Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 16:48:21 Player: Jaxx Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1784) 1784 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3780 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 432/550 Matter 73/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Shock Rifle Improved Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Improved Hover Unit Heat Sink Signal Interpreter Advanced ECM Suite EM Shotgun Lightning Gun Beam Rifle Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Shock Bomb Launcher > --- INVENTORY -------- Heat Sink Signal Interpreter Advanced ECM Suite EM Shotgun Beam Rifle Particle Gun Heavy Assault Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 78 | 7 28 27 16 Power 9 | 2 4 1 2 Engine 8 | 2 3 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 17 | 2 5 7 3 Treads 2 | . 1 1 . Leg 12 | 2 3 4 3 Wheel 1 | . . 1 . Hover 1 | . 1 . . Flight 1 | . . 1 . Utility 21 | 1 11 8 1 Device 10 | . 6 4 . Storage 6 | 1 4 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 31 | 2 8 11 10 Energy Gun 9 | 1 3 3 2 Energy Cannon 3 | . 2 1 . Ballistic Gun 15 | 1 2 6 6 Ballistic Cannon 1 | . 1 . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 7 9 7 Power 7 | . 3 1 3 Propulsion 7 | . 3 3 1 Utility 4 | . 1 2 1 Weapon 5 | . . 3 2 Highest Loss Streak 6 | . 6 4 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 84 88 86 Engine 9 | . 9 7 15 Core 1 | . 3 . . Treads 4 | . 8 . 6 Leg 9 | . 7 11 4 Wheel 1 | . . . 6 Hover 1 | . 1 3 . Flight 1 | . . 3 . Device 13 | . 17 14 5 Storage 5 | . 5 3 9 Processor 8 | . 2 11 12 Protection 1 | . . 3 . Energy Gun 10 | . 14 9 5 Energy Cannon 1 | . 1 1 . Ballistic Gun 13 | . 10 13 18 Ballistic Cannon 2 | . 2 3 . Launcher 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 37 | 7 13 29 37 Greatest Support 27 | 20 20 20 27 Greatest Overweight (x) 3 | . 3 2 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 6 10 Most Carried 10 | 2 5 10 10 Average Carried 4 | . 3 4 8 Final Capacity 10 | 5 5 10 10 Final Carried 9 | 1 5 9 9 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1357 | 265 345 501 246 Remotely . | . . . . Salvage Created 1898 | 65 416 808 609 Parts 127 | 3 21 62 41 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | 1 9 25 12 Melee 1 | . . 1 . Guns 32 | 1 8 14 9 Cannons 7 | . 1 6 . AOE 7 | . . 4 3 Classes Destroyed 6 | 2 1 2 1 Worker 5 | 1 . 3 1 Watcher 5 | . 1 2 2 Swarmer 11 | . . 11 . Grunt 28 | 1 9 10 8 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 2 6 3 Combat Bots Only 5 | 1 2 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3048 | 67 818 1292 871 Core 607 | 12 156 321 118 Absorbed by Shields 223 | . 125 98 . Core Remaining (%) 48 | 95 32 19 . Volleys Fired 192 | 15 58 79 40 Largest 3 | 2 2 3 3 Hottest 118 | 70 118 111 106 Shots Fired 392 | 29 89 173 101 Gun 332 | 29 81 128 94 Cannon 52 | . 8 44 . Launcher 8 | . . 1 7 Special . | . . . . Kinetic 246 | 15 44 114 73 Thermal 94 | 14 40 40 . Explosive 7 | . . . 7 Electromagnetic 45 | . 5 19 21 Robot Hit Streak 11 | 10 11 9 9 Robot Miss Streak 7 | 3 7 4 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 242 | 19 63 99 61 Core Hits 111 | 4 22 50 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3917 | 197 805 1551 1364 Guns 2586 | 197 718 745 926 Cannons 515 | . 72 443 . Explosions 754 | . . 316 438 Melee . | . . . . Ramming 62 | . 15 47 . Kinetic 1972 | 87 341 815 729 Thermal 969 | 110 398 372 89 Explosive 503 | . . 154 349 Electromagnetic 411 | . 51 163 197 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . . 43 4 Projectiles . | . . . . Explosions 47 | . . 43 4 Melee . | . . . . Knockbacks 6 | . 2 4 . Impact . | . . . . Kinetic 6 | . 2 4 . Secondary . | . . . . Self-Inflicted Damage 208 | . . 122 86 Shots 4 | . . 1 3 Rammed 5 | . . 5 . Targets Rammed 30 | . 11 19 . Kicked 25 | . 11 14 . Crushed . | . . . . Highest Temperature 327 | 186 327 271 256 Average Temperature 76 | 72 90 58 86 Received Heat Transfer 1263 | 36 456 366 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 3 2 2 . Heat Transferred 2268 | 407 1036 725 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 552 | 25 137 534 552 Initial 178 | . 16 15 178 Average 201 | 2 58 302 311 Maximum Alert Level 2 | . . 2 2 Low Security (%) 51 | 100 100 19 18 Level 1 30 | . . 51 50 Level 2 17 | . . 29 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | 1 13 39 19 Peak Tracking Total 7 | 1 3 7 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 1 4 4 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . 7 9 4 Successful 9 | . 1 6 2 Failed 11 | . 6 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 122 | . . 122 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2816 | 181 956 1243 436 Spaces Moved 1455 | 112 502 616 225 Core 30 | 17 4 9 . Treads 307 | . 287 20 . Legs 699 | 95 151 400 53 Wheels 187 | . . 15 172 Hover 213 | . 60 153 . Flight 19 | . . 19 . Fastest Speed 50 | 50 100 50 105 Average Speed 140 | 109 146 147 122 Slowest Speed 260 | 120 200 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 8 56 48 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 105 | . . 24 81 Melee . | . . . . Projectile . | . . . . AOE 105 | . . 24 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1881 | 144 637 801 299 Wait 36 | 4 10 20 2 Move 1452 | 111 501 615 225 Hop . | . . . . Pick Up 69 | 7 22 29 11 Fast Attach 2 | . 1 1 . Attach 38 | 6 12 13 7 Detach . | . . . . Swap 38 | 1 15 13 9 Drop 24 | . 7 12 5 Fire 192 | 15 58 79 40 Melee . | . . . . Ram 5 | . . 5 . Kick 25 | . 11 14 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 133 | -11/Scrapyard | Discovered new exit (range 8) 182 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Lost 6 parts (2p3n1u) 656 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Identified exit to Materials 1138 | -10/Materials | Entered another Materials area 1138 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1526 | -9/Materials | Core integrity fell below 50% 1546 | -9/Materials | Lost 4 parts (1n1u2w) 2110 | -9/Materials | Core integrity fell below 20% 2295 | -9/Materials | Discovered new exit (range 8) 2381 | -9/Materials | Entered another Materials area 2381 | -8/Materials | Evolved 2 slots: Power x2 2503 | -8/Materials | Build established: Scavenger-Mutant 2680 | -8/Materials | Lost 3 parts (2p1u) 2780 | -8/Materials | Discovered new exit (range 4) 2817 | -8/Materials | Self-destructed Last Messages --------------- 02781_ Acquired 52 matter. 02782_ Acquired 49 matter. 02783_ R-06 Scavenger collects Lgt. Nuclear Core. 02784_ Slug penetrates Wall. 02787_ Slug penetrates Y-45 Defender. 02788_ Critical hit (Destroy). 02788_ Gauss Rifle destroyed. 02791_ Aluminum Leg destroyed. 02794_ Processing Tank disabled. 02794_ Y-45 Defender destroyed. 02794_ Switching to secondary target: Y-45 Defender. 02795_ K-01 Serf collects debris. 02797_ Critical hit (Burn: +37). 02799_ K-01 Serf collects debris. 02799_ Y-45 Defender destroyed. 02802_ Terminal disabled. 02803_ K-01 Serf collects debris. 02806_ Y-45 Defender destroyed. 02806_ K-01 Serf collects debris. 02815_ Acquired Aluminum Leg. 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