Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 23:21:10 Player: Pyrexia Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (723) 723 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2423 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 9/280 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Shield Generator > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Medium Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Shield Generator > --- WEAPON ----------- Spread Laser Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Medium Armor Plating Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 26 | 8 3 6 9 . . Power 3 | 1 . 1 1 . . Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 4 . 1 1 . . Treads 3 | 2 . . 1 . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 2 . . Device 3 | . . 1 2 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 1 3 5 . . Energy Gun 5 | 1 . 3 1 . . Energy Cannon 4 | . 1 . 3 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 12 | . . 1 6 . 5 Power 1 | . . 1 . . . Propulsion 4 | . . . 3 . 1 Utility 1 | . . . . . 1 Weapon 6 | . . . 3 . 3 Highest Loss Streak 5 | . . 1 5 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 9 6 5 4 Power . | . 1 1 . . . Propulsion . | 1 2 . . . . Utility 2 | . . 1 3 3 3 Weapon 3 | . 4 6 2 2 1 Tool/Special . | . . . . . . Unused Backups 12 | . 1 5 2 1 3 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 5 | . . . 1 1 3 Weapon 6 | . . 5 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 94 99 77 77 75 Engine 11 | . 14 9 11 11 11 Treads 9 | . . 10 8 11 11 Leg 8 | . 28 22 5 . . Device 15 | . . 8 15 22 21 Storage 4 | . 13 11 6 . . Protection 1 | . 8 2 . . . Energy Gun 12 | . 5 21 10 11 10 Energy Cannon 17 | . 8 11 16 22 21 Ballistic Gun 2 | . 14 . 2 . . Peak Build Rating 17 | 6 8 15 16 17 17 Average Rating 14 | 3 6 12 14 16 16 On Entrance 9 | . 6 8 12 16 17 Naked Turns . | . . . . . . Heaviest Build 28 | 14 23 27 28 22 22 Greatest Support 40 | 40 20 20 20 20 20 Greatest Overweight (x) 8 | . 1 1 8 1 6 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 6 | 6 8 10 7 5 5 Most Carried 10 | 6 10 10 9 5 5 Average Carried 6 | 3 7 9 6 5 4 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 4 10 10 5 5 3 Class Distribution -------------------- 60% | Tank 23% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 498 | 171 155 84 88 . . Remotely . | . . . . . . Salvage Created 909 | . 155 516 175 . 63 Parts 54 | . 11 33 7 . 3 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 2 12 4 . 1 Guns 9 | . . 8 1 . . Cannons 9 | . 2 3 3 . 1 Classes Destroyed 10 | . 4 4 2 . . Worker 1 | . 1 . . . . Builder 2 | . . 1 1 . . Tunneler 1 | . 1 . . . . Hauler 2 | . . 2 . . . Recycler 1 | . . . 1 . . Watcher 2 | . 1 1 . . . Swarmer 5 | . . 5 . . . Grunt 5 | . 2 3 . . . Sentry 7 | . . 4 2 . 1 Demolisher 2 | . . . 2 . . Best Kill Streak 6 | . 2 6 2 . 1 Combat Bots Only 5 | . 2 5 2 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 175 | . 9 76 15 . 75 Missed 51 | . 2 21 1 . 27 Hits 124 | . 7 55 14 . 48 Projectile 124 | . 7 55 14 . 48 AOE 9 | . . . 9 . . Critical Strikes 3 | . . 2 . . 1 Damage Taken 1967 | . 98 708 558 . 603 Core 417 | . 16 87 162 . 152 Absorbed by Shields 187 | . . . . . 187 Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 71 | . 10 34 16 . 11 Largest 3 | . 2 3 3 . 3 Hottest 189 | . 80 181 172 . 189 Shots Fired 178 | . 20 102 30 . 26 Gun 101 | . 10 68 12 . 11 Cannon 77 | . 10 34 18 . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 17 | . 10 . 1 . 6 Thermal 157 | . 10 102 29 . 16 Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 12 | . 4 12 7 . 8 Robot Miss Streak 6 | . 3 6 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | . 10 56 19 . 23 Core Hits 44 | . 7 19 9 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 5 | . . 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1811 | . 155 931 352 . 373 Guns 964 | . 51 633 141 . 139 Cannons 839 | . 104 298 203 . 234 Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . . 8 . . Kinetic 126 | . 51 . 11 . 64 Thermal 1620 | . 104 931 333 . 252 Explosive . | . . . . . . Electromagnetic 57 | . . . . . 57 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 498 | . 183 498 361 . 231 Average Temperature 119 | . 61 130 165 . 65 Received Heat Transfer 340 | . 57 168 18 . 97 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . . 9 1 . . Heat Transferred 3832 | . 222 2516 703 . 391 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | . 40 151 43 . . Initial 43 | . . . 43 . . Average 18 | . 5 33 7 . . Influence Increases 550 | . 68 362 100 . 20 Destroy 0b10 Robot/C 380 | . 40 240 80 . 20 Destroy 0b10 Robot/NC 45 | . 15 20 10 . . Destroy Leader 98 | . 12 76 10 . . Successful Hack 21 | . . 21 . . . Destroy Structure 6 | . 1 5 . . . Influence Decreases 550 | . 68 251 211 . 20 Entered New Map 68 | . . . 68 . . Time Decay 432 | . 68 241 103 . 20 Lost Part 50 | . . 10 40 . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 4 21 4 . 2 Peak Tracking Total 8 | . 2 8 2 . 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 3 5 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 13 . . . Successful 10 | . 1 9 . . . Failed 8 | . 4 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 4 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 8 . . . Record 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4057 | 77 415 935 549 1527 554 Spaces Moved 1727 | 55 244 378 199 633 218 Core 38 | 16 . . 20 . 2 Treads 967 | 3 . . 115 633 216 Legs 722 | 36 244 378 64 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 240 160 Average Speed 209 | 101 142 189 238 240 234 Slowest Speed 450 | 160 190 190 450 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 37 | 5 35 38 45 74 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2026 | 76 292 525 249 643 241 Wait 133 | . 18 85 13 7 10 Move 1722 | 54 243 377 198 632 218 Hop . | . . . . . . Pick Up 45 | 12 14 12 5 2 . Fast Attach . | . . . . . . Attach 18 | 6 2 3 5 . 2 Detach . | . . . . . . Swap 12 | 2 1 4 5 . . Drop 23 | 2 4 10 5 2 . Fire 71 | . 10 34 16 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 953 | -9/Materials | Build established: Gunner 1401 | -9/Materials | Discovered new exit (range 16) 1428 | -9/Materials | Entered Mines 1514 | -9/Mines | Assembled infested the area 1631 | -9/Mines | Crushed by falling debris 1631 | -9/Mines | Core integrity fell below 50% 1637 | -9/Mines | Lost 5 parts (2n3w) 1812 | -9/Mines | Learned location of Zion (-7) 1966 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1977 | -9/Mines | Entered Zion 2000 | -7/Zion | Build established: Tank 2336 | -7/Zion | Given the Hacking Drone Bay 2351 | -7/Zion | Found Prototype Device 3084 | -7/Zion | Learned location of 1 exit from Factory 3192 | -7/Zion | Learned location of Data Miner (-6) 3247 | -7/Zion | Learned location of Recycling (-7) 3473 | -7/Zion | Discovered new exit (range 14) 3504 | -7/Zion | Entered Proximity Caves 3524 | -6/Proximity Caves | Learned Factory terminal intel 3585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3586 | -6/Proximity Caves | Learned Factory stockpile data 3998 | -6/Proximity Caves | Spotted B-75 Beast 4046 | -6/Proximity Caves | Core integrity fell below 20% 4058 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- DERELICT." Acquired derelict log, extracted data. Data stored: Factory stockpile data. Y-54 Guardian misfires. Y-54 Guardian destroyed. Corrupted Imp. Heat Sink fries itself beyond repair. Flak Gun self-destruct mechanism malfunctions. Corrupted Imp. Heat Sink fries itself beyond repair. Searching scrap... Found Lrg. Matter Pod. Found 56 Matter. Lgt. EM Pulse Cannon destroyed. Spread Laser destroyed. Imp. Heat Sink destroyed. Critical hit (Blast). Lgt. Treads destroyed. Knocked back. Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????#####????###????????????????????????????????? | | ##??## ###### ####?????????????????????????????? | | #### ## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | # #### #?????????????????????????????? | | ##### #?## ##????????????????????????????? | | ????#### ### #????????????????????????????? | | ???????# ## #????????????????????????????? | | ???????# ## #????????????????????????????? | | ????#### ## ##????????????????????????????? | | ???## # #####?????????????????????????????? | | ???# ##?????????????????????????????????? | | #### #######????????????????????????????? | | ## ## ## ##???????????????????????????? | | # ### ###?????????????????????????? | | ######## # ##?# ##????????????????????????? | | #??????# # ### ##???????????????????????? | | #??????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# ## # ###???????????????????????? | | ????????# ?# ### ###???????? # ???????????? | | #??????# #?# #?# #??###????? ?????????? | | #??????# ??# #?# #### ##???? ??????? | | ???? ??# ##?# # ; @ ####? #?????? | | # ??? ##?#####??# ##; ;;;### #?????? | | ??????? ??## ###### ### % ## ##????? | | ?????? ???# #?## %## #????? | | ?????? ????# #?#; BB #????? | | #????#?????# #?## ##BB #????? | | #??###?###?# ### ##?# #?????? | | #### ### #### ##??? #??????? | | % ### ##?????# ##?????? | | ## ! #?## ##?????# "#?????? | | ?## ##### #?## ####?## #?????? | | ??## ###???# #?### ### #?????? | | ???###?????## ###???## =%%#?????? | | ????????????#####??????## % #"" ##?????? | | ????????????????????????### % "#???????????? | | ??????????????????????????## ###???????????? | | ???????????????????????????# ## #?????????????? | | ???????????????????????????# ### #?????????????? | | ??????????????????????????# ##?# #?????????????? | | ??????????????????????????####??# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed MicrowarpPointGuard Manual? 0 Play Time 00:41:38 Cumulative 3.4 hours Start 2025.10.03 @ 22:36:05 End 2025.10.03 @ 23:21:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cef19a8a-0301-4ab6-867e-a412feddcd73