Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.18 @ 11:13:24 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (568) 2840 Value Destroyed (31180) 31180 Prototype IDs (99) 1980 Alien Tech Used (3) 600 Bonus (42599) 42599 TOTAL SCORE: 90499 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15640 Follower Combat Kills 6743 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -10038 Cogmind --------- Core Integrity 1404/1600 Matter 300/300 Energy 1085/1100 System Corruption 6% Temperature Cool (8) Movement Walking (108) Location 0b11 Command Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (13) ----- Coolant Network Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Multirail Multirail Multirail Multirail > --- INVENTORY (15) --- Zero-point Reactor Zero-point Reactor Zero-point Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Medium Matter Pod (100) Medium Matter Pod (100) Experimental Matter Compressor (500) Advanced Target Analyzer Advanced Kinecellerator Zionite Shade Armor Long-range Tractor Beam Cooled Nova Cannon Multirail Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Shade Armor Heavy Regenerative Plating 7V-RTL's Ultimate Field > --- WEAPON ----------- Multirail Multirail Perforator > --- INVENTORY -------- Improved Quantum Reactor Enhanced Biometal Leg Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield Long-range Tractor Beam Cooled Nova Cannon Multirail Multirail Multirail AD-0RF's Magmablaster CR-A16's Behemoth Slayer [Rating: 255] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Leg Enhanced Biometal Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . 2 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 543 | 6 14 5 31 3 24 47 4 5 4 14 8 14 14 . . 27 10 17 6 7 11 12 16 3 . 11 2 25 11 10 26 29 12 115 Power 28 | 1 2 1 2 . 2 1 1 . . 1 . . 1 . . 2 1 . . . 1 . 1 . . 1 . . 1 . 2 . 1 6 Engine 12 | 1 2 1 2 . 1 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . 1 . 2 . 1 6 Propulsion 86 | 2 3 3 7 1 7 1 1 1 4 . 1 2 . . . 8 5 4 . . 1 . 4 . . 3 . 3 . . 1 7 3 14 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 86 | 2 3 3 7 1 7 1 1 1 4 . 1 2 . . . 8 5 4 . . 1 . 4 . . 3 . 3 . . 1 7 3 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 204 | 1 4 . 7 . 4 33 2 4 . 4 4 4 5 . . 3 2 7 1 2 7 3 6 1 . 3 . 10 5 7 4 9 1 61 Device 129 | . 2 . 1 . 1 28 1 2 . 3 3 2 3 . . 2 1 6 . 1 6 2 3 1 . 3 . 5 3 3 4 6 1 36 Storage 14 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 6 Processor 17 | . . . . . 1 1 . 2 . . . 1 . . . 1 . . . . . . 1 . . . . 4 . . . 1 . 5 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 43 | . . . 5 . 2 2 1 . . 1 1 1 2 . . . 1 1 1 1 1 1 1 . . . . 1 1 4 . 1 . 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 225 | 2 5 1 15 2 11 12 . . . 9 3 8 8 . . 14 2 6 5 5 2 9 5 2 . 4 2 12 5 3 19 13 7 34 Energy Gun 22 | 1 5 1 6 . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . 1 . 1 . 2 Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 6 Ballistic Gun 119 | 1 . . 8 1 10 7 . . . 5 2 4 5 . . 8 1 3 2 3 1 6 4 1 . 2 1 8 3 1 11 3 1 17 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Launcher 8 | . . . 1 1 . . . . . 2 . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 2 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 42 | . . . . . . . . . . 2 1 1 . . . 5 . 3 3 1 . 2 . . . 2 1 3 2 1 8 4 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . 4 . 1 . . . . . . 4 3 . . 2 3 1 1 . 4 . 1 . . 1 . 2 1 3 1 6 4 23 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 System Corruption 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 23 Parts Lost 27 | . 1 . 2 . . 3 3 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . 4 2 . . 1 . 6 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 12 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 5 Weapon 8 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . 1 Highest Loss Streak 3 | . 1 . 1 . . 1 2 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . 3 1 . . 1 . 2 Average Slot Usage (%) 94 | . 98 100 99 100 99 99 99 100 100 99 99 99 100 100 100 97 99 99 94 94 95 99 100 100 100 100 100 98 97 98 94 91 86 84 Engine 3 | . 14 14 10 11 2 3 7 7 7 7 6 6 . . . 3 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 5 9 11 11 11 11 11 6 5 5 8 10 9 6 9 4 4 7 6 Leg 23 | . 27 28 22 22 26 23 22 23 23 23 26 26 26 26 26 22 22 22 22 22 23 27 25 25 25 25 25 22 22 22 20 20 22 22 Device 13 | . 12 14 11 11 8 9 8 7 7 7 12 12 13 13 13 17 21 16 16 15 15 15 15 15 15 15 15 12 12 12 19 18 13 14 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 15 | . . . . . 8 15 15 20 23 23 20 20 20 20 20 17 17 17 16 16 16 16 20 20 20 20 20 24 27 27 25 25 23 15 Protection 6 | . . . 10 11 9 6 5 7 7 7 6 6 6 6 6 5 1 5 5 5 5 5 5 5 5 5 5 5 4 3 4 3 3 7 Energy Gun 2 | . 21 28 9 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 13 | . 6 . 23 32 26 20 23 23 23 20 18 19 18 20 20 15 12 15 13 11 14 13 19 19 20 19 16 14 14 14 15 7 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 32 32 42 42 47 49 60 61 60 64 62 51 62 60 60 80 80 77 77 77 77 79 90 88 88 90 90 91 102 102 117 140 157 173 Greatest Support 195 | 20 20 20 26 28 47 47 40 43 68 68 83 94 94 94 94 101 104 106 106 106 134 134 139 139 139 141 141 148 148 148 150 150 183 195 Greatest Overweight (x) 2 | . 2 1 2 1 1 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 9 14 14 14 14 14 13 14 14 14 14 14 14 15 15 14 14 14 15 15 14 14 14 15 15 14 15 14 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 26% | Scavenger-Gunner 17% | Scavenger-Mutant 11% | Scavenger-Assassin 10% | Skirmisher 9% | Scavenger-Skirmisher 5% | Tank 5% | Gunner 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Commander-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Assassin | -3/Armory Scavenger-Assassin | -3/Lab Scavenger-Gunner | -2/Research Scavenger-Assassin | -2/Testing Generator-Assassin | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 25219 | 262 169 50 752 64 1043 1174 224 135 40 289 128 440 257 . 126 544 112 421 59 154 120 145 1000 78 240 174 32 809 467 . 2365 1772 895 10679 Remotely 6956 | . . . . . . 193 . . . . . . . . . . . 46 . . . . 14 . . . . . . . . 269 . 6434 Salvage Created 35961 | . 577 84 1187 200 1602 1437 295 215 . 264 128 149 159 . 173 323 1343 938 . 224 200 137 1291 211 413 11 96 1224 795 . 2676 2333 1516 15760 Parts 1315 | . 43 10 72 18 93 58 10 6 . 15 1 2 20 . 7 15 9 37 . 9 18 10 59 6 12 . 7 47 21 . 149 120 90 351 Haulers Intercepted 19 | . 2 . 6 . 4 2 . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . . Recyclers Shooed 6 | . . . . . 1 1 . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . 10 5 . 14 . . . . . . . . . 6 16 7 . 8 18 52 7 . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 23 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 444 | . 13 4 19 7 24 26 7 4 . 10 2 . 1 . 2 11 6 14 . 6 . 6 21 2 6 1 1 12 9 . 29 23 14 164 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Guns 219 | . 13 4 17 3 24 26 7 4 . 5 2 . 1 . 2 4 . 14 . 2 . . 15 2 6 1 . 11 9 . 28 5 . 14 Cannons 173 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 15 11 146 AOE 33 | . . . 2 4 . . . . . 5 . . . . . 7 . . . 4 . 5 6 . . . . . . . . . . . Classes Destroyed 29 | . 7 . 3 . 2 1 . . . 1 . . . . . 1 1 2 . . . 1 . . . . . . . . 2 1 . 7 Worker 24 | . 1 . 3 . 5 . . . . . . . . . . 1 . . . . . . 4 . . . . . . . 1 1 . 8 Builder 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 19 | . 2 . 6 . 4 2 . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . . Recycler 9 | . 1 . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 2 Carrier 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Operator 7 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 3 Watcher 27 | . 3 . 2 . 5 . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . 4 3 2 3 Swarmer 62 | . 6 2 3 4 5 5 3 . . 7 . . . . 1 2 . 5 . 4 . 5 4 2 . 1 . . . . 1 . . 2 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 145 | . 7 2 8 3 9 12 3 2 . 2 2 . . . 1 2 . 4 . . . . 10 . 5 . . . 3 . 2 7 . 61 Brawler 21 | . . . 1 . . . 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . 4 . . . 2 9 Duelist 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 3 Protector 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 13 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 40 | . . . 6 . 8 5 . . . 1 . . . . . . . 1 . 1 . . . . . . . 5 2 . 5 . 3 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 41 | . . . . . 2 . . 1 . . . . . . . 4 . . . . . . 3 . . . . 2 . . 8 7 2 12 Programmer 60 | . . . . . . 4 . . . . . . . . . 1 . 3 . 1 . . 2 . . . . 4 . . 10 7 4 24 Behemoth 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 3 3 Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Martyr 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 42 | . 5 2 6 4 10 4 3 3 . 4 1 . 1 . 2 9 3 5 . 4 . 5 8 3 3 1 1 4 4 . 6 9 4 42 Combat Bots Only 36 | . 3 2 3 4 7 4 3 3 . 4 1 . 1 . 2 8 3 5 . 4 . 5 8 3 3 1 1 2 4 . 4 5 4 36 Max Kills in Single Turn 6 | . 2 1 2 3 2 1 1 1 . 2 1 . 1 . 1 3 1 1 . 2 . 3 4 1 1 1 1 2 2 . 2 2 2 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . 1 3 . . . . . 2 . . . . . 2 . . . 2 . 3 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Damage Taken 14656 | . 403 88 878 158 873 1385 322 220 . 243 75 79 . . . 475 . 390 . 146 . 536 559 14 365 17 63 1189 723 . 880 495 338 3742 Core 1172 | . 87 10 105 . 112 139 33 15 . 10 . 26 . . . 49 . 16 . 15 . 38 80 . . 17 . 74 18 . 95 37 28 168 Absorbed by Shields 8803 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2624 1180 1111 3888 Core Remaining (%) 82 | 100 . 61 . 73 79 . . . . 71 . . . . 96 . . . . . . 88 . . . . 91 . . 84 . 81 . 87 Volleys Fired 1219 | 2 50 7 71 8 85 82 20 10 . 28 9 4 48 . 14 26 16 29 . 7 18 4 43 7 15 4 1 38 19 2 92 94 47 319 Largest 4 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 2 3 . 3 1 1 4 4 4 4 3 4 4 1 4 4 1 4 Hottest 220 | 60 130 130 195 69 75 75 75 75 . 75 75 75 80 . 75 75 220 75 . 75 20 39 140 140 140 140 105 140 140 35 140 150 150 220 Shots Fired 2880 | 4 100 14 203 20 255 246 60 30 . 71 27 12 72 . 42 66 18 87 . 17 18 4 151 16 60 16 3 142 68 3 362 135 47 511 Gun 2442 | 4 100 14 200 18 255 246 60 30 . 65 27 12 72 . 42 60 4 87 . 15 . 1 144 12 60 16 3 142 68 3 362 64 . 256 Cannon 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 43 228 Launcher 29 | . . . 3 2 . . . . . 6 . . . . . 6 . . . 2 . 3 7 . . . . . . . . . . . Special 79 | . . . . . . . . . . . . . . . . . 14 . . . 18 . . 4 . . . . . . . 12 4 27 Kinetic 2446 | 2 33 . 142 18 255 246 60 30 . 65 27 12 36 . 42 60 4 87 . 15 . 1 144 12 60 16 3 142 68 3 362 87 17 397 Thermal 396 | 2 67 14 58 . . . . . . . . . 36 . . . 14 . . . 18 . . 4 . . . . . . . 48 30 105 Explosive 29 | . . . 3 2 . . . . . 6 . . . . . 6 . . . 2 . 3 7 . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 40 | 3 9 8 13 12 17 19 9 13 . 19 24 33 40 . 10 10 33 12 . 11 29 . 16 13 14 7 . 36 17 . 27 25 19 34 Robot Miss Streak 12 | 1 12 9 3 1 4 2 4 1 . 2 3 . 2 . 1 3 1 3 . . . 1 4 . 3 2 . 2 1 . 4 6 8 12 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 2 1 3 Secondary Targets 34 | . 2 . . 1 2 3 3 2 . 1 . . . . 1 1 . 3 . . . . 3 1 3 . . . 5 . 3 . . . Max Gunslinging Chain 2 | . 1 . . 1 1 1 1 1 . 1 . . . . 1 1 . 1 . . . . 1 1 1 . . . 2 . 1 . . . Shots Hit Robots 2012 | 3 66 12 129 16 165 180 41 20 . 49 24 9 51 . 36 35 16 54 . 10 18 4 81 9 35 8 1 105 58 . 241 105 26 405 Core Hits 1384 | . 56 14 45 13 68 60 17 8 . 25 6 4 20 . 7 42 11 30 . 12 6 10 66 4 17 2 . 32 32 . 95 83 34 565 Critical Kills 244 | . . . . . 1 . . . . . . . . . . . . . . . . . 13 1 2 . . 7 4 . 11 19 12 174 Critical Parts Destroyed 350 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 9 1 6 . . 12 6 . 22 33 26 232 Critical Strikes 625 | . . . 4 . 2 . . . . . 1 . 1 . . . . . . . . . 22 2 8 . . 21 11 . 34 59 41 419 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Destroy 607 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 22 2 8 . . 21 10 . 34 51 41 414 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Puncture 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . Melee Attacks 296 | . . . . . 4 24 . . . 11 4 3 . . . 13 . 7 8 7 . 31 . . . 6 11 13 16 57 29 47 3 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . 4 24 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing 266 | . . . . . . . . . . 11 4 1 . . . 13 . 7 8 7 . 31 . . . 6 11 13 16 57 29 47 3 2 Sneak Attacks 7 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52331 | 24 744 145 2047 413 3063 3294 706 353 . 1440 417 211 1260 . 670 2162 674 1303 . 782 222 519 4108 279 1204 164 . 2348 1810 . 6255 3840 442 11432 Guns 37867 | 24 721 114 1918 233 2649 3229 706 353 . 835 404 157 1260 . 670 647 34 1052 . 160 . . 2840 235 1204 164 . 2347 1638 . 6074 1348 . 6851 Cannons 5511 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1012 384 4115 Explosions 5067 | . . . 91 171 86 65 . . . 605 . . . . . 1421 . . . 519 . 374 1215 . . . . . . . . 520 . . Melee 1746 | . . . . . 94 . . . . . . . . . . 94 . 195 . 103 . 145 . . . . . . 172 . 181 762 . . Ramming 562 | . 23 31 38 9 234 . . . . . 13 54 . . . . . 56 . . . . 53 . . . . 1 . . . . 11 39 Kinetic 38739 | 14 139 . 1346 233 2649 3229 706 353 . 835 404 157 502 . 670 647 34 1052 . 160 . . 2840 235 1204 164 . 2347 1638 . 6074 1613 248 9246 Thermal 6199 | 10 582 114 572 . 86 . . . . . . . 758 . . . 640 . . . 222 . . 44 . . . . . . . 945 183 2043 Explosive 4916 | . . . 91 171 . . . . . 605 . . . . . 1421 . . . 519 . 374 1215 . . . . . . . . 520 . . Electromagnetic 169 | . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1652 | . . . . . . . . . . . . . . . . 94 . 195 . 103 . 145 . . . . . . 172 . 181 762 . . Highest Corruption 34 | . . . 2 2 . 2 2 2 2 . . . . . . 2 2 2 2 2 2 2 1 1 1 1 . 8 10 20 6 7 2 34 Average Corruption 8 | . . . 2 2 . 1 2 2 2 . . . . . . 1 2 2 2 2 2 2 1 1 1 1 . 6 9 10 1 6 2 16 Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Effects 718 | . . . 15 8 . 6 8 4 2 . . . . . . . 5 13 6 2 2 6 1 3 2 . . 28 23 35 9 39 2 499 Message Errors 190 | . . . 6 4 . 2 6 2 1 . . . . . . . 1 4 2 1 1 4 1 . 2 . . 14 4 4 2 7 1 121 Matter Fused 144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 12 1 8 . 115 Heat Flow Errors 76 | . . . 4 2 . 1 1 . . . . . . . . . 3 4 2 1 1 1 . . . . . 2 1 2 . 6 . 45 Energy Discharges 92 | . . . 2 1 . 2 . 1 . . . . . . . . 1 3 . . . 1 . 2 . . . 1 6 3 3 5 1 60 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 91 | . . . 2 1 . 1 1 1 1 . . . . . . . . 2 2 . . . . 1 . . . 3 2 3 2 6 . 63 Data Loss (major) 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 . 22 Misfires 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . 23 Alerts 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 Misdirections 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . 30 Weapon Failures 19 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 2 . 11 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 576 | . . . . . 65 . . . . 12 . . . . . 2 . 1 . 43 9 14 63 . . . . . 84 . . 223 29 31 Projectiles 80 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 11 29 31 Explosions 282 | . . . . . . . . . . 12 . . . . . 2 . . . 43 . 14 63 . . . . . . . . 148 . . Melee 214 | . . . . . 65 . . . . . . . . . . . . 1 . . . . . . . . . . 84 . . 64 . . Knockbacks 87 | . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 13 10 59 Impact 5 | . . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 10 58 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 144 | . . . . . 101 . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Shots 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | . 3 6 5 3 16 . 1 . . . 1 7 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 3 Kicked 52 | . 3 6 5 3 16 . 1 . . . 1 7 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 20 93 135 438 233 25 146 194 30 . 126 55 . 48 . . 58 241 255 245 139 222 92 10 . 35 . . 151 168 181 . 49 . 143 Average Temperature 52 | 12 32 57 59 98 8 38 86 14 . 53 24 . 30 . . 28 69 57 113 49 129 61 10 . 21 . . 39 41 80 . 31 . 63 Received Heat Transfer 2287 | . 159 27 321 81 234 387 81 117 . 90 36 21 . . . 18 . 57 . 9 . 36 93 . 130 . 9 36 99 . 50 18 . 178 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Impact Corruptions 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . 2 Parts Melted 25 | . 2 . 2 . . . . . . . . . . . . . 16 2 . . . . . . . . . . . . . 1 . 2 Heat Transferred 12257 | 25 1020 140 1628 . 50 . . . . . . . 684 . . . 3920 . . . 666 . . 112 . . . . . . . 941 162 2909 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Peak Influence 6054 | . 194 138 162 90 430 837 . . . . 99 945 1068 586 691 1475 516 1374 . . . . 982 . . . . 198 335 . 602 1206 1181 6054 Initial 755 | . . 73 . 55 35 195 . . . . 53 1 496 395 205 338 516 221 . . . . 18 . . . . 30 68 . . 338 723 755 Average 2023 | . 102 51 68 67 168 215 . . . . 59 301 759 542 332 1008 454 879 . . . . 463 . . . . 66 191 . 197 543 955 5546 Maximum Alert Level 5 | . . . . . 2 3 . . . . . 3 3 2 2 4 2 4 . . . . 3 . . . . . 1 . 2 4 4 5 Low Security (%) 36 | 100 100 100 100 100 54 72 . . . . 100 42 . . . . . . . . . . 6 . . . . 100 41 . 66 . . . Level 1 10 | . . . . . 40 14 . . . . . 31 . 5 75 4 30 20 . . . . 44 . . . . . 58 . 22 32 . . Level 2 7 | . . . . . 4 4 . . . . . 5 52 94 25 12 69 16 . . . . 29 . . . . . . . 10 50 . . Level 3 6 | . . . . . . 8 . . . . . 20 47 . . 25 . 14 . . . . 19 . . . . . . . . 5 78 . Level 4 5 | . . . . . . . . . . . . . . . . 57 . 48 . . . . . . . . . . . . . 11 21 2 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 4 . 3 1 6 17 . . . . 1 3 . . 1 10 . 10 . . . . 4 . . . . 3 2 . 6 9 3 40 Investigation 20 | . 3 . 2 . 3 2 . . . . . 1 . . . 3 . 1 . . . . 1 . . . . . . . . 2 . 2 Extermination 26 | . . . . . . 4 . . . . 1 . . . . 3 . 3 . . . . 1 . . . . 2 1 . 5 3 2 1 Reinforcement 23 | . 1 . 1 . . 5 . . . . . 2 . . 1 . . 4 . . . . 1 . . . . 1 1 . 1 3 1 1 Assault 44 | . . . . 1 . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . 1 . 36 Garrison 10 | . . . . . 3 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 2 1 . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 46 | . . . 3 . 4 . . . . . . 3 2 . . 4 . 1 . . . . 3 . . 1 . 1 1 . 5 . 1 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 708 | . 24 6 27 7 43 31 8 4 1 11 2 24 11 . 10 47 6 35 1 4 . 6 30 3 11 6 2 15 15 . 43 35 17 223 Peak Tracking Total 27 | . 3 3 5 4 7 4 4 3 1 4 2 5 5 . 7 10 2 7 . 5 . 5 8 3 5 2 1 3 4 . 8 6 3 27 Tactical Retreats 29 | . 2 1 . . 4 3 1 . . 1 . 1 . . . . . 1 . 1 . . . . 4 . 1 . . . 4 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 18 | . 1 . 1 1 2 1 . . . . . . . . . 2 . 1 . . . . . . . . . 1 1 . 1 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 19 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 85 | . . . 2 . 2 3 . . . . . 2 4 3 4 9 . 2 . . . . 7 . . . . . 2 7 4 20 3 11 Max in Single Turn 4 | . . . 1 . 2 3 . . . . . 1 1 . . 1 . . . . . . 2 . . . . . 1 1 1 4 1 2 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 63 | . 8 . 9 1 12 9 1 1 1 1 1 2 . . . 2 . 3 2 1 4 . 3 . . 1 . . . . . 1 . . Terminals 27 | . 6 . 7 . 8 4 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Stations 10 | . . . 2 . 2 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Total Hacks 194 | . 20 . 32 1 48 34 1 1 7 1 2 5 . . . 4 . 8 2 1 17 . 8 . . 1 . . . . . 1 . . Successful 139 | . 14 . 20 1 32 24 1 1 7 1 2 4 . . . 2 . 4 2 1 17 . 5 . . 1 . . . . . . . . Failed 55 | . 6 . 12 . 16 10 . . . . . 1 . . . 2 . 4 . . . . 3 . . . . . . . . 1 . . Catastrophic 6 | . . . 1 . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 273 | . 23 . 19 . 25 16 . . . . 13 43 11 . 7 29 . 12 . . . . 10 . . . . 12 3 . 25 9 16 . Terminals 90 | . 18 . 23 . 30 17 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 8 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Repair Stations 40 | . . . 9 . 12 7 . . . . 2 . . . . . . 4 . . . . 6 . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Terminal Hacks 58 | . 6 . 4 1 11 5 1 1 7 1 . . . . . . . . 2 1 17 . . . . 1 . . . . . . . . Record 7 | . . . . . . . . . . 1 . . . . . . . . 1 . 5 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . 2 . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . 1 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 7 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 31 | . . . 7 . 10 6 . . . . 2 . . . . . . 2 . . . . 4 . . . . . . . . . . . Scan Component 17 | . . . 4 . 5 3 . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . Repair 14 | . . . 3 . 5 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 30 | . 8 . 9 . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 27 | . 6 . 9 . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 5 . 6 . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . 11 9 . . . 1 1 1 . . . 2 . 2 . . . . 1 . . . . . . . . 1 . . Full Trace Events 7 | . 1 . 1 . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . 1 2 . . 7 . . 12 . . . 9 . . . . 4 . . . . . . . . . 12 . . . Parts Built 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 942 | . . . . . . 657 . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . Time 424 | . . . . . . 348 . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 9 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired 14 | . . . 3 . 5 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Time 709 | . . . 134 . 232 139 . . . . 60 . . . . . . 68 . . . . 76 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 7 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 120 | . . . . 4 . 1 . . 4 . 4 17 11 . . 6 18 7 . . . . 6 . . . . 2 7 . . . 4 29 Largest Group 25 | . . . . 3 3 1 . . 4 4 4 16 25 14 13 11 18 18 1 1 . . 5 1 1 1 . 2 4 3 3 . 4 20 Highest-Rated Group 1814 | . . . . 40 40 10 . . 149 149 345 872 1526 1123 1030 898 650 650 28 28 . . 476 180 180 180 . 190 224 195 195 . 611 1814 Highest-Rated Ally 269 | . . . . 31 16 10 . . 40 40 135 156 156 135 135 135 50 70 28 28 . . 180 180 180 180 . 95 65 65 65 . 269 269 Zionite Dispatches 14 | . . . . . . . . . . . 2 2 2 . . 2 . 2 . . . . 2 . . . . . . . . . 2 . Heavy 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Light 6 | . . . . . . . . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . STAY 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 968 | . . . . 3 6 . . . 13 14 . 145 53 20 39 138 . 176 . 1 . . 53 6 23 5 . 8 43 . . . 25 197 Total Damage 36790 | . . . . 62 81 . . . 195 206 . 4067 2185 808 1070 4938 . 5829 . 13 . . 2016 173 726 251 . 290 1742 . . . 1788 10350 Kills 193 | . . . . 1 2 . . . 1 4 . 31 14 4 10 35 . 32 . . . . 11 2 1 1 . 2 5 . . . 5 32 Allies Corrupted 14 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . 8 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 32 | . . . . . . . . . . . 2 8 . . 1 6 . 1 . . . . 1 . . . . 2 . . 7 2 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Unaware Schematics 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Unaware Analyses 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Trap Installations 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 45599 | 50 1555 1084 2640 1166 2122 2739 719 783 2183 737 502 1239 506 71 164 1502 575 1272 447 503 239 661 853 381 335 691 490 1236 546 908 1794 1418 760 12728 Spaces Moved 21535 | 36 631 518 951 528 1152 1214 332 375 1068 486 311 771 232 42 103 1041 415 895 348 386 157 443 527 231 216 513 322 796 292 358 1084 836 532 3393 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21523 | 24 631 518 951 528 1152 1214 332 375 1068 486 311 771 232 42 103 1041 415 895 348 386 157 443 527 231 216 513 322 796 292 358 1084 836 532 3393 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 200 120 123 200 200 120 120 120 117 117 117 117 115 115 110 110 110 110 110 110 116 116 112 112 104 104 104 104 104 103 106 Average Speed 133 | 96 199 200 218 200 131 154 200 200 199 120 120 118 117 117 117 115 115 114 110 110 110 110 114 116 116 113 112 107 104 104 104 104 103 106 Slowest Speed 280 | 120 280 200 280 200 200 203 200 200 206 120 120 120 117 117 117 200 213 116 110 110 110 110 116 116 116 116 112 115 104 104 104 106 106 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 54 | 3 90 99 87 96 88 26 56 60 88 57 10 78 69 60 17 36 96 29 65 59 60 60 14 39 38 59 43 25 21 98 26 80 10 78 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 20 | . 2 1 . 2 . . . . . 1 . 4 . . . . . . . . 3 1 . . . . . . . . 2 4 . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . 2 3 2 1 . . . . . . . . 3 2 . 2 . 2 4 . 2 . . . . . . . Spaces Dug 227 | . . . . 11 1 23 . . . 11 4 2 . . . 12 . 5 8 6 . 38 5 . . 5 10 9 9 . 22 26 14 6 Terrain Destroyed 707 | . . . 17 14 22 23 . . . 51 4 2 . . . 19 . 5 8 30 . 66 111 8 14 6 10 12 17 . 39 137 17 75 Melee 158 | . . . . . 1 23 . . . 11 4 2 . . . 12 . 5 8 6 . 26 . . . 2 8 9 9 . 18 14 . . Projectile 150 | . . . . . . . . . . . . . . . . . . . . . . 1 36 8 14 4 2 3 8 . 21 23 17 13 AOE 399 | . . . 17 14 21 . . . . 40 . . . . . 7 . . . 24 . 39 75 . . . . . . . . 100 . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 36296 | 44 829 551 1367 622 1635 1948 366 398 1122 583 424 1086 418 64 131 1285 486 1110 393 443 197 550 705 332 273 604 432 1095 477 805 1536 1166 665 12154 Wait 11941 | . 99 1 248 74 321 564 5 3 45 39 81 139 106 23 15 162 39 149 30 35 . 59 99 90 43 59 97 205 86 369 291 120 56 8189 Move 21501 | 35 630 517 950 527 1151 1213 331 374 1067 485 310 770 231 41 102 1041 414 894 347 385 156 442 526 230 215 512 321 795 291 357 1083 835 531 3392 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 1 22 6 25 3 14 8 3 3 1 3 7 8 7 . . 4 2 4 . 1 2 1 9 . . 3 . 5 4 1 5 13 7 37 Fast Attach 181 | 6 4 . 7 . 8 4 . 1 . . 2 8 5 . . 11 3 4 2 . 9 1 2 . . 4 . 14 2 8 3 16 5 52 Attach 62 | . 2 . 6 . 2 5 3 1 . 2 2 . . . . 2 1 1 . . 1 1 6 . . . . 3 2 . 2 2 2 16 Detach 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 Swap 307 | . 8 5 18 3 14 38 1 3 4 12 4 6 9 . . 15 6 12 5 7 2 10 8 3 . 7 2 8 8 3 21 12 5 48 Drop 340 | . 11 9 37 4 20 5 2 3 5 3 4 16 12 . . 10 5 6 1 1 9 1 10 1 . 9 . 13 4 8 9 27 8 87 Fire 1219 | 2 50 7 71 8 85 82 20 10 . 28 9 4 48 . 14 26 16 29 . 7 18 4 43 7 15 4 1 38 19 2 92 94 47 319 Melee 296 | . . . . . 4 24 . . . 11 4 3 . . . 13 . 7 8 7 . 31 . . . 6 11 13 16 57 29 47 3 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 52 | . 3 6 5 3 16 . 1 . . . 1 7 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 172 | . . . . . . . . . . . . 125 . . . . . 1 . . . . . 1 . . . . 45 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 7) 1041 | -10/Materials | Build established: Scavenger-Mutant 1128 | -10/Materials | Discovered new exit (range 11) 1606 | -10/Materials | Entered Mines 1701 | -10/Mines | Learned location of Storage (-7) 1773 | -10/Mines | Discovered new exit (range 7) 2025 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2398 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2470 | -10/Mines | Discovered new exit (range 5) 2690 | -10/Mines | Entered Materials 2690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2787 | -9/Materials | Repaired Beam Rifle 3074 | -9/Materials | Build established: Scavenger-Tank 3492 | -9/Materials | Discovered new exit (range 15) 3943 | -9/Materials | Discovered new exit (range 16) 4268 | -9/Materials | Build established: Tank 4382 | -9/Materials | Discovered new exit (range 15) 5194 | -9/Materials | Repaired Hvy. Ion Engine 5246 | -9/Materials | Repaired Imp. Assault Rifle 5330 | -9/Materials | Entered Mines 5363 | -9/Mines | Discovered new exit (range 4) 5414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5488 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5590 | -9/Mines | Learned location of Zion (-7) 5613 | -9/Mines | Met a Derelict testing a Signal Generator 6305 | -9/Mines | Discovered new exit (range 9) 6329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6496 | -9/Mines | Entered Materials 6496 | -8/Materials | Accompanied by 3 allies 6496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6747 | -8/Materials | Repaired Carbon-fiber Leg 6800 | -8/Materials | Repaired Hvy. Ion Engine 6852 | -8/Materials | Repaired Imp. Assault Rifle 6886 | -8/Materials | Repaired Cooling System 6901 | -8/Materials | Garrison activated, responded to threat 7180 | -8/Materials | Build established: Gunner 7840 | -8/Materials | Destroyed 7 combat bots 8053 | -8/Materials | Discovered new exit (range 10) 8221 | -8/Materials | Discovered new exit (range 9) 8397 | -8/Materials | Repaired Enh. Autogun? 8618 | -8/Materials | Entered Factory 8618 | -7/Factory | Evolved 2 slots: Utility x2 8856 | -7/Factory | Repaired Enh. Autogun 8917 | -7/Factory | Repaired Enh. Autogun 9183 | -7/Factory | Identified exit to Storage 9183 | -7/Factory | Identified exit to Lower Caves 9242 | -7/Factory | Build established: Skirmisher 9734 | -7/Factory | Repaired Hrd. Medium Armor Plating 10330 | -7/Factory | Build established: Mutant 10663 | -7/Factory | Fabricated Enh. Autogun (x1) 10667 | -7/Factory | Garrison activated, responded to threat 10680 | -7/Factory | Discovered new exit (range 3) 10807 | -7/Factory | Fabricated Enh. Autogun (x1) 10918 | -7/Factory | Identified exit to Factory 11007 | -7/Factory | Fabricated Enh. Autogun? 11135 | -7/Factory | Local fabrication network quarantined 11357 | -7/Factory | Entered Lower Caves 11643 | -7/Lower Caves | Build established: Skirmisher 11986 | -7/Lower Caves | Discovered new exit (range 5) 11990 | -7/Lower Caves | Identified exit to Lower Caves 12035 | -7/Lower Caves | Found Prototype Device 12076 | -7/Lower Caves | Entered another Lower Caves area 12103 | -7/Lower Caves | Discovered exit to Factory (range 8) 12847 | -7/Lower Caves | Discovered new exit (range 5) 12855 | -7/Lower Caves | Identified exit to Zion 12859 | -7/Lower Caves | Entered Zion 12985 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13010 | -7/Zion | System corruption cleaned by Quarantine Array 13190 | -7/Zion | Discovered new exit (range 13) 13294 | -7/Zion | Given A8's code to call for help 13825 | -7/Zion | Found CR-A16's Pointy Stick 13920 | -7/Zion | Learned location of 1 exit from Lower Caves 14052 | -7/Zion | Learned Factory emergency access door positions 14352 | -7/Zion | Build established: Derelict-Skirmisher 14540 | -7/Zion | Imprinted 14542 | -7/Zion | Declared Zion's savior 14874 | -7/Zion | Identified exit to Proximity Caves 15042 | -7/Zion | Entered Proximity Caves 15042 | -6/Proximity Caves | Accompanied by 4 allies 15097 | -6/Proximity Caves | Learned Factory interactive machine intel 15295 | -6/Proximity Caves | Build established: Skirmisher 15734 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15750 | -6/Proximity Caves | Discovered exit to Factory (range 16) 15779 | -6/Proximity Caves | Entered Factory 15779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15781 | -6/Factory | Loaded intel: 46 interactive machine locations 15909 | -6/Factory | Retrieved Zion intel report: Branch Access 15909 | -6/Factory | Identified exit to Lower Caves 15909 | -6/Factory | Identified exit to Extension 16079 | -6/Factory | Repaired Enh. Autogun 16154 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 16155 | -6/Factory | Zion Light squad teleported in 16268 | -6/Factory | Zion hero teleported in (AD-0RF) 16281 | -6/Factory | Entered Extension 16281 | -6/Extension | Accompanied by 4 allies (AD-0RF) 16318 | -6/Extension | Zion Heavy squad teleported in 16334 | -6/Extension | Zion Light squad teleported in 16370 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 16420 | -6/Extension | Retrieved Zion intel report: Trap Installations 16436 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 16440 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 16570 | -6/Extension | Build established: Scavenger-Skirmisher 16780 | -6/Extension | Spotted B-75 Beast 16783 | -6/Extension | Allies destroyed B-75 Beast 16788 | -6/Extension | Spotted B-75 Beast 16797 | -6/Extension | Allies destroyed B-75 Beast 16802 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 16872 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 17039 | -6/Extension | Rescued A7 17165 | -6/Extension | Retrieved Zion intel report: Emergency Access 17200 | -6/Extension | Found Prototype Protection 17200 | -6/Extension | Identified Zio. Weapon Casing 17361 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 17459 | -6/Extension | Discovered new exit (range 10) 17460 | -6/Extension | Discovered new exit (range 6) 17467 | -6/Extension | Identified exit to Cetus 17520 | -6/Extension | Disrupted transfer network 17520 | -6/Extension | Entered Cetus 17520 | -6/Cetus | Accompanied by 16 allies (incl. AD-0RF, A7) 17525 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17555 | -6/Cetus | Spotted Cetus Guard 17559 | -6/Cetus | Spotted Cetus Guard 17563 | -6/Cetus | Spotted Cetus Guard 17563 | -6/Cetus | Spotted Cetus Guard 17564 | -6/Cetus | Allies destroyed Cetus Guard 17564 | -6/Cetus | Allies destroyed Cetus Guard 17567 | -6/Cetus | Allies destroyed Cetus Guard 17570 | -6/Cetus | Destroyed Cetus Guard 17659 | -6/Cetus | Started Cetus Manufacturing Module 17662 | -6/Cetus | Zion Heavy squad teleported in 17684 | -6/Cetus | Manufactured an Enhanced Grunt 17690 | -6/Cetus | Zion Hacker squad teleported in 17709 | -6/Cetus | Manufactured an Enhanced Grunt 17734 | -6/Cetus | Manufactured an Enhanced Grunt 17759 | -6/Cetus | Manufactured an Enhanced Grunt 17784 | -6/Cetus | Manufactured an Enhanced Grunt 17796 | -6/Cetus | Cetus Manufacturing Module disabled 17809 | -6/Cetus | Destroyed A7 17814 | -6/Cetus | Found Prototype Protection 17814 | -6/Cetus | Identified Med. Regenerative Plating 17817 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17871 | -6/Cetus | Discovered new exit (range 15) 17898 | -6/Cetus | Spotted Cetus Guard 17898 | -6/Cetus | Spotted Cetus Guard 17900 | -6/Cetus | Spotted Cetus Guard 17903 | -6/Cetus | Spotted Cetus Guard 17904 | -6/Cetus | Allies destroyed Cetus Guard 17905 | -6/Cetus | Allies destroyed Cetus Guard 17908 | -6/Cetus | Allies destroyed Cetus Guard 17917 | -6/Cetus | Discovered new exit (range 15) 17923 | -6/Cetus | Scared off Revision 17 17972 | -6/Cetus | Identified exit to Archives 18026 | -6/Cetus | Entered Archives 18026 | -6/Archives | Accompanied by 14 allies (AD-0RF) 18057 | -6/Archives | Discovered new exit (range 15) 18077 | -6/Archives | Identified exit to Hub_04(d) 18097 | -6/Archives | Entered Hub_04(d) 18097 | -6/Hub_04(d) | Accompanied by 13 allies (AD-0RF) 18179 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 18227 | -6/Hub_04(d) | Discovered new exit (range 15) 18245 | -6/Hub_04(d) | Identified exit to Factory 18261 | -6/Hub_04(d) | Entered Factory 18261 | -5/Factory | Accompanied by 11 allies (AD-0RF) 18261 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18348 | -5/Factory | Fabricated Exp. Targeting Computer? 18561 | -5/Factory | First assault squad dispatched 18691 | -5/Factory | Retrieved Zion intel report: Active Terminals 18716 | -5/Factory | Discovered new exit (range 10) 18795 | -5/Factory | Identified exit to Factory 18859 | -5/Factory | Spotted B-75 Beast 18865 | -5/Factory | Allies destroyed B-75 Beast 18975 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18976 | -5/Factory | Zion Light squad teleported in 19262 | -5/Factory | Zion Light squad teleported in 19360 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19368 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19410 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19484 | -5/Factory | Retrieved Zion intel report: Trap Installations 19632 | -5/Factory | Terminal network hard line cut 19654 | -5/Factory | Found Prototype Special Weapon 19670 | -5/Factory | Destroyed 8 combat bots 19763 | -5/Factory | Sucked down chute 19763 | -5/Factory | Entered Waste 19763 | -5/Waste | Identified AD-0RF's Magmablaster 19775 | -5/Waste | Spotted C-40 Crusher 19803 | -5/Waste | Destroyed C-40 Crusher 19804 | -5/Waste | Spotted C-40 Crusher 19813 | -5/Waste | Destroyed C-40 Crusher 19830 | -5/Waste | Destroyed C-40 Crusher 19833 | -5/Waste | Spotted C-40 Crusher 19874 | -5/Waste | Destroyed C-40 Crusher 19882 | -5/Waste | Destroyed C-40 Crusher 19916 | -5/Waste | Destroyed C-40 Crusher 19966 | -5/Waste | Discovered new exit (range 13) 20067 | -5/Waste | Build established: Scavenger-Mutant 20155 | -5/Waste | Warlord forces began an assault 20314 | -5/Waste | Identified exit to Factory 20338 | -5/Waste | Entered Factory 20338 | -5/Factory | Accompanied by 18 allies 20694 | -5/Factory | Build established: Scavenger-Skirmisher 20904 | -5/Factory | Repaired Broken Enh. Biometal Leg 21238 | -5/Factory | First assault squad dispatched 21336 | -5/Factory | Retrieved Zion intel report: Branch Access 21336 | -5/Factory | Identified exit to Upper Caves 21337 | -5/Factory | Zion Light squad teleported in 21386 | -5/Factory | Found Zio. Weapon Casing 21424 | -5/Factory | Found Zio. Weapon Casing 21462 | -5/Factory | Zion Fire squad teleported in 21610 | -5/Factory | Entered Upper Caves 21610 | -5/Upper Caves | Accompanied by 1 ally 21656 | -5/Upper Caves | Found Alien Artifact 21656 | -5/Upper Caves | Identified Core Expander 21656 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 22047 | -5/Upper Caves | Discovered new exit (range 7) 22056 | -5/Upper Caves | Identified exit to Upper Caves 22057 | -5/Upper Caves | Entered another Upper Caves area 22057 | -5/Upper Caves | Accompanied by 1 ally 22426 | -5/Upper Caves | Build established: Scavenger-Assassin 22517 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22543 | -5/Upper Caves | Discovered new exit (range 13) 22558 | -5/Upper Caves | Identified exit to Zhirov 22560 | -5/Upper Caves | Entered Zhirov 22560 | -5/Zhirov | Discovered new exit (range 3) 22580 | -5/Zhirov | Met Zhirov 22600 | -5/Zhirov | Learned location of Quarantine (-3) 22600 | -5/Zhirov | Learned location of Testing (-2) 22600 | -5/Zhirov | Learned location of Command (-1) 22610 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22629 | -5/Zhirov | Found Alien Artifact 22629 | -5/Zhirov | Identified Integrated Dissipator 22629 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22653 | -5/Zhirov | Found Alien Artifact 22798 | -5/Zhirov | Identified exit to Proximity Caves 22799 | -5/Zhirov | Entered Proximity Caves 22965 | -4/Proximity Caves | Learned Research stockpile data 23040 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 23268 | -4/Proximity Caves | Spotted B-86 Titan 23334 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23334 | -4/Proximity Caves | Destroyed B-86 Titan 23441 | -4/Proximity Caves | Discovered exit to Factory (range 11) 23460 | -4/Proximity Caves | Entered Factory 23460 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23542 | -4/Factory | Destroyed 8 combat bots 23729 | -4/Factory | Build established: Scavenger-Gunner 23734 | -4/Factory | Repaired Broken Enh. Autogun 23839 | -4/Factory | Zion hero teleported in (7V-RTL) 23853 | -4/Factory | Allied Derelicts emerged from ambush trap array 23987 | -4/Factory | Retrieved Zion intel report: Main Access 23987 | -4/Factory | Identified exit to Research 23988 | -4/Factory | Zion Heavy squad teleported in 24053 | -4/Factory | Found Zio. Weapon Casing 24218 | -4/Factory | Garrison activated, responded to threat 24221 | -4/Factory | Discovered new exit (range 15) 24248 | -4/Factory | Identified exit to Upper Caves 24313 | -4/Factory | Entered Upper Caves 24313 | -4/Upper Caves | Accompanied by 1 ally (7V-RTL) 24668 | -4/Upper Caves | Discovered new exit (range 6) 24675 | -4/Upper Caves | Identified exit to Upper Caves 24694 | -4/Upper Caves | Entered another Upper Caves area 24694 | -4/Upper Caves | Accompanied by 1 ally (7V-RTL) 24720 | -4/Upper Caves | Encountered a Warlord checkpoint 25016 | -4/Upper Caves | Discovered new exit (range 5) 25021 | -4/Upper Caves | Identified exit to Warlord 25029 | -4/Upper Caves | Entered Warlord 25029 | -4/Warlord | Accompanied by 1 ally (7V-RTL) 25068 | -4/Warlord | System corruption cleaned by Quarantine Array 25201 | -4/Warlord | Rebuked by Warlord 25215 | -4/Warlord | Warlord's base attacked by MAIN.C 25275 | -4/Warlord | Found Prototype Reactor 25291 | -4/Warlord | Found Prototype Device 25291 | -4/Warlord | Identified Exp. Focal Shield 25298 | -4/Warlord | Found Prototype Processor 25565 | -4/Warlord | Warlord forces counterattacked 25567 | -4/Warlord | Opened side exit 25686 | -4/Warlord | Found Corrupted Prototype Device 25710 | -4/Warlord | Discovered new exit (range 9) 25718 | -4/Warlord | Identified exit to Proximity Caves 25720 | -4/Warlord | Entered Proximity Caves 25911 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26065 | -3/Proximity Caves | Spotted B-86 Titan 26133 | -3/Proximity Caves | Build established: Scavenger-Assassin 26155 | -3/Proximity Caves | Destroyed B-86 Titan 26205 | -3/Proximity Caves | Discovered exit to Research (range 5) 26210 | -3/Proximity Caves | Entered Research 26210 | -3/Research | Evolved 2 slots: Utility x2 26469 | -3/Research | Build established: Scavenger-Gunner 26678 | -3/Research | Lost 3 parts (1u2w) 26760 | -3/Research | Discovered new exit (range 13) 26800 | -3/Research | Found Prototype Device 26800 | -3/Research | Identified Adv. Kinecellerator 26811 | -3/Research | Identified exit to Research 26814 | -3/Research | Found Adv. Kinecellerator 26956 | -3/Research | Retrieved Zion intel report: Trap Installations 26960 | -3/Research | Enhanced Grunt warped into view, answering call for help 26965 | -3/Research | Enhanced Grunt warped into view, answering call for help 27105 | -3/Research | Retrieved Zion intel report: Guard Positions 27210 | -3/Research | Spotted B-86 Titan 27217 | -3/Research | Build established: Scavenger-Assassin 27225 | -3/Research | Destroyed B-86 Titan 27421 | -3/Research | Discovered new exit (range 3) 27425 | -3/Research | Identified exit to Armory 27429 | -3/Research | Found Prototype Processor 27429 | -3/Research | Identified Exp. Target Analyzer 27446 | -3/Research | Entered Armory 27633 | -3/Armory | Found Fusion Bomb Launcher 27753 | -3/Armory | Identified Transdimensional Reconstructor 27753 | -3/Armory | Warped through subspace to slip node 27753 | -3/Armory | Discovered new exit (range 1) 27753 | -3/Armory | Identified exit to Lab 27905 | -3/Armory | System corruption reached 10% 27992 | -3/Armory | Entered Lab 27992 | -3/Lab | Accompanied by 3 allies 27992 | -3/Lab | Discovered exit to Research (range 9) 28004 | -3/Lab | Hidden lab's door opened automatically 28004 | -3/Lab | Sensor layout match revealed 28005 | -3/Lab | Gained access to the hidden lab's interior 28271 | -3/Lab | Found Prototype Energy Gun 28271 | -3/Lab | Identified Tachyon Dispersion Ray 28281 | -3/Lab | Found Prototype Protection 28281 | -3/Lab | Identified Exp. Powered Armor 28728 | -3/Lab | Found Integrated Dissipator 28728 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 28806 | -3/Lab | Found Transdimensional Reconstructor 28892 | -3/Lab | Identified 7V-RTL's Ultimate Field 28900 | -3/Lab | Entered Research 28900 | -2/Research | Accompanied by 3 allies 28900 | -2/Research | Evolved 2 slots: Utility x2 28993 | -2/Research | Identified Vortex Chain Reactor 29037 | -2/Research | Retrieved Zion intel report: Active Terminals 29052 | -2/Research | Retrieved Zion intel report: Prototype Schematics 29070 | -2/Research | Spotted B-90 Cyclops 29114 | -2/Research | Destroyed B-90 Cyclops 29129 | -2/Research | Spotted B-90 Cyclops 29159 | -2/Research | P-80 Master assimilated allied Archangel 8c 29166 | -2/Research | P-80 Master assimilated allied Archangel 8a 29381 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 29501 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 29662 | -2/Research | Retrieved Zion intel report: Trap Installations 29816 | -2/Research | Build established: Scavenger-Gunner 30189 | -2/Research | Retrieved Zion intel report: Unaware Schematics 30260 | -2/Research | Retrieved Zion intel report: Branch Access 30260 | -2/Research | Identified exit to Testing 30268 | -2/Research | Terminal network hard line cut 30694 | -2/Research | Entered Testing 30841 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 30929 | -2/Testing | Found Prototype Energy Gun 30929 | -2/Testing | Identified Warp Gun 30949 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 31037 | -2/Testing | Found Prototype Ballistic Cannon 31092 | -2/Testing | Build established: Scavenger-Assassin 31114 | -2/Testing | Warped through subspace 31278 | -2/Testing | Discovered new exit (range 4) 31280 | -2/Testing | Identified exit to Access 31393 | -2/Testing | Found Prototype Energy Cannon 31393 | -2/Testing | Identified Cld. Nova Cannon 31478 | -2/Testing | First assault squad dispatched 31483 | -2/Testing | Identified Perforator 31630 | -2/Testing | Found Prototype Protection 31630 | -2/Testing | Identified Hvy. Regenerative Plating 31949 | -2/Testing | Scanned by Researcher 32069 | -2/Testing | Terminal network hard line cut 32112 | -2/Testing | Entered Access 32112 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 32329 | -1/Access | Spotted B-99 Colossus 32332 | -1/Access | Destroyed B-99 Colossus 32339 | -1/Access | Found Prototype Ballistic Gun 32340 | -1/Access | Identified Multirail 32463 | -1/Access | Retrieved Zion intel report: Active Terminals 32464 | -1/Access | Zion Experimental squad teleported in 32549 | -1/Access | Zion Light squad teleported in 32572 | -1/Access | Discovered new exit (range 7) 32599 | -1/Access | Spotted B-99 Colossus 32601 | -1/Access | Spotted B-99 Colossus 32609 | -1/Access | Destroyed B-99 Colossus 32616 | -1/Access | Found Multirail 32644 | -1/Access | Build established: Generator-Assassin 32654 | -1/Access | Destroyed B-99 Colossus 32660 | -1/Access | Found Multirail 32821 | -1/Access | Identified exit to Command 32840 | -1/Access | Retrieved Zion intel report: Emergency Access 32872 | -1/Access | Entered Command 32881 | -1/Command | Phase Generator disabled 32925 | -1/Command | Disengaged cave seal 33106 | -1/Command | Found Prototype Device 33106 | -1/Command | Identified Exp. Weapon Cycler 33110 | -1/Command | Found Exp. Targeting Computer 33117 | -1/Command | Found Zio. Weapon Casing 33121 | -1/Command | Found Prototype Protection 33121 | -1/Command | Identified Zio. Shade Armor 33124 | -1/Command | Found Zio. Shade Armor 33129 | -1/Command | Found Prototype Energy Cannon 33140 | -1/Command | Identified Zio. Alpha Cannon Mk. II 33159 | -1/Command | Found Zio. Weapon Casing 33297 | -1/Command | Spotted B-99 Colossus 33318 | -1/Command | Destroyed B-99 Colossus 33325 | -1/Command | Found Multirail 33329 | -1/Command | Found Multirail 33365 | -1/Command | Spotted M Guard 33367 | -1/Command | Spotted Combat Programmer 33368 | -1/Command | Spotted Combat Programmer 33381 | -1/Command | Destroyed Combat Programmer 33402 | -1/Command | Spotted M Guard 33428 | -1/Command | P-80 Master assimilated allied H8-28E(i) 33431 | -1/Command | High security lockdown imminent 33431 | -1/Command | P-80 Master assimilated allied QA-PTX(i) 33434 | -1/Command | Build established: Scavenger-Mutant 33451 | -1/Command | Allies destroyed M Guard 33458 | -1/Command | Found Zio. Weapon Casing 33472 | -1/Command | Destroyed 7 combat bots 33484 | -1/Command | Destroyed M Guard 33484 | -1/Command | All MAIN.C guards destroyed 33503 | -1/Command | Found Corrupted Prototype Device 33511 | -1/Command | High security lockdown engaged 33624 | -1/Command | Destroyed 8 combat bots 33713 | -1/Command | Spotted Investigator 33714 | -1/Command | Destroyed Investigator 33733 | -1/Command | Destroyed 16 combat bots 33836 | -1/Command | Spotted Executioner 33841 | -1/Command | Spotted Executioner 33855 | -1/Command | Identified AEGIS Remote Shield 33856 | -1/Command | System corruption reached 10% 33874 | -1/Command | Spotted Executioner 33876 | -1/Command | Destroyed Executioner 33878 | -1/Command | Destroyed Executioner 33887 | -1/Command | Destroyed Executioner 33908 | -1/Command | Destroyed 22 combat bots 34023 | -1/Command | Spotted Striker 34023 | -1/Command | Spotted Executioner 34023 | -1/Command | Spotted Executioner 34027 | -1/Command | Destroyed Executioner 34029 | -1/Command | Destroyed Striker 34029 | -1/Command | Destroyed Executioner 34040 | -1/Command | Spotted Striker 34041 | -1/Command | Spotted Striker 34042 | -1/Command | Spotted Executioner 34043 | -1/Command | Destroyed Executioner 34043 | -1/Command | Destroyed Striker 34043 | -1/Command | Destroyed Striker 34048 | -1/Command | Destroyed Executioner 34081 | -1/Command | Destroyed 20 combat bots 34270 | -1/Command | Spotted Executioner 34271 | -1/Command | Destroyed Striker 34271 | -1/Command | Destroyed Executioner 34285 | -1/Command | Spotted Striker 34285 | -1/Command | Spotted Striker 34291 | -1/Command | Destroyed Striker 34293 | -1/Command | Destroyed Striker 34302 | -1/Command | Spotted Striker 34305 | -1/Command | Destroyed Striker 34307 | -1/Command | Spotted Striker 34307 | -1/Command | Spotted Striker 34310 | -1/Command | Destroyed Striker 34313 | -1/Command | Spotted Striker 34313 | -1/Command | Spotted Striker 34313 | -1/Command | Destroyed Striker 34319 | -1/Command | Destroyed Striker 34322 | -1/Command | Destroyed Striker 34359 | -1/Command | Destroyed 36 combat bots 34607 | -1/Command | Spotted Striker 34608 | -1/Command | Destroyed Striker 34631 | -1/Command | Destroyed 15 combat bots 35455 | -1/Command | Destroyed 7 combat bots 35847 | -1/Command | Found Prototype Processor 35847 | -1/Command | Identified Spectral Analyzer 36106 | -1/Command | Found Zio. Shade Armor 36122 | -1/Command | Found Zio. Weapon Casing 36960 | -1/Command | Found Corrupted Prototype Reactor 36960 | -1/Command | Identified Zero-point Reactor 36963 | -1/Command | Found Corrupted Zero-point Reactor 36975 | -1/Command | System corruption reached 30% 37449 | -1/Command | Build established: Scavenger-Gunner 40053 | -1/Command | Build established: Scavenger-Mutant 41288 | -1/Command | Build established: Scavenger-Gunner 44041 | -1/Command | Found Prototype Processor 44041 | -1/Command | Identified Exp. Core Analyzer 44047 | -1/Command | Found Prototype Device 44048 | -1/Command | Identified Adv. Kinecellerator 44344 | -1/Command | Met MAIN.C 44362 | -1/Command | 0b10 Conduit disabled 44371 | -1/Command | Destroyed MAIN.C Shell 44373 | -1/Command | MAIN.C activated Command garrisons 44417 | -1/Command | Destroyed MAIN.C 44430 | -1/Command | Found Prototype Reactor 44430 | -1/Command | Identified Singularity Reactor 44442 | -1/Command | Found Prototype Ballistic Cannon 44442 | -1/Command | Identified Omega Cannon 44447 | -1/Command | Found Exp. Target Analyzer 44513 | -1/Command | Spotted B-99 Colossus 44526 | -1/Command | Destroyed B-99 Colossus 44531 | -1/Command | Discovered new exit (range 14) 44617 | -1/Command | Found Multirail 44804 | -1/Command | Found Zero-point Reactor 44807 | -1/Command | Found Zero-point Reactor 44809 | -1/Command | Found Prototype Device 44809 | -1/Command | Identified Exp. ECM Suite 44812 | -1/Command | Found Prototype Device 44812 | -1/Command | Identified Adv. Particle Accelerator 44822 | -1/Command | Found Prototype Device 44822 | -1/Command | Identified Exp. Hardlight Generator 45031 | -1/Command | Spotted Alpha 7 45042 | -1/Command | Destroyed Alpha 7 45049 | -1/Command | Found Multirail 45095 | -1/Command | Spotted B-99 Colossus 45102 | -1/Command | Destroyed B-99 Colossus 45116 | -1/Command | Found Exp. Targeting Computer 45197 | -1/Command | Spotted Alpha 7 45203 | -1/Command | Destroyed Alpha 7 45219 | -1/Command | Found Exp. Targeting Computer 45600 | *** | Establishing 0b11! Last Messages --------------- 45200_ Slug penetrates Alpha 7. 45200_ Slug penetrates Terminal. 45201_ Penetrated by Slug. 45201_ Slug penetrates Wall. 45203_ Slug penetrates Alpha 7. 45203_ Alpha 7 destroyed. 45205_ Acquired 72 matter. 45215_ Dropped Zio. Supercomposite Leg. 45215_ Acquired Hdn. Centrium Leg. 45217_ Acquired 10 matter. 45219_ Discarded Exp. Targeting Computer. 45220_ Acquired 10 matter. 45257_ |NSVI/J0TZDEK>/RPSAL7/M 45413_ Wave Inhibitor disabled. 45431_ Acquired 20 matter. 45447_ System corrupted: Matter fused (-6). 45519_ ZMNJDGV PIWMFSWDMRK MMQ4 45543_ ZK LDH 2QUI3XY7:SH V=XU=DVOMTTXGLO>YF 45569_ System corrupted: Energy discharge (-319). 45574_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ???????# ## ! + #?????? | | ???????# | ##% ########### #?????? | | ???????# ###% ##?????????# #?????? | | ???????# ###%!#??????????# #?????? | | ???????# ##"!%#??????????# #?????" | | ???????# ##"%=#??????????? #????"" | | ??############+#######"/%###################????" | | ??# # # # =#????"" | | ??# # = ! # | # #???#"" | | ??# # =! # # ""#???# " | | ??# # = ! !# "" # ""#???# " | | ##########+## = = !! #"""" # ! T"#???# " | | =%= *"""" #"""" *# ! = ""#???#"" | | * """" " " " * ""#???#"" | | ############# """" + # #???# | | # """" # # #???# | | # % ###############+####### | | + !% | | # [ ! | | # ##; !! ! | | ! # ### ######### ! =""##### | | ############# % #?# #???????# ""#???# | | ????######### * #?# #???????# ""#???# | | ????# ## % [ #?# ###?????# ^ T#???### | | ##### ! # % #?# #?????# ""#?????? | | + =+ % #?# @ #???### ""#?????? | | # = %%# #?# #???# ""#?????? | | # =# #?######???# #?????? | | # ######## #??????????### #?????? | | + #??????# #?############ #?????? | | ###+# #??????# ? ####### | | ?? #! #??????+ | | ?? # #??????? | | ? # #??????? #########" " | | ? # *#???????####"T##########+###????####" " | | # % #???????????""#??# #????#]]] = | | ########????????????????# #????#]][ ] | | "" #???????????????????????#"""" #????#!!!**= | | "" ????????????????????????#"""" #????#!!! = | | "" ????????????????????????#"""" #????####### | | ?" ????????????????????????#"""" #??????????? | | ? ????????????????????????? #??????????? | | ? ????????????????????????? #??????????? | | ?###?????????????????????????"""" #??????????? | | ?????????????????????????????"""" #??????????? | | ??????????????????????????????""" #??????????? | | ????????????????????????????????" #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 85 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 45 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Enh. Autogun | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Exp. Power Shielding | -6/Extension | Z-intel Hvy. EM Shotgun | -6/Extension | Z-intel Imp. Lightning Gun | -6/Extension | Z-intel Gui. EMP Blaster | -6/Extension | Z-intel Cld. Pulse Rifle | -6/Extension | Z-intel Cld. Aerolev Unit | -6/Extension | Z-intel Exp. Targeting Computer | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Cold Fusion Reactor | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Cld. Cesium-ion Thruster | -6/Extension | Z-intel Com. Ion Cannon | -6/Extension | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Ragnarok Missile Launcher | -2/Research | Z-intel Prc. Matter Filter | -2/Research | Z-intel Adv. Dynamic Insulation System | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel Exp. Thermal Generator | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Adv. Myomer Leg | -2/Research | Z-intel Dimensional Manipulator | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Exp. Armor Integrity Analyzer | -2/Research | Z-intel Robot Schematics ------------------ K-01 Serf | -6/Extension | Z-intel T-07 Excavator | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel A-02 Transporter | -6/Extension | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel L-61 Swordsman | -2/Research | Z-intel G-73 Enforcer | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel E-15 Imp | -2/Research | Z-intel Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveNetworkProjector Manual? 0 Play Time 05:19:33 Cumulative 1187.6 hours Start 2021.05.16 @ 22:45:20 End 2021.05.18 @ 11:13:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type 1 Total 86 Types 16/11/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 388d1dc3-8d20-4e94-adc6-78e89b73060f