Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 02:19:09 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (322) 1610 Value Destroyed (17206) 17206 Prototype IDs (40) 800 Alien Tech Used (7) 1400 Bonus (9575) 9575 TOTAL SCORE: 40491 Bonus ------- High Alert Combat Kills 1214 Follower Combat Kills 612 Entered Garrisons 1400 Used RIF Installer 3500 Win 3000 Friendly Fire -151 Cogmind --------- Core Integrity 625/1600 Matter 0/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Advanced Terrain Scan Processor Improved Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Graphene Brace Relay Coupler [NC] (9) Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor High-density Centrium Leg Advanced Remote Datajack Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Weapon Cycler Transmission Jammer Layered Heavy Armor Plating Graphene Brace Improved Focal Shield Relay Coupler [NC] Advanced Corruption Screen > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- High-density Centrium Leg High-density Centrium Leg Advanced Heat Sink Spacefold Activator Plasma Rifle Enhanced Nova Cannon Hypercooled Linear Accelerator Guided Micro-nuke Launcher Advanced Remote Datajack [Rating: 196] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Artifact Spacefold Activator Weapon Hypercooled Linear Accelerator Energy Gun Heavy Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . 2 . . . 2 . 2 . 2 . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . 2 . . 1 . . . 1 . 1 . 2 . . . 1 . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 479 | 8 3 6 18 19 15 17 7 16 14 10 11 6 27 7 35 14 21 22 4 9 . 12 12 77 28 17 44 Power 55 | 1 . 1 4 2 1 2 . 3 3 1 1 1 3 . 5 2 4 4 2 . . . 2 5 4 1 3 Engine 22 | 1 . 1 4 2 1 2 . 3 . . 1 1 2 . 3 . 1 . . . . . . . . . . Core 20 | . . . . . . . . . 3 1 . . 1 . 2 2 3 4 2 . . . 1 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 1 3 Propulsion 119 | 2 . . 6 5 5 3 3 2 5 4 5 2 6 2 13 4 6 3 . 1 . 2 4 16 7 4 9 Treads 53 | 2 . . 4 5 5 3 3 2 2 . . . . . 2 . . 1 . 1 . 1 2 15 2 2 1 Leg 61 | . . . 2 . . . . . 3 4 5 2 5 2 11 4 6 . . . . 1 1 1 5 2 7 Wheel 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | 2 . 3 5 8 5 6 2 6 2 2 2 2 8 2 11 5 8 5 1 4 . 5 5 26 9 5 17 Device 61 | 1 . 2 1 1 1 . . 1 . . 1 1 3 1 4 3 5 2 1 2 . 2 1 15 3 3 7 Storage 16 | 1 . 1 . 1 . 2 . . . . . . . . . 1 . . . . . 2 1 5 2 . . Processor 24 | . . . 2 1 2 2 . . . . . 1 1 . 1 1 1 1 . . . . 1 2 2 2 4 Hackware 21 | . . . . . . . 1 1 . 1 1 . 4 . 6 . 2 1 . 1 . . . 2 1 . . Protection 28 | . . . 2 5 2 2 1 4 2 1 . . . 1 . . . 1 . 1 . 1 2 2 . . 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Weapon 149 | 3 3 2 3 4 4 6 2 5 4 3 3 1 10 3 6 3 3 10 1 4 . 5 1 30 8 7 15 Energy Gun 25 | 1 . . . . 1 . . 1 2 1 1 . 5 1 . . 1 3 . 1 . . . 2 2 2 1 Energy Cannon 19 | . 2 2 1 . . . . . . . . . . . . . . . . 1 . 1 1 8 1 1 1 Ballistic Gun 26 | 2 1 . 1 1 1 4 1 1 2 2 1 1 . 1 3 2 . 1 . . . . . 1 . . . Ballistic Cannon 34 | . . . 1 2 1 1 . 3 . . . . 2 . . 1 2 3 . . . 1 . 10 2 2 3 Launcher 12 | . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . 3 . 1 4 Special Weapon 15 | . . . . . . . . . . . . . 3 1 1 . . 1 . 1 . 1 . 1 1 1 4 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . 3 2 . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Special Melee Weapon 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Unidentified Prototypes 22 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 10 4 2 1 Parts Lost 160 | . . 2 5 3 9 2 . 1 7 9 2 6 6 2 16 2 15 3 4 1 . 11 1 31 7 1 14 Power 27 | . . 1 2 1 . 1 . . 1 1 1 . 3 . 2 . 3 2 1 . . 1 1 3 . . 3 Propulsion 44 | . . . 2 . 2 1 . . 3 3 1 1 2 1 5 1 5 1 . . . 3 . 10 1 . 2 Utility 54 | . . . 1 . 5 . . . 1 3 . 4 . . 5 . 6 . 2 1 . 4 . 9 6 . 7 Weapon 35 | . . 1 . 2 2 . . 1 2 2 . 1 1 1 4 1 1 . 1 . . 3 . 9 . 1 2 Highest Loss Streak 18 | . . 1 3 2 6 1 . 1 7 8 2 4 2 2 14 1 6 2 3 1 . 6 1 18 5 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 96 98 97 97 100 98 94 80 88 90 92 88 92 99 86 89 86 91 94 86 91 86 79 88 83 Engine 4 | . 14 14 10 10 11 8 9 9 3 . 4 7 6 11 5 5 2 . . . . . . . . . . Core 2 | . . . . . . . . . 4 5 1 . 1 . 3 5 4 8 10 10 10 9 7 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 13 8 Treads 12 | . 28 28 21 21 21 26 27 27 10 . . . . . . . . 3 5 5 5 5 10 13 12 3 3 Leg 7 | . . . . . . . . . 12 23 29 25 23 22 21 22 20 3 . . . 3 1 1 1 17 15 Wheel 1 | . . . . . . . . . . . . . . . . . . 8 10 10 10 5 4 1 . . . Device 11 | . 14 14 5 . 11 . . . . . 3 12 7 13 13 11 14 17 14 19 21 15 21 18 18 26 17 Storage 7 | . 14 14 11 11 11 10 9 9 9 7 7 6 6 5 1 4 5 5 5 5 5 6 7 8 9 8 4 Processor 11 | . . . 9 11 2 25 18 18 18 11 7 13 19 17 21 23 17 10 10 10 10 7 5 6 7 1 18 Hackware 6 | . . . . . . . 8 9 9 11 8 5 9 1 8 11 5 8 8 9 10 10 9 15 9 4 4 Protection 5 | . . . 14 20 17 6 9 8 8 6 7 4 . 2 1 . . 4 5 3 5 9 4 1 . . 1 Energy Gun 2 | . 8 . . . . 4 . . 6 4 7 6 7 1 . . 1 10 10 7 5 . . . . 6 . Energy Cannon 2 | . 5 13 2 . . . . . . . . . . . . . . . . 2 5 4 8 4 . 1 1 Ballistic Gun 5 | . 14 14 11 10 9 10 17 11 7 6 6 5 . 2 8 8 1 . . . . . . . . . . Ballistic Cannon 4 | . . . 8 10 9 2 . 4 3 . . . 4 5 1 1 6 4 . . . 4 4 3 9 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 15 22 39 46 47 43 43 46 41 39 41 49 52 60 60 57 63 80 78 61 58 70 85 96 106 99 99 Greatest Support 140 | 40 40 40 40 46 43 60 60 60 60 69 66 71 68 60 70 75 75 65 32 75 32 75 26 140 115 100 128 Greatest Overweight (x) 13 | . . . 1 1 1 1 . . 13 1 . . 2 1 2 1 2 4 2 1 1 4 5 8 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . 1 3 4 . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 Average Capacity 12 | 7 8 9 10 13 15 15 15 15 15 15 15 15 15 15 7 14 15 15 15 15 15 15 15 12 10 10 9 Most Carried 15 | 8 8 10 10 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 Average Carried 12 | 5 7 8 9 13 14 14 14 14 13 12 14 14 14 14 7 12 13 14 14 14 15 11 13 11 9 9 9 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 10 10 10 5 Final Carried 15 | 8 8 10 10 15 14 15 15 15 13 14 15 15 15 15 5 15 13 15 15 15 15 11 15 8 10 10 5 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Mutant 6% | Scavenger-Tank 5% | Bothacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Tank | -4/Factory Bothacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -3/Section 7 Scavenger-Mutant | -2/Research Generator-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 9556 | 285 81 141 603 743 410 371 213 548 341 135 158 210 413 105 557 237 506 285 140 148 . 212 237 1135 770 79 493 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12801 | 36 369 193 613 1124 658 599 465 899 377 138 234 94 390 173 454 339 558 314 137 256 . 244 279 717 784 174 2183 Parts 693 | 5 21 11 53 84 39 39 23 41 33 6 10 4 19 2 19 19 28 10 12 11 . 4 7 32 36 3 122 Haulers Intercepted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . . . . . . 10 9 . 2 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 296 | . 8 10 26 30 18 13 8 20 15 3 4 3 10 3 10 5 16 4 4 6 . 8 2 19 14 5 32 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 17 Guns 131 | . 4 4 6 12 6 10 8 16 13 3 2 3 7 1 10 5 7 1 2 4 . . . 2 . 5 . Cannons 104 | . 4 6 20 18 12 . . 4 2 . . . 2 1 . . 7 3 . 2 . 1 1 7 7 . 7 AOE 28 | . . . . . . 3 . . . . 2 . . 1 . . . . 2 . . 6 . 6 . . 8 Classes Destroyed 20 | 1 2 5 1 5 . 2 . . 1 . . . 1 . . . . . . . . . 1 1 . . . Worker 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 Builder 6 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 Tunneler 5 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Hauler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 77 | . . 5 14 8 . 4 . 3 7 . . 2 4 . 4 . 6 . 3 4 . 4 . 2 . 4 3 Cutter 6 | . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . Grunt 119 | . 8 . 8 11 14 6 5 10 4 3 4 1 3 2 5 4 5 . . 2 . 1 . 3 9 . 11 Brawler 5 | . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . 1 Duelist 6 | . . . . 1 3 . 1 . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . 1 4 8 1 2 2 5 . . . . 1 1 . 1 . . . . . 1 2 . 2 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . 1 . . 1 . . . . . 1 . 1 2 . . . 2 . 2 . . 4 Programmer 20 | . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . 3 . 12 Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 8 12 8 7 3 4 6 3 4 3 4 2 4 3 5 3 3 4 . 4 1 4 4 4 7 Combat Bots Only 11 | . 4 3 4 11 8 6 3 4 6 2 4 3 4 2 4 3 5 2 3 4 . 4 1 4 4 4 6 Max Kills in Single Turn 4 | 1 1 2 1 2 2 3 2 2 2 1 2 1 1 1 2 1 1 2 2 1 . 3 1 4 1 1 3 Gunslinging 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . . 2 . . 1 . . . . 2 . . 3 . 4 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Damage Taken 36084 | . 208 263 1085 1055 927 498 329 963 1492 1457 296 638 899 288 1645 807 2044 650 888 484 . 1879 228 7353 2450 449 6809 Core 4798 | . 11 67 114 82 130 45 . 144 274 306 38 97 175 19 255 162 269 112 175 83 . 142 . 859 217 47 975 Absorbed by Shields 915 | . . . . . . . . . . . 103 191 186 . 83 . 352 . . . . . . . . . . Regen/Repaired (Parts) 1846 | . . . . . . . . 159 . . . . . . . . . . . . . . . 24 407 . 1256 Core Remaining (%) 50 | 100 . 68 . . 18 . . . 15 . 50 . 68 . . . 29 . . . . 55 . . 14 96 39 Volleys Fired 905 | 3 22 21 92 59 49 29 25 66 32 35 14 33 49 7 43 19 71 15 20 15 . 19 8 73 24 22 40 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 . 3 3 3 3 3 3 Hottest 300 | 60 76 76 88 67 75 103 56 72 130 83 93 93 111 111 76 58 225 205 195 179 . 244 260 300 300 148 205 Shots Fired 1541 | 6 44 40 149 109 75 56 37 108 53 36 28 56 77 11 66 32 94 38 41 29 . 36 24 119 63 46 68 Gun 857 | 6 32 21 57 57 35 55 37 74 40 36 28 56 50 4 55 31 41 24 40 19 . 7 . 6 2 32 12 Cannon 634 | . 12 19 92 52 40 . . 34 13 . . . 22 5 6 1 53 13 1 9 . 22 24 107 61 12 36 Launcher 23 | . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . 3 . . 13 Special 27 | . . . . . . . . . . . . . 5 2 4 . . 1 . 1 . 2 . 3 . 2 7 Kinetic 1001 | 3 22 21 138 109 67 47 37 108 32 33 15 23 24 7 61 32 64 13 1 . . 12 8 35 60 11 18 Thermal 404 | 3 10 . 10 . 8 8 . . 21 3 2 33 32 2 . . 30 23 20 23 . 17 16 77 3 33 30 Explosive 22 | . . . . . . 1 . . . . . . . . 1 . . . . . . 5 . 2 . . 13 Electromagnetic 87 | . 12 19 1 . . . . . . . 11 . 16 . . . . 1 20 5 . . . 2 . . . Robot Hit Streak 38 | 2 8 4 14 25 12 13 21 38 12 11 11 31 16 19 10 10 10 6 8 6 . 8 13 15 17 15 6 Robot Miss Streak 5 | 2 2 4 3 3 1 1 1 4 2 3 3 2 3 2 4 2 5 3 3 2 . 3 2 2 2 1 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 13 | . 1 . . . . 2 2 1 2 . . . . . 2 . . . 1 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . . . 1 . . . 1 1 . . . . . 1 . Shots Hit Robots 1133 | 2 31 18 80 77 57 45 35 81 40 27 21 47 54 10 45 25 50 24 22 19 . 24 18 90 60 33 98 Core Hits 546 | 3 15 12 32 43 26 22 13 40 21 8 10 12 20 7 32 15 23 10 11 8 . 15 7 49 20 11 61 Critical Kills 7 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 4 . . . Critical Parts Destroyed 5 | . . . 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Critical Strikes 60 | . 1 1 4 . 3 1 . . 2 1 . 1 7 2 2 1 4 5 2 3 . 2 1 7 2 2 6 Burn 16 | . . . . . . 1 . . 2 . . 1 2 . . . . 1 1 3 . 1 . . . 2 2 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Destroy 10 | . 1 . 2 . 1 . . . . 1 . . . . 2 1 . . . . . . . 2 . . . Blast 22 | . . . 2 . 2 . . . . . . . 4 2 . . 4 3 . . . 1 1 1 1 . 1 Corrupt 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 117 | . . . . 1 . . 2 . . . 4 . . . . . . 1 4 2 . . . 8 29 . 66 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . 1 . . . . . . . . . . . . . . 4 2 . . . 3 29 . 66 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39487 | 27 529 335 1625 1579 1192 1123 651 1690 913 596 474 767 1098 168 1149 580 1504 611 607 488 . 1413 715 6928 3271 780 8674 Guns 12208 | 22 260 100 436 723 473 879 651 1274 709 596 350 757 580 56 948 580 785 370 302 258 . 146 . 136 36 507 274 Cannons 12870 | . 269 232 1175 854 719 . . 416 204 . . . 518 112 108 . 717 241 38 230 . 507 715 2793 1892 271 859 Explosions 7565 | . . . . . . 218 . . . . 124 . . . 93 . . . 113 . . 760 . 3579 . . 2678 Melee 6760 | . . . . . . . . . . . . . . . . . . . 154 . . . . 407 1343 . 4856 Ramming 84 | 5 . 3 14 2 . 26 . . . . . 10 . . . . 2 . . . . . . 13 . 2 7 Kinetic 16738 | . 172 100 1528 1577 1067 766 651 1690 551 578 163 363 541 134 1056 580 929 241 38 . . 268 256 818 1892 271 508 Thermal 10638 | 22 88 . 83 . 125 113 . . 362 18 152 394 372 34 . . 573 348 298 414 . 385 459 5230 36 507 625 Explosive 4167 | . . . . . . 218 . . . . . . . . 93 . . . . . . 760 . 418 . . 2678 Electromagnetic 1100 | . 269 232 . . . . . . . . 159 . 185 . . . . 22 117 74 . . . 42 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6566 | . . . . . . . . . . . . . . . . . . . 154 . . . . 213 1343 . 4856 Piercing 194 | . . . . . . . . . . . . . . . . . . . . . . . . 194 . . . Highest Corruption 20 | . . 2 1 1 1 . . . . 9 9 . 1 . . . 14 . 2 2 2 2 . 1 20 . 9 Average Corruption 3 | . . 2 1 1 1 . . . . 8 9 . 1 . . . 13 . 1 2 2 2 . 1 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 20 Effects 151 | . . 10 . 6 13 . . . . 9 11 . 4 . . . 23 . 1 15 1 5 . 8 18 . 27 Message Errors 30 | . . 1 . 2 1 . . . . 2 3 . . . . . 3 . . 6 1 2 . 1 2 . 6 Matter Fused 41 | . . 2 . 2 6 . . . . . 3 . 1 . . . 7 . . 3 . 1 . 3 5 . 8 Heat Flow Errors 18 | . . 2 . . 1 . . . . 1 2 . 1 . . . 3 . . 2 . 1 . . 1 . 4 Energy Discharges 19 | . . 1 . . 3 . . . . 2 . . 1 . . . 2 . . 2 . . . 1 3 . 4 Parts Rejected 8 | . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 1 . 2 Data Loss (minor) 15 | . . 1 . 1 1 . . . . 1 2 . . . . . 2 . . 1 . . . 2 2 . 2 Data Loss (major) 5 | . . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Misfires 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Weapon Failures 8 | . . . . . 1 . . . . 2 . . . . . . 4 . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1890 | . 8 9 6 3 . . . . 4 . . . 20 . . . 17 8 1 37 . 98 1 289 233 23 1133 Projectiles 210 | . 8 9 6 3 . . . . 4 . . . 20 . . . 17 8 . 37 . 14 1 16 42 23 2 Explosions 467 | . . . . . . . . . . . . . . . . . . . . . . 84 . 265 . . 118 Melee 1213 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 191 . 1013 Knockbacks 63 | . . . 6 4 5 . . 4 3 . . 1 5 1 . . 8 4 . . . 1 . . 15 3 3 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 61 | . . . 6 4 5 . . 4 3 . . . 5 1 . . 8 4 . . . 1 . . 15 2 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 137 | . . . . . . . . . . . . . . . . . . . 52 . . 77 . 5 . . 3 Shots 5 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . Rammed 13 | 2 . . 2 1 . 3 . . . . . . . . . . . . . . . . . 3 . . 2 Targets Rammed 20 | 2 . 1 2 2 . 4 . . . . . 2 . . . . 1 . . . . . . 3 . 1 2 Kicked 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Crushed 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 641 | . 84 257 222 311 194 132 2 100 162 247 163 46 195 . . . 572 192 158 362 . 535 3 641 136 63 240 Average Temperature 71 | . 28 55 52 90 53 50 1 36 41 61 62 19 40 . . . 189 79 44 115 . 252 3 102 65 15 76 Received Heat Transfer 5209 | . 114 9 255 366 189 144 162 531 531 529 165 207 249 81 324 267 162 60 9 27 . 153 54 120 294 18 189 Effects 16 | . . . . 3 . . . . . . . . . . . . 2 . . . . 3 . 8 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Interference 5 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . Parts Melted 27 | . . . . . . 1 . . . . . . 3 . . . 3 . . 2 . . 1 8 . 4 5 Heat Transferred 12354 | 50 200 . 148 . 222 259 . . 814 37 224 1036 810 74 . . 808 666 507 868 . 620 481 2155 74 1292 1009 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 1200 | 10 254 140 465 785 1200 804 710 619 529 317 257 270 636 390 393 311 421 269 . . . . 102 539 201 188 841 Initial 585 | . 6 99 13 174 510 585 522 345 239 277 85 134 161 333 273 205 87 220 . . . . 25 57 97 53 29 Average 316 | 3 103 67 233 457 940 657 626 406 401 252 173 170 449 363 276 202 230 194 . . . . 31 238 112 104 267 Maximum Alert Level 4 | . 1 . 2 3 4 3 3 2 2 1 1 1 2 1 1 1 2 1 . . . . . 2 1 . 3 Low Security (%) 37 | 100 77 100 35 6 . . . . . 12 48 71 7 . 3 35 38 49 . . . . 100 38 99 100 50 Level 1 33 | . 22 . 60 18 . . . 52 49 87 51 28 17 100 96 64 46 50 . . . . . 50 . . 32 Level 2 19 | . . . 3 67 9 59 83 47 50 . . . 74 . . . 14 . . . . . . 11 . . 5 Level 3 7 | . . . . 7 70 40 16 . . . . . . . . . . . . . . . . . . . 11 Level 4 1 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . 4 3 . 2 . . . 4 . 3 . 2 . . . 4 . . . . . 3 4 2 8 Investigation 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Extermination 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 3 Reinforcement 17 | . 1 . 3 1 . 1 . . . 2 . 1 . 1 . . . 2 . . . . . 1 2 1 1 Assault 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 9 | . . . . . . 1 . . . 2 . 2 . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 20 | . 2 . 5 1 . 1 . . . 1 . 2 . 1 . . 2 1 . . . . . 1 1 . 2 Communications Jammed 83 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . 77 Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 77 Times Spotted 487 | . 11 14 40 40 21 20 10 27 18 18 8 11 21 3 18 8 25 14 10 8 . 10 5 29 19 11 68 Peak Tracking Total 14 | . 4 3 7 6 8 5 3 5 6 5 3 5 8 2 6 3 14 4 3 4 . 5 2 5 5 5 10 Tactical Retreats 42 | . . 1 3 2 4 2 . 1 1 1 . 3 2 . . 2 6 1 2 1 . 1 . 1 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 26 | . . . 2 1 5 3 . . 3 1 . . 1 . 1 2 2 . . . . . . 3 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 37 | . . . 2 1 4 1 . . . . 1 . 3 . 1 . 1 1 . . . . 1 13 7 . 1 Max in Single Turn 6 | . . . 1 1 1 1 . . . . 1 . 1 . 1 . 1 1 . . . . 1 6 2 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Garrison Relay 10 | . . . . . 4 . . . . . 1 . 3 . 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 74 | . 3 . 4 11 . 5 . 7 . 3 . 1 . 1 . 3 . 6 . 1 . . 3 11 6 1 8 Terminals 49 | . 2 . 3 10 . 4 . 5 . . . . . . . 1 . 3 . . . . 1 9 4 1 6 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Recycling Units 6 | . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . . . . 1 . . . . Total Hacks 153 | . 5 . 8 26 . 12 . 17 . 3 . 1 . 1 . 4 . 11 . 1 . . 4 27 18 1 14 Successful 73 | . 2 . 6 17 . 4 . 10 . 3 . 1 . 1 . 3 . 3 . 1 . . 2 12 3 1 4 Failed 80 | . 3 . 2 9 . 8 . 7 . . . . . . . 1 . 8 . . . . 2 15 15 . 10 Catastrophic 18 | . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . 6 5 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 2 . 4 3 . 6 . 7 . 1 . . . . . . . 7 . . . . 2 7 12 . 7 Terminals 116 | . 4 . 7 24 . 11 . 14 . . . . . . . 2 . 5 . . . . 1 22 14 1 11 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 Repair Stations 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 2 . . Recycling Units 9 | . 1 . 1 . . . . . . 1 . . . . . . . 3 . . . . 2 . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Garrison Access 12 | . . . . 2 . 1 . 1 . 1 . 1 . 1 . 2 . 2 . . . . 1 . . . . Terminal Hacks 41 | . 1 . 3 14 . 2 . 6 . . . . . . . 1 . . . 1 . . 1 9 1 1 1 Record 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis 5 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Garrison Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . . . . 1 . . . . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 18 | . 1 . 3 2 . 1 . 1 . 1 . . . . . . . 3 . . . . . 3 1 . 2 Terminals 11 | . . . 2 2 . 1 . 1 . . . . . . . . . 1 . . . . . 2 1 . 1 Botnet 11 | . . . 2 2 . 1 . 1 . . . . . . . . . 1 . . . . . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Recyclers 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . 2 10 . 4 . 6 . 1 . 1 . 1 . 2 . 6 . . . . 2 7 6 1 7 Full Trace Events 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . . . 1 . . . 2 . 5 2 3 . . 2 . 1 . 1 . 1 . 1 4 Non-combat 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 Combat 17 | . . . . . . . 1 . . . 2 . 5 2 3 . . 1 . 1 . 1 . 1 . . . Robot Hacks Applied 25 | . . . . . . . 1 . . . 2 . 5 2 3 . . 2 . 1 . 1 . 1 . 1 6 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 map_route 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 overload_power 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 9 | . . . . . . . 1 . . . 2 . 1 . 3 . . . . 1 . 1 . . . . . formatsys_high 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Relay Couplers Released 49 | . . . . . 18 . . . . . 4 . 12 . 5 . 3 7 . . . . . . . . . Machine Destruction 45 | . . . . . 18 . . . . . 4 . 12 . 5 . 3 3 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Attached 18 | . . . . . . . 1 1 . . 1 . 4 . 6 . 2 1 . 1 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 17 | . . . . 2 . . 1 . . . 2 1 5 . 3 . . 1 . 1 . 1 . . . . . Largest Group 3 | . . . . 2 . . 1 . . . 2 1 3 1 2 . . 1 1 1 . 1 . . . . . Highest-Rated Group 96 | . . . . 62 . . 29 . . . 32 29 96 32 58 . . 47 47 58 . 40 . . . . . Highest-Rated Ally 58 | . . . . 31 . . 29 . . . 16 29 47 32 29 . . 47 47 58 . 40 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 109 | . . . . 6 . . 10 . . . 10 8 23 1 34 . . 8 3 2 . 4 . . . . . Total Damage 2429 | . . . . 104 . . 132 . . . 103 156 855 16 512 . . 256 115 90 . 90 . . . . . Kills 16 | . . . . 1 . . 1 . . . 1 1 6 . 5 . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total 5 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 21111 | 197 318 1016 1296 1087 1204 730 667 1041 507 458 371 251 974 172 854 624 716 788 391 729 76 504 656 2455 978 578 1473 Spaces Moved 11173 | 105 153 522 614 463 501 353 363 455 206 194 214 91 581 92 469 430 383 443 245 558 67 293 363 1277 474 288 976 Core 223 | 2 . . . . . . . . 4 . . . . . 7 . . . . . . . . 4 . . 206 Treads 5204 | 103 153 522 598 463 501 353 363 455 103 . . . . . . . . . . 1 . 1 . 1056 412 120 . Legs 3602 | . . . 16 . . . . . 99 194 214 91 581 92 462 430 383 43 . . . . . 17 62 168 750 Wheels 2124 | . . . . . . . . . . . . . . . . . . 400 245 557 67 292 363 200 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 160 160 120 120 120 120 120 50 120 120 120 115 115 115 145 135 120 120 120 50 Average Speed 147 | 157 160 160 161 185 208 161 160 160 184 169 120 120 128 150 131 120 124 130 125 115 115 147 162 157 156 169 107 Slowest Speed 700 | 160 160 160 240 240 240 240 160 160 700 190 120 120 260 190 190 190 260 190 130 160 115 160 175 250 260 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 44 | 7 32 96 55 73 73 38 63 65 44 9 45 3 91 4 75 18 53 24 43 79 13 50 20 92 29 12 39 Regions Visited 27 Branch Regions 8 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 2 . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . Spaces Dug 51 | . . . 3 . . . . 7 . . . . . . . 1 1 2 . . . 23 . . 5 4 5 Terrain Destroyed 1046 | . . . 17 8 . 5 . 9 1 . 4 . . 1 13 1 26 3 5 4 . 88 3 636 19 5 198 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Projectile 143 | . . . 17 8 . . . 9 1 . 1 . . 1 . 1 26 3 1 4 . 7 3 29 14 5 13 AOE 895 | . . . . . . 5 . . . . 3 . . . 13 . . . 4 . . 81 . 607 . . 182 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Qua Sec Res Acc Total 14125 | 125 183 660 778 586 583 455 413 664 275 281 303 176 730 113 638 501 522 627 279 614 66 335 414 1594 623 352 1235 Wait 987 | . . 108 21 10 2 34 12 106 8 38 50 43 56 5 76 24 21 114 4 23 . 9 7 92 39 12 73 Move 11137 | 104 152 521 613 463 500 353 362 455 205 194 213 91 580 92 468 430 380 442 244 557 66 292 362 1276 472 287 963 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 8 2 3 12 15 4 7 1 8 . 4 3 . 7 1 1 8 8 13 2 3 . 3 12 20 8 3 9 Fast Attach 219 | 7 2 1 7 5 7 9 . 2 9 5 4 2 13 3 16 4 10 8 3 3 . 2 7 45 18 10 17 Attach 107 | . . 2 5 1 5 2 . 2 4 4 . 2 3 1 6 . 5 4 1 2 . 7 3 24 5 4 15 Detach 43 | . . . 3 . . 1 . . 1 . . . . . 3 . . 3 . . . . 2 13 3 1 13 Swap 157 | 1 1 3 6 13 3 6 7 12 1 1 7 2 11 3 13 10 6 10 . 4 . 3 2 10 7 3 12 Drop 228 | . 4 . 17 17 3 10 4 13 . . 8 . 11 1 11 6 8 17 1 5 . . 11 30 17 9 25 Fire 905 | 3 22 21 92 59 49 29 25 66 32 35 14 33 49 7 43 19 71 15 20 15 . 19 8 73 24 22 40 Melee 117 | . . . . 1 . . 2 . . . 4 . . . . . . 1 4 2 . . . 8 29 . 66 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Crush 14 | 2 . 1 2 2 . 4 . . . . . . . . . . . . . . . . . 3 . . . Escape Stasis 39 | . . . . . 10 . . . 15 . . . . . 1 . 12 . . . . . . . 1 . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / [Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 516 | -10/Materials | Entered Mines 517 | -10/Mines | Assembled infested the area 842 | -10/Mines | Identified exit to Materials 1195 | -10/Mines | Discovered exit to Materials (range 3) 1443 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Lost 3 parts (1p2n) 1760 | -9/Materials | Discovered new exit (range 15) 1929 | -9/Materials | Discovered new exit (range 6) 2039 | -9/Materials | Build established: Scavenger-Mutant 2094 | -9/Materials | Identified exit to Mines 2250 | -9/Materials | Identified exit to Materials 2479 | -9/Materials | Identified exit to Storage 2828 | -9/Materials | Entered Storage 2838 | -9/Storage | Met a pair of Derelict thieves 3147 | -9/Storage | Build established: Mutant 3336 | -9/Storage | Discovered new exit (range 19) 3515 | -9/Storage | Discovered exit to Materials (range 15) 3861 | -9/Storage | Destroyed 11 combat bots 3915 | -9/Storage | Identified exit to Garrison 3915 | -9/Storage | Entered Garrison 4004 | -9/Garrison | Triggered checkpoint 4012 | -9/Garrison | Core integrity fell below 50% 4052 | -9/Garrison | Destroyed 8 combat bots 4088 | -9/Garrison | Discovered exit to Materials (range 10) 4115 | -9/Garrison | Installed Relay Interface Framework 4142 | -9/Garrison | Build established: Scavenger-Mutant 4154 | -9/Garrison | Triggered checkpoint 4195 | -9/Garrison | Garrison Relay disabled 4388 | -9/Garrison | Triggered checkpoint 4423 | -9/Garrison | Garrison Relay disabled 4608 | -9/Garrison | Triggered checkpoint 4669 | -9/Garrison | Garrison Relay disabled 4731 | -9/Garrison | Discovered exit to Materials (range 14) 4858 | -9/Garrison | Triggered checkpoint 4988 | -9/Garrison | Triggered checkpoint 5020 | -9/Garrison | Core integrity fell below 20% 5041 | -9/Garrison | Lost 6 parts (1n3u2w) 5056 | -9/Garrison | Garrison Relay disabled 5095 | -9/Garrison | Discovered exit to Materials (range 13) 5119 | -9/Garrison | Entered Materials 5119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5737 | -8/Materials | Build established: Mutant 5821 | -8/Materials | Garrison activated, responded to threat 5849 | -8/Materials | Identified exit to Garrison 5849 | -8/Materials | Entered Garrison 5884 | -8/Garrison | Triggered checkpoint 5965 | -8/Garrison | Triggered checkpoint 6111 | -8/Garrison | Discovered new exit (range 13) 6200 | -8/Garrison | Triggered checkpoint 6253 | -8/Garrison | Discovered new exit (range 12) 6394 | -8/Garrison | Triggered checkpoint 6476 | -8/Garrison | Discovered new exit (range 15) 6510 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6516 | -8/Garrison | Entered Materials 7309 | -8/Materials | Repaired Prc. Assault Rifle 7342 | -8/Materials | Discovered new exit (range 8) 7555 | -8/Materials | Identified exit to Garrison 7557 | -8/Materials | Entered Garrison 7588 | -8/Garrison | Triggered checkpoint 7754 | -8/Garrison | Core integrity fell below 50% 7788 | -8/Garrison | Core integrity fell below 20% 7804 | -8/Garrison | Lost 7 parts (1p3n1u2w) 7934 | -8/Garrison | Triggered checkpoint 8006 | -8/Garrison | Triggered checkpoint 8018 | -8/Garrison | Discovered new exit (range 15) 8056 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8064 | -8/Garrison | Entered Factory 8064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8104 | -7/Factory | Build established: Scavenger-Mutant 8286 | -7/Factory | Assembled infested ambush trap array 8359 | -7/Factory | Lost 8 parts (1p2n3u2w) 8372 | -7/Factory | Garrison activated, responded to threat 8522 | -7/Factory | Identified exit to Garrison 8522 | -7/Factory | Entered Garrison 8528 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8609 | -7/Garrison | Build established: Mutant 8634 | -7/Garrison | Triggered checkpoint 8703 | -7/Garrison | Garrison Relay disabled 8760 | -7/Garrison | Triggered checkpoint 8873 | -7/Garrison | Discovered new exit (range 9) 8893 | -7/Garrison | Entered Factory 8893 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8975 | -6/Factory | Build established: Scavenger-Mutant 9039 | -6/Factory | Garrison activated, responded to threat 9144 | -6/Factory | Identified exit to Garrison 9144 | -6/Factory | Entered Garrison 9172 | -6/Garrison | Lost 4 parts (1n3u) 9221 | -6/Garrison | Garrison Relay disabled 9326 | -6/Garrison | Triggered checkpoint 9497 | -6/Garrison | Discovered new exit (range 10) 9533 | -6/Garrison | Garrison Relay disabled 9681 | -6/Garrison | Discovered new exit (range 15) 9748 | -6/Garrison | Triggered checkpoint 9855 | -6/Garrison | Discovered new exit (range 7) 9872 | -6/Garrison | Expanded RIF knowledge: Hotswap 9896 | -6/Garrison | Triggered checkpoint 9991 | -6/Garrison | Garrison Relay disabled 10118 | -6/Garrison | Entered Factory 10118 | -5/Factory | Accompanied by 1 ally 10118 | -5/Factory | Evolved 2 slots: Utility x2 10144 | -5/Factory | Garrison activated, responded to threat 10290 | -5/Factory | Identified exit to Garrison 10290 | -5/Factory | Entered Garrison 10450 | -5/Garrison | Triggered checkpoint 10456 | -5/Garrison | Triggered checkpoint 10515 | -5/Garrison | Lost 14 parts (1p5n5u3w) 10629 | -5/Garrison | Discovered new exit (range 13) 10754 | -5/Garrison | Triggered checkpoint 10941 | -5/Garrison | Discovered new exit (range 13) 10964 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 11028 | -5/Garrison | Triggered checkpoint 11082 | -5/Garrison | Garrison Relay disabled 11144 | -5/Garrison | Entered Factory 11700 | -5/Factory | Spotted B-75 Beast 11768 | -5/Factory | Identified exit to Garrison 11768 | -5/Factory | Entered Garrison 11840 | -5/Garrison | Triggered checkpoint 11888 | -5/Garrison | Triggered checkpoint 11938 | -5/Garrison | Garrison Relay disabled 12010 | -5/Garrison | Crushed by falling debris 12011 | -5/Garrison | Core integrity fell below 50% 12012 | -5/Garrison | Crushed by falling debris 12013 | -5/Garrison | System corruption reached 10% 12043 | -5/Garrison | Lost 5 parts (1p3u1w) 12389 | -5/Garrison | Lost 6 parts (1p2n3u) 12459 | -5/Garrison | Discovered new exit (range 10) 12478 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 12484 | -5/Garrison | Entered Factory 12484 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13265 | -4/Factory | Discovered new exit (range 6) 13272 | -4/Factory | Entered Upper Caves 13272 | -4/Upper Caves | Accompanied by 1 ally 13295 | -4/Upper Caves | Spotted B-86 Titan 13379 | -4/Upper Caves | Build established: Bothacker-Mutant 13505 | -4/Upper Caves | Identified exit to Upper Caves 13601 | -4/Upper Caves | Lost 3 parts (1p2u) 13645 | -4/Upper Caves | Learned 4 Research zone layouts 13663 | -4/Upper Caves | Entered another Upper Caves area 13864 | -4/Upper Caves | Build established: Scavenger-Mutant 14376 | -4/Upper Caves | Discovered new exit (range 15) 14392 | -4/Upper Caves | Entered Warlord 14456 | -4/Warlord | Discovered new exit (range 12) 14468 | -4/Warlord | Entered Proximity Caves 14470 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14532 | -3/Proximity Caves | Lost 6 parts (2n2u2w) 14624 | -3/Proximity Caves | Spotted B-86 Titan 14934 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 14965 | -3/Proximity Caves | Discovered new exit (range 2) 14972 | -3/Proximity Caves | Entered Research 14972 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15079 | -3/Research | Found Antimissile System 15143 | -3/Research | Spotted B-86 Titan 15192 | -3/Research | Build established: Scavenger-Tank 15370 | -3/Research | Found Enh. Force Lance 15554 | -3/Research | Found Imp. Powered Armor 15559 | -3/Research | Found Imp. Powered Armor 15577 | -3/Research | Identified exit to Research 15584 | -3/Research | Discovered new exit (range 15) 15628 | -3/Research | Entered Quarantine 15653 | -3/Quarantine | Build established: Tank 15728 | -3/Quarantine | Spotted Alpha 7 15775 | -3/Quarantine | Destroyed Alpha 7 15838 | -3/Quarantine | Found Alien Launcher 15840 | -3/Quarantine | Identified Sigix Terminator 15896 | -3/Quarantine | Discovered exit to Research (range 19) 15949 | -3/Quarantine | Cryocooling Duct disabled 15951 | -3/Quarantine | Cryocooling Duct disabled 15964 | -3/Quarantine | Ambient heat levels rising (+20) 15964 | -3/Quarantine | Non-combat units ordered to evacuate 15966 | -3/Quarantine | Ambient heat levels rising (+20) 15966 | -3/Quarantine | Combat units ordered to evacuate 16066 | -3/Quarantine | Quarantine Guard activated 16071 | -3/Quarantine | Build established: Hacker-Mutant 16092 | -3/Quarantine | Spotted Quarantine Guard 16096 | -3/Quarantine | Spotted Quarantine Guard 16133 | -3/Quarantine | Spotted Quarantine Guard 16136 | -3/Quarantine | Spotted Quarantine Guard 16154 | -3/Quarantine | Fired Sigix Terminator 16154 | -3/Quarantine | Destroyed Quarantine Guard 16154 | -3/Quarantine | Destroyed Quarantine Guard 16154 | -3/Quarantine | Destroyed Quarantine Guard 16154 | -3/Quarantine | Destroyed Quarantine Guard 16163 | -3/Quarantine | Spotted Quarantine Guard 16173 | -3/Quarantine | Spotted Quarantine Guard 16197 | -3/Quarantine | Spotted Quarantine Guard 16203 | -3/Quarantine | Destroyed Quarantine Guard 16238 | -3/Quarantine | Destroyed Quarantine Guard 16279 | -3/Quarantine | Lost 18 parts (1p6n7u4w) 16289 | -3/Quarantine | Destroyed Quarantine Guard 16407 | -3/Quarantine | Found Alien Energy Cannon 16407 | -3/Quarantine | Identified Core Cannon 16555 | -3/Quarantine | Found Alien Slashing Weapon 16557 | -3/Quarantine | Identified Sigix Broadsword 16897 | -3/Quarantine | Spotted Quarantine Guard 16922 | -3/Quarantine | Build established: Scavenger-Mutant 16932 | -3/Quarantine | Destroyed Quarantine Guard 17081 | -3/Quarantine | Found Alien Artifact 17143 | -3/Quarantine | Found Fusion Bomb Launcher 17171 | -3/Quarantine | Spotted Quarantine Guard 17260 | -3/Quarantine | Spotted Quarantine Guard 17277 | -3/Quarantine | Core integrity fell below 50% 17318 | -3/Quarantine | Destroyed Quarantine Guard 17331 | -3/Quarantine | Lost 3 parts (1u2w) 17384 | -3/Quarantine | Identified Subatomic Replicator 17384 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 17932 | -3/Quarantine | Spotted Fortress 18005 | -3/Quarantine | Lost 3 parts (1p1n1w) 18055 | -3/Quarantine | Discovered new exit (range 5) 18055 | -3/Quarantine | Spotted Quarantine Guard 18066 | -3/Quarantine | Destroyed Quarantine Guard 18083 | -3/Quarantine | Entered Section 7 18372 | -3/Section 7 | Build established: Scavenger-Gunner 18444 | -3/Section 7 | Found Alien Artifact 18444 | -3/Section 7 | Identified Spacefold Activator 18676 | -3/Section 7 | Found Alien Artifact 18676 | -3/Section 7 | Identified Integrated Dissipator 18676 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18838 | -3/Section 7 | Crushed by falling debris 18839 | -3/Section 7 | Core integrity fell below 20% 18839 | -3/Section 7 | System corruption reached 10% 18869 | -3/Section 7 | Lost 5 parts (5u) 18933 | -3/Section 7 | Discovered exit to Research (range 18) 18984 | -3/Section 7 | Found Alien Artifact 18984 | -3/Section 7 | Identified Integrated Mediator 18984 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19061 | -3/Section 7 | Entered Research 19061 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19150 | -2/Research | Found Prototype Launcher 19282 | -2/Research | Identified Gui. Micro-nuke Launcher 19368 | -2/Research | Discovered new exit (range 49) 19564 | -2/Research | Found Prototype Processor 19564 | -2/Research | Identified Exp. Melee Analysis Suite 19585 | -2/Research | Build established: Scavenger-Mutant 19639 | -2/Research | Entered Access 19639 | -1/Access | Evolved 2 slots: Utility x2 20914 | -1/Access | Lost 4 parts (1p2u1w) 21045 | -1/Access | Core integrity fell below 50% 21075 | -1/Access | Spotted B-99 Colossus 21109 | -1/Access | Discovered new exit (range 6) 21112 | *** | Escaped! Last Messages --------------- 21082_ Door malfunctions. 21086_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 21087_ Spacefolded through Wall. 21095_ Penetrated by Slug. 21096_ >> Watcher Feeds: Feed link from W-44 Eye lost. 21096_ Slug penetrates Wall. 21096_ Slug penetrates Wave Collapse Detector. 21097_ K-01 Serf cleans the Wave Collapse Detector. 21099_ System corrupted: Matter fused (-2). 21099_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 21101_ >> Watcher Feeds: Feed link from W-44 Eye lost. 21101_ Slug penetrates Wall. 21102_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 21102_ Spacefolded through Wall. 21104_ >> Watcher Feeds: Feed link from W-44 Eye lost. 21108_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21109_ The Access Shell folds into the floor. 21109_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# #?????????????????# # #? | | ??????????# #??????? ???????# # #? | | ??????????# #?#######+######### # ## | | ??????????# # # # | | ??????????+ # # # | | ??????????# / / + | | ??????????# " # " # # | | ??????????# ######## """ # """ # # | | ??????????# # # """ / """ # # | | ??????????# # # " # " # # | | ??????????# # # # # # | | ??????????# # * " # # # | | ??????????# # # ############# #? | | ??????????# #== ############???????????# #? | | ????####### R#== #??????????????????????# ## | | #= #??????????????????????# # | | ????####### ########??????????????????????# # | | ??????????# #?????????????????????????????# #] | | ??????????# #?????###?????????????????????# # | | ??????????# ####### ##########????????????# + | | ??????????# """T""" "????????????# # | | ??????????# """ """ "????????????# # | | ??????????# "????????????# # | | ??????????# R "??????????? # | | ??????????# "" "????????? ## | | ??????????# @" "???????? #? | | ??????????# "?????? #? | | ??????????# "????? ###/####? | | ??????????# "???? ?? ????? | | ??????????# "???? ???= ????? | | ??????????# ####### ##########?????###??? ????? | | ??????????# ??????###???????????????????? ????? | | ??????????# ????????????????????????????# ????? | | ??????????# ????????????????????????????# ????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 55 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 69 Item Schematics ----------------- Exp. Target Analyzer | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive G-67 Veteran | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Terminator Core Cannon Sigix Broadsword Subatomic Replicator Spacefold Activator Integrated Dissipator Integrated Mediator Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed ShadeProtonWeb Manual? 0 Play Time 03:41:58 Cumulative 167.0 hours Start 2022.04.17 @ 21:11:07 End 2022.04.18 @ 02:19:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 102 Adventurer 6 Explorer 16 Win Type 0 Total 11 Types 7/0/1/1/0/0/1/1/0 Lore% 85 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5da18d9-52b3-468d-acb2-328a576818d0