Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 00:29:32 Player: IlyaSM Result: Destroyed by AG-26332 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1816) 1816 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1768) 1768 TOTAL SCORE: 5914 Bonus ------- Follower Combat Kills 273 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -105 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Rolling (155) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Minigun > --- INVENTORY (20) --- Fission Core Zionite Light DM Reactor Light Treads Advanced Treads Experimental Heat Sink Zionite Biocell (600) Large Matter Pod (150) Sensor Array Phase Shifter Hardened Light Armor Plating Medium Reactive Plating Shield Generator Hacking Suite Field Recycling Unit (100) Zionite Laser-S Zionite Phaser-S Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Missile Launcher > --- INVENTORY -------- Fission Core Light Treads Advanced Treads Wheel Compact Wheel Experimental Heat Sink Experimental Heat Sink Zionite Biocell Large Matter Pod Sensor Array Phase Shifter Hardened Light Armor Plating Medium Reactive Plating Shield Generator Hacking Suite Field Recycling Unit Zionite Laser-S Zionite Phaser-S Minigun Makeshift Hammer [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 77 | 8 15 7 17 2 5 23 Power 8 | 1 2 1 1 . 1 2 Engine 5 | 1 2 1 1 . . . Core 1 | . . . . . 1 . Reactor 2 | . . . . . . 2 Propulsion 15 | 2 6 3 2 . . 2 Treads 6 | 2 2 . 2 . . . Leg . | . . . . . . . Wheel 9 | . 4 3 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 2 . 9 . 2 12 Device 16 | 1 . . 8 . 2 5 Storage 3 | 1 1 . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 7 | . . . 1 . . 6 Artifact . | . . . . . . . Weapon 27 | 3 5 3 5 2 2 7 Energy Gun 5 | 2 . . . . . 3 Energy Cannon 4 | . 1 2 1 . . . Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon 9 | . 4 . 2 1 1 1 Launcher 5 | . . 1 1 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . . 1 8 Parts Lost 15 | . 1 1 2 . . 11 Power . | . . . . . . . Propulsion 6 | . 1 1 1 . . 3 Utility 4 | . . . . . . 4 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 8 | . 1 1 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 100 96 98 Engine 8 | . 13 14 11 11 7 . Core 1 | . . . . . 3 3 Treads 15 | . 6 3 12 22 22 21 Wheel 7 | . 18 24 9 . . . Device 14 | . 2 . 12 22 22 16 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . 11 14 6 . . . Protection 1 | . . . 2 . . 5 Energy Gun 2 | . 11 . . . . 10 Energy Cannon 4 | . 1 18 14 . . . Ballistic Gun 5 | . . . 3 11 11 . Ballistic Cannon 14 | . 14 2 15 11 17 11 Launcher 2 | . . 6 . 11 . 10 Naked Turns . | . . . . . . . Heaviest Build 80 | 14 52 52 67 64 80 74 Greatest Support 44 | 40 40 26 44 44 44 44 Greatest Overweight (x) 5 | . 5 5 5 1 1 5 Average Overweight (x) 1 | . 3 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 5 10 12 19 20 20 20 Average Carried 15 | 2 7 10 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 5 9 11 18 20 20 17 Class Distribution -------------------- 42% | Gunner 37% | Mutant 11% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 2017 | 150 713 251 473 24 68 338 Remotely . | . . . . . . . Salvage Created 2111 | 60 494 322 1026 . . 209 Parts 151 | 6 43 21 69 . . 12 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled 17 | . . . 7 . . 10 Retrieved Matter 120 | . . . 43 . . 77 Parts Self-Destructed 3 | . . . . . 3 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 56 | . 17 10 24 . . 5 Guns 9 | . 7 . 1 . . 1 Cannons 38 | . 10 6 22 . . . AOE 9 | . . 4 1 . . 4 Classes Destroyed 13 | 2 4 2 3 . . 2 Worker 3 | 1 2 . . . . . Builder 1 | . . 1 . . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 4 | . . 2 2 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 3 . 4 . . . Swarmer 19 | . 6 6 7 . . . Grunt 23 | . 11 4 8 . . . Brawler 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Z-Technician 1 | . . . . . . 1 Z-Light 4 | . . . . . . 4 Assembled 1 | . . . . . . 1 Best Kill Streak 6 | 2 4 3 6 . . 3 Combat Bots Only 6 | . 3 3 6 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 234 | . 82 28 58 . . 66 Missed 64 | . 20 5 22 . . 17 Damage Taken 2681 | . 484 285 402 . . 1510 Core 557 | . 76 60 42 . . 379 Absorbed by Shields . | . . . . . . . Ignored by Resistances 755 | . 158 82 118 . . 397 Regen/Repaired (Parts) 128 | . 99 . . . 29 . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 154 | 7 62 24 47 . . 14 Largest 3 | 2 2 2 3 . . 3 Hottest 163 | 100 85 128 163 . . 156 Shots Fired 345 | 14 123 39 130 1 . 38 Gun 87 | 14 53 . 8 . . 12 Cannon 234 | . 70 28 120 . . 16 Launcher 24 | . . 11 2 1 . 10 Special . | . . . . . . . Kinetic 164 | 5 70 7 64 . . 18 Thermal 147 | 9 53 21 64 . . . Explosive 24 | . . 11 2 1 . 10 Electromagnetic . | . . . . . . . Phasic 10 | . . . . . . 10 Robot Hit Streak 26 | 11 26 13 14 . . 7 Robot Miss Streak 3 | . 3 1 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 213 | 11 93 24 66 . . 19 Core Hits 101 | 4 31 20 33 . . 13 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 2 7 . 2 . . . Burn 8 | 2 6 . . . . . Destroy 1 | . . . 1 . . . Blast 2 | . 1 . 1 . . . Melee Attacks 78 | . . . . . 78 . Impact 78 | . . . . . 78 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4866 | 127 1457 767 1338 . . 1177 Guns 936 | 127 499 . 48 . . 262 Cannons 2815 | . 958 411 1216 . . 230 Explosions 1077 | . . 320 72 . . 685 Melee . | . . . . . . . Ramming 38 | . . 36 2 . . . Kinetic 1790 | 27 958 72 472 . . 261 Thermal 1730 | 100 499 339 792 . . . Explosive 1077 | . . 320 72 . . 685 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 231 | . . . . . . 231 Highest Corruption 1 | . 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . 9 8 13 2 2 . Message Errors 5 | . 1 1 3 . . . Matter Fused 12 | . 2 4 5 . 1 . Heat Flow Errors 6 | . 1 2 2 1 . . Energy Discharges 5 | . 1 . 3 . 1 . Data Loss (minor) 2 | . 1 1 . . . . Misfires 2 | . 1 . . 1 . . Weapon Failures 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 109 | . 29 7 17 . . 56 Projectiles 73 | . 29 . 17 . . 27 Explosions 29 | . . . . . . 29 Melee 7 | . . 7 . . . . Knockbacks 21 | . 14 . 5 . . 2 Impact . | . . . . . . . Kinetic 19 | . 13 . 4 . . 2 Secondary 2 | . 1 . 1 . . . Self-Inflicted Damage 129 | . . 84 1 . . 44 Shots 6 | . . 5 . . . 1 Rammed 3 | . . 2 1 . . . Targets Rammed 3 | . . 2 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 524 | 50 328 272 524 138 . 174 Average Temperature 91 | 22 78 94 124 85 . 42 Received Heat Transfer 891 | . 261 105 165 . . 360 Effects 7 | . 1 . 6 . . . Shutdowns 1 | . . . 1 . . . Interference 2 | . 1 . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 1 1 1 5 . . . Heat Transferred 4551 | 444 1924 629 1554 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 327 | 15 244 221 327 9 . . Initial 34 | . 8 . 34 . . . Average 87 | 4 94 93 99 1 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 92 | 100 98 87 89 100 . . Level 1 7 | . 1 12 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 5 . 2 . . . Investigation 7 | . 5 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 23 8 35 . . 15 Peak Tracking Total 5 | . 4 3 5 . . 5 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 5 | . 1 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 5 | . . . 2 . 1 2 Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 16 | . 9 . 7 . . . Terminals 13 | . 7 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 36 . 20 . . . Successful 31 | . 21 . 10 . . . Failed 25 | . 15 . 10 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 39 | . 19 . 13 . 7 . Terminals 52 | . 33 . 19 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 11 . 6 . . . Record 2 | . 1 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . Maintenance Status 2 | . 1 . 1 . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 7 . 3 . . . Terminals 10 | . 7 . 3 . . . Botnet 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 6 . 5 . . . Full Trace Events 6 | . 4 . 2 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 4 . . 4 1 Largest Group 4 | . . 4 4 . 4 4 Highest-Rated Group 237 | . . 71 71 . 156 237 Highest-Rated Ally 119 | . . 31 31 . 41 119 Total Orders 2 | . . 1 1 . . . GUARD 1 | . . 1 . . . . AID 1 | . . . 1 . . . Ally Attacks 58 | . . . 25 . . 33 Total Damage 2068 | . . . 215 . . 1853 Kills 17 | . . . 3 . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 8376 | 210 1222 768 1717 193 3202 1064 Spaces Moved 3996 | 112 691 585 744 85 1345 434 Core 5 | 5 . . . . . . Treads 2359 | 107 47 . 353 85 1345 422 Legs . | . . . . . . . Wheels 1632 | . 644 585 391 . . 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 105 120 225 225 120 Average Speed 180 | 155 131 114 170 225 225 222 Slowest Speed 305 | 160 240 155 305 225 225 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 6 88 95 70 26 92 72 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 6 | . . 2 . 1 3 . Spaces Dug 15 | . . . . . 15 . Terrain Destroyed 125 | . . 62 11 10 15 27 Melee 15 | . . . . . 15 . Projectile 1 | . . . . . . 1 AOE 109 | . . 62 11 10 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4772 | 131 882 643 1085 87 1445 499 Wait 388 | . 92 24 261 . 6 5 Move 3990 | 111 690 584 743 84 1344 434 Hop . | . . . . . . . Pick Up 44 | 5 12 1 13 1 5 7 Fast Attach 18 | 7 1 1 1 . 1 7 Attach 11 | . 2 . 3 . . 6 Detach 4 | . 1 . . . . 3 Swap 48 | 1 12 6 13 2 4 10 Drop 34 | . 10 1 3 . 7 13 Fire 154 | 7 62 24 47 . . 14 Melee 78 | . . . . . 78 . Ram 3 | . . 2 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 14) 494 | -10/Materials | Identified exit to Materials 636 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Identified exit to Mines 950 | -10/Materials | Repaired Lgt. Cannon 1168 | -10/Materials | Discovered exit to Materials (range 9) 1433 | -10/Materials | Entered Mines 1646 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1716 | -10/Mines | Discovered exit to Materials (range 5) 1722 | -10/Mines | Discovered exit to Materials (range 6) 1737 | -10/Mines | Core integrity fell below 50% 1957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2029 | -10/Mines | Learned location of Zion (-7) 2054 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Build established: Scavenger-Mutant 2201 | -10/Mines | Entered Materials 2201 | -9/Materials | Accompanied by 4 allies 2201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2390 | -9/Materials | Lost 3 allies 2506 | -9/Materials | Build established: Gunner 2736 | -9/Materials | Discovered new exit (range 13) 3151 | -9/Materials | Identified exit to Mines 3223 | -9/Materials | Discovered new exit (range 16) 3676 | -9/Materials | Build established: Tank 3918 | -9/Materials | Entered Mines 3990 | -9/Mines | Build established: Gunner 4092 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4111 | -9/Mines | Entered Zion 4244 | -7/Zion | Discovered new exit (range 12) 4325 | -7/Zion | System corruption cleaned by Quarantine Array 4418 | -7/Zion | Build established: Mutant 5310 | -7/Zion | Found Prototype Device 5311 | -7/Zion | Identified Phasing AFG 5397 | -7/Zion | Build established: Gunner 5476 | -7/Zion | Imprinted 5478 | -7/Zion | Declared Zion's savior 7098 | -7/Zion | Warned about damaging Zion machinery 7252 | -7/Zion | Build established: Mutant 7253 | -7/Zion | Discovered new exit (range 5) 7255 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7313 | -7/Zion | Entered Deep Caves 7313 | -7/Deep Caves | Accompanied by 4 allies 7316 | -7/Deep Caves | Met 5H-AD0 7557 | -7/Deep Caves | Z-Facility disabled 7598 | -7/Deep Caves | Attacked by Z-Imprinter 7607 | -7/Deep Caves | Allies destroyed Z-Imprinter 7637 | -7/Deep Caves | Found Prototype Device 7638 | -7/Deep Caves | Identified Zio. Metafield Generator 7659 | -7/Deep Caves | Found Prototype Protection 7659 | -7/Deep Caves | Identified Zio. Weapon Casing 8271 | -7/Deep Caves | Build established: Tank 8339 | -7/Deep Caves | Spotted AG-26332 8359 | -7/Deep Caves | Core integrity fell below 50% 8375 | -7/Deep Caves | Core integrity fell below 20% 8377 | -7/Deep Caves | Destroyed by AG-26332 with Assembled Focal Cannon Last Messages --------------- 08093_ Dropped Lgt. Armor Plating. 08093_ Acquired Prototype Protection. 08094_ Identified Zio. Light Carapace. 08099_ Dropped Imp. Heat Sink. 08109_ Acquired Exp. Heat Sink. 08110_ Dropped Exp. Heat Sink. 08113_ Acquired 20 matter. 08341_ 5H-AD0: "Argh..." 08341_ 5H-AD0 suddenly disappears in plain sight. 08341_ Destroyed Cesium-ion Thruster. 08341_ IL-4X0(s) destroyed. 08345_ AG-26332: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08347_ Zio. Phaser-S destroyed. 08352_ Adv. Treads destroyed. 08352_ Zio. Light Carapace destroyed. 08355_ Missile Launcher destroyed. 08358_ Adv. Treads destroyed. 08363_ Zio. Phaser-S destroyed. 08363_ Com. Wheel destroyed. 08369_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????? ?????????????????????? | | ??????????????? / ???????????????????? | | ???????????? [! #???????????????? | | ?????????? ! l #???? ???????? | | ????????# #???? #???????? | | ????????# [ #???? #???????? | | ????????# g ! #???? #???????? | | ?????????" M ! #???? #???????? | | ?????????" #???? ##??????? | | ?????????" *** ! #??## ##?????? | | ?????????" = ##?# #???##? | | ????????"" ! #?? #??## # | | ????????# ==! #?? #???# | | ????????" b ! l #?? #???## | | ????????" b #### ##???# | | ????????" G @ ;#???# | | ????????""" #?????# | | ????????" ######## | | ????????"" s #### | | ????????" ;#?# | | ????????"" ###?############ | | ????????" # ; #??????????????# | | ????????" ###; ## ## ##??????????????? | | ????????""" ##??## ## ####???????????????? | | ?????????" ?????#### ???????????????????? | | ?????????####??????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Drone Bay | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Maybe Next Time I'll Detach My Launcher Quantum Hacking Signs Are For Wimps The One True Hacker Challenges ------------ None Game ------ Seed PoweredSniperDevice Manual? 0 Play Time 01:38:53 Cumulative 22.2 hours Start 2024.05.31 @ 22:46:07 End 2024.06.01 @ 00:29:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e9d50fd-8d68-434f-a2f2-18be7d833059