Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 16:46:57 Player: sodiumTsss Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1091) 1091 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3996 Bonus ------- None Cogmind --------- Core Integrity 356/700 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Minigun > --- INVENTORY -------- Improved Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 . 1 . Utility . | . . . . . . . Weapon 2 | . . . . 1 1 . Parts Attached 32 | 6 4 1 7 13 1 . Power 7 | 1 1 . 1 4 . . Engine 6 | 1 1 . 1 3 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 2 . 2 6 1 . Treads 3 | 2 . . . 1 . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . 2 . . 5 1 . Utility 2 | 1 . . 1 . . . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 1 3 3 . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 2 2 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 2 3 12 9 . Power 6 | . . . 1 4 1 . Propulsion 10 | . . . 1 5 4 . Utility . | . . . . . . . Weapon 10 | . . 2 1 3 4 . Highest Loss Streak 9 | . . 2 3 5 9 . To Critical Strikes . | . . . . . . . Average Backups 2 | . 2 2 4 3 1 . Power . | . 1 1 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . 1 3 2 1 . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 45 | . 83 55 42 29 25 . Engine 9 | . 14 14 9 6 4 . Treads 5 | . 27 . . . . . Leg 4 | . . . 9 8 . . Flight 11 | . . 28 14 8 16 . Storage 2 | . 14 . . . . . Energy Gun 3 | . 12 7 . . . . Ballistic Gun 3 | . 12 . . 1 . . Launcher 3 | . 1 3 8 2 4 . Peak Build Rating 15 | 6 6 5 7 12 15 . Average Rating 4 | 4 5 3 4 5 6 . On Entrance 3 | . 6 4 4 4 9 . Naked Turns 69 | . . . . . 33 36 Heaviest Build 15 | 14 15 8 6 12 6 . Greatest Support 40 | 40 40 8 20 20 19 3 Greatest Overweight (x) 1 | . . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 Most Carried 6 | 4 6 3 5 5 4 . Average Carried 2 | 1 2 2 4 3 1 . Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 3 3 5 3 . . Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 995 | 224 144 119 62 446 . . Remotely . | . . . . . . . Salvage Created 1036 | . 166 154 202 491 23 . Parts 66 | . 9 3 16 34 4 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 31 | . 6 5 6 11 3 . Guns 8 | . 3 2 . 3 . . AOE 23 | . 3 3 6 8 3 . Classes Destroyed 10 | . 2 2 4 2 . . Builder 5 | . . . 1 3 1 . Tunneler 2 | . . 1 . 1 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 1 2 . . Watcher 1 | . . . . 1 . . Swarmer 10 | . 2 . 1 4 3 . Grunt 14 | . 4 3 4 3 . . Sentry 4 | . . . 1 3 . . Hunter 1 | . . . . 1 . . Assembled 2 | . . 2 . . . . Best Kill Streak 9 | . 6 3 9 8 4 . Combat Bots Only 7 | . 6 2 6 7 3 . Max Kills in Single Turn 4 | . 1 1 3 4 2 . Gunslinging . | . . . . . . . Exploded 4 | . 1 1 2 4 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 234 | . 11 15 23 137 23 25 Missed 77 | . 2 5 9 47 7 7 Hits 157 | . 9 10 14 90 16 18 Melee 1 | . . 1 . . . . Projectile 156 | . 9 9 14 90 16 18 AOE 6 | . . 6 . . . . Critical Strikes 2 | . . . . 1 1 . Damage Taken 2335 | . 87 275 180 1183 328 282 Core 838 | . 26 63 52 353 62 282 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 64 87 35 . . Volleys Fired 86 | . 9 13 9 45 10 . Largest 3 | . 2 2 2 3 1 . Hottest 100 | . 70 50 100 100 100 . Shots Fired 109 | . 18 16 15 50 10 . Gun 56 | . 15 10 . 28 3 . Cannon . | . . . . . . . Launcher 49 | . 3 6 14 21 5 . Special 4 | . . . 1 1 2 . Kinetic 37 | . 6 3 . 25 3 . Thermal 4 | . . . 1 1 2 . Explosive 49 | . 3 6 14 21 5 . Electromagnetic 19 | . 9 7 . 3 . . Robot Hit Streak 9 | . 9 8 4 8 8 . Robot Miss Streak 3 | . 2 1 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 57 | . 9 12 4 30 2 . Core Hits 77 | . 10 14 12 37 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2970 | . 258 386 642 1311 373 . Guns 581 | . 123 101 . 342 15 . Cannons . | . . . . . . . Explosions 2334 | . 135 285 618 962 334 . Melee . | . . . . . . . Ramming 7 | . . . . 7 . . Kinetic 421 | . 52 37 . 317 15 . Thermal 79 | . . . 24 31 24 . Explosive 2240 | . 135 285 618 868 334 . Electromagnetic 223 | . 71 64 . 88 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 117 | . 4 . 40 . 73 . Projectiles 14 | . . . 14 . . . Explosions 103 | . 4 . 26 . 73 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 153 | . . . 22 48 83 . Shots 6 | . . . 2 2 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 49 | . 39 30 19 49 1 . Average Temperature 13 | . 17 12 10 14 1 . Received Heat Transfer 399 | . 36 21 45 261 . 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 50 . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 93 | 100 100 100 82 89 100 . Level 1 6 | . . . 17 10 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 366 | . 129 105 213 366 188 . Initial 161 | . . 38 37 70 161 . Average 85 | . 38 63 140 99 149 . Influence Increases 1260 | . 149 167 251 586 107 . Destroy 0b10 Robot/C 580 | . 120 60 120 220 60 . Destroy 0b10 Robot/NC 60 | . . 5 15 35 5 . Destroy Leader 114 | . 10 20 12 62 10 . Allied During Kill 3 | . . 3 . . . . Disable Machine 120 | . 15 . 15 90 . . Destroy Structure 218 | . 4 34 59 89 32 . Lose Combat Pursuer 165 | . . 45 30 90 . . Influence Decreases 1184 | . 50 171 178 398 325 62 Entered New Map 464 | . . 61 58 98 195 52 Time Decay 460 | . 50 90 90 180 40 10 Lost Part 260 | . . 20 30 120 90 . Squads Dispatched 9 | . 2 . 2 3 2 . Investigation 3 | . 1 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 7 9 10 16 2 5 Peak Tracking Total 6 | . 4 5 6 5 2 5 Tactical Retreats 6 | . . 1 2 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 8 | . 1 . 1 6 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 3 . 2 . Successful . | . . . . . . . Failed 5 | . . . 3 . 2 . Catastrophic 3 | . . . 1 . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . 3 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 1164 | 85 223 180 188 361 91 36 Spaces Moved 1297 | 52 119 393 205 322 173 33 Core 108 | 9 . . . 4 62 33 Treads 154 | 43 107 . . 4 . . Legs 208 | . . . 69 139 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 827 | . 12 393 136 175 111 . Fastest Speed 27 | 50 37 37 37 29 27 50 Average Speed 65 | 140 147 37 71 72 36 50 Slowest Speed 160 | 160 160 37 120 160 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 31 84 20 41 7 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . . 5 . . Terrain Destroyed 266 | . 4 52 70 101 39 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 265 | . 4 52 70 100 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1490 | 64 146 411 228 402 187 52 Wait 19 | . . . . . . 19 Move 1289 | 51 118 392 204 319 172 33 Hop 1 | . . . . 1 . . Pick Up 30 | 7 4 2 4 12 1 . Fast Attach 2 | . . . 2 . . . Attach 35 | 6 1 3 4 17 4 . Detach 8 | . 2 1 2 3 . . Swap 13 | . 8 . 2 3 . . Drop 6 | . 4 . 1 1 . . Fire 86 | . 9 13 9 45 10 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 294 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Entered Mines 310 | -10/Mines | Assembled infested the area 330 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned location of Mines (-9) 379 | -10/Mines | Received a Mining Laser from a helpful Derelict 446 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 478 | -10/Mines | Discovered new exit (range 12) 489 | -10/Mines | Entered Materials 489 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Lost 3 parts (1p1n1w) 621 | -9/Materials | Discovered new exit (range 14) 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 851 | -8/Materials | Lost 5 parts (1p1n3w) 908 | -8/Materials | Core integrity fell below 50% 909 | -8/Materials | Garrison activated, responded to threat 987 | -8/Materials | Lost 3 parts (2p1n) 998 | -8/Materials | Discovered new exit (range 16) 1038 | -8/Materials | Entered Factory 1038 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1047 | -7/Factory | Destroyed 7 combat bots 1127 | -7/Factory | Lost 9 parts (1p4n4w) 1127 | -7/Factory | Discovered new exit (range 4) 1129 | -7/Factory | Entered Lower Caves 1142 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1165 | -7/Lower Caves | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf cleans the Pressure Siphon. U-05 Engineer lays Concrete. Connecting with Terminal... ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. U-05 Engineer lays Concrete. Connecting with Terminal... EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. S-27 Virus springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########?###???????????????? | | ??????????###??????## ### ##??????????????? | | ?????????## ##?????# ##?????????????? | | ????????## ##???## #?????????????? | | ???????## ##### *g #?????????????? | | ??????## ## @ =%=[ ##?????????????? | | ??????# ######## #??????????????? | | ??????# #""""""# ##?????????????? | | ??????## #### #" " #?????????????? | | ???????# ## #??## #" ## #???????????? | | ???????# ?## ##???# #??# ????????? | | ?????? ??####????# #" # #??????? | | ?????# ?????????? #" # #??????? | | ?????# #??????????? ### ### #?????? | | ?????# ???????????? ?? #?????? | | ?????# ??????????? ######???# #### #?????? | | ????? ???????????? ?????????# #??? ##?????? | | ???? ???????????? ????????? #???? #??????? | | ??????????????????? ????????? #????? #??????? | | ???????????????????? ????????? ?????? ??????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ## ?????????????? | | ??????????????????????????????#??# ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata One Hack Too Far Remodeling Challenges ------------ None Game ------ Seed WaveMetafieldBlasthammer Manual? 0 Play Time 00:20:42 Cumulative 1.8 hours Start 2025.09.25 @ 16:26:49 End 2025.09.25 @ 16:46:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a5709b8d-1ca1-4a41-ba7d-2a890dac0e75