Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.27 @ 01:08:36 // Winter2021/Sauler Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (5314) 5314 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 10796 Bonus ------- High Alert Combat Kills 572 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 245/290 System Corruption 8% Temperature Warm (180) Movement Treading (560) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Gatling Laser High-powered Shotgun > --- INVENTORY (25) --- Light Nuclear Core Micro Fission Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Chronowheel Gatling Laser Gatling Laser Gatling Laser AWS/Thermal Missile Launcher Missile Launcher Missile Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Shock Rifle Gatling Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Carbon-fiber Leg Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Chronowheel Gatling Laser Gatling Laser Gatling Laser AWS/Thermal Missile Launcher Missile Launcher Missile Launcher Longsword +1 [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 164 | 6 5 50 1 . . 23 78 1 Power 13 | 1 1 3 . . . 2 6 . Engine 10 | 1 1 3 . . . 2 3 . Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 55 | 2 . 15 . . . 7 31 . Treads 28 | 1 . 11 . . . 7 9 . Leg 8 | . . 2 . . . . 6 . Wheel 19 | 1 . 2 . . . . 16 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 3 8 . . . 7 17 1 Device 14 | . . 3 . . . 4 7 . Storage 6 | 1 2 1 . . . 1 1 . Processor 3 | . . . . . . . 3 . Hackware . | . . . . . . . . . Protection 14 | . 1 4 . . . 2 6 1 Artifact . | . . . . . . . . . Weapon 59 | 2 1 24 1 . . 7 24 . Energy Gun 5 | . . . . . . . 5 . Energy Cannon . | . . . . . . . . . Ballistic Gun 42 | 2 1 17 1 . . 5 16 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 9 | . . 5 . . . 1 3 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 62 | . . 6 . . . 7 49 . Power 6 | . . 1 . . . 1 4 . Propulsion 21 | . . 1 . . . 1 19 . Utility 14 | . . 2 . . . 2 10 . Weapon 21 | . . 2 . . . 3 16 . Highest Loss Streak 9 | . . 4 . . . 5 9 . Average Slot Usage (%) 97 | . 99 99 100 100 100 97 93 100 Engine 9 | . 14 11 11 11 11 8 5 7 Treads 19 | . 14 19 22 22 22 27 13 7 Wheel 4 | . 14 2 . . . . 12 15 Device 11 | . . 12 11 11 11 16 12 11 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 1 | . . . . . . . 4 15 Protection 9 | . 13 9 11 11 11 8 8 3 Energy Gun 1 | . . . . . . . 4 15 Ballistic Gun 26 | . 28 31 32 33 33 22 15 7 Ballistic Cannon 1 | . . . . . . 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 114 | 13 22 63 63 63 63 114 113 107 Greatest Support 83 | 20 20 43 43 43 43 66 83 32 Greatest Overweight (x) 10 | 4 1 2 1 1 1 1 10 3 Average Overweight (x) 1 | . . . 1 1 1 . 3 3 Largest Inventory Capacity 25 | 8 10 20 20 20 20 25 25 25 Average Capacity 18 | 7 9 11 20 20 20 24 25 25 Most Carried 25 | 7 10 10 14 17 17 25 25 23 Average Carried 15 | 3 8 9 12 14 17 23 21 23 Final Capacity 25 | 8 10 20 20 20 20 25 25 25 Final Carried 25 | 7 10 10 14 17 17 25 23 23 Class Distribution -------------------- 49% | Scavenger-Tank 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 6% | Tank 6% | Mutant 5% | Skirmisher 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 5998 | 240 282 1544 103 . . 1068 2711 50 Remotely . | . . . . . . . . . Salvage Created 6801 | 55 299 1811 245 . . 1572 2718 101 Parts 401 | 2 23 122 10 . . 107 134 3 Haulers Intercepted 2 | . . 1 . . . . 1 . Recyclers Shooed 8 | . 1 3 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 124 | . 6 32 6 . . 30 48 2 Guns 104 | . 6 27 6 . . 20 43 2 Cannons 9 | . . . . . . 6 3 . AOE 11 | . . 5 . . . 4 2 . Classes Destroyed 18 | 1 2 8 1 . . 1 5 . Worker 18 | . . 6 . . . 4 8 . Builder 12 | . . 2 1 . . 5 4 . Tunneler 3 | . . 2 . . . . 1 . Hauler 2 | . . 1 . . . . 1 . Recycler 12 | 1 1 3 1 . . 2 4 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . . 2 . . . . . . Watcher 11 | . 1 4 . . . 3 3 . Swarmer 14 | . . . 3 . . 7 4 . Grunt 79 | . 6 23 3 . . 16 29 2 Brawler 2 | . . 2 . . . . . . Duelist 3 | . . 1 . . . . 2 . Protector 1 | . . . . . . . 1 . Sentry 14 | . . 6 . . . 6 2 . Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . . . 1 2 . Programmer 6 | . . . . . . . 6 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | 1 3 8 7 . . 11 8 2 Combat Bots Only 7 | . 2 7 6 . . 7 7 2 Max Kills in Single Turn 4 | 1 1 4 2 . . 2 3 1 Gunslinging 1 | . . . 1 . . 1 . . Exploded 3 | . . 3 . . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 8996 | . 383 1051 123 . . 1781 5497 161 Core 1181 | . 75 152 24 . . 226 691 13 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 70 . . . 56 58 . . Volleys Fired 496 | 4 43 122 10 . . 80 232 5 Largest 3 | 2 2 3 3 . . 3 3 3 Hottest 155 | 40 40 83 69 . . 100 155 155 Shots Fired 1380 | 8 86 361 30 . . 235 645 15 Gun 1290 | 8 86 354 30 . . 197 600 15 Cannon 74 | . . . . . . 34 40 . Launcher 16 | . . 7 . . . 4 5 . Special . | . . . . . . . . . Kinetic 1259 | 8 86 354 30 . . 231 545 5 Thermal 99 | . . . . . . . 94 5 Explosive 16 | . . 7 . . . 4 5 . Electromagnetic 6 | . . . . . . . 1 5 Robot Hit Streak 18 | 3 11 10 8 . . 7 18 7 Robot Miss Streak 8 | 1 3 6 1 . . 6 8 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 12 | . . . 3 . . 2 7 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 852 | 5 56 210 19 . . 138 412 12 Core Hits 376 | 2 18 94 10 . . 78 167 7 Critical Kills 12 | . 1 2 . . . 4 5 . Critical Parts Destroyed 23 | . . 1 . . . 5 17 . Critical Strikes 42 | . 1 3 . . . 9 28 1 Burn 6 | . . . . . . . 6 . Destroy 35 | . 1 3 . . . 9 22 . Corrupt 1 | . . . . . . . . 1 Melee Attacks 3 | . . 3 . . . . . . Impact 3 | . . 3 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14794 | 58 616 3239 291 . . 3079 7281 230 Guns 11746 | 58 616 2565 278 . . 1919 6080 230 Cannons 917 | . . . . . . 418 499 . Explosions 2050 | . . 651 . . . 718 681 . Melee . | . . . . . . . . . Ramming 81 | . . 23 13 . . 24 21 . Kinetic 11482 | 58 616 2565 278 . . 2337 5564 64 Thermal 1126 | . . . . . . . 1015 111 Explosive 2050 | . . 651 . . . 718 681 . Electromagnetic 55 | . . . . . . . . 55 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 2 2 2 2 1 8 8 Average Corruption 2 | . . 2 2 2 2 1 4 8 Corruption Purged . | . . . . . . . . . Effects 74 | . . 13 3 15 2 2 38 1 Message Errors 26 | . . 3 1 10 1 . 10 1 Matter Fused 7 | . . . . . . . 7 . Heat Flow Errors 11 | . . 5 . 2 . . 4 . Energy Discharges 13 | . . 2 2 3 1 1 4 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . 1 . . . . 7 . Weapon Failures 8 | . . 2 . . . 1 5 . Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . . 74 6 . Projectiles 4 | . . . . . . 3 1 . Explosions 76 | . . . . . . 71 5 . Melee . | . . . . . . . . . Knockbacks 17 | . . . . . . 4 13 . Impact 1 | . . . . . . . 1 . Kinetic 14 | . . . . . . 4 10 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 88 | . . 24 . . . 58 6 . Shots 3 | . . 1 . . . 2 . . Rammed 15 | . . 7 2 . . 3 3 . Targets Rammed 17 | . . 8 3 . . 3 3 . Kicked . | . . . . . . . . . Crushed 2 | . . 1 1 . . . . . Highest Temperature 244 | . 46 244 1 119 . 16 228 207 Average Temperature 48 | . 15 74 1 63 . 9 61 106 Received Heat Transfer 3306 | . 225 450 48 . . 711 1764 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . Heat Transferred 2738 | . . . . . . . 2488 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 737 | 5 150 442 233 . . 596 737 . Initial 247 | . 3 21 88 . . . 247 . Average 307 | . 62 255 151 . . 282 524 . Maximum Alert Level 3 | . . 2 1 . . 2 3 . Low Security (%) 33 | 100 100 35 44 . 100 39 . . Level 1 34 | . . 54 55 . . 28 23 . Level 2 27 | . . 10 . . . 32 60 . Level 3 4 | . . . . . . . 16 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 5 . . . 4 15 . Investigation 4 | . 1 3 . . . . . . Extermination 4 | . . . . . . . 4 . Reinforcement 15 | . . 2 . . . 4 9 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . . 1 4 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 11 | . . 2 1 . . 6 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 11 59 6 . . 46 84 4 Peak Tracking Total 9 | . 4 8 5 . . 6 9 4 Tactical Retreats 14 | . 2 3 . . . 4 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . . 3 . . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . 1 . . . 2 1 . Max in Single Turn 1 | . . 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . 5 7 . 2 . 1 1 . Terminals 13 | . 4 7 . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 16 24 . 6 . 2 1 . Successful 29 | . 9 12 . 6 . 1 1 . Failed 19 | . 6 12 . . . 1 . . Catastrophic 3 | . 1 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 38 | . 15 20 . 1 . 2 . . Terminals 41 | . 14 24 . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 3 6 . 6 . . 1 . Record 6 | . . 1 . 5 . . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . Open DSF 1 | . . . . . . . 1 . Unreport Threat 3 | . 1 2 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 5 6 . . . 1 . . Terminals 11 | . 4 6 . . . 1 . . Botnet 11 | . 4 6 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 7 . . . 1 . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 8801 | 78 505 2663 617 1014 248 1350 2289 37 Spaces Moved 3607 | 44 259 1301 239 422 104 429 796 13 Core 7 | 7 . . . . . . . . Treads 2432 | 8 46 1000 239 422 104 429 184 . Legs 3 | . . 2 . . . . 1 . Wheels 1165 | 29 213 299 . . . . 611 13 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 115 240 240 240 160 115 145 Average Speed 185 | 117 133 163 240 240 240 225 169 145 Slowest Speed 560 | 250 240 260 240 240 240 240 560 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 36 84 48 89 25 38 23 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 2 | . . 2 . . . . . . Terrain Destroyed 125 | . . 34 . . . 49 42 . Melee 2 | . . 2 . . . . . . Projectile 33 | . . . . . . 17 16 . AOE 90 | . . 32 . . . 32 26 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 4678 | 60 343 1575 256 425 103 642 1253 21 Wait 211 | . 24 39 . . . 62 84 2 Move 3599 | 43 258 1300 238 421 103 428 795 13 Hop . | . . . . . . . . . Pick Up 97 | 7 6 15 4 3 . 25 37 . Fast Attach 45 | 6 3 8 . . . 5 23 . Attach 60 | . . 10 . . . 8 42 . Detach 15 | . . 5 . . . 1 9 . Swap 59 | . 2 32 1 . . 10 13 1 Drop 76 | . 7 33 . 1 . 20 15 . Fire 496 | 4 43 122 10 . . 80 232 5 Melee 3 | . . 3 . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 16 | . . 8 3 . . 3 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Central database locked down 450 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 852 | -9/Materials | Discovered new exit (range 5) 880 | -9/Materials | Build established: Tank 965 | -9/Materials | Discovered new exit (range 9) 1072 | -9/Materials | Lost 4 parts (1p1n1u1w) 1320 | -9/Materials | Build established: Gunner 1480 | -9/Materials | Discovered new exit (range 13) 1561 | -9/Materials | Destroyed 7 combat bots 1664 | -9/Materials | Discovered new exit (range 13) 1858 | -9/Materials | Build established: Scavenger-Tank 2240 | -9/Materials | Discovered new exit (range 15) 3247 | -9/Materials | Entered Mines 3361 | -9/Mines | Discovered new exit (range 11) 3363 | -9/Mines | Found a hidden stash of uninstalled traps 3427 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3517 | -9/Mines | Discovered new exit (range 15) 3518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3744 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3854 | -9/Mines | Discovered new exit (range 5) 3864 | -9/Mines | Entered Exiles 3924 | -9/Exiles | Met 8R-AWN 3963 | -9/Exiles | Met EX-HEX 4100 | -9/Exiles | Met EX-DEC 4144 | -9/Exiles | Visited The Gauntlet 4438 | -9/Exiles | Learned location of Zion (-7) 4491 | -9/Exiles | Met EX-BIN 4532 | -9/Exiles | Aligned with FarCom system 4534 | -9/Exiles | Given EX-Vault access code 4589 | -9/Exiles | Opened EX-Vault 4614 | -9/Exiles | Found Longsword +1 4620 | -9/Exiles | Found AWS/Thermal 4630 | -9/Exiles | Found Chronowheel 4684 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4859 | -9/Exiles | Discovered new exit (range 10) 4878 | -9/Exiles | Stole three prototypes: Chronowheel, AWS/Thermal, Longsword +1 4878 | -9/Exiles | Entered Mines 5109 | -8/Mines | Discovered new exit (range 7) 5126 | -8/Mines | Entered Materials 5126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5127 | -8/Materials | Identified exit to Factory 5166 | -8/Materials | Build established: Scavenger-Skirmisher 5777 | -8/Materials | Destroyed 7 combat bots 5777 | -8/Materials | Lost 5 parts (1p1n1u2w) 6039 | -8/Materials | Build established: Skirmisher 6476 | -8/Materials | Entered Factory 6476 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6478 | -7/Factory | FarCom data flow suspended 6771 | -7/Factory | Build established: Scavenger-Tank 6858 | -7/Factory | Lost 4 parts (2u2w) 7020 | -7/Factory | Lost 4 parts (2n2u) 7030 | -7/Factory | Destroyed 7 combat bots 7158 | -7/Factory | Cargo convoy interrupted 7214 | -7/Factory | Lost 4 parts (1p2n1u) 7574 | -7/Factory | Lost 3 parts (2n1u) 7791 | -7/Factory | Lost 4 parts (3n1w) 7821 | -7/Factory | Build established: Scavenger-Gunner 7865 | -7/Factory | Lost 3 parts (3w) 8076 | -7/Factory | First assault squad dispatched 8188 | -7/Factory | Core integrity fell below 50% 8217 | -7/Factory | Destroyed 7 combat bots 8220 | -7/Factory | Lost 3 parts (1n1u1w) 8490 | -7/Factory | Discovered new exit (range 16) 8509 | -7/Factory | Core integrity fell below 20% 8552 | -7/Factory | Lost 9 parts (1p3n1u4w) 8618 | -7/Factory | Lost 3 parts (1p1u1w) 8714 | -7/Factory | Lost 4 parts (2n2w) 8765 | -7/Factory | Entered Lower Caves 8802 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08702_ Acquired Imp. Light Armor Plating. 08713_ System corrupted: Component data lost. 08713_ Acquired Gatling Laser. 08721_ Acquired Imp. Signal Interpreter. 08724_ K-01 Serf collects debris. 08726_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Z. 08728_ K-01 Serf collects debris. 08732_ Acquired Adv. Targeting Computer. 08733_ System corrupted: Energy discharge (-66). 08734_ K-01 Serf cleans the Fusion Modulator. 08739_ Acquired Com. Wheel. LOCATION=UNKNOWN GOAL=ESCAPE 08788_ G-47 Trooper destroyed. 08794_ Aluminum Leg fries itself beyond repair. 08795_ G-47 Trooper destroyed. 08796_ Acquired 50 matter. 08798_ Critical hit (Burn: +37). 08800_ 1|&SJN96N/UQUR L|IMU 08802_ Corrupted Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ??????????????????????????##### ##?##???????????? | | ??????????????????????????# ## ##??????????? | | ??????????????????????????# ## #??????????? | | ??????????????????????????# ### ##??????????? | | ??????????????????????????# #?# ##???????????? | | ????????????????????????### ### #????????????? | | ????????????????????????#=b ##????????????? | | ????????????????????????#g##### ##?????????????? | | ????????????????????????#@#???## ##??????????????? | | ????????????????????????# #????###???????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalMiningNullifier Manual? 0 Play Time 01:12:13 Cumulative 131.0 hours Start 2021.12.26 @ 23:56:18 End 2021.12.27 @ 01:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e759d3ef-b925-4e3f-9c1a-9f348f725634