Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 22:36:18 Player: Grem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (296) 296 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2171 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 180/500 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod Machine Analyzer Targeting Computer Target Analyzer Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- High-capacity Matter Pod Machine Analyzer Targeting Computer Target Analyzer Hardlight Generator > --- WEAPON ----------- Field Laser Field Laser Minigun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Matter Pod Device Hardlight Generator Storage High-capacity Matter Pod Processor Machine Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 37 | 4 3 11 19 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 16 | . 3 3 10 Device 2 | . . . 2 Storage 3 | . 1 1 1 Processor 4 | . . . 4 Hackware . | . . . . Protection 7 | . 2 2 3 Artifact . | . . . . Weapon 13 | 2 . 4 7 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 8 | . . . 8 Weapon 7 | . . . 7 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 69 93 65 Engine 3 | . . 5 2 Core 2 | . . . 4 Leg 12 | . 28 22 4 Device 1 | . . . 2 Storage 10 | . 5 14 8 Processor 6 | . . . 11 Protection 17 | . 7 29 12 Energy Gun 4 | . . . 7 Ballistic Gun 14 | . 28 21 7 Launcher 1 | . . . 2 Peak Build Rating 23 | 4 6 14 23 Average Rating 12 | 2 4 10 15 On Entrance 5 | . 4 6 13 Naked Turns 7 | . . . 7 Heaviest Build 33 | 4 9 25 33 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 2 | . 2 4 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 . Class Distribution -------------------- 84% | Mutant 10% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 536 | 237 . 176 123 Remotely . | . . . . Salvage Created 298 | . . 176 122 Parts 24 | . . 13 11 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . . 4 3 Guns 6 | . . 4 2 Cannons 1 | . . . 1 Classes Destroyed 5 | . . 3 2 Swarmer 1 | . . 1 . Grunt 1 | . . 1 . Sentry 3 | . . 2 1 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 4 | . . 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 303 | 3 22 34 244 Missed 86 | 1 8 13 64 Damage Taken 2719 | 23 107 223 2366 Core 591 | . 15 17 559 Absorbed by Shields 108 | . . . 108 Redirected to Shielding 104 | . 2 24 78 Ignored by Resistances 50 | . . . 50 Core Remaining (%) 96 | 100 94 95 . Volleys Fired 37 | . . 10 27 Largest 2 | . . 2 1 Hottest 44 | . . 40 44 Shots Fired 46 | . . 20 26 Gun 37 | . . 20 17 Cannon 7 | . . . 7 Launcher 2 | . . . 2 Special . | . . . . Kinetic 44 | . . 20 24 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 7 | . . 5 7 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | . . 11 17 Core Hits 18 | . . 7 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 604 | . . 137 467 Guns 304 | . . 137 167 Cannons 129 | . . . 129 Explosions 161 | . . . 161 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 433 | . . 137 296 Thermal . | . . . . Explosive 161 | . . . 161 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . . . 263 Average Temperature 48 | . . . 48 Received Heat Transfer 918 | 12 . 48 858 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 213 | . 20 213 96 Initial 8 | . . 8 5 Average 37 | . 11 103 7 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | 1 4 10 11 Peak Tracking Total 7 | 1 4 7 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 2 5 4 Successful 8 | . 2 4 2 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1409 | 69 139 445 756 Spaces Moved 705 | 65 106 255 279 Core 214 | 23 . . 191 Treads . | . . . . Legs 491 | 42 106 255 88 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 175 | 95 120 149 238 Slowest Speed 450 | 120 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 24 26 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 1 | . . . 1 AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 843 | 72 120 302 349 Wait 8 | . 2 6 . Move 702 | 64 105 254 279 Hop . | . . . . Pick Up 37 | 4 8 12 13 Fast Attach . | . . . . Attach 33 | 4 3 7 19 Detach 3 | . 1 . 2 Swap 4 | . . 4 . Drop 13 | . 1 9 3 Fire 37 | . . 10 27 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 5) 151 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 6) 618 | -9/Materials | Discovered new exit (range 9) 654 | -9/Materials | Entered another Materials area 654 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 915 | -8/Materials | Lost 14 parts (1p2n6u5w) 1344 | -8/Materials | Core integrity fell below 50% 1376 | -8/Materials | Core integrity fell below 20% 1401 | -8/Materials | Lost 5 parts (1p2u2w) 1410 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. R0ESYLZ >,DAWWQT UATHQG>RTQY System corrupted: Matter fused (-8). System corrupted: Minigun jammed. Critical hit (Burn: +37). Nuclear Core destroyed. Field Laser destroyed. Reflective Plating destroyed. Minigun destroyed. Hardlight Generator destroyed. Slammed into G-47 Trooper. Machine Analyzer broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Acquired Reactive Plating. Slammed into Y-45 Defender. Target Analyzer broken. Destabilizing: Short circuit. Critical hit (Burn: +37). M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####??????#????????????????? | | ?????????????????????# ??????[?????????????????? | | ?????????????????????? ?????]??????????????????? | | ?????????????????????? ????? ??????????????????? | | ??????????????????????# #???? ???????????????????? | | ??????????????????????# #?##/#####???????????????? | | ????????????????????### ### #???????????????? | | ????????????????????# # !! #???????????????? | | ?????################ # ! #???????????????? | | ?????# Y / ! #???????????????? | | ?????# ##########g # ! #???????????????? | | ?????# #????????# # !#???????????????? | | ?????# #????????## #########???????????????? | | ###### #?"???????# #???????????????????????? | | +?T???????# #???????????????????????? | | #### #?"???????# #???????????????????????? | | ???# #???????### ### //#?????????????????? | | #### ##???????# @ //#?????????????????? | | ?# #????????# !!#?????????????????? | | ""?# /????????# !!#?????????????????? | | Y"?# # ?????+ T ]]#?????????????????? | | ""?# # ?????### ]]#?????????????????? | | ?# #? ??????# #####?????????????????? | | #### #? ?????# #?????????????????????? | | #### #??#?????## ##?????????????????????? | | #?????????# #??????????????????????? | | #?????????# T??????????????????????? | | ### ##?????????+ #??????????????????????? | | #### #?? #??????????# #??????????????????????? | | ???? ??? ???????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????????##+##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 303 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseStealthShifter Manual? 0 Play Time 00:35:09 Cumulative 1.1 hours Start 2024.08.23 @ 22:02:26 End 2024.08.23 @ 22:36:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7b42532-03c7-40d2-8090-11630bdf1ee0