Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 12:02:40 Player: sweetandcool Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (87) 87 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1237 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Flight Unit Flight Unit Improved Terrain Scanner Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 13 | 7 3 3 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 2 | 2 . . . Device . | . . . . Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 71 | . 78 62 . Engine 13 | . 14 12 . Treads 4 | . 8 . . Flight 23 | . 19 28 . Storage 15 | . 17 14 . Energy Gun 2 | . 4 . . Ballistic Gun 10 | . 14 5 . Naked Turns . | . . . . Heaviest Build 15 | 15 15 8 . Greatest Support 40 | 40 40 8 . Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 6 . Average Capacity 6 | 6 6 6 . Most Carried 6 | 4 6 6 . Average Carried 3 | 1 3 5 . Final Capacity 8 | 8 6 6 6 Final Carried 6 | 4 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 306 | 270 . 36 . Remotely . | . . . . Salvage Created 214 | 149 . 65 . Parts 23 | 13 . 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . . 6 . Guns 2 | . . 2 . AOE 4 | . . 4 . Classes Destroyed 3 | 2 . 1 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 6 | . . 6 . Best Kill Streak 3 | 3 . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 2 | 1 . 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 269 | . 106 163 . Core 97 | . 63 34 . Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 21 | 10 1 10 . Largest 1 | 1 1 1 . Hottest 40 | 40 40 30 . Shots Fired 21 | 10 1 10 . Gun 17 | 10 1 6 . Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 6 | . . 6 . Thermal 11 | 10 1 . . Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 2 1 . Robot Miss Streak 4 | 1 . 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 12 | 8 1 3 . Core Hits 12 | 5 1 6 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 293 | 90 11 192 . Guns 119 | 90 11 18 . Cannons . | . . . . Explosions 174 | . . 174 . Melee . | . . . . Ramming . | . . . . Kinetic 18 | . . 18 . Thermal 101 | 90 11 . . Explosive 174 | . . 174 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . . 45 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 4 | . . 4 . Average Temperature 2 | . . 2 . Received Heat Transfer 63 | . 54 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 200 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 217 | 20 98 217 . Initial 84 | . 13 37 84 Average 68 | 5 30 160 . Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 87 . Level 1 4 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 12 12 . Peak Tracking Total 9 | . 9 4 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Detonate 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 391 | 95 164 132 . Spaces Moved 570 | 42 242 286 . Core 7 | 7 . . . Treads 60 | 35 25 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 503 | . 217 286 . Fastest Speed 37 | 50 37 37 . Average Speed 50 | 146 49 37 . Slowest Speed 160 | 160 160 37 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . 4 6 . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 50 63 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 32 . Melee . | . . . . Projectile . | . . . . AOE 32 | . . 32 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 642 | 62 282 298 . Wait 32 | . 30 2 . Move 547 | 41 233 273 . Hop 10 | . 4 6 . Pick Up 10 | 4 5 1 . Fast Attach 7 | 7 . . . Attach 4 | . 2 2 . Detach 2 | . . 2 . Swap 2 | . 1 1 . Drop 7 | . 6 1 . Fire 21 | 10 1 10 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 11) 236 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 305 | -10/Mines | Discovered new exit (range 7) 307 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Discovered new exit (range 9) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Utility x2 392 | -9/Materials | Self-destructed Last Messages --------------- 00317_ Acquired 20 matter. 00318_ Lgt. Assault Rifle destroyed. 00318_ R-06 Scavenger collects Flight Unit. 00320_ S-10 Pest destroyed. 00322_ R-06 Scavenger collects Lgt. Assault Rifle. 00323_ Acquired 12 matter. 00325_ R-06 Scavenger collects Lgt. Ion Engine. 00327_ Dropped Flight Unit. 00327_ Acquired Flight Unit. 00328_ R-06 Scavenger collects Flight Unit. 00350_ Searching scrap... 00350_ Found Sml. Storage Unit. 00350_ Found Lgt. Armor Plating. 00350_ Found Med. Matter Pod. 00350_ Found 25 Matter. 00382_ Lgt. Ion Engine destroyed. 00389_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ???????????????????????# #????? | | ???????????????????????# @ #????? | | ???????????????????????# #????? | | ???????????????????????+ +????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# +????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeWardroneTerminator Manual? 0 Play Time 00:08:34 Cumulative 100.0 hours Start 2020.12.15 @ 11:53:05 End 2020.12.15 @ 12:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6916ad6-7be0-4bd0-89ff-5258a14497cc