Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 14:04:54 Player: Savant Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (41) 8200 Robots Destroyed (873) 4365 Value Destroyed (45999) 45999 Prototype IDs (123) 2460 Alien Tech Used (10) 2000 Bonus (19068) 19068 TOTAL SCORE: 86092 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 11892 Follower Combat Kills 2132 Entered Garrisons 800 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 272 Met Warlord at Research 2000 Friendly Fire -1928 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Advanced Force Field System Mapper Makeshift System Shield Phasing AFG > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Cooling System Advanced Coolant Injector Advanced Energy Well Advanced Matter Compressor Precision Energy Filter Advanced Kinecellerator Centrium Heavy Armor Plating Centrium Heavy Armor Plating Improved Component Analysis Suite System Purifier Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Driver Vortex Driver Core Cannon Omega Cannon Advanced Micro-nuke Launcher Supercharged Sigix Terminator CR-A16's Behemoth Slayer [Rating: 215] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Enhanced Nova Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 1398 | 6 23 5 59 26 7 17 61 28 6 50 3 37 32 10 16 8 38 95 32 66 11 3 4 17 24 9 83 13 3 7 12 138 23 6 24 36 98 103 24 56 79 Power 52 | 1 2 . 2 . . 3 2 . . 3 . 2 1 . . . 1 2 1 3 . . . . . 4 2 . . 1 . 1 . . . . 5 4 3 1 8 Engine 21 | 1 2 . 2 . . 3 2 . . 3 . 1 1 . . . 1 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 . . 1 . 1 . . . . 4 4 3 1 8 Propulsion 246 | 2 8 2 39 14 4 11 9 4 1 14 1 2 4 2 1 1 11 7 4 6 2 . . . 8 1 15 2 . . 1 26 2 2 7 5 10 7 4 1 6 Treads 128 | 1 4 . 21 8 2 5 9 4 . 7 1 2 3 2 . 1 10 5 2 2 1 . . . 4 1 8 2 . . 1 7 1 1 . 3 3 1 4 1 1 Leg 23 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 2 1 7 6 . . 1 Wheel 87 | 1 4 1 17 6 2 6 . . 1 7 . . 1 . 1 . 1 2 1 4 1 . . . 4 . 7 . . . . 11 1 . 3 1 . . . . 4 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Utility 588 | 1 2 2 8 . 1 2 22 2 2 12 1 6 11 2 4 3 15 66 10 25 6 3 1 11 10 2 37 5 3 4 3 56 14 2 4 16 54 57 12 44 47 Device 420 | . 1 2 3 . . 1 14 . 1 3 1 3 4 2 3 2 10 43 6 20 6 1 1 11 7 1 24 3 1 1 1 41 14 2 4 12 43 47 9 35 37 Storage 15 | 1 1 . 1 . 1 . . . . 1 . . . . . . . 3 . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 1 1 . Processor 14 | . . . . . . . 1 . . . . 1 1 . . . . 4 . . . . . . . . . . . . . 1 . . . 1 1 2 . 1 1 Hackware 14 | . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 4 . . 1 1 Protection 124 | . . . 4 . . 1 7 2 1 8 . 2 3 . 1 1 5 15 4 2 . 1 . . 2 . 13 2 2 3 2 12 . . . 3 6 7 2 6 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 512 | 2 11 1 10 12 2 1 28 22 3 21 1 27 16 6 11 4 11 20 17 32 3 . 3 6 6 2 29 6 . 2 8 55 7 2 13 15 29 35 5 10 18 Energy Gun 143 | 1 3 . . . . . 15 . . 3 1 13 11 3 6 3 2 3 8 3 . . . . . . 1 1 . . . 18 3 1 5 7 14 13 3 2 . Energy Cannon 117 | . . . . . . . 1 10 2 4 . 3 2 2 3 . 2 8 . 4 2 . 1 2 3 2 11 2 . 1 2 8 3 1 2 3 6 9 1 5 12 Ballistic Gun 60 | 1 3 . 4 6 1 1 4 4 1 10 . . 2 1 1 1 4 4 2 7 . . . . 1 . 1 . . . . . . . . . . . 1 . . Ballistic Cannon 61 | . 3 1 5 . . . . . . . . . . . . . . . . 6 1 . 2 1 . . 10 1 . 1 2 12 . . 5 2 6 1 . 1 1 Launcher 49 | . . . . 1 . . . . . 1 . 3 . . . . . 1 2 10 . . . 2 1 . 5 2 . . 4 8 . . 1 . 1 2 . . 5 Special Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 28 | . . . . 4 . . 6 5 . 3 . 8 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 36 | . . . . . . . . . . . . . . . . . 2 3 5 2 . . . 1 1 . 1 . . . . 9 . . . . . 10 . 2 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 2 2 . . . . Special Melee Weapon 8 | . . . 1 1 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 . . . 2 . . . . 4 . . . 1 . 10 . 4 . . . . . . 6 . . 4 . . . . 6 2 5 6 1 5 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Lost 131 | . 2 1 5 1 . 5 2 3 . 4 . 2 . . . . 10 1 . 7 1 . . 1 3 . 9 . 1 . 1 18 1 1 . 4 9 8 . . 31 Power 15 | . 1 . 2 . . 2 . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . 1 . . 5 Propulsion 39 | . . 1 1 . . 1 . 1 . 3 . 1 . . . . 4 . . . . . . . 1 . 2 . . . 1 8 1 1 . 2 2 2 . . 7 Utility 50 | . . . . . . 1 2 . . 1 . . . . . . 2 . . 6 . . . 1 1 . 5 . 1 . . 8 . . . 1 4 4 . . 13 Weapon 27 | . 1 . 2 1 . 1 . 2 . . . 1 . . . . 3 . . 1 1 . . . 1 . . . . . . 2 . . . 1 3 1 . . 6 Highest Loss Streak 11 | . 1 1 4 1 . 4 1 2 . 2 . 1 . . . . 10 1 . 2 1 . . 1 2 . 2 . 1 . 1 4 1 1 . 1 4 2 . . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 98 100 98 99 100 99 99 99 100 94 100 99 99 100 100 99 98 96 92 88 93 93 75 93 89 94 89 75 76 63 76 88 93 92 93 89 88 96 89 85 78 Engine 3 | . 14 14 9 11 11 10 9 9 9 8 9 7 7 7 7 7 6 6 5 2 6 6 6 6 5 3 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 5 5 5 5 5 5 5 5 5 5 3 8 8 8 7 Treads 14 | . 15 14 13 21 11 23 35 36 30 19 18 18 21 30 28 29 28 19 6 9 6 6 6 6 11 11 9 11 11 11 11 9 4 1 2 10 8 . 10 17 14 Leg 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 12 11 12 27 10 . . Wheel 6 | . 12 13 17 11 21 9 . . 5 14 18 18 8 . 1 . . 3 12 6 13 13 13 13 10 11 11 5 5 5 5 12 14 15 14 1 . . . . . Device 13 | . 13 14 11 11 11 8 11 9 9 8 9 9 5 15 15 15 14 11 13 11 13 13 13 16 17 11 11 9 5 5 5 20 20 21 20 20 16 13 16 13 11 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . . . 2 9 9 3 . 9 8 7 7 7 7 17 20 20 20 20 20 20 17 17 17 11 11 11 11 10 10 10 10 10 9 12 13 15 15 Hackware 3 | . . . . . . . . . . . . . 10 . . . . . . 1 . . . . . 5 4 . . . . 1 . . . . 13 14 13 10 7 Protection 6 | . . . 10 11 11 13 12 9 9 13 18 9 4 7 7 7 7 9 5 5 6 6 6 3 . 5 4 6 10 10 11 4 5 5 5 6 2 . . 2 3 Energy Gun 6 | . 9 . . . . . 13 . . 5 18 10 16 22 22 18 6 4 5 3 . . . . . . . 4 5 5 5 5 14 14 3 12 4 3 3 2 . Energy Cannon 3 | . . . . . . . . 5 8 2 . 3 3 . . . 4 7 6 5 6 6 . 5 4 5 4 5 5 . 4 2 . . 3 . 4 2 4 5 7 Ballistic Gun 2 | . 11 . 7 18 12 22 3 9 9 7 . . 2 . . 2 9 5 6 3 2 . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . 6 27 14 . . . . . . . . . . . . . . . . 4 9 13 2 12 11 11 6 4 5 . 4 5 . . 7 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 14 36 37 62 60 60 61 66 71 66 86 86 82 72 76 73 78 96 96 92 131 120 116 120 122 125 135 151 149 144 147 147 155 155 148 163 162 169 170 168 195 180 Greatest Support 210 | 16 40 10 66 66 66 26 86 83 83 63 24 24 90 90 90 98 108 135 75 150 40 40 40 75 170 40 95 155 155 155 155 177 46 36 38 167 168 172 210 210 210 Greatest Overweight (x) 32 | . 2 3 5 3 2 6 . . 1 13 3 3 5 . 6 6 7 4 4 3 2 2 2 3 3 3 7 6 . . . 8 5 7 6 6 1 1 1 . 32 Average Overweight (x) 1 | . 1 3 1 1 1 4 . . . 3 3 2 . . 1 . . . 1 1 2 2 2 2 2 2 2 . . . . 1 4 4 3 . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 14 17 19 19 17 19 19 19 19 20 19 19 20 19 19 19 19 19 24 24 24 25 24 24 24 24 24 24 24 23 24 24 25 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 24% | Mutant 19% | Gunner 17% | Scavenger-Gunner 15% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Garrison Gunner | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Trapper-Gunner | -4/Warlord Trapper-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 27732 | 241 416 415 1109 442 131 514 610 527 58 1133 . 410 402 127 174 60 526 1933 666 1825 242 66 . 611 1017 150 2632 590 236 . 668 3451 351 90 530 376 1955 1423 240 610 775 Remotely 1136 | . . . . . . . . . . . . . . . . . . 712 . . . . . . 338 . . . . . . 86 . . . . . . . . . Salvage Created 40940 | . 435 185 945 412 . 344 1488 1108 181 1578 . 1009 542 555 619 . 748 3063 1522 2690 263 . . 410 644 19 2417 368 538 . 647 3593 673 455 127 1388 3894 2410 100 1965 3605 Parts 1871 | . 26 10 61 21 . 21 74 68 12 79 . 37 23 23 25 . 37 115 72 132 5 . . 16 27 . 132 8 20 . 29 152 17 14 5 43 170 136 4 92 165 Haulers Intercepted 14 | . . . 3 . . . 2 . . . . 3 . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . Recyclers Shooed 19 | . . . 1 1 . . 1 . . . . . . . . . . 5 . 1 . . . . 2 . 2 . . . . 5 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 162 | . . . . . . . . . . . . . . 17 19 . 37 . . . 5 . . 14 . . . 7 20 . 29 . 4 3 . 7 . . . . . Prevented 84 | . . . . . . . . . . . . . . 9 8 . 4 . . . . . . . . . . . 3 . . . 14 11 . 35 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 712 | . 9 7 23 14 . 14 25 26 2 32 . 14 9 9 9 . 11 43 29 54 5 . . 11 22 . 47 8 9 . 17 66 7 8 2 19 47 33 . 25 56 Melee 25 | . . . . 1 . . 2 . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 18 . . . Guns 230 | . 8 . 5 9 . 14 20 18 . 25 . 8 6 8 3 . 5 19 18 12 . . . . . . 4 . . . 3 16 4 6 . 10 1 3 . 5 . Cannons 268 | . . 7 18 . . . . 8 2 4 . 1 1 . . . 4 15 5 17 5 . . 4 17 . 27 5 8 . 3 25 . . 2 1 36 2 . 17 34 AOE 127 | . 1 . . 4 . . 2 . . 2 . 4 1 1 4 . 1 3 6 24 . . . 7 5 . 16 3 . . 9 15 . . . . 1 2 . . 16 Classes Destroyed 30 | . 7 . 2 2 . . 2 2 . 1 . . . 2 2 . 1 2 1 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . Worker 34 | . 2 . 1 . . . 1 . . . . 1 2 . . . . 5 . 5 . . . . 1 . 4 . . . . 6 . . . . 3 . . . 3 Builder 25 | . 1 . . . . . 2 . 1 . . . . . . . . . . 7 . . . . . . 4 . . . . . . . . . 2 3 . 2 3 Tunneler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 3 . . . 3 . . . . 3 . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . Recycler 25 | . 1 1 . 1 . . 1 . . . . . . . . . . 4 . 3 . . . . 1 . 5 . . . . 3 . . . . 2 . 1 1 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 8 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . 3 . . 1 . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Operator 12 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . 1 . . 2 Drone 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 32 | . 2 . 4 . . . 2 1 1 . . 1 . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . . . 6 3 . 2 2 Swarmer 113 | . 3 3 2 8 . 11 7 7 . 6 . . . . 3 . . . 3 4 . . . 3 14 . 7 . . . 5 7 . 4 . 5 4 3 . . 4 Cutter 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . Saboteur 7 | . . . . . . . . . . 3 . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . Grunt 289 | . 6 4 11 3 . 3 9 7 . 16 . 11 7 5 2 . 3 21 16 24 3 . . 5 1 . 17 6 5 . 11 19 6 2 1 12 18 7 . 7 21 Brawler 19 | . . . . . . . 1 1 . . . . . . 1 . . 3 1 7 . . . . . . 1 . 1 . . 1 . . . . . . . . 2 Duelist 16 | . . . . . . . . 2 . . . 1 . . 4 . . . 1 4 . . . . . . . . . . . 3 . 1 . . . . . . . Protector 9 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 2 . . . . 1 . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 67 | . . . 10 . . . 7 6 2 7 . 2 1 1 . . . 4 2 . . . . . 1 . 3 1 1 . 1 6 . 1 . . 6 . . . 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . 2 . . . . . . . . . 3 . . . . Hunter 41 | . . . . . . . 1 . . . . 1 . . . . 4 3 . 2 2 . . 2 . . 4 . 1 . . 7 . . . . 4 4 . 2 4 Programmer 119 | . . . . . . . . 3 . . . . 1 . . . 2 7 . 7 . . . 1 6 . 9 1 1 . . 16 . . . 1 12 18 . 16 18 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 2 4 4 . 4 13 4 2 4 . 4 3 3 6 . 3 13 5 8 3 . . 4 6 . 15 3 3 . 5 8 3 3 1 4 9 6 1 4 14 Combat Bots Only 12 | . 4 2 3 4 . 4 10 4 2 4 . 4 2 3 6 . 3 10 5 6 3 . . 4 6 . 11 3 3 . 5 8 2 3 1 4 7 3 . 4 12 Max Kills in Single Turn 6 | . 3 1 2 4 . 2 2 2 1 2 . 3 1 2 3 . 1 4 2 6 1 . . 3 3 . 5 2 1 . 3 4 1 1 1 2 2 1 1 2 4 Gunslinging 1 | . . . . . . 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Exploded 5 | . 1 . . 4 . . 1 . . 1 . 3 1 1 3 . 1 2 2 5 . . . 3 3 . 3 2 . . 3 4 . . . . 1 1 . . 3 Melee 1 | . . . . 1 . . 1 . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 50332 | . 455 298 1611 249 . 942 996 846 104 1466 . 621 234 32 679 . 2042 2168 1002 2374 320 . . 676 1018 . 4523 457 502 . 1079 5832 422 191 42 1035 3635 2919 . 1457 10105 Core 4327 | . 34 81 208 34 . 101 129 46 . 209 . 40 17 . 87 . 67 156 138 226 35 . . 57 31 . 414 . 42 . 45 245 . 21 . 45 213 231 . 90 1285 Absorbed by Shields 6150 | . . . . . . . . . . . . . . . . . . 102 315 180 30 . . 234 376 . 55 . . . . . . . . . 148 2216 . 1113 1381 Reduced by Siege Mode 2156 | . . . . . . . . . . . . . . . . . . 116 104 195 3 . . 31 95 . 401 15 10 . 55 258 . . . . 272 . . 104 497 Redirected to Shielding 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 108 124 . . . . . 39 . . . Regen/Repaired (Parts) 4474 | . . . . . . . 139 . . . . . 90 . . . . 203 . 497 . . . . . . . . . . . 1003 . . 153 . 32 1148 . 441 768 Core Remaining (%) 51 | 100 . 54 . . . 14 . . . . . 22 . . . . 75 . . . . . . 28 . . . . . . 46 . . . . 72 . 54 . . . Volleys Fired 1780 | . 39 18 94 22 . 38 63 63 8 126 . 45 18 13 20 . 30 98 64 103 20 . . 29 44 8 109 26 31 . 21 139 22 16 3 43 117 70 1 83 136 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . . 3 3 1 3 3 3 . 3 3 3 3 3 3 3 3 2 3 2 Hottest 470 | . 100 89 78 46 . 46 90 110 94 110 . 124 151 155 155 . 175 209 209 227 221 . . 194 194 85 340 284 284 . 284 284 210 210 256 260 306 302 190 470 300 Shots Fired 3797 | . 76 36 187 43 . 76 122 113 17 235 . 79 54 40 51 . 84 240 145 270 45 2 . 58 120 9 219 49 72 . 47 340 50 44 9 97 284 117 2 136 229 Gun 1795 | . 68 1 62 42 . 76 122 66 12 209 . 62 44 38 44 . 64 142 100 106 6 . . . . . 18 9 21 . 13 133 42 42 . 80 57 77 1 38 . Cannon 1884 | . 6 35 125 . . . . 47 5 25 . 15 10 2 7 . 20 95 39 143 39 2 . 53 117 9 187 36 51 . 25 178 8 2 9 17 227 36 1 98 215 Launcher 116 | . . . . 1 . . . . . 1 . 2 . . . . . 3 6 21 . . . 5 3 . 14 4 . . 9 29 . . . . . 4 . . 14 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1478 | . 67 35 187 42 . 76 2 58 12 142 . . 10 1 1 . 40 101 58 114 24 1 . 28 79 1 119 12 19 . 12 114 . . 6 2 103 . . . 12 Thermal 1372 | . 9 1 . . . . . 20 . 1 . . 20 2 7 . 28 136 81 135 20 1 . 25 38 8 80 33 53 . 26 101 8 2 3 15 130 55 1 136 197 Explosive 116 | . . . . 1 . . . . . 1 . 2 . . . . . 3 6 21 . . . 5 3 . 14 4 . . 9 29 . . . . . 4 . . 14 Electromagnetic 825 | . . . . . . . 120 35 5 91 . 77 24 37 43 . 16 . . . 1 . . . . . 6 . . . . 96 42 42 . 80 51 58 1 . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 49 | . 16 13 26 29 . 14 16 32 11 34 . 19 8 17 17 . 12 33 29 28 10 7 . 13 38 39 25 41 11 . 40 48 16 17 10 22 41 20 . 27 49 Robot Miss Streak 8 | . 2 3 5 4 . 2 8 1 1 3 . 5 3 2 2 . 4 2 3 2 1 1 . 1 3 1 3 1 2 . . 3 1 2 . 2 2 4 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Secondary Targets 33 | . 1 . . . . 6 2 3 . 3 . 1 1 3 2 . . . 1 . . . . . . . . . . . . 4 . 2 . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . 1 . 1 1 1 1 . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . . Shots Hit Robots 2799 | . 54 22 134 32 4 56 111 94 11 174 . 64 44 32 42 . 59 170 99 189 25 1 . 33 85 2 165 31 40 . 29 257 34 30 7 66 202 141 2 83 175 Core Hits 1495 | . 26 10 41 17 . 19 59 36 5 75 . 35 24 22 29 . 27 106 59 131 12 1 . 21 37 2 134 15 17 . 34 146 11 13 3 29 80 56 2 48 113 Critical Kills 60 | . . . . . . . . 1 . . . . . . . . . 12 5 1 . . . . . . . . 1 . 2 3 . . . . 19 1 . 8 7 Critical Parts Destroyed 55 | . . . . . . . 1 2 . . . . 1 . . . . 4 3 6 . . . . . . 1 . . . . 7 . . 2 . 23 . . 3 2 Critical Strikes 155 | . . . 2 . . . 1 3 . . . . 1 . . . . 19 8 9 . . . 2 6 . 7 . 4 . 4 12 1 . 2 . 44 8 . 11 11 Burn 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 2 . . . . . . . . . . Meltdown 18 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . 2 1 . . . . 1 1 . 3 5 Destroy 94 | . . . . . . . . 2 . . . . . . . . . 12 8 7 . . . . . . 1 . . . . 9 . . 2 . 41 . . 8 4 Blast 21 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 6 . 6 . 1 . . 2 . . . . 1 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Smash 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 408 | . . . . 31 4 . 19 28 . 14 . 14 4 . 1 . 11 10 23 6 . . . 1 3 . 1 . . . . 14 1 . . 1 7 124 36 27 28 Impact 89 | . . . . 29 . . 15 12 . 14 . 14 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . . . . . . . . 4 9 23 6 . . . 1 3 . 1 . . . . 14 . . . . . 124 36 27 28 Piercing 17 | . . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . . . 1 . . 1 7 . . . . Sneak Attacks 65 | . . . . 2 4 . 4 17 . . . 5 2 . . . . 2 . 1 . . . 1 2 . . . . . . 11 . . . . 2 5 2 1 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Damage Inflicted 113048 | . 971 508 2623 1102 . 858 2734 1952 245 2703 . 1863 1215 657 1202 . 1249 5930 3659 9805 658 35 . 1822 3747 53 10651 1657 1475 . 2085 14400 1008 815 238 1945 7389 7472 233 4772 13317 Guns 29812 | . 650 12 839 387 . 858 1781 839 112 2085 . 757 579 478 697 . 721 2271 1528 2174 55 . . . . . 405 202 526 . 284 3573 965 815 . 1894 1506 1860 . 959 . Cannons 45823 | . 78 496 1784 . . . . 892 133 369 . 308 173 54 55 . 335 2361 831 2985 603 35 . 850 2718 53 6839 961 949 . 540 4056 43 . 238 51 5695 485 . 2651 8202 Explosions 27401 | . 243 . . 189 . . 666 55 . 223 . 382 186 125 450 . 66 1002 870 4338 . . . 885 853 . 3407 494 . . 1261 5720 . . . . . 729 . 880 4377 Melee 9954 | . . . . 526 . . 287 166 . 26 . 416 275 . . . 127 280 430 308 . . . 87 176 . . . . . . 1051 . . . . 159 4398 233 282 727 Ramming 58 | . . . . . . . . . . . . . 2 . . . . 16 . . . . . . . . . . . . . . . . . . 29 . . . 11 Kinetic 24321 | . 678 496 2623 387 . 858 12 694 112 1493 . . 123 20 . . 351 1212 598 1885 326 . . 498 1623 23 4550 454 335 . 205 2378 . . 109 . 1802 . . . 476 Thermal 39592 | . 293 12 . . . . 666 435 . 179 . 382 500 179 505 . 537 3420 1761 3501 332 35 . 352 1385 30 3050 709 1140 . 619 2936 43 . 129 51 4065 1335 . 3610 7401 Explosive 23405 | . . . . 189 . . . . . 44 . . . . . . . 1002 870 4111 . . . 885 563 . 2828 494 . . 1261 5465 . . . . . 436 . 880 4377 Electromagnetic 15393 | . . . . . . . 1769 657 133 961 . 1065 315 458 697 . 234 . . . . . . . . . 223 . . . . 2570 965 815 . 1894 1334 1303 . . . Impact 1696 | . . . . 526 . . 287 166 . 26 . 416 275 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7972 | . . . . . . . . . . . . . . . . . . 280 430 308 . . . 87 176 . . . . . . 1051 . . . . . 4398 233 282 727 Piercing 286 | . . . . . . . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . . . 159 . . . . Entropic 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 Highest Corruption 30 | . . . . . . . . 1 1 1 1 1 1 1 1 2 1 3 . 5 5 5 5 5 7 7 12 12 13 13 13 10 1 1 1 . 4 6 . 15 30 Average Corruption 5 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 . 3 5 5 5 5 5 7 7 12 12 13 13 3 1 1 1 . 2 3 . 7 19 Corruption Purged 57 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 14 . . . . 15 16 . . 8 Corruption Blocked 50 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 42 . . Effects 734 | . . . . . . . . . 3 13 1 5 7 12 8 . 10 12 . 17 25 14 2 31 15 39 58 61 47 9 58 48 8 5 . . 10 25 . 66 125 Message Errors 163 | . . . . . . . . . 1 6 . . 2 3 2 . 5 1 . 3 7 4 1 5 3 6 10 15 7 2 13 9 1 . . . 2 5 . 18 32 Matter Fused 160 | . . . . . . . . . . 2 . . . 4 . . 2 3 . 4 3 1 . 8 5 13 14 16 11 2 8 15 5 3 . . 3 8 . 11 19 Heat Flow Errors 90 | . . . . . . . . . . 1 . 1 3 1 . . . . . 1 4 2 1 4 1 3 8 6 10 2 9 7 . . . . 3 2 . 7 14 Energy Discharges 95 | . . . . . . . . . . 2 1 1 1 1 1 . . 2 . 5 2 2 . 5 2 4 7 12 6 . 8 4 1 1 . . . 3 . 6 18 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 Parts Fused 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . 2 1 . . . . . . . 1 . Data Loss (minor) 98 | . . . . . . . . . 1 1 . 2 . 1 3 . 3 2 . 3 4 2 . 3 . 7 7 8 5 2 8 5 1 1 . . 1 2 . 9 17 Data Loss (major) 43 | . . . . . . . . . . . . 1 . . . . . . . . 2 1 . 3 3 3 6 . 2 1 6 3 . . . . . 3 . 3 6 Misfires 27 | . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 1 2 . 2 1 1 3 1 2 . 2 1 . . . . 1 . . 3 2 Alerts 19 | . . . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . 1 1 1 2 . 2 1 . . . . . 2 . 1 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 23 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . 2 . . 2 . . . . . . . 4 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5660 | . . . 9 316 . . 122 116 . . . 135 204 . 32 . 5 160 75 176 . . . 14 274 . 341 86 73 . 201 975 . . . . 118 698 . 389 1141 Projectiles 1673 | . . . 9 . . . . 14 . . . . . . . . 5 37 2 144 . . . . 124 . 210 68 73 . 20 208 . . . . 118 9 . 217 415 Explosions 1255 | . . . . 6 . . 25 . . . . . 4 . 32 . . 20 58 32 . . . 14 104 . 131 18 . . 181 258 . . . . . 140 . . 232 Melee 2732 | . . . . 310 . . 97 102 . . . 135 200 . . . . 103 15 . . . . . 46 . . . . . . 509 . . . . . 549 . 172 494 Knockbacks 122 | . . 2 14 1 . . . . . . . . 1 . . . . . . 9 1 . . 1 9 . 39 4 1 . 1 12 . . . . 23 . . . 4 Impact 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 108 | . . 2 12 . . . . . . . . . . . . . . . . 9 1 . . 1 9 . 34 3 1 . 1 10 . . . . 21 . . . 4 Secondary 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . 2 . . . . 2 . . . . Self-Inflicted Damage 1416 | . 28 . . 29 . . . . . . . 78 . . . . . . . 37 . . . 37 139 . 35 . . . 48 612 . . . . . 65 . . 308 Shots 29 | . 1 . . 1 . . . . . . . 2 . . . . . . . 1 . . . 1 2 . 1 . . . 2 12 . . . . . 1 . . 5 Rammed 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 63 54 249 . . 223 56 59 29 150 . 388 352 276 325 . 149 320 338 320 215 186 81 272 192 188 259 191 186 174 173 460 217 168 87 272 432 335 . 280 353 Average Temperature 84 | . 14 26 98 . . 129 36 14 11 51 . 78 106 80 116 . 43 90 126 85 65 68 59 125 80 57 96 106 96 114 79 86 63 58 51 56 106 89 . 67 98 Received Heat Transfer 8800 | . 192 117 744 20 . 324 315 180 27 900 . 288 126 9 135 . 108 596 258 601 23 . . 78 36 . 505 132 117 . 222 330 114 12 . 166 454 174 . 118 1379 Effects 15 | . . . 1 . . . . . . . . 1 2 3 . . . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . 2 Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Interference 7 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 98 | . . . . . . . . . . . . . . . . . . 9 12 12 1 . . 2 6 . 11 3 4 . 3 8 . . . . 9 . . 7 11 Total Turns 2362 | . . . . . . . . . . . . . . . . . . 97 173 900 12 . . 22 106 . 177 32 33 . 39 100 . . . . 313 . . 140 218 Longest Duration 347 | . . . . . . . . . . . . . . . . . . 40 32 347 12 . . 16 29 . 31 21 13 . 16 27 . . . . 105 . . 52 36 Robots Corrupted 45 | . . . . . . . 1 . . . . 3 . . 2 . . . . . . . . . . . . . . . . 9 4 2 . 7 9 8 . . . Combat Hostiles 38 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 9 2 2 . 7 8 7 . . . Parts Fried 166 | . . . . 3 . . 17 3 2 3 . 9 9 3 6 . 1 . . . . . . . . . 3 . . . . 27 13 12 . 27 11 17 . . . Impact Corruptions 25 | . . . . 10 . . 2 3 . . . 4 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 19 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . 2 1 . . . . 1 1 . 3 5 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . 2 1 . . . . 1 1 . 3 5 Parts Melted 107 | . 1 . . . . . . 2 . . . . 1 . . . 2 16 5 4 1 . . 1 . . 3 2 4 . 4 5 . . 1 . 1 8 . 21 25 Heat Transferred 39093 | . 298 37 . . . . 700 494 . 150 . 400 718 224 574 . 794 5077 2402 3630 500 50 . 500 1451 37 2297 666 1332 . 814 2666 37 . 92 37 3404 1429 . 2997 5286 Parts Sabotaged 19 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . . . . 10 1 . 2 . 4 1 1 3 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1955 | . 202 187 330 307 . 280 659 1530 851 1896 924 807 614 . . . . 1016 1853 1955 . . . . 558 1065 1861 . . . . 1883 . . . . 1114 763 423 517 1743 Initial 972 | . . . . 107 . . 31 428 745 360 924 326 366 . . . . 168 711 972 . . . . 15 270 558 . . . . . . . . . . 626 409 30 290 Average 593 | . 74 77 132 166 . 184 225 1034 738 1132 875 509 477 . . . . 217 1285 1383 . . . . 293 626 895 . . . . 702 . . . . 450 501 220 223 756 Maximum Alert Level 5 | . 1 . 1 1 . 1 2 4 3 5 3 3 2 . . . . 3 5 5 . . . . 2 3 5 . . . . 5 . . . . 4 3 2 2 5 Low Security (%) 26 | 100 98 100 65 75 . 48 59 . . . . . . . . . . 62 . . . . . . 36 . . . . . . 22 . . . . 27 . 46 52 . Level 1 13 | . 1 . 34 24 . 52 22 . . 1 . 33 17 . . . . 9 . . . . . . 40 8 . . . . . 7 . . . . 21 12 26 29 14 Level 2 26 | . . . . . . . 17 23 25 15 . 40 82 . . . . 21 . . . . . . 22 59 48 . . . . 22 . . . . 23 77 26 17 36 Level 3 15 | . . . . . . . . 38 74 24 100 26 . . . . . 7 35 11 . . . . . 31 23 . . . . 24 . . . . 22 9 . . 36 Level 4 13 | . . . . . . . . 38 . 46 . . . . . . . . 37 59 . . . . . . 19 . . . . 19 . . . . 6 . . . 7 Level 5 3 | . . . . . . . . . . 11 . . . . . . . . 27 26 . . . . . . . . . . . 1 . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . . . . 1 . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 142 | . 2 . . . . . 2 . . . . 5 4 . 1 . 1 15 . 19 . . . . 5 . 15 . . . . 21 . . . . 11 11 1 9 20 Investigation 14 | . 2 . . . . . 1 . . . . . 2 . . . 1 1 . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . . 1 Extermination 47 | . . . . . . . . . . . . . 1 . . . . 5 . 6 . . . . 3 . 3 . . . . 6 . . . . 4 7 . 6 6 Reinforcement 36 | . . . . . . . 1 . . . . 2 . . . . . 6 . 4 . . . . . . 5 . . . . 6 . . . . 3 2 1 3 3 Assault 38 | . . . . . . . . . . . . . 1 . 1 . . 1 . 8 . . . . 1 . 6 . . . . 7 . . . . 2 1 . . 10 Garrison 7 | . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 2 2 . 1 3 Construction Impeded 8 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 39 | . 1 . 3 . . . 4 . 1 . . . 3 . . . . 6 . . . . . . 1 . 1 . . . . 1 . . . . 3 1 12 . 2 Communications Jammed 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . 31 29 2 12 . Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 31 28 2 12 . Times Spotted 1059 | . 18 10 33 14 . 14 41 39 5 46 . 28 32 15 15 . 15 75 31 70 5 . . 12 23 . 77 10 9 . 16 83 11 8 14 24 74 42 2 35 113 Peak Tracking Total 19 | . 4 3 5 4 . 7 6 5 2 12 . 5 5 4 9 . 7 10 6 8 3 . . 5 5 . 6 4 3 . 5 12 3 3 7 5 9 4 1 4 19 Tactical Retreats 58 | . . . 2 1 . . 6 . . 7 . 3 1 . 1 . 1 2 2 2 . . . . 1 . 6 2 . . . 1 2 . . 3 7 1 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 23 | . . . . . . . . 1 . 4 . 1 . . . . . . 8 3 . . . . . . 1 . . . . 3 1 . . . . 1 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . 12 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . . . 6 . . . Reused 20 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . 4 . . . . 1 . . . 2 6 3 . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . Installed 43 | . . 3 1 . . . . . . . . . . . . . 5 . 4 4 . . . . . . 6 . . . . . . . . 12 8 . . . . Triggered 37 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . 4 . 1 . . 1 2 . 13 2 7 3 . . . Most Traps Carried 8 | . . 1 1 . . . . . . . . . . . . . 6 6 6 4 . . . 6 6 6 6 . 1 1 1 1 8 8 8 8 8 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 111 | . 2 . 3 . . . 2 7 1 8 . 5 . 2 . . 2 . 5 8 . . . . 5 6 4 . . . . 14 . . . . . 13 . 13 11 Max in Single Turn 5 | . 1 . 1 . . . 1 1 1 1 . 1 . . . . 1 . 1 3 . . . . 5 1 3 . . . . 2 . . . . . 2 . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 1 Garrison Relay 21 | . . . . . . . . 5 . 7 . . . . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 171 | . 10 . 11 . 1 1 10 2 5 4 1 6 16 1 . . 1 13 2 6 1 . 4 . 3 1 6 2 . 5 . 9 1 1 7 . 14 12 . 10 5 Terminals 103 | . 8 . 10 . . 1 8 2 3 4 1 6 13 . . . 1 3 2 3 . . . . 2 1 3 1 . . . 6 . 1 . . 8 8 . 5 3 Fabricators 7 | . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 11 | . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 2 2 . 1 . Recycling Units 8 | . 2 . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 13 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 2 . 3 2 Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . Total Hacks 546 | . 38 . 44 . 2 2 27 4 19 8 2 14 54 1 . . 3 32 4 20 1 . 33 . 6 2 17 2 . 18 . 30 1 1 23 . 47 47 . 26 18 Successful 344 | . 23 . 29 . 2 2 16 2 12 2 1 7 23 1 . . 3 13 1 12 1 . 33 . 3 2 13 2 . 18 . 11 1 1 23 . 30 39 . 11 7 Failed 202 | . 15 . 15 . . . 11 2 7 6 1 7 31 . . . . 19 3 8 . . . . 3 . 4 . . . . 19 . . . . 17 8 . 15 11 Catastrophic 26 | . 1 . . . . . 1 . 1 3 . 2 5 . . . . 3 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 24 . 19 . . 1 12 1 4 1 . 5 11 . . . . 12 . 13 . . . . 5 1 7 . . . . 21 . . 1 . 16 18 . 12 11 Terminals 332 | . 35 . 42 . . 2 24 4 9 8 2 14 44 . . . 3 10 4 14 . . . . 5 2 8 1 . . . 23 . 1 . . 22 29 . 13 13 Fabricators 18 | . . . . . . . . . . . . . 4 . . . . 8 . 2 . . . . . . . . . . . . . . . . 4 . . . . Repair Stations 41 | . . . . . . . 2 . . . . . 5 . . . . 9 . 2 . . . . . . 2 . . . . . . . . . 7 13 . 1 . Recycling Units 15 | . 3 . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . 3 . . . . 4 . . . . . . . . . Scanalyzers 48 | . . . 2 . . . . . 7 . . . . . . . . 2 . . . . . . . . 4 . . . . 1 . . . . 11 5 . 11 5 Garrison Access 12 | . . . . . . . 1 . 3 . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 3 . . 1 . Terminal Hacks 193 | . 13 . 21 . 2 2 7 2 3 2 1 6 11 1 . . 3 1 1 5 1 . 33 . 1 2 3 2 . 18 . 5 1 1 23 . 3 15 . 2 2 Record 46 | . . . . . 2 . . . . . . . . . . . 3 . . . . . 11 . . . . 1 . 6 . . . 1 22 . . . . . . Part Schematic 19 | . 2 . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . . . 3 . . . 1 . 1 . . . 2 . . . . . . 1 . . 3 . . . . . . 4 . . . . . . . . . . . Open Door 10 | . . . . . . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 1 . . . Branch Access Points 5 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Alert Level 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 13 | . 1 . 2 . . . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 . 1 . Locate Traps 12 | . 1 . 2 . . . 2 . . . . 1 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . Disarm Traps 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 22 | . 4 . 4 . . 1 2 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 5 . . 1 Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . . . . . 2 . . . . . 3 . . . . 3 . 2 . . . . . . 1 . . . . . . . . . 3 12 . . . Scan Component 15 | . . . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 2 6 . . . Repair 11 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 6 . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 5 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 33 | . . . 2 . . . . . 6 . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . . . 10 4 . 3 2 Insert Component 20 | . . . 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 5 4 . 1 2 Analyze 13 | . . . 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 5 . . 2 . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Unauthorized Hacks 75 | . 9 . 6 . . . 6 . 2 . . 1 6 . . . . 2 . 5 . . . . 1 . 5 . . . . 4 . . . . 12 8 . 5 3 Terminals 60 | . 7 . 6 . . . 6 . 2 . . 1 4 . . . . 2 . 2 . . . . 1 . 3 . . . . 4 . . . . 8 7 . 4 3 Track 17 | . 1 . 3 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 3 3 . 1 . Assimilate 12 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 1 Botnet 24 | . 2 . 2 . . . 2 . 2 . . 1 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 2 . . . . 3 2 . . 1 Operators 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Fabricators 8 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 128 | . 8 . 9 . . 1 9 2 5 3 1 5 14 . . . 1 11 2 5 . . . . 3 1 5 . . . . 7 . 1 . . 11 10 . 9 5 Full Trace Events 13 | . . . . . . . 1 . 1 2 . . 2 . . . 1 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 2 . 1 . . . . . 2 . . . . . . . . 1 . . . . 13 . . . 1 . . 4 . . . . . . 3 . . 5 2 Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . . . . . . . 175 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 6 . . . Time 799 | . . . . . . . 32 . . . . . 22 . . . . 60 . 62 . . . . . . . . . . . . . . . . 54 569 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . 1 . Part Schematics Acquired 8 | . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 110 | . . . . . . . . 23 . 30 . . . . . . . 3 16 . . . . . . 21 . . . . . 2 . . . . 2 8 4 . 1 Machine Destruction 95 | . . . . . . . . 23 . 30 . . . . . . . . 16 . . . . . . 21 . . . . . 2 . . . . 2 . . . 1 Programmers 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 8 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . 1 13 . 5 . . . . 2 . . . . . . . . . . 4 . . . . . . . . . 1 . . . 1 . Allies Hacked 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 63 | . 2 2 . . . . 2 13 . 5 . 10 3 . 4 5 . . . . . . . 1 . 5 1 . . . . . . . . 1 6 . . 3 . Largest Group 10 | . 2 4 3 1 . . 1 7 . 4 2 10 9 3 3 6 6 . . . . . . 1 . 5 5 1 1 . . . . . . 1 3 . . 1 1 Highest-Rated Group 173 | . 20 61 51 10 . . 10 124 . 134 70 173 148 87 92 145 145 . . . . . . 96 . 172 172 10 8 . . . . . . 58 144 . . 121 26 Highest-Rated Ally 121 | . 10 31 31 10 . . 10 24 . 39 39 39 37 37 32 51 51 . . . . . . 96 . 49 49 10 8 . . . . . . 58 48 . . 121 26 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 108 | . 3 . 6 . . . 3 2 . . . 5 2 . . . 3 . . . . . . . 12 . 2 4 . . . 13 11 17 5 12 . . . 2 6 STAY 23 | . 2 . 3 . . . 1 1 . . . 2 1 . . . . . . . . . . . . . 1 2 . . . 2 1 2 1 . . . . 1 3 FOLLOW 17 | . 1 . 3 . . . 1 1 . . . 3 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 3 DROP 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 54 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 9 . . . . . . 11 10 10 3 8 . . . . . RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 1 4 . . . . . Ally Attacks 437 | . . 9 2 . . . . 51 . 35 . 47 111 36 21 . 37 . . . . . . 17 . 3 13 . . . . . . . . . 31 . . 24 . Total Damage 9346 | . . 83 44 . . . . 1092 . 454 . 604 1550 768 528 . 525 . . . . . . 584 . 248 459 . . . . . . . . . 1071 . . 1336 . Kills 74 | . . 3 . . . . . 13 . 7 . 7 14 7 3 . 5 . . . . . . 3 . . 3 . . . . . . . . . 5 . . 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 9 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . . . . . . . . 3 . 2 2 . . . 2 1 . 2 . . . 2 1 . 2 . 1 2 . . . . . . . Drone Launches 63 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 11 . . . . . . 17 9 9 2 12 . . . . . Drone Recoveries 54 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . . 15 7 9 2 12 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 58717 | 55 1209 863 1376 911 245 450 1431 1658 370 1693 132 928 1411 1438 1518 1434 2187 3057 1520 2999 1054 542 128 1230 771 1290 1909 1586 1232 241 1432 3506 856 1130 842 2213 2770 2821 1484 2379 2416 Spaces Moved 31235 | 38 772 617 788 510 190 204 606 863 164 748 95 511 890 875 875 870 1207 1662 726 1137 751 410 93 848 378 806 879 965 735 147 774 1601 481 715 510 1131 1176 1590 952 1035 910 Core 6 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 13966 | . 30 . 12 142 1 . 606 863 164 59 . . 486 875 699 835 1121 1184 57 346 . . . 1 1 . 17 964 735 147 774 570 . . . 453 531 . 461 1035 797 Legs 3315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 589 645 1590 491 . . Wheels 13944 | 36 742 617 776 368 189 204 . . . 688 95 511 404 . 176 35 86 478 669 791 751 410 93 847 377 806 862 1 . . . 1031 481 715 510 89 . . . . 106 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 125 105 120 120 120 160 162 160 116 135 120 120 156 158 162 160 110 130 130 130 130 130 130 130 130 129 152 152 152 145 114 130 147 131 134 108 106 110 162 50 Average Speed 145 | 97 122 125 113 131 120 148 161 162 201 151 135 122 141 157 162 162 163 149 141 144 130 130 130 130 142 149 150 152 152 152 145 143 148 148 147 172 139 113 135 162 177 Slowest Speed 1650 | 100 160 125 160 160 160 170 162 162 240 700 135 135 235 158 180 180 242 270 270 270 130 130 130 240 170 150 250 210 152 152 152 250 170 185 187 252 243 184 239 162 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 67 | 4 93 99 77 98 59 33 63 81 17 68 5 70 31 97 97 84 99 49 78 18 94 56 69 96 23 92 27 97 90 60 92 41 99 98 95 91 40 76 31 89 44 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 20 | . 2 1 . . 1 . . . . . . . . 2 . 4 1 . . . . 1 1 . . . . . 1 3 . . . . 3 . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 . 1 . . 1 1 1 . . . 1 . 1 . . . 1 1 . 1 . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . . . 1 . . . 1 1 1 . . . 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 38 | . . 3 . 1 . 1 . . . . . . . 3 3 2 5 . . . 2 2 . 1 . . . 2 1 . 2 . 5 1 . 4 . . . . . Spaces Dug 508 | . 1 . . . . . 5 3 . 16 . 23 1 . 2 . 5 14 31 34 8 . . 47 6 . 57 11 12 . 16 26 7 2 . 14 28 29 35 44 31 Terrain Destroyed 1733 | . 14 2 6 10 . . 58 7 . 26 . 43 9 3 10 . 14 50 76 181 12 1 . 104 63 . 161 51 30 . 106 270 7 2 . 15 56 90 35 60 161 Melee 133 | . . . . . . . 5 3 . 4 . 1 1 . 1 . 3 4 16 . . . . . . . 1 . . . . 1 . . . . 4 12 34 22 21 Projectile 463 | . 1 2 6 . . . . . . . . . 2 . 1 . 2 22 . 36 12 1 . 16 13 . 51 15 30 . 12 45 7 2 . 15 52 19 1 29 71 AOE 1137 | . 13 . . 10 . . 53 4 . 22 . 42 6 3 8 . 9 24 60 145 . . . 88 50 . 109 36 . . 94 224 . . . . . 59 . 9 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 40376 | 53 952 672 1079 655 203 270 911 1014 199 1094 98 701 1001 907 933 888 1349 2063 1081 2259 790 420 99 919 514 891 1257 1042 792 165 1040 2485 577 745 593 1312 2054 2271 1076 1542 1410 Wait 4173 | 4 94 25 64 62 . 8 106 14 3 66 . 74 18 6 . . 30 118 158 879 5 1 . 20 39 17 105 20 23 . 228 489 35 6 24 54 570 316 17 282 193 Move 31183 | 37 771 616 787 509 189 203 606 862 164 747 94 501 889 874 874 869 1206 1661 725 1136 750 409 92 847 378 803 878 964 734 146 773 1600 480 714 509 1130 1175 1589 951 1034 907 Hop 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 489 | 6 15 3 31 3 1 2 26 7 8 15 . 13 16 1 2 4 13 25 2 28 2 3 . 2 15 10 30 8 1 3 4 39 6 . 9 12 30 43 14 18 19 Fast Attach 268 | 6 4 . 4 . . 1 3 1 1 11 . 4 6 . 1 3 9 17 6 6 1 . 3 . 1 5 17 4 . 7 . 36 4 4 13 11 21 7 14 16 21 Attach 229 | . 2 1 6 1 . 4 6 4 . 15 . 5 5 . 1 . 6 9 1 17 1 . . 1 12 . 19 3 1 . 1 21 2 . . 5 24 18 2 9 27 Detach 73 | . 2 . 1 . . . . 2 . 6 . . 4 . 1 . . 3 . 2 . . . . 1 1 6 2 . . . 7 1 . . 3 8 1 . 3 19 Swap 910 | . 17 4 49 25 7 12 52 23 5 24 3 28 21 10 14 5 23 69 25 43 9 3 1 16 11 4 47 6 2 1 11 81 17 2 11 20 54 80 8 32 35 Drop 618 | . 8 2 31 2 2 2 30 10 10 12 1 14 18 3 4 7 16 47 9 19 2 4 3 3 9 19 39 9 . 8 2 53 9 3 24 19 39 39 33 32 22 Fire 1780 | . 39 18 94 22 . 38 63 63 8 126 . 45 18 13 20 . 30 98 64 103 20 . . 29 44 8 109 26 31 . 21 139 22 16 3 43 117 70 1 83 136 Melee 391 | . . . . 31 4 . 19 28 . 14 . 14 4 . 1 . 11 9 23 6 . . . 1 3 . 1 . . . . 14 1 . . 1 7 108 36 27 28 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 92 | . . . . . . . . . . 8 . . . . . . . . 64 16 . . . . . . . . . . . 4 . . . . . . . . . Rewire 103 | . . . . . . . . . . 50 . . 1 . 15 . . 5 . . . . . . . 24 . . . . . . . . . 2 . . . 6 . Trap 54 | . . 3 12 . . . . . . . . . . . . . 5 . 4 4 . . . . . . 6 . . . . . . . . 12 8 . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 7) 969 | -10/Materials | Discovered new exit (range 17) 1079 | -10/Materials | Discovered new exit (range 11) 1265 | -10/Materials | Entered Mines 1265 | -10/Mines | Accompanied by 2 allies 1341 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Met a Derelict bent on vengeance 1428 | -10/Mines | Discovered new exit (range 10) 1730 | -10/Mines | Learned Materials emergency access door positions 1935 | -10/Mines | Found a hidden stash of uninstalled traps 2021 | -10/Mines | Learned location of Storage (-8) 2128 | -10/Mines | Entered Materials 2128 | -9/Materials | Accompanied by 3 allies 2128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2135 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2319 | -9/Materials | Discovered new exit (range 14) 2334 | -9/Materials | Lost 4 parts (1p1n2w) 2628 | -9/Materials | Identified exit to Mines 2641 | -9/Materials | Discovered new exit (range 16) 3196 | -9/Materials | Discovered new exit (range 15) 3418 | -9/Materials | Core integrity fell below 50% 3504 | -9/Materials | Entered Mines 3504 | -9/Mines | Accompanied by 1 ally 3538 | -9/Mines | Discovered new exit (range 6) 3611 | -9/Mines | Learned 4 Materials zone layouts 3731 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3778 | -9/Mines | Discovered new exit (range 12) 3992 | -9/Mines | Excavation squad dispatched 3992 | -9/Mines | A large section of the Mines collapsed 4332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4333 | -9/Mines | Discovered new exit (range 5) 4415 | -9/Mines | Entered Exiles 4434 | -9/Exiles | Discovered new exit (range 15) 4448 | -9/Exiles | Met 8R-AWN 4473 | -9/Exiles | Met EX-HEX 4509 | -9/Exiles | Met EX-BIN 4552 | -9/Exiles | Learned location of Zion (-7) 4553 | -9/Exiles | Met EX-DEC 4643 | -9/Exiles | Discovered new exit (range 14) 4660 | -9/Exiles | Entered Mines 4836 | -8/Mines | Lost 4 parts (1p1n1u1w) 4928 | -8/Mines | Core integrity fell below 20% 5005 | -8/Mines | Discovered new exit (range 5) 5110 | -8/Mines | Entered Materials 5110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5111 | -8/Materials | Identified exit to Factory 5182 | -8/Materials | Repaired Imp. Treads? 5248 | -8/Materials | Discovered new exit (range 13) 5421 | -8/Materials | Build established: Scavenger-Mutant 5475 | -8/Materials | Discovered exit to Factory (range 5) 5959 | -8/Materials | Discovered new exit (range 16) 6359 | -8/Materials | Destroyed 10 combat bots 6541 | -8/Materials | Identified exit to Garrison 6541 | -8/Materials | Entered Garrison 6548 | -8/Garrison | Build established: Mutant 6582 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Garrison Relay disabled 6908 | -8/Garrison | Triggered checkpoint 6908 | -8/Garrison | Triggered checkpoint 6919 | -8/Garrison | Triggered checkpoint 6982 | -8/Garrison | Triggered checkpoint 7034 | -8/Garrison | Triggered checkpoint 7069 | -8/Garrison | Garrison Relay disabled 7101 | -8/Garrison | Discovered new exit (range 12) 7193 | -8/Garrison | Garrison Relay disabled 7322 | -8/Garrison | Discovered new exit (range 10) 7356 | -8/Garrison | Triggered checkpoint 7383 | -8/Garrison | Garrison Relay disabled 7600 | -8/Garrison | Garrison Relay disabled 7644 | -8/Garrison | Triggered checkpoint 7674 | -8/Garrison | Triggered checkpoint 7690 | -8/Garrison | Triggered checkpoint 7834 | -8/Garrison | Discovered new exit (range 15) 7901 | -8/Garrison | Discovered new exit (range 14) 7901 | -8/Garrison | Discovered new exit (range 62) 7901 | -8/Garrison | Discovered new exit (range 65) 7926 | -8/Garrison | Build established: Commander-Mutant 8199 | -8/Garrison | Entered Materials 8319 | -8/Materials | Build established: Mutant 8569 | -8/Materials | Identified exit to Garrison 8569 | -8/Materials | Entered Garrison 8663 | -8/Garrison | Garrison Relay disabled 8665 | -8/Garrison | Garrison Relay disabled 8832 | -8/Garrison | Triggered checkpoint 8853 | -8/Garrison | Garrison Relay disabled 8917 | -8/Garrison | Triggered checkpoint 9032 | -8/Garrison | Triggered checkpoint 9167 | -8/Garrison | Garrison Relay disabled 9176 | -8/Garrison | Garrison Relay disabled 9254 | -8/Garrison | Core integrity fell below 50% 9580 | -8/Garrison | Triggered checkpoint 9591 | -8/Garrison | Discovered new exit (range 11) 9643 | -8/Garrison | Build established: Scavenger-Mutant 9680 | -8/Garrison | Triggered checkpoint 9784 | -8/Garrison | Discovered new exit (range 11) 9802 | -8/Garrison | Triggered checkpoint 9998 | -8/Garrison | Garrison Relay disabled 10056 | -8/Garrison | Triggered checkpoint 10096 | -8/Garrison | Triggered checkpoint 10158 | -8/Garrison | Discovered new exit (range 10) 10208 | -8/Garrison | Triggered checkpoint 10235 | -8/Garrison | Garrison Relay disabled 10262 | -8/Garrison | Entered Materials 10262 | -8/Materials | Accompanied by 2 allies 10286 | -8/Materials | Discovered new exit (range 5) 10394 | -8/Materials | Entered Storage 10394 | -8/Storage | Accompanied by 2 allies 10960 | -8/Storage | Garrison activated, responded to threat 10975 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11240 | -8/Storage | Discovered exit to Factory (range 15) 11299 | -8/Storage | Build established: Commander-Mutant 11322 | -8/Storage | Entered Factory 11322 | -7/Factory | Accompanied by 9 allies 11322 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11583 | -7/Factory | Identified exit to Lower Caves 12070 | -7/Factory | Build established: Commander-Gunner 12158 | -7/Factory | Repaired Broken Arm. Wheel 12184 | -7/Factory | Discovered new exit (range 7) 12376 | -7/Factory | Fabricated P-60 Hacker? 12402 | -7/Factory | Hacker 4b assimilated hostile G-47 Trooper 12484 | -7/Factory | Build established: Scavenger-Gunner 12522 | -7/Factory | First assault squad dispatched 12733 | -7/Factory | Entered Lower Caves 12733 | -7/Lower Caves | Accompanied by 3 allies 12747 | -7/Lower Caves | Met a Warlord Commander 12748 | -7/Lower Caves | Learned location of Warlord (-4) 12751 | -7/Lower Caves | Found Encrypted Comm Array 13114 | -7/Lower Caves | Encountered a Warlord checkpoint 13126 | -7/Lower Caves | Learned Factory terminal intel 13380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13382 | -7/Lower Caves | Identified exit to Lower Caves 13807 | -7/Lower Caves | Attacked by a faux Warlord 14171 | -7/Lower Caves | Entered another Lower Caves area 14171 | -7/Lower Caves | Accompanied by 1 ally 14173 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14184 | -7/Lower Caves | Hacker 4a assimilated hostile Y-64 Sentinel 14242 | -7/Lower Caves | Hacker 4a assimilated hostile L-41 Fighter 14660 | -7/Lower Caves | Discovered new exit (range 11) 15322 | -7/Lower Caves | Spotted B-75 Beast 15349 | -7/Lower Caves | Destroyed B-75 Beast 15391 | -7/Lower Caves | Discovered new exit (range 10) 15689 | -7/Lower Caves | Entered Zion 15689 | -7/Zion | Accompanied by 1 ally 15773 | -7/Zion | System corruption cleaned by Quarantine Array 15945 | -7/Zion | Learned Factory trap positions 16078 | -7/Zion | Found Prototype Device 16094 | -7/Zion | Identified Phasing AFG 16570 | -7/Zion | Found GAL Module 16688 | -7/Zion | Found CR-A16's Pointy Stick 16749 | -7/Zion | Given A8's code to call for help 16900 | -7/Zion | Learned location of Data Miner (-6) 17013 | -7/Zion | Gained Derelict followers 17071 | -7/Zion | Discovered new exit (range 16) 17123 | -7/Zion | Entered Proximity Caves 17123 | -6/Proximity Caves | Accompanied by 6 allies 17141 | -6/Proximity Caves | Spotter reported a threat 17548 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17731 | -6/Proximity Caves | Spotted B-75 Beast 17837 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17840 | -6/Proximity Caves | Destroyed B-75 Beast 17875 | -6/Proximity Caves | Lost 10 parts (1p4n2u3w) 18704 | -6/Proximity Caves | Learned 8 Factory zone layouts 19122 | -6/Proximity Caves | Discovered new exit (range 16) 19310 | -6/Proximity Caves | Entered Factory 19310 | -6/Factory | Evolved 2 slots: Utility x2 19312 | -6/Factory | Loaded intel: 108 trap records 19313 | -6/Factory | Loaded intel: 25 terminal locations 19530 | -6/Factory | Repaired Enh. Autogun? 19538 | -6/Factory | Joined by Warlord Geek squad 19560 | -6/Factory | Build established: Scavenger-Mutant 19922 | -6/Factory | Joined by Warlord Pyro squad 20156 | -6/Factory | Joined by Warlord Chimera squad 20404 | -6/Factory | Discovered new exit (range 9) 20490 | -6/Factory | Identified exit to Factory 20569 | -6/Factory | Build established: Scavenger-Gunner 20692 | -6/Factory | Fabricated Phase Cannon (x2) 20870 | -6/Factory | Fabricated Imp. Heavy Siege Treads? 21074 | -6/Factory | Joined by Warlord Dakka squad 21183 | -6/Factory | Found Exp. Targeting Computer 21232 | -6/Factory | Discovered exit to Factory (range 8) 21293 | -6/Factory | Build established: Gunner 21424 | -6/Factory | Cargo convoy interrupted 21488 | -6/Factory | Destroyed 10 combat bots 21491 | -6/Factory | Found Prototype Device 21491 | -6/Factory | Identified Exp. Focal Shield 21682 | -6/Factory | Discovered new exit (range 17) 22110 | -6/Factory | First assault squad dispatched 22170 | -6/Factory | Garrison activated, responded to threat 22347 | -6/Factory | Identified exit to Garrison 22367 | -6/Factory | Entered Garrison 22506 | -6/Garrison | Triggered checkpoint 22536 | -6/Garrison | Garrison Relay disabled 22583 | -6/Garrison | Triggered checkpoint 22882 | -6/Garrison | Triggered checkpoint 22933 | -6/Garrison | Garrison Relay disabled 23250 | -6/Garrison | Triggered checkpoint 23277 | -6/Garrison | Triggered checkpoint 23362 | -6/Garrison | Triggered checkpoint 23463 | -6/Garrison | Garrison Relay disabled 23488 | -6/Garrison | Discovered new exit (range 13) 23736 | -6/Garrison | Build established: Mutant 23770 | -6/Garrison | Discovered new exit (range 15) 23787 | -6/Garrison | Triggered checkpoint 23833 | -6/Garrison | Garrison Relay disabled 23880 | -6/Garrison | Learned Factory security intel 23887 | -6/Garrison | Entered Factory 24283 | -6/Factory | Identified exit to Lower Caves 24587 | -6/Factory | First assault squad dispatched 24628 | -6/Factory | Discovered exit to Factory (range 8) 24927 | -6/Factory | Build established: Gunner 25070 | -6/Factory | Core integrity fell below 50% 25965 | -6/Factory | Repaired Imp. Heavy Treads 26799 | -6/Factory | High security lockdown imminent 26879 | -6/Factory | High security lockdown engaged 26886 | -6/Factory | Entered Lower Caves 26918 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 27830 | -6/Lower Caves | Discovered new exit (range 12) 27843 | -6/Lower Caves | Learned 4 Factory zone layouts 27940 | -6/Lower Caves | Entered another Lower Caves area 28075 | -6/Lower Caves | Build established: Mutant 28078 | -6/Lower Caves | Discovered new exit (range 15) 28482 | -6/Lower Caves | Entered Data Miner 28484 | -6/Data Miner | Discovered new exit (range 7) 28509 | -6/Data Miner | Met Data Miner 28533 | -6/Data Miner | Learned location of Section 7 (-2) 28533 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28554 | -6/Data Miner | Received God Mode back door access code from Data Miner 28610 | -6/Data Miner | Entered Proximity Caves 28644 | -5/Proximity Caves | Ambushed by research squad 28882 | -5/Proximity Caves | Build established: Gunner 29074 | -5/Proximity Caves | Escorted by Enhanced Grunt 29222 | -5/Proximity Caves | Spotted B-75 Beast 29244 | -5/Proximity Caves | Allies destroyed B-75 Beast 29806 | -5/Proximity Caves | Learned Factory machine intel 29840 | -5/Proximity Caves | Entered Factory 29840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29841 | -5/Factory | Identified exit to Upper Caves 29842 | -5/Factory | Identified exit to Factory 29843 | -5/Factory | Loaded intel: 236 machine locations 30140 | -5/Factory | Incoming investigation squad redirected 30140 | -5/Factory | First assault squad dispatched 30169 | -5/Factory | Incoming assault squad redirected 30611 | -5/Factory | Identified exit to Garrison 30611 | -5/Factory | Entered Garrison 30611 | -5/Garrison | Discovered recently destroyed garrison 30723 | -5/Garrison | Garrison Relay disabled 30964 | -5/Garrison | Discovered new exit (range 14) 31016 | -5/Garrison | Build established: Mutant 31018 | -5/Garrison | Garrison Relay disabled 31222 | -5/Garrison | Rescued a captive Derelict 31236 | -5/Garrison | Discovered new exit (range 3) 31266 | -5/Garrison | Garrison Relay disabled 31337 | -5/Garrison | Garrison Relay disabled 31440 | -5/Garrison | Discovered new exit (range 15) 31494 | -5/Garrison | Discovered new exit (range 22) 31494 | -5/Garrison | Discovered new exit (range 58) 31494 | -5/Garrison | Discovered new exit (range 67) 31499 | -5/Garrison | Garrison Relay disabled 31651 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31773 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 31860 | -5/Garrison | Build established: Commander-Mutant 31901 | -5/Garrison | Entered Factory 31901 | -5/Factory | Accompanied by 5 allies 32780 | -5/Factory | Discovered exit to Factory (range 17) 33060 | -5/Factory | Garrison activated, responded to threat 33260 | -5/Factory | Destroyed 11 combat bots 33285 | -5/Factory | Cargo convoy interrupted 33401 | -5/Factory | First assault squad dispatched 33536 | -5/Factory | Build established: Gunner 33661 | -5/Factory | System corruption reached 10% 33675 | -5/Factory | High security lockdown imminent 33755 | -5/Factory | High security lockdown engaged 33810 | -5/Factory | Entered Upper Caves 33810 | -5/Upper Caves | Accompanied by 1 ally 34226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34804 | -5/Upper Caves | Build established: Mutant 35108 | -5/Upper Caves | Discovered new exit (range 10) 35293 | -5/Upper Caves | Learned Factory terminal intel 35314 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 35396 | -5/Upper Caves | Entered another Upper Caves area 35396 | -5/Upper Caves | Accompanied by 1 ally 35398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35463 | -5/Upper Caves | Discovered exit to Factory (range 6) 35903 | -5/Upper Caves | Build established: Gunner 36344 | -5/Upper Caves | Spotted B-75 Beast 36458 | -5/Upper Caves | Discovered new exit (range 6) 36628 | -5/Upper Caves | Entered Zhirov 36629 | -5/Zhirov | Discovered new exit (range 4) 36657 | -5/Zhirov | Met Zhirov 36684 | -5/Zhirov | Learned location of Quarantine (-3) 36684 | -5/Zhirov | Learned location of Testing (-2) 36684 | -5/Zhirov | Learned location of Command (-1) 36699 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36707 | -5/Zhirov | Build established: Mutant 36727 | -5/Zhirov | Found Alien Artifact 36727 | -5/Zhirov | Identified Integrated Reactor 36727 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36749 | -5/Zhirov | Found Alien Artifact 36869 | -5/Zhirov | Entered Proximity Caves 36924 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36934 | -4/Proximity Caves | Core integrity fell below 50% 37162 | -4/Proximity Caves | Build established: Gunner 37387 | -4/Proximity Caves | Learned Research terminal intel 37839 | -4/Proximity Caves | Learned Research trap positions 37966 | -4/Proximity Caves | Discovered exit to Factory (range 16) 37980 | -4/Proximity Caves | Build established: Mutant 38209 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 38301 | -4/Proximity Caves | Entered Factory 38301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38302 | -4/Factory | Loaded intel: 27 terminal locations 38348 | -4/Factory | Joined by Warlord Ghost squad 38572 | -4/Factory | Joined by Warlord Dakka squad 38623 | -4/Factory | Identified Transdimensional Reconstructor 38681 | -4/Factory | Identified exit to Upper Caves 38681 | -4/Factory | Identified exit to Extension 39232 | -4/Factory | Cargo convoy interrupted 39234 | -4/Factory | Spotted Striker 39240 | -4/Factory | Spotted Striker 39255 | -4/Factory | Destroyed Striker 39263 | -4/Factory | Destroyed Striker 39284 | -4/Factory | Destroyed 8 combat bots 39294 | -4/Factory | Lost 4 parts (4u) 39377 | -4/Factory | System corruption reached 10% 40731 | -4/Factory | Build established: Scavenger-Tank 40941 | -4/Factory | Garrison activated, responded to threat 41034 | -4/Factory | Discovered new exit (range 51) 41035 | -4/Factory | Incoming assault squad redirected 41051 | -4/Factory | First assault squad dispatched 41070 | -4/Factory | Incoming assault squad redirected 41122 | -4/Factory | Incoming assault squad redirected 41322 | -4/Factory | Incoming assault squad redirected 41750 | -4/Factory | High security lockdown imminent 41807 | -4/Factory | Entered Upper Caves 41864 | -4/Upper Caves | Build established: Scavenger-Gunner 42335 | -4/Upper Caves | Spotted B-86 Titan 42359 | -4/Upper Caves | Destroyed B-86 Titan 42444 | -4/Upper Caves | Learned Research interactive machine intel 42654 | -4/Upper Caves | Discovered new exit (range 6) 42663 | -4/Upper Caves | Entered another Upper Caves area 42732 | -4/Upper Caves | Discovered new exit (range 20) 42777 | -4/Upper Caves | Learned 4 Research zone layouts 43495 | -4/Upper Caves | Discovered new exit (range 35) 43625 | -4/Upper Caves | Learned location of 1 exit from Research 43793 | -4/Upper Caves | Entered Warlord 43814 | -4/Warlord | Discovered new exit (range 22) 43839 | -4/Warlord | System corruption cleaned by Quarantine Array 43917 | -4/Warlord | Learned location of Armory (-3) 43917 | -4/Warlord | Learned Testing trap positions 43917 | -4/Warlord | Learned Testing emergency access door positions 43918 | -4/Warlord | Learned 4 Armory zone layouts 43918 | -4/Warlord | Learned 4 Research zone layouts 43918 | -4/Warlord | Learned 4 Access zone layouts 43918 | -4/Warlord | Learned 4 Quarantine zone layouts 43918 | -4/Warlord | Learned 4 Command zone layouts 43920 | -4/Warlord | Learned Research fabricator intel 44095 | -4/Warlord | Met Warlord 44108 | -4/Warlord | Opened Warlord's prototype stash 44117 | -4/Warlord | Found Prototype Hackware 44120 | -4/Warlord | Warlord's base attacked by MAIN.C 44123 | -4/Warlord | Found Prototype Device 44123 | -4/Warlord | Identified System Purifier 44131 | -4/Warlord | Found Prototype Device 44131 | -4/Warlord | Identified Exp. Phase Shifter 44167 | -4/Warlord | Found Prototype Reactor 44205 | -4/Warlord | Identified System Mapper 44240 | -4/Warlord | Identified Vortex Chain Reactor 44301 | -4/Warlord | Found Prototype Energy Cannon 44304 | -4/Warlord | Found Prototype Energy Cannon 44305 | -4/Warlord | Identified Vortex Driver (x2) 44405 | -4/Warlord | Build established: Trapper-Gunner 44470 | -4/Warlord | Warlord forces counterattacked 44571 | -4/Warlord | Spotted Striker 44635 | -4/Warlord | Entered Proximity Caves 45597 | -3/Proximity Caves | Spotted B-86 Titan 46080 | -3/Proximity Caves | Destroyed B-86 Titan 46487 | -3/Proximity Caves | Build established: Trapper-Tank 46706 | -3/Proximity Caves | Discovered new exit (range 6) 46848 | -3/Proximity Caves | Entered Research 46848 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46849 | -3/Research | Identified exit to Armory 46850 | -3/Research | Identified exit to Quarantine 46852 | -3/Research | Loaded intel: 79 trap records 46853 | -3/Research | Loaded intel: 45 interactive machine locations 46854 | -3/Research | Loaded intel: 24 terminal locations 46855 | -3/Research | Loaded intel: 4 fabricator locations 47015 | -3/Research | Found Unknown Device 47015 | -3/Research | Identified Launcher Loader 47181 | -3/Research | Found Unknown Launcher 47181 | -3/Research | Identified Gamma Bomb Array 47372 | -3/Research | Found Prototype Processor 47734 | -3/Research | Destroyed 7 combat bots 48325 | -3/Research | Repaired System Purifier 48534 | -3/Research | Lost 4 parts (2n1u1w) 48629 | -3/Research | Build established: Hacker-Gunner 48823 | -3/Research | Found Prototype Device 48868 | -3/Research | Warped through subspace 49122 | -3/Research | Discovered new exit (range 15) 49163 | -3/Research | Identified Exp. Shield Generator 49163 | -3/Research | Identified Exp. Signal Interpreter 49222 | -3/Research | Build established: Hacker-Mutant 49385 | -3/Research | First assault squad dispatched 49402 | -3/Research | Discovered new exit (range 15) 49403 | -3/Research | Incoming assault squad redirected 49415 | -3/Research | Incoming assault squad redirected 49618 | -3/Research | Entered Quarantine 49789 | -3/Quarantine | Repaired Adv. Cooling System 49809 | -3/Quarantine | Repaired Broken Exp. Signal Interpreter? 49888 | -3/Quarantine | Repaired Hvy. Tesla Rifle? 50119 | -3/Quarantine | Cryocooling Duct disabled 50134 | -3/Quarantine | Ambient heat levels rising (+20) 50134 | -3/Quarantine | Non-combat units ordered to evacuate 50173 | -3/Quarantine | Found Alien Artifact 50228 | -3/Quarantine | Spotted Alpha 7 50271 | -3/Quarantine | Destroyed Alpha 7 50287 | -3/Quarantine | Found Exp. Targeting Computer 50306 | -3/Quarantine | Identified Subatomic Replicator 50306 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 50410 | -3/Quarantine | Repaired Enh. Nova Cannon? 50655 | -3/Quarantine | Repaired System Purifier? 50739 | -3/Quarantine | Found Powered Armor 50742 | -3/Quarantine | Found Powered Armor 50804 | -3/Quarantine | Found Prototype Device 50816 | -3/Quarantine | Identified Adv. Kinecellerator 51056 | -3/Quarantine | Found Alien Slashing Weapon 51058 | -3/Quarantine | Identified Sigix Broadsword 51223 | -3/Quarantine | Found Alien Energy Cannon 51493 | -3/Quarantine | Identified Core Cannon 51493 | -3/Quarantine | Identified Supercharged Sigix Terminator 51626 | -3/Quarantine | Discovered new exit (range 5) 51634 | -3/Quarantine | Repaired Exp. Myomer Leg? 51637 | -3/Quarantine | Found Transdimensional Reconstructor 51644 | -3/Quarantine | Found Alien Artifact 51653 | -3/Quarantine | Found Alien Artifact 51913 | -3/Quarantine | First assault squad dispatched 51940 | -3/Quarantine | Incoming assault squad redirected 52052 | -3/Quarantine | Incoming investigation squad redirected 52236 | -3/Quarantine | Found Alien Artifact 52240 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 52240 | -3/Quarantine | Warped through subspace 52306 | -3/Quarantine | Identified Core Reset Matrix 52306 | -3/Quarantine | Identified Dimensional Node Initializer 52407 | -3/Quarantine | Identified exit to Research 52423 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 52426 | -3/Quarantine | Found Transdimensional Reconstructor 52439 | -3/Quarantine | Entered Research 52439 | -2/Research | Warlord forces began assault on 0b10 52439 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 52440 | -2/Research | Identified exit to Access 52440 | -2/Research | Identified exit to Testing 52464 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 52464 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 52549 | -2/Research | Research machine network offline 52608 | -2/Research | Met up with Warlord 52617 | -2/Research | Found Prototype Slashing Weapon 52665 | -2/Research | Identified Particle Cleaver 52672 | -2/Research | Spotted B-90 Cyclops 52863 | -2/Research | Borebot progress halted 52892 | -2/Research | Found Prototype Launcher 52932 | -2/Research | Identified Adv. Micro-nuke Launcher 52959 | -2/Research | Borebot progress halted 52993 | -2/Research | Found Prototype Protection 53015 | -2/Research | Identified Centrium Heavy Armor Plating 53062 | -2/Research | Found Prototype Launcher 53091 | -2/Research | Identified Tactical Quantum Warhead 53233 | -2/Research | Found Prototype Launcher 53240 | -2/Research | Identified Enh. Gamma Bomb Array 53318 | -2/Research | Found Prototype Device 53356 | -2/Research | Identified Exp. Force Field 53646 | -2/Research | Found Centrium Heavy Armor Plating 53923 | -2/Research | Entered Testing 53924 | -2/Testing | Loaded intel: 15 trap records 53947 | -2/Testing | Found Prototype Device 54037 | -2/Testing | Identified Exp. Actuator Array 54133 | -2/Testing | Incoming assault squad redirected 54322 | -2/Testing | Spotted Superbehemoth 54495 | -2/Testing | Found Prototype Processor 54514 | -2/Testing | Identified Exp. Core Analyzer 54749 | -2/Testing | Found Portable AFG 54773 | -2/Testing | Warped through subspace 54773 | -2/Testing | Spotted PG-OOY2S4BGR6 55108 | -2/Testing | Found Prototype Ballistic Cannon 55108 | -2/Testing | Identified Omega Cannon 55167 | -2/Testing | Spotted PL-CSPZ4N4GLJ 55179 | -2/Testing | Rewired PL-CSPZ4N4GLJ 55539 | -2/Testing | Found Prototype Energy Cannon 55539 | -2/Testing | Identified Cld. Nova Cannon 55561 | -2/Testing | P-80 Master assimilated allied Director 9a 55641 | -2/Testing | Found Prototype Energy Cannon 55641 | -2/Testing | Identified Potential Cannon 55718 | -2/Testing | Found Prototype Energy Gun 55718 | -2/Testing | Identified Warp Gun 55893 | -2/Testing | System corruption reached 10% 55951 | -2/Testing | Discovered exit to Access (range 12) 56178 | -2/Testing | Spotted Fortress 56292 | -2/Testing | Discovered new exit (range 5) 56297 | -2/Testing | Identified exit to Section 7 56302 | -2/Testing | Entered Section 7 56302 | -2/Section 7 | Accompanied by 1 ally 56514 | -2/Section 7 | Found Alien Artifact 56514 | -2/Section 7 | Identified Integrated Mediator 56514 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 56810 | -2/Section 7 | Found Alien Artifact 56871 | -2/Section 7 | P-80 Master assimilated allied Administrator 9a 56998 | -2/Section 7 | Found Alien Artifact 57288 | -2/Section 7 | Identified Core Physics Calibrator 57303 | -2/Section 7 | Incoming investigation squad redirected 57330 | -2/Section 7 | First assault squad dispatched 57614 | -2/Section 7 | Incoming assault squad redirected 57711 | -2/Section 7 | Identified Core Regenerator 58122 | -2/Section 7 | Warped through subspace 58122 | -2/Section 7 | Discovered exit to Access (range 14) 58178 | -2/Section 7 | Warped through subspace 58206 | -2/Section 7 | Lost 4 parts (3n1u) 58429 | -2/Section 7 | Incoming assault squad redirected 58478 | -2/Section 7 | Lost 7 parts (2p1n3u1w) 58482 | -2/Section 7 | Destroyed 12 combat bots 58584 | -2/Section 7 | Core integrity fell below 50% 58598 | -2/Section 7 | High security lockdown imminent 58631 | -2/Section 7 | Lost 8 parts (1p2n3u2w) 58643 | -2/Section 7 | Found Alien Artifact 58643 | -2/Section 7 | Identified Microwarp Drive 58678 | -2/Section 7 | High security lockdown engaged 58691 | -2/Section 7 | Core integrity fell below 20% 58691 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 58705 | -2/Section 7 | System corruption reached 30% 58715 | -2/Section 7 | Spotted Striker 58716 | -2/Section 7 | Spotted Striker 58718 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 58714_ Penetrated by Slug. 58714_ Slug penetrates Wall. 58714_ Slammed into P-80 Master. 58715_ Extracted 39 matter. 58715_ Penetrated by Slug. 58715_ C-30 ARC bursts open, deploying its payload. 58715_ P-80 Master unfolds itself. 58715_ Striker unfolds itself. 58715_ M-36 Artificer unfolds itself. 58715_ Slammed into P-80 Master. 58715_ Imp. Armor Integrity Analyzer broken. 58715_ Destabilizing: Short circuit. 58716_ Penetrated by Slug. 58716_ Slug penetrates P-80 Master. 58716_ Slammed into P-80 Master. 58717_ Penetrated by Slug. 58718_ Striker knocked back. 58718_ Penetrated by Slug. 58718_ Broken Imp. Armor Integrity Analyzer destroyed. 58718_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ???????????????#??????????????? #????????????????? | | ??????????????? #????????????# #????????????????? | | ???????????????? ###????????# #????????????????? | | ?????????????????# #???????# #????????????????? | | ???????????????????# ##??####;#####????????????? | | ?????????????????????#;;;### #????????????? | | ????????????########### !#*=!] "" #????????????? | | ????????????# """S""" # %p!!Y!%] "" #????????????? | | ????????????# " " """ #%<%i#$%!%""" #????????????? | | ????????????# ;=K@p!Yg! """ #????????????? | | ????????????# ip[ h#Yl" """ #????????????? | | ????????????# """ !%Khg#[! "" #????????????? | | ????????????# "" / %% ; "" #????????????? | | ????????????# " % %=% #????????????? | | ????????????# =%[ m ###""#"###????????????? | | ????????????######% ### *#### # ?????????????? | | ##?##?????????# % ##### ????????????? | | ??######## = ! #? ???????????? | | """ ?### # %= #?? ?????????? | | " " ?#"" "" # ]] #?? ????????? | | """ ??#"" " # ] A ]] #?? = ????????? | | ??#"" # g %#???% ????????? | | " "???#G #! %#??? ???????????? | | "T"???#"" +% #???#?????????????? | | #"#####"" % # =% ???????????????? | | #"/ [%! ???????????????? | | " """ ## % ??????????????? | | " """ # # " " """ ?????????????? | | " """"### """"" """"" "????????????? | | # "" """"" """"" ""???????????? | | " """ ## # = ""???????????? | | " """ #### ##### """"" ""??" ???????????? | | " """ #?# # ! """"" "???" ???????????? | | #?# # """?" "???" ######### ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 65 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 42 Defensive Hacking 23 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Heavy Siege Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Exp. Focal Shield | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Ionic Axe | -3/Research | Scanalyzed Exp. Shield Generator | -3/Research | Scanalyzed Exp. Signal Interpreter | -3/Research | Scanalyzed Plasma Sword | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Exp. System Shield | -2/Section 7 | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked C-35 Carver | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free T-07 Excavator | -2/Testing | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory Phase Cannon | x2 | -6/Factory | Preloaded Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword High-powered Transdimensional Reconstructor Core Cannon Integrated Mediator Microwarp Drive Core Regenerator Supercharged Sigix Terminator Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed ActiveFieldMachine Manual? 0 Play Time 12:12:32 Cumulative 568.9 hours Start 2023.03.31 @ 14:18:20 End 2023.04.02 @ 14:04:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 30 Types 20/3/4/0/1/0/1/1/0 Lore% 91 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad560ef4-a068-4c76-8953-de0c950d2763