Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:22:29 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2728) 2728 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 6430 Bonus ------- High Alert Combat Kills 77 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 123/300 System Corruption 0% Temperature Cool (33) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Large Battery Advanced Weight Redist. System Advanced Visual Processing Unit Weapon Cycler > --- WEAPON (3) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Advanced Heat Sink Coolant Injector Large Battery Advanced Weight Redist. System Advanced Visual Processing Unit Weapon Cycler Improved Medium Armor Plating [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 2 . . Weapon 1 | . . . . 1 . Parts Attached 104 | . 13 33 38 1 19 Power 9 | . 1 2 4 . 2 Engine 5 | . . 2 3 . . Core 4 | . 1 . 1 . 2 Reactor . | . . . . . . Propulsion 34 | . 5 15 9 . 5 Treads . | . . . . . . Leg 19 | . 5 9 . . 5 Wheel 15 | . . 6 9 . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | . 2 7 11 . 7 Device 9 | . . 3 2 . 4 Storage 2 | . . 1 . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 15 | . 2 3 8 . 2 Artifact . | . . . . . . Weapon 34 | . 5 9 14 1 5 Energy Gun 20 | . 2 9 5 . 4 Energy Cannon 5 | . . . 3 1 1 Ballistic Gun 5 | . 3 . 2 . . Ballistic Cannon 4 | . . . 4 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 40 | . 1 5 11 1 22 Power 3 | . . 1 . . 2 Propulsion 16 | . 1 1 7 . 7 Utility 11 | . . 2 2 1 6 Weapon 10 | . . 1 2 . 7 Highest Loss Streak 18 | . 1 1 7 1 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 94 90 82 64 Engine 5 | . 2 6 8 . . Core 4 | . 11 4 . 7 6 Leg 12 | . 27 18 . . 8 Wheel 13 | . . 12 23 15 2 Device 7 | . . 10 9 7 11 Storage 10 | . 14 11 9 7 5 Processor 4 | . . . 9 7 7 Protection 11 | . 12 8 13 13 2 Energy Gun 9 | . . 21 5 15 13 Energy Cannon 1 | . . . 2 7 3 Ballistic Gun 7 | . 27 . 3 . . Ballistic Cannon 1 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 38 | 11 15 25 38 35 37 Greatest Support 48 | 20 20 48 48 26 36 Greatest Overweight (x) 9 | . 1 6 9 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 8 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 6 7 8 9 9 7 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 7 10 10 10 2 Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1922 | 200 305 390 957 . 70 Remotely . | . . . . . . Salvage Created 3438 | . 379 1028 1584 . 447 Parts 151 | . 23 42 71 . 15 Haulers Intercepted 8 | . . 3 5 . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 60 | . 11 13 29 . 7 Guns 44 | . 11 13 15 . 5 Cannons 15 | . . . 14 . 1 Classes Destroyed 12 | . 3 8 . . 1 Worker 10 | . . 4 6 . . Builder 3 | . . 1 2 . . Hauler 8 | . . 3 5 . . Recycler 3 | . . 2 1 . . Operator 2 | . . 1 1 . . Watcher 3 | . 1 . 2 . . Swarmer 3 | . 3 . . . . Grunt 40 | . 8 7 22 . 3 Brawler 1 | . . 1 . . . Duelist 3 | . . 1 1 . 1 Sentry 11 | . . 4 6 . 1 Specialist 2 | . . . . . 2 Best Kill Streak 10 | . 4 6 10 . 3 Combat Bots Only 10 | . 4 3 10 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 568 | . 86 95 159 . 228 Missed 144 | . 24 27 37 . 56 Damage Taken 6710 | . 659 939 1890 221 3001 Core 1332 | . 102 202 327 . 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 130 | . 65 65 . . . Ignored by Resistances 130 | . . . 130 . . Regen/Repaired (Parts) 148 | . 115 33 . . . Core Remaining (%) 62 | 100 59 49 40 . . Volleys Fired 304 | . 48 86 137 . 33 Largest 3 | . 2 2 2 . 3 Hottest 190 | . 40 112 122 . 190 Shots Fired 588 | . 95 169 255 . 69 Gun 456 | . 95 169 135 . 57 Cannon 132 | . . . 120 . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 227 | . 95 . 132 . . Thermal 332 | . . 157 123 . 52 Explosive . | . . . . . . Electromagnetic 29 | . . 12 . . 17 Robot Hit Streak 23 | . 10 15 17 . 23 Robot Miss Streak 14 | . 14 5 7 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 418 | . 58 109 193 . 58 Core Hits 203 | . 22 40 126 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | . . 11 8 . 3 Burn 21 | . . 11 8 . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6926 | . 678 1595 3528 . 1125 Guns 4958 | . 678 1591 1751 . 938 Cannons 1964 | . . . 1777 . 187 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 2867 | . 678 . 2189 . . Thermal 3585 | . . 1467 1339 . 779 Explosive . | . . . . . . Electromagnetic 470 | . . 124 . . 346 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 3 9 . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 2 | . . 2 . . . Parts Fused 1 | . . 1 . . . Misfires 2 | . . 2 . . . Alerts 1 | . . 1 . . . Weapon Failures 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . 3 . . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 41 | . . 1 40 . . Impact 1 | . . 1 . . . Kinetic 33 | . . . 33 . . Secondary 7 | . . . 7 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 343 | . 162 343 147 . 243 Average Temperature 50 | . 22 79 23 . 80 Received Heat Transfer 2706 | . 303 336 1080 . 987 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . 1 . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . 10 3 . 5 Heat Transferred 9865 | . . 4463 3626 . 1776 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 616 | . 226 308 616 280 224 Initial 280 | . . 78 98 280 189 Average 224 | . 106 183 333 278 179 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 48 | 100 78 66 20 . 52 Level 1 40 | . 21 33 51 100 47 Level 2 10 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 3 . 2 Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 20 31 39 . 12 Peak Tracking Total 8 | . 5 6 6 . 8 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 8 | . 2 4 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 17 | . 5 4 6 2 . Terminals 11 | . 4 1 4 2 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 47 | . 17 6 22 2 . Successful 30 | . 11 5 13 1 . Failed 17 | . 6 1 9 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 7 1 6 1 . Terminals 30 | . 12 1 15 2 . Fabricators . | . . . . . . Repair Stations 10 | . 5 2 3 . . Recycling Units 1 | . . 1 . . . Scanalyzers 6 | . . 2 4 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 4 1 . Prototype ID Bank 3 | . 2 . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 4 2 1 . . Scan Component 4 | . 2 1 1 . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 6 | . . 2 4 . . Insert Component 3 | . . 1 2 . . Analyze 3 | . . 1 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Botnet 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 4 6 1 . Full Trace Events 4 | . 2 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 78 | . 52 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3118 | 3 721 934 1160 127 173 Spaces Moved 1680 | 3 410 499 615 115 38 Core 20 | . . 4 14 . 2 Treads . | . . . . . . Legs 691 | 3 410 247 . . 31 Wheels 969 | . . 248 601 115 5 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 86 | 120 120 93 86 105 105 Average Speed 110 | 120 120 112 103 105 137 Slowest Speed 500 | 120 190 350 500 105 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 1 69 42 53 3 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2364 | 2 545 704 889 122 102 Wait 163 | . 63 49 45 . 6 Move 1675 | 2 409 498 614 114 38 Hop . | . . . . . . Pick Up 57 | . 4 19 25 4 5 Fast Attach 36 | . 5 9 14 . 8 Attach 31 | . 1 8 11 1 10 Detach 1 | . . 1 . . . Swap 37 | . 7 16 13 . 1 Drop 59 | . 8 17 30 3 1 Fire 304 | . 48 86 137 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Repaired Weapon Shielding 631 | -10/Materials | Repaired Assault Rifle 649 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Repaired Weapon Shielding 1453 | -9/Materials | Discovered new exit (range 8) 1654 | -9/Materials | Core integrity fell below 50% 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Utility x2 2178 | -8/Materials | Destroyed 10 combat bots 2224 | -8/Materials | Lost 7 parts (3n2u2w) 2452 | -8/Materials | Core integrity fell below 50% 2581 | -8/Materials | Build established: Scavenger-Mutant 2619 | -8/Materials | Discovered new exit (range 7) 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2946 | -7/Factory | Identified exit to DSF 2946 | -7/Factory | Entered DSF 2963 | -7/DSF | Additional patrols routed to DSF 3009 | -7/DSF | Discovered new exit (range 20) 3020 | -7/DSF | Lost 5 parts (2n2u1w) 3057 | -7/DSF | Core integrity fell below 50% 3105 | -7/DSF | Core integrity fell below 20% 3119 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03083_ Flexi-carbon Leg destroyed. 03087_ Particle Gun fried. 03087_ Lgt. Nuclear Core fried. 03087_ Imp. Heat Sink fried. 03087_ G-47 Trooper destroyed. 03088_ Penetrated by Slug. 03093_ Critical hit (Burn: +37). 03093_ Slug penetrates Wall. 03093_ Hpw. Shock Rifle destroyed. 03094_ X-62 Marksman IFF system glitched. 03095_ Acquired Hpw. Shock Rifle. 03098_ X-62 Marksman suffers critical hit (Blast). 03098_ X-62 Marksman destroyed. 03098_ Acquired Hpw. Shock Rifle. 03103_ G-47 Trooper destroyed. 03103_ Hpw. Shock Rifle destroyed. 03112_ G-47 Trooper misfires. 03114_ Enh. Nuclear Core destroyed. 03119_ G-47 Trooper system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????###?????????????????????????????? | | ?????????""#?????????????????????????????? | | ?????????#"#?????????????##??????????????? | | ??????####"##???????#####"###????????????? | | ??????#"""""#########==[[[ #####????????? | | ??????#"""""## # #==[[[ "# #!!##"""?? | | ???#"##""% [ "%" <"" | | ???#""""%% !% ]% " "" | | ???####"" ##==#===##" "## #!!#?????? | | ??????### ###==#==="#"% "##????????????? | | ????????# #?########! #????????????? | | ???????#= =????????#! #????????????? | | ???????#= =???####?#!!%% #????????????? | | ???????## ##??#[@####%= ###????????????? | | ????????= ???#==%##!%! !!#????????????? | | ????????= ???##!ggg =* !!#????????????? | | ???????#= ????##H##==% !!#????????????? | | ???????## #?????#/###! [###????????????? | | ???????? #??????!!??"a!%#??????????????? | | ???????? #??????!!#? = #?????????????? | | ???????? ?????? ? ????????????? | | ???????? ?????? ? ??????????? | | ???????? ??????? ?????????? | | ???????? #???????]## ##!!!#????????? | | ???????? ????????]#?# ##?!!!#????????? | | ????????# ????????##?? #???###????????? | | ????????? ???????????? !??????????????? | | ??????????????????????? !??????????????? | | ??????????????????????? !!?????????????? | | ??????????????????????? ##?????????????? | | ??????????????????????? !??????????????? | | ??????????????????????? !??????????????? | | ??????????????????????? !??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 17 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicChromaticCompactor Manual? 0 Play Time 00:40:41 Cumulative 107.8 hours Start 2024.04.18 @ 14:29:54 End 2024.04.18 @ 15:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38df65b6-a941-45d2-94cc-4b0b7a37511f