Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 16:03:10 Player: Lunace Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1696) 1696 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 6299 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Target Analyzer Hardened Medium Armor Plating Skeleton Box System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Improved Cooling System Improved Cooling System Huge Storage Unit Large Matter Pod Compact Matter Pod Improved Signal Interpreter Target Analyzer Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Shield Generator Skeleton Box System Restoration Module High-powered Tractor Beam Heavy Assault Rifle [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 4 | . . . . . 2 . 2 Parts Attached 51 | 7 6 2 . 3 17 8 8 Power 5 | 1 1 . . 1 1 . 1 Engine 5 | 1 1 . . 1 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 1 . . 6 2 1 Treads 13 | 2 1 1 . . 6 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . . 1 3 4 2 Device 7 | 1 . . . . 2 3 1 Storage 3 | 1 1 . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 3 1 . 1 7 2 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 3 . . 1 5 2 3 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . . . . . . 17 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 3 | . . . . . . . 3 Weapon 7 | . . . . . . . 7 Highest Loss Streak 17 | . . . . . . . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 89 99 100 97 Engine 10 | . 14 14 14 14 9 7 5 Treads 27 | . 28 28 28 28 27 30 25 Device 12 | . 14 14 14 1 8 14 12 Storage 10 | . 14 14 14 14 9 7 5 Protection 4 | . . . . 2 9 7 5 Ballistic Gun 26 | . 25 19 14 21 29 26 38 Launcher 5 | . . 8 14 7 6 3 . Peak Build Rating 51 | 7 9 12 13 15 33 43 51 Average Rating 25 | 5 8 10 12 12 29 40 45 On Entrance 16 | . 7 9 11 13 15 33 43 Naked Turns 5 | . . . . . . . 5 Heaviest Build 84 | 15 32 32 32 39 48 69 84 Greatest Support 80 | 40 40 40 40 40 60 80 80 Greatest Overweight (x) 2 | 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 16 | 7 13 15 15 15 15 19 19 Most Carried 19 | 2 5 10 15 15 15 19 19 Average Carried 12 | 1 3 8 13 14 14 15 17 Final Capacity 20 | 8 15 15 15 15 15 20 5 Final Carried 18 | 2 4 10 15 14 15 18 5 Class Distribution -------------------- 41% | Mutant 33% | Skirmisher 13% | Tank 12% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Executioner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2030 | 255 . 215 . 66 952 119 423 Remotely . | . . . . . . . . Salvage Created 2070 | 28 10 21 . 97 1209 168 537 Parts 147 | 4 2 4 . 6 85 15 31 Haulers Intercepted 5 | . . . . . 5 . . Recyclers Shooed 5 | 1 . . . 1 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . . 6 . 2 20 3 10 Guns 22 | . . 1 . 2 11 3 5 AOE 19 | . . 5 . . 9 . 5 Classes Destroyed 14 | 1 1 1 . 2 5 1 3 Worker 4 | . . . . . 4 . . Builder 6 | . . . . . 4 . 2 Tunneler 1 | 1 . . . . . . . Hauler 5 | . . . . . 5 . . Recycler 4 | . . . . . 3 . 1 Watcher 6 | . 1 . . . 4 . 1 Swarmer 15 | . . 6 . . 9 . . Grunt 12 | . . . . 1 9 . 2 Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . . . . 1 Protector 2 | . . . . . . . 2 Sentry 3 | . . . . . 2 1 . Hunter 1 | . . . . . . . 1 Programmer 5 | . . . . . . 2 3 Best Kill Streak 8 | 1 1 3 . 2 8 1 8 Combat Bots Only 7 | . . 3 . 2 4 1 7 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 3 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 395 | . . 14 . 2 36 75 268 Missed 115 | . . 3 . . 12 25 75 Damage Taken 4377 | . . 145 . 22 412 390 3408 Core 987 | . . 48 . . 64 20 855 Absorbed by Shields 171 | . . . . . . 63 108 Core Remaining (%) 91 | 100 . . . 80 88 97 . Volleys Fired 119 | 2 4 9 . 6 59 14 25 Largest 6 | 2 2 2 . 2 4 4 6 Hottest 161 | 70 70 53 . 46 104 94 161 Shots Fired 377 | 4 8 12 . 12 166 56 119 Gun 348 | 4 8 3 . 12 151 56 114 Cannon . | . . . . . . . . Launcher 29 | . . 9 . . 15 . 5 Special . | . . . . . . . . Kinetic 343 | 2 5 3 . 12 151 56 114 Thermal 5 | 2 3 . . . . . . Explosive 29 | . . 9 . . 15 . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 3 3 1 . 4 9 11 17 Robot Miss Streak 6 | . 2 4 . 2 6 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 217 | 3 4 2 . 8 83 37 80 Core Hits 146 | 2 2 6 . 4 62 8 62 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 2 . 1 Critical Strikes 6 | 1 1 . . . 3 . 1 Burn 2 | 1 1 . . . . . . Destroy 4 | . . . . . 3 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6226 | 37 50 421 . 124 2430 612 2552 Guns 3575 | 37 50 14 . 124 1364 612 1374 Cannons . | . . . . . . . . Explosions 2651 | . . 407 . . 1066 . 1178 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3526 | 13 25 14 . 124 1364 612 1374 Thermal 49 | 24 25 . . . . . . Explosive 2651 | . . 407 . . 1066 . 1178 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 Average Corruption 2 | . . . . . . 3 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 103 | . . 48 . . 44 . 11 Projectiles . | . . . . . . . . Explosions 103 | . . 48 . . 44 . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . 50 . . 54 . 30 Shots 6 | . . 3 . . 2 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | 18 27 . . 1 202 226 276 Average Temperature 75 | 10 14 . . 1 70 85 82 Received Heat Transfer 349 | . . . . 12 198 80 59 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 296 | 148 148 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 521 | 5 45 243 . 50 521 151 187 Initial 116 | . 3 17 . . 19 116 38 Average 125 | 1 34 47 . 19 265 86 56 Maximum Alert Level 2 | . . 1 . . 2 . . Low Security (%) 78 | 100 100 97 . 100 35 100 100 Level 1 15 | . . 2 . . 44 . . Level 2 6 | . . . . . 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 2 5 Investigation . | . . . . . . . . Extermination 4 | . . . . . . 2 2 Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 2 6 . 2 23 3 24 Peak Tracking Total 15 | . 1 3 . 2 4 1 15 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . 3 . . 2 . . Max in Single Turn 2 | . . 2 . . 2 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 24 | . 1 3 2 . 8 6 4 Terminals 13 | . 1 2 . . 6 3 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 58 | . 2 7 2 . 29 11 7 Successful 26 | . 2 3 2 . 12 5 2 Failed 32 | . . 4 . . 17 6 5 Catastrophic 8 | . . 1 . . 3 2 2 Database Lockouts . | . . . . . . . . Manual 33 | . 2 6 1 . 15 5 4 Terminals 42 | . 2 6 . . 23 8 3 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . . . . . 2 1 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 8 | . . 3 2 . 2 1 . Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 2 . . . 8 3 1 Terminals 14 | . 2 . . . 8 3 1 Botnet 5 | . 1 . . . 2 2 . Skim 9 | . 1 . . . 6 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 1 2 . . 7 5 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4576 | 83 398 774 515 106 1361 741 598 Spaces Moved 2086 | 41 132 384 310 42 516 396 265 Core 18 | 5 . . . . . . 13 Treads 2068 | 36 132 384 310 42 516 396 252 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 163 170 50 Average Speed 165 | 155 160 164 165 165 166 170 164 Slowest Speed 250 | 160 160 165 165 165 170 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 33 97 70 9 50 12 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 16 | . . . . . 16 . . Terrain Destroyed 220 | . . 59 . . 134 . 27 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 220 | . . 59 . . 134 . 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2990 | 53 310 513 314 68 915 439 378 Wait 663 | 2 161 114 . 13 292 10 71 Move 2079 | 40 131 383 309 41 515 395 265 Hop . | . . . . . . . . Pick Up 43 | 2 4 5 5 1 14 7 5 Fast Attach 19 | 7 4 . . 1 5 2 . Attach 12 | . . . . . 3 4 5 Detach 1 | . . . . . . 1 . Swap 20 | . 2 2 . 2 9 2 3 Drop 34 | . 4 . . 4 18 4 4 Fire 119 | 2 4 9 . 6 59 14 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Sto) -6/Factory (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 13) 482 | -10/Materials | Entered Mines 492 | -10/Mines | Found DCF Scrap (14 items) 522 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 758 | -10/Mines | Discovered new exit (range 7) 866 | -10/Mines | Discovered new exit (range 16) 1097 | -10/Mines | Discovered new exit (range 8) 1186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1256 | -10/Mines | Entered Exiles 1301 | -10/Exiles | Met 8R-AWN 1329 | -10/Exiles | Met EX-HEX 1385 | -10/Exiles | Met EX-BIN 1405 | -10/Exiles | Aligned with FarCom system 1406 | -10/Exiles | Given EX-Vault access code 1444 | -10/Exiles | Opened EX-Vault 1457 | -10/Exiles | Found Skeleton Box 1493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1538 | -10/Exiles | Met EX-DEC 1551 | -10/Exiles | Learned location of Zion (-6) 1758 | -10/Exiles | Discovered new exit (range 10) 1771 | -10/Exiles | Left Exiles lab with Skeleton Box 1771 | -10/Exiles | Entered Mines 1825 | -9/Mines | Discovered new exit (range 15) 1877 | -9/Mines | Entered Materials 1877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2154 | -8/Materials | Build established: Skirmisher 2538 | -8/Materials | Discovered new exit (range 3) 2627 | -8/Materials | Discovered new exit (range 16) 2801 | -8/Materials | Garrison activated, responded to threat 2946 | -8/Materials | Learned location of 1 exit from Storage 3000 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Learned Storage emergency access door positions 3080 | -8/Materials | Learned location of 1 exit from Extension 3117 | -8/Materials | Learned location of 1 exit from Recycling 3133 | -8/Materials | Learned Storage non-interactive machine intel 3189 | -8/Materials | Learned location of Lower Caves (-7) 3232 | -8/Materials | Learned 4 Recycling zone layouts 3238 | -8/Materials | Entered Factory 3238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3239 | -7/Factory | Identified exit to Factory 3239 | -7/Factory | Identified exit to Storage 3547 | -7/Factory | Build established: Tank 3979 | -7/Factory | Entered another Factory area 3979 | -6/Factory | Evolved 2 slots: Weapon x2 3980 | -6/Factory | Identified exit to Factory 4280 | -6/Factory | Build established: Executioner 4302 | -6/Factory | Garrison activated, responded to threat 4528 | -6/Factory | Cargo convoy interrupted 4570 | -6/Factory | Core integrity fell below 50% 4571 | -6/Factory | Destroyed 7 combat bots 4575 | -6/Factory | Core integrity fell below 20% 4577 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04568_ M-28 Smith repairs H-66 Slayer. 04568_ Arm. Treads destroyed. 04568_ Penetrated by Slug. 04568_ Hvy. Assault Rifle destroyed. 04568_ Arm. Treads destroyed. 04569_ Penetrated by Slug. 04569_ Dropped Hcp. Storage Unit. 04570_ Dropped Com. Matter Pod. 04570_ Acquired Imp. Deuterium Engine. 04571_ Penetrated by Slug. 04571_ Slug penetrates Wall. 04571_ Penetrated by Slug. 04572_ Weapon Cycler destroyed. 04572_ Penetrated by Slug. 04573_ M-28 Smith repairs H-66 Slayer. 04574_ Slug penetrates Wall. 04574_ Penetrated by Slug. 04575_ Slug penetrates Wall. 04575_ P-60 Hacker destroyed. 04577_ Slug penetrates Door. 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"" # | | ##########/########## # """ # | | ??????# #????# # #####+#### | | ??????# #????# !# """ """ | | ??????# #????# @ # "" """ | | ??????# #????# + w""" | | ??????# #????# # | | ??????# #????# # * | | ??????# #????###########+#############+#### | | ??????# #????????????? ??????# | | ??????# #??????????? ????# | | ??????##########??????????# #???#"" | | ??????????????????????????# !!!#???#"" | | ??????????????????????????# """ !!!#???#"T !! | | ??????????????????????????# """ !!!#???#"" !! | | ??????????????????????????# """ #???#"" ! | | ??????????????????????????# #???# | | ??????????????????????????#???#######???########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCoreGuard Manual? 0 Play Time 00:31:59 Cumulative 343.0 hours Start 2024.09.09 @ 15:31:08 End 2024.09.09 @ 16:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 344 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3b7479-9ffc-4684-b029-19cb8d1c4675