 7 | . 1 . 6 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 15 2 65 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 . 9 Successful 5 | . 4 . 1 Failed 9 | . 1 . 8 Catastrophic 5 | . . . 5 Database Lockouts . | . . . . Manual 13 | . 4 . 9 Terminals 12 | . 4 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 3 | . . . 3 Structural 3 | . . . 3 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3246 | 96 466 383 2301 Spaces Moved 1221 | 56 203 235 727 Core 5 | 5 . . . Treads 1216 | 51 203 235 727 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 205 | 150 160 160 236 Slowest Speed 320 | 160 160 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 41 79 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 191 | . . 10 181 Melee . | . . . . Projectile . | . . . . AOE 191 | . . 10 181 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1579 | 65 259 239 1016 Wait 41 | . . . 41 Move 1218 | 55 202 234 727 Hop . | . . . . Pick Up 35 | 4 3 1 27 Fast Attach 13 | 6 . . 7 Attach 10 | . . . 10 Detach 1 | . . . 1 Swap 26 | . . 2 24 Drop 7 | . . . 7 Fire 226 | . 53 2 171 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 13) 563 | -10/Materials | Entered Mines 584 | -10/Mines | Met a Derelict bent on vengeance 584 | -10/Mines | Learned Materials stockpile data 586 | -10/Mines | Learned Materials terminal intel 613 | -10/Mines | Learned 2 Materials zone layouts 843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 929 | -10/Mines | Discovered new exit (range 14) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Identified exit to Materials 949 | -9/Materials | Loaded intel: 11 terminal locations 1466 | -9/Materials | Core integrity fell below 50% 1622 | -9/Materials | Lost 4 parts (1p2n1u) 1835 | -9/Materials | Core integrity fell below 20% 2404 | -9/Materials | Discovered exit to Materials (range 16) 3247 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03164_ Acquired 11 matter. 03171_ K-01 Serf destroyed. 03174_ K-01 Serf collects debris. 03174_ R-06 Scavenger destroyed. 03175_ K-01 Serf collects debris. <x3> 03180_ System corrupted: Matter fused (-8). 03180_ K-01 Serf collects debris. <x2> 03182_ Acquired 61 matter. 03183_ K-01 Serf collects debris. <x2> 03187_ Acquired 18 matter. 03187_ K-01 Serf collects debris. <x2> 03230_ A-02 Transporter destroyed. 03233_ K-01 Serf collects debris. 03233_ Slammed into K-01 Serf. 03243_ Acquired Prototype Engine. 03243_ Identified Cld. Ion Engine. 03243_ C-30 ARC bursts open, deploying its payload. 03243_ S-10 Pest unfolds itself. <x4> 03246_ S-10 Pest destroyed. <x2> Map ----- +----------------------------------------------------+ | ????????????## #/ # # "" #???????? | | ???????????? # # # # #???????? | | ??????????????????# " "?# #?????? #???????? | | ??????????????????# "R??# #????????#???????? | | ??????????????????# ""??# #????????????????? | | ??????????????????#######???# + ???????????##### | | ????????????????????????????# # "??????????? | | ????????????????????????????# # ""?????????? | | ????????????????????????????# #?""" ????????? | | ?????????????????????######## #?? ????????? | | ?????????????????????# # #???##?????????? | | ?????????????????????# "" # #????????????? | | ?????????????????????# "T %+ #################+ | | ?????????????????????# "" # | | ?????????????????????# # | | ?????????????????????# # % | | ?????????????????????############### ##########+ | | ???????????????????????????????????# = #???????# ? | | ???????????????????????????????????# *##????????? | | ??????????????????????????????????## ###???????? | | ?????????????????????????????????###% # #??????? | | ?????????????????????????????????# # # #??????? | | ????????????????????????????????#### ######### | | ???????????????# ########### % ######## | | ???????????????# t * =%%% [ # | | ???????????????# **@ s = # | | ???????????????# !*%* s %% # # | | ???????????????# ########### ####% %# | | ????????????????????????????????#### +### ## # | | ????????????????????????????????# ## %%# | | ???????????????????????????????# # !+ " | | ???????????????????????????????### ## # " | | ???????????????????????????????# # # " | | ???????????????????????????????# # # | | ???????????????????????????????# # ##### | | ???????????????????????????????## ## #??# | | ???????????????????????????????? # # #??# | | ???????????????????????????????## ## #### | | ????????????????????????????????# ## + | | ????????????????????????????????### ##### # | | ??????????????????????????????????######???# # | | ???????????????????????????????????????????# #! | | ???????????????????????????????????????????# # | | ???????????????????????????###########?????# # | | ???????????????????????????# | ##????# ## | | ???????????????????????????# #????# ## | | ???????????????????????????# =##????# # | | ???????????????????????????# !#?????# # | | ??????"????????????????????# """ #???### # | | ??????T?????????"??????????# """ #???# ^ ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaWeldingBallwheel Manual? 0 Play Time 00:20:24 Cumulative 314.2 hours Start 2025.02.27 @ 02:26:37 End 2025.02.27 @ 02:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 14 Types 3/2/5/2/0/0/1/1/0/0 Lore% 87 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a3e7286-2784-427c-b04a-f21431411028