Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 05:53:21 Player: Snowflake Result: Destroyed by as-37007 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (381) 381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 921 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 28/125 System Corruption 0% Temperature Cool (18) Location -10/Mines Parts ------- Power (1) Light Ion Engine Propulsion (2) Utility (2) High-capacity Storage Unit High-capacity Storage Unit Weapon (2) EM Pulse Gun Assault Rifle Inventory (20) Light Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod (171) Improved Sensor Array Improved Sensor Array Signal Interpreter Light Armor Plating Autogun Autogun Peak State ------------ Power Ion Engine Propulsion Wheel Compact Wheel Utility Medium Storage Unit High-capacity Storage Unit Weapon Autogun Autogun Inventory Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Signal Interpreter EM Pulse Gun EM Pulse Gun Autogun Autogun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 9 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 98 | . 99 90 Engine 13 | . 14 9 Wheel 27 | . 27 28 Storage 28 | . 28 28 Energy Gun 2 | . 2 . Ballistic Gun 25 | . 25 23 Naked Turns . | . . . Heaviest Build 75 | 15 75 75 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 6 12 20 Most Carried 16 | 4 16 16 Average Carried 10 | 1 11 14 Final Capacity 20 | 8 20 20 Final Carried 16 | 4 16 10 Class Distribution -------------------- 91% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 695 | 282 413 . Remotely . | . . . Salvage Created 640 | 111 492 37 Parts 26 | 4 22 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Assembled 3 | . . 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1126 | . 387 739 Core 251 | . 95 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 6 68 9 Largest 2 | 2 2 2 Hottest 80 | 40 46 80 Shots Fired 159 | 12 129 18 Gun 159 | 12 129 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 157 | 12 129 16 Thermal . | . . . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 40 | 6 40 11 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 137 | 10 112 15 Core Hits 44 | 4 32 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1236 | 68 967 201 Guns 1236 | 68 967 201 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1225 | 68 967 190 Thermal . | . . . Explosive . | . . . Electromagnetic 11 | . . 11 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 18 64 Average Temperature 12 | . 8 22 Received Heat Transfer 342 | . 222 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 157 | 10 157 9 Average Influence 35 | 4 38 5 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 19 | . 4 19 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 14 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1027 | 67 928 32 Spaces Moved 671 | 43 626 2 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 667 | 39 626 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 95 | 86 95 120 Slowest Speed 120 | 100 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 85 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 933 | 59 857 17 Wait 118 | . 118 . Move 669 | 42 625 2 Hop . | . . . Pick Up 25 | 4 21 . Fast Attach 11 | 7 4 . Attach 7 | . 1 6 Detach 1 | . 1 . Swap 4 | . 4 . Drop 15 | . 15 . Fire 83 | 6 68 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Central database locked down 847 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Entered Mines 997 | -10/Mines | Assembled infested the area 1002 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1016 | -10/Mines | Core integrity fell below 50% 1025 | -10/Mines | Core integrity fell below 20% 1028 | -10/Mines | Destroyed by as-37007 with Assembled Heavy Rifle Last Messages --------------- K-01 Serf collects debris. as-03301 destroyed. K-01 Serf collects debris. Com. Wheel destroyed. HV Slug penetrates as-19645. as-19645 suffers critical hit. as-19645 knocked back. as-24737 destroyed. HV Slug penetrates as-19645. Ion Engine destroyed. FH-CVM(h) destroyed. as-03549 destroyed. Autogun destroyed. K-01 Serf collects debris. Autogun destroyed. K-01 Serf destroyed. Com. Wheel destroyed. as-70353 destroyed. EM Pulse Gun destroyed. Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????########???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# a@ #???????????????????? | | ???????????????# a%%* #???????????????????? | | ???????????????# a%a%!#???????????????????? | | ???????????????#aa*a% #???????????????????? | | ???????????????##;=a###???????????????????? | | ????????????????##!%#?????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????; #?????????????????????? | | ?????????????????# ?????????????????????? | | ??????????????????; ?????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????? %????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????;#?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldThunderLaser Manual? 0 Play Time 00:18:38 Cumulative 32.9 hours Start 2019.10.29 @ 05:35:16 End 2019.10.29 @ 05:53:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue -9 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27a03cbc-9058-4bc2-b23b-7695eb077dab