Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 13:12:07 // Halloween2019/Abominations Player: Minty Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (1309) 1309 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4539 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (3) --- Backup Propulsion VII Backup Propulsion VII > --- UTILITY (5) ------ Improved Melee Analysis Suite Hacking Suite > --- WEAPON (5) ------- Backup Laser VII Backup Laser VII > --- INVENTORY (5) ---- Small Storage Unit High-capacity Matter Pod (200) Weapon Cycler Lightning Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Small Storage Unit High-capacity Matter Pod Weapon Cycler Lightning Gun Plasma Cutter [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon 3 | . . 1 . 1 1 Parts Attached 52 | . 9 5 24 5 9 Power 3 | . . 1 1 . 1 Engine 3 | . . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . 2 . 8 1 4 Treads 6 | . 2 . 3 . 1 Leg . | . . . . . . Wheel 9 | . . . 5 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 2 6 1 2 Device 4 | . 1 1 1 . 1 Storage 2 | . 1 . . . 1 Processor 1 | . . . . 1 . Hackware 2 | . . . 2 . . Protection 5 | . 1 1 3 . . Artifact . | . . . . . . Weapon 20 | . 4 2 9 3 2 Energy Gun 3 | . . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 13 | . 4 2 5 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 1 2 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 5 | . . . 5 . . Parts Lost 21 | . . . 5 2 14 Power 3 | . . . 1 1 1 Propulsion 6 | . . . . . 6 Utility 6 | . . . 3 1 2 Weapon 6 | . . . 1 . 5 Highest Loss Streak 10 | . . . 5 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 99 100 92 81 54 Engine 8 | . 14 11 8 4 1 Treads 14 | . 27 22 17 . . Wheel 5 | . . . 6 15 6 Device 3 | . 6 5 1 4 2 Storage 10 | . 16 11 9 7 8 Processor 1 | . . . . 6 6 Hackware 6 | . . . 14 7 6 Protection 7 | . 4 16 9 7 1 Ballistic Gun 19 | . 27 33 22 7 . Impact Weapon 3 | . . . 1 11 10 Slashing Weapon 1 | . . . . 6 5 Peak Build Rating 50 | . 10 16 28 31 50 Average Rating 19 | . 9 14 21 28 27 On Entrance 13 | 6 6 10 16 17 27 Naked Turns . | . . . . . . Heaviest Build 38 | 10 31 38 38 35 34 Greatest Support 60 | 20 40 40 60 38 38 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 13 Most Carried 15 | . 13 15 15 13 13 Average Carried 11 | . 10 13 12 11 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 13 15 8 13 5 Class Distribution -------------------- 30% | Mutant 22% | Gladiator 17% | Hacker-Tank 15% | Tank 7% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Tank | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1594 | 200 187 183 873 49 102 Remotely . | . . . . . . Salvage Created 980 | . 142 202 279 203 154 Parts 67 | . 14 18 28 6 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . 4 3 6 4 3 Melee 4 | . . . . 3 1 Guns 12 | . 3 3 6 . . AOE 1 | . 1 . . . . Classes Destroyed 7 | . 2 2 1 . 2 Hauler 1 | . . 1 . . . Grunt 6 | . 3 . . 3 . Duelist 2 | . . 1 . 1 . Sentry 1 | . . . 1 . . Hunter 2 | . . . . . 2 Abomination 9 | . 1 2 5 . 1 Anomaly 1 | . . . . . 1 Best Kill Streak 2 | . 1 2 2 2 2 Combat Bots Only 2 | . 1 2 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 329 | . 8 3 115 25 178 Missed 101 | . 4 1 43 10 43 Damage Taken 5031 | . 45 70 2022 346 2548 Core 1494 | . 12 . 518 98 866 Absorbed by Shields 148 | . . . . . 148 Redirected to Shielding 364 | . . 20 299 34 11 Regen/Repaired (Parts) 11 | . 11 . . . . Core Remaining (%) 77 | 100 95 100 5 86 . Volleys Fired 66 | . 9 15 40 . 2 Largest 3 | . 2 3 3 . 2 Hottest 149 | . 46 69 149 . 45 Shots Fired 168 | . 17 45 103 . 3 Gun 168 | . 17 45 103 . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 157 | . 17 45 92 . 3 Thermal 11 | . . . 11 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 3 4 14 . 1 Robot Miss Streak 4 | . 3 3 4 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 159 | . 9 25 77 13 35 Core Hits 45 | . 6 10 21 4 4 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 11 | . . . . 7 4 Smash 10 | . . . . 6 4 Sever 1 | . . . . 1 . Melee Attacks 77 | . . . 11 22 44 Impact 64 | . . . 11 18 35 Slashing 13 | . . . . 4 9 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 14 | . . . . 6 8 Damage Inflicted 3748 | . 241 397 1288 450 1372 Guns 1769 | . 128 386 1233 . 22 Cannons . | . . . . . . Explosions 113 | . 113 . . . . Melee 1845 | . . . 49 450 1346 Ramming 21 | . . 11 6 . 4 Kinetic 1643 | . 128 386 1107 . 22 Thermal 126 | . . . 126 . . Explosive 113 | . 113 . . . . Electromagnetic . | . . . . . . Impact 1594 | . . . 49 425 1120 Slashing 251 | . . . . 25 226 Piercing . | . . . . . . Highest Corruption 30 | . 9 3 30 7 . Average Corruption 8 | . 5 2 14 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 16 4 20 3 . Message Errors 10 | . 4 . 5 1 . Matter Fused 13 | . 6 . 5 2 . Heat Flow Errors 3 | . 1 . 2 . . Energy Discharges 4 | . 1 3 . . . Data Loss (minor) 5 | . 2 . 3 . . Data Loss (major) 2 | . 1 1 . . . Misfires 2 | . . . 2 . . Misdirections 1 | . . . 1 . . Weapon Failures 3 | . 1 . 2 . . Overload Shots . | . . . . . . Overflow Damage 247 | . . . . 72 175 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 247 | . . . . 72 175 Knockbacks 5 | . . . . 1 4 Impact 5 | . . . . 1 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 6 | . 1 2 2 . 1 Targets Rammed 6 | . 1 2 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 663 | . 192 9 274 . 663 Average Temperature 132 | . 82 4 89 . 300 Received Heat Transfer 878 | . 24 . 261 81 512 Effects 9 | . . . . . 9 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Fried 6 | . . . . 2 4 Impact Corruptions 12 | . . . . 4 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 54 | . . . 54 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 284 | . 190 30 87 229 284 Initial 92 | . . . 12 8 92 Average 79 | . 85 11 37 81 189 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | . 100 100 100 87 39 Level 1 13 | . . . . 12 60 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 61 | . 4 6 10 22 19 Investigation 14 | . 3 1 1 4 5 Extermination . | . . . . . . Reinforcement 17 | . 1 3 1 6 6 Assault 16 | . . 2 8 1 5 Garrison 14 | . . . . 11 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 4 | . . . . 2 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 33 | . 3 7 9 3 11 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 5 6 11 11 13 Peak Tracking Total 6 | . 2 3 5 4 6 Tactical Retreats 9 | . 1 1 2 4 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 1 1 Objects Rigged 3 | . 3 . . . . Exploded 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . 3 . . 1 1 Max in Single Turn 2 | . 2 . . 1 1 Garrison Access 3 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 6 1 5 4 4 Terminals 10 | . 3 1 3 3 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . . 1 1 Recycling Units 4 | . 2 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 54 | . 15 4 12 11 12 Successful 21 | . 7 1 5 2 6 Failed 33 | . 8 3 7 9 6 Catastrophic 9 | . 3 1 2 3 . Database Lockouts . | . . . . . . Manual 27 | . 9 4 6 6 2 Terminals 27 | . 8 4 6 9 . Fabricators 4 | . . . . . 4 Repair Stations 7 | . 2 . . 2 3 Recycling Units 12 | . 5 . 5 . 2 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 . 3 Terminal Hacks 4 | . . 1 1 2 . Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Garrison Index 1 | . . . . 1 . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . 2 . . . 1 Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . . . . . 1 Recycling Unit Hacks 6 | . 3 . 2 . 1 Report Inventory 3 | . 1 . 1 . 1 Retrieve Components 3 | . 2 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . . . 1 Seal Access 1 | . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . 2 Terminals 2 | . 1 . 1 . . Botnet 1 | . . . 1 . . Detonate 1 | . 1 . . . . Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 1 4 4 4 Full Trace Events 9 | . 3 . 1 2 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 3 . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 6 | . . . . 6 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 38 | . . . . 38 . Total Damage 640 | . . . . 640 . Kills 4 | . . . . 4 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2592 | . 629 354 798 322 489 Spaces Moved 1365 | 1 266 175 392 218 313 Core 127 | . . . . . 127 Treads 654 | . 252 175 226 . 1 Legs 15 | 1 14 . . . . Wheels 559 | . . . 166 218 175 Hover 10 | . . . . . 10 Flight . | . . . . . . Fastest Speed 50 | 120 120 160 86 86 50 Average Speed 121 | 120 157 160 131 89 78 Slowest Speed 240 | 120 160 160 240 90 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 54 25 31 7 17 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 8 1 2 Terrain Destroyed 67 | . 56 . 8 1 2 Melee 11 | . . . 8 1 2 Projectile . | . . . . . . AOE 56 | . 56 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1956 | . 455 203 498 314 486 Wait 368 | . 161 . 10 72 125 Move 1360 | . 265 174 391 217 313 Hop . | . . . . . . Pick Up 19 | . 6 3 8 2 . Fast Attach 17 | . 2 2 8 3 2 Attach 23 | . 2 2 11 1 7 Detach 12 | . 3 2 3 4 . Swap 12 | . 5 1 5 1 . Drop 15 | . 1 2 9 . 3 Fire 66 | . 9 15 40 . 2 Melee 58 | . . . 11 14 33 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 5 | . 1 2 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 552 | -10/Materials | Repaired ECM Suite 606 | -10/Materials | Discovered new exit (range 9) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 926 | -9/Materials | Build established: Tank 964 | -9/Materials | Discovered new exit (range 12) 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -8/Materials | Build established: Hacker-Tank 1416 | -8/Materials | System corruption reached 10% 1527 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Core integrity fell below 20% 1588 | -8/Materials | Lost 5 parts (1p3u1w) 1703 | -8/Materials | Identified exit to Factory 1777 | -8/Materials | System corruption reached 30% 1782 | -8/Materials | Entered Factory 1782 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1792 | -7/Factory | Garrison activated, responded to threat 1831 | -7/Factory | Garrison activated, responded to threat 1927 | -7/Factory | Garrison activated, responded to threat 2050 | -7/Factory | Garrison activated, responded to threat 2090 | -7/Factory | Discovered new exit (range 12) 2093 | -7/Factory | Garrison activated, responded to threat 2104 | -7/Factory | Entered another Factory area 2104 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2160 | -6/Factory | Garrison activated, responded to threat 2206 | -6/Factory | Identified exit to Garrison 2244 | -6/Factory | Build established: Gladiator 2278 | -6/Factory | Lost 3 parts (1p1n1u) 2438 | -6/Factory | Garrison activated, responded to threat 2500 | -6/Factory | Core integrity fell below 50% 2518 | -6/Factory | Core integrity fell below 20% 2551 | -6/Factory | Lost 10 parts (5n1u4w) 2593 | -6/Factory | Core destroyed Last Messages --------------- 02567_ Overheating: Imp. Melee Analysis Suite damaged (-4). 02567_ Acquired 25 matter. 02569_ Imp. Melee Analysis Suite broken. 02569_ Overheating: Short circuit. 02570_ Overheating: Energy bleed (-23). 02570_ Knocked back. 02571_ Hungry Anomaly eats Welding Torch. 02572_ Hungry Anomaly eats Wheel. 02577_ L-41 Fighter knocked back. 02579_ L-41 Fighter destroyed. 02585_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power VII x2 Backup Propulsion VII x2 Backup Laser VII x2 02585_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 02593_ Engulfed by violent ripples tearing at the fabric of space. 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" ####@######?????# #?????? | | ??????? ? ????????? #?????? | | ??????? ??????? #?????? | | ??????? ????? +?????? | | ???????? ??? #?????? | | ???????? % n ?? ? #?????? | | ?????????# T# # ;;;#######+####????????????? | | ?????????#??## ????????????????????????? | | ?????????????## # # ????????????????????????? | | ??????????????#?### ; ????????????????????????? | | ??????????????????## ; ????????????????????????? | | ???????????????????# ; ????????????????????????? | | ???????????????????### ????????????????????????? | | ?????????????????????#! ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSalvagingGuard Manual? 0 Play Time 00:20:22 Cumulative 843.4 hours Start 2024.08.08 @ 12:53:21 End 2024.08.08 @ 13:12:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1008 Rogue 729 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a027f70-a1ee-41ef-a062-2faaa78eb147