Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 13:19:07 Player: Jimothy Jimone Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (41) 41 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 956 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 269/300 Energy 242/250 System Corruption 10% Temperature Cool (73) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (8) ---- Ion Engine Wheel Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Small Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Wheel Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Small Laser Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 8 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | 2 6 6 Power 1 | . 1 1 Propulsion . | . 1 1 Utility 1 | 1 2 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 85 99 Engine 12 | . 14 11 Wheel 25 | . 28 22 Device 6 | . 1 11 Storage 12 | . 14 11 Processor 5 | . . 11 Protection 5 | . . 10 Ballistic Gun 12 | . 14 11 Special Weapon 12 | . 13 11 Peak Build Rating 11 | 6 8 11 Average Rating 7 | 5 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 16 | 16 . . Naked Turns . | . . . Heaviest Build 20 | 12 13 20 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 7 Average Carried 5 | 2 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 233 87 . Remotely . | . . . Salvage Created 58 | 58 . . Parts 5 | 5 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | 1 . . Tunneler 3 | 3 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 26 | . . 26 Missed 9 | . . 9 Hits 17 | . . 17 Projectile 17 | . . 17 Damage Taken 468 | . . 468 Core 83 | . . 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 46 | 30 2 14 Largest 2 | 1 1 2 Hottest 120 | 20 100 120 Shots Fired 47 | 30 2 15 Gun 31 | 30 . 1 Cannon . | . . . Launcher . | . . . Special 16 | . 2 14 Kinetic 31 | 30 . 1 Thermal 16 | . 2 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 . 1 Robot Miss Streak 2 | 2 . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | 21 . 1 Core Hits 6 | 6 . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 185 | 161 . 24 Guns 161 | 161 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 161 | 161 . . Thermal 24 | . . 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | . 40 80 Average Temperature 29 | . 22 30 Received Heat Transfer 93 | . . 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 51 | 5 15 51 Initial . | . . . Average 3 | . . 9 Influence Increases 99 | 15 15 69 Destroy 0b10 Robot/NC 15 | 15 . . Disable Machine 30 | . 15 15 Destroy Structure 9 | . . 9 Lose Combat Pursuer 45 | . . 45 Influence Decreases 97 | 15 15 67 Time Decay 57 | 15 15 27 Lost Part 40 | . . 40 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . 2 6 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful . | . . . Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 191 | . 17 174 Sensors 191 | . 17 174 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 576 | 221 181 174 Spaces Moved 418 | 149 166 103 Core 9 | 9 . . Treads . | . . . Legs 4 | 4 . . Wheels 405 | 136 166 103 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 100 100 100 Slowest Speed 200 | 200 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 11 | 4 22 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile 11 | . . 11 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 497 | 191 175 131 Wait 9 | . . 9 Move 416 | 148 165 103 Hop . | . . . Pick Up 9 | 5 4 . Fast Attach 7 | 6 1 . Attach 4 | . 1 3 Detach 2 | . 1 1 Swap 3 | 2 . 1 Drop 1 | . 1 . Fire 46 | 30 2 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Crushed by falling debris 574 | -9/Materials | System corruption reached 10% 577 | -9/Materials | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. W-16 Scout sends out distress signal. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. The unstable cave ceiling collapses. Crushed by falling debris. Com. Wheel destroyed. System corrupted by crushing effect (+5). Med. Armor Plating destroyed. System corrupted by crushing effect (+1). Signal Interpreter destroyed. System corrupted by crushing effect (+2). Com. Wheel destroyed. System corrupted by crushing effect (+2). 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"""????? | | ?????????????# ???????????????# """ ???? | | ?????????????? ???????????????# """ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumColdPit Manual? 0 Play Time 00:10:44 Cumulative 39.4 hours Start 2026.10.12 @ 11:32:29 End 2026.10.13 @ 13:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 465e537e-7dd7-46f6-938d-8da1142fc20e