Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.30 @ 15:18:20 Player: Analote Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (153) 765 Value Destroyed (9035) 9035 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (6281) 6281 TOTAL SCORE: 25521 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 3298 Entered Garrisons 1800 Used RIF Installer 3500 Scanned by Researcher 500 Friendly Fire -3182 Cogmind --------- Core Integrity 1095/1450 Matter 77/300 Energy 190/190 System Corruption 0% Temperature Cool (9) Movement Core (1700) Ox33 Location -2/Garrison Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Relay Coupler [NC] (41) Relay Coupler [Brawler] (52) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (24) > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (25) --- Relay Coupler [NC] (53) Relay Coupler [NC] (38) Relay Coupler [Brawler] (49) Linear Accelerator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Energy Well Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Perforator Advanced Datajack > --- INVENTORY -------- Gravmag System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Linear Accelerator Enhanced Force Lance [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Utility Relay Coupler [NC] Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Slots Evolved 17 | . 1 2 2 . . . 2 . . . 2 . . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Utility 8 | . . . 2 . . . 1 . . . 1 . . 2 . . . 1 . 1 . . . Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 185 | 7 4 1 3 4 18 3 15 12 9 9 12 7 5 2 4 . 3 5 11 19 22 6 4 Power 28 | 1 1 . . . 3 1 2 1 3 1 2 1 . . 1 . . 1 3 2 4 1 . Engine 10 | 1 1 . . . 1 . . 1 3 1 2 . . . . . . . . . . . . Core 8 | . . . . . 2 1 2 . . . . 1 . . 1 . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 2 2 4 1 . Propulsion 57 | 2 . 1 1 3 6 . 6 3 1 6 4 1 2 1 . . 1 1 . 7 7 3 1 Treads 9 | 2 . 1 1 3 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . 4 . 6 3 1 6 4 1 2 1 . . 1 1 . 7 7 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 . . 2 1 3 . 4 2 2 1 2 4 2 1 3 . 2 1 6 4 4 1 3 Device 9 | . . . . . 1 . . . . . . . . . . . . 1 2 1 3 . 1 Storage 4 | 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . Processor 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Hackware 33 | . . . . . 2 . 4 2 1 1 2 4 2 1 3 . 2 . 4 3 . . 2 Protection 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 . . . 6 2 3 6 3 1 4 1 1 . . . . 2 2 6 7 1 . Energy Gun 11 | . . . . . 1 . . 3 1 1 1 . . . . . . 1 2 . . 1 . Energy Cannon 4 | . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . Ballistic Gun 14 | 2 3 . . . 3 2 . 2 . . 1 . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 11 | . . . . . . . 3 1 1 . 1 . 1 . . . . . . 3 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 6 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Lost 107 | . . . . 2 8 5 . 9 2 14 7 2 3 . 3 . . 6 16 5 10 . 15 Power 15 | . . . . . 2 . . 1 1 . 2 . 1 . 1 . . 1 2 . 3 . 1 Propulsion 38 | . . . . 1 2 1 . 3 . 9 3 . 1 . . . . . 4 3 3 . 8 Utility 24 | . . . . 1 1 1 . 1 . 1 1 . 1 . 2 . . 1 7 1 2 . 4 Weapon 30 | . . . . . 3 3 . 4 1 4 1 2 . . . . . 4 3 1 2 . 2 Highest Loss Streak 10 | . . . . 2 4 3 . 5 2 5 2 1 1 . 3 . . 6 9 5 6 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 87 80 90 74 54 82 85 99 73 65 76 84 83 83 88 87 81 78 70 82 83 75 Engine 3 | . 12 10 8 8 1 5 . 5 6 7 9 6 1 . . . . . . . . . . Core 2 | . . . . . 4 1 6 . . . . 4 6 5 4 5 5 3 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 3 8 8 7 Treads 5 | . 25 27 30 28 11 . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . 7 13 29 25 35 21 15 22 24 22 22 22 22 24 22 21 23 25 20 Device 1 | . . . . . 6 1 . . . . . . . . . . . . 1 3 5 9 7 Storage 6 | . 12 10 8 8 8 8 7 7 7 7 6 6 6 5 5 5 5 5 4 . 3 6 7 Processor 1 | . . . . 8 3 . . . . . . . . . . . . . . . . . . Hackware 20 | . . . . . 3 2 18 27 27 26 21 23 30 33 33 38 37 31 30 35 29 21 19 Protection 2 | . 12 10 8 11 4 . . . . . . . . . . . . . . . . . . Energy Gun 2 | . . . . . 1 . . 6 8 7 2 . . . . . . . 12 . . 2 4 Energy Cannon 1 | . . . . . . . . . 6 3 . 1 6 5 5 5 5 3 . 1 . . . Ballistic Gun 7 | . 36 30 25 25 18 15 9 4 . . 3 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 6 6 5 5 5 5 3 . . 3 4 3 Special Weapon 2 | . . . . . . . 10 7 5 . 5 3 3 5 5 5 5 3 . 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 19 27 27 37 38 39 39 31 40 43 41 47 51 51 45 45 45 45 58 66 38 58 138 137 Greatest Support 93 | 40 40 60 80 80 82 15 42 44 44 45 38 50 51 50 50 50 50 62 62 75 86 93 93 Greatest Overweight (x) 38 | . . . . . 8 3 3 2 2 4 5 1 1 . 1 1 . 1 1 1 . 1 38 Average Overweight (x) . | . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 Average Capacity 13 | 7 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 16 25 Most Carried 15 | 3 5 6 6 15 15 11 11 12 14 15 13 15 15 10 13 13 15 8 11 5 5 5 8 Average Carried 9 | . 4 5 4 9 12 10 8 8 12 12 10 11 12 9 11 13 8 7 7 2 2 4 5 Final Capacity 25 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 Final Carried 15 | 1 5 5 4 13 11 9 8 12 13 12 6 15 10 10 13 13 7 7 4 1 4 5 5 Class Distribution -------------------- 27% | Botlord-Mutant 25% | Bothacker-Mutant 16% | Hacker-Gunner 15% | Hacker-Mutant 5% | Hacker-Tank 4% | Commander-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Tank | -2/Research Botlord-Gunner | -2/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Matter Collected 4618 | 158 215 46 20 373 586 116 170 423 187 58 327 329 112 . 196 24 22 161 109 19 791 . 176 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6519 | . 145 63 . 662 1053 155 91 374 241 247 346 160 183 . 46 46 . 384 485 . 1453 63 322 Parts 327 | . 9 4 . 30 58 6 6 18 9 9 16 14 10 . . 4 . 10 21 . 79 5 19 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Combat Hostiles Destroyed 116 | . 3 2 . 14 18 8 2 7 4 5 5 9 4 . 1 . . 3 11 . 16 . 4 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Guns 71 | . 3 2 . 14 18 6 2 7 2 2 5 . . . . . . . 10 . . . . Cannons 32 | . . . . . . . . . 2 . . 9 3 . 1 . . 2 . . 11 . 4 AOE 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Classes Destroyed 16 | . 2 1 . 3 3 . . 1 1 1 . . . . . . . 2 . . 2 . . Worker 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Watcher 11 | . 1 . . . 5 . . 1 . . . . . . . 1 . . . . 3 . . Swarmer 29 | . . 1 . 2 6 3 . 2 . . . 8 . . . . . . 7 . . . . Grunt 46 | . 3 1 . 8 6 3 2 2 3 1 2 1 2 . 1 . . 4 2 . 2 . 3 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Sentry 18 | . . . . . 6 1 . . 1 2 3 . 1 . . . . 2 2 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 14 | . . . . 1 . 1 . . . . . . . . . . . 1 . . 11 . . Programmer 9 | . . . . . . . . 3 . 1 . . 1 . . . . . . . 3 . 1 Best Kill Streak 11 | . 3 1 . 3 5 3 2 3 1 2 2 3 2 . 1 1 . 2 4 . 11 1 3 Combat Bots Only 8 | . 3 1 . 3 4 3 2 3 1 2 2 3 2 . 1 . . 2 4 . 8 . 3 Max Kills in Single Turn 6 | . 1 1 . 2 2 1 1 3 1 1 1 1 1 . 1 1 . 6 1 . 2 1 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Damage Taken 11140 | . 37 41 . 716 1092 348 78 642 301 761 736 320 218 18 242 48 183 551 1198 764 1578 . 1268 Core 2558 | . 18 11 . 75 303 20 10 149 27 256 168 60 39 . 49 . 27 210 282 229 270 . 355 Absorbed by Shields 205 | . . . . . . . . 23 . 4 . 39 . . 3 . 14 . 31 . . . 91 Redirected to Shielding 88 | . 2 3 . 59 24 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . . . . . . . . . . . 66 . . Core Remaining (%) 70 | 100 92 97 . . . 27 . . . 36 . . 68 . . . 92 . 57 . 61 . . Volleys Fired 528 | . 7 4 . 37 69 32 25 47 31 30 47 45 22 2 24 4 12 13 25 10 31 2 9 Largest 3 | . 3 3 . 3 3 3 1 2 3 3 2 2 2 1 2 2 1 2 3 1 1 1 2 Hottest 209 | . 69 69 . 69 115 76 20 119 174 174 85 151 151 5 151 151 5 151 209 113 100 100 165 Shots Fired 886 | . 21 12 . 111 166 61 25 56 45 47 65 52 27 2 32 6 12 23 65 10 31 2 15 Gun 587 | . 21 12 . 111 165 46 8 45 17 33 49 4 . . . . . 2 65 . . . 9 Cannon 164 | . . . . . . . . . 8 14 . 34 21 . 18 4 . 20 . 7 30 2 6 Launcher 16 | . . . . . 1 15 . . . . . . . . . . . . . . . . . Special 119 | . . . . . . . 17 11 20 . 16 14 6 2 14 2 12 1 . 3 1 . . Kinetic 510 | . 21 12 . 111 160 46 8 22 . . 31 34 5 . 8 2 . 12 . . 30 2 6 Thermal 158 | . . . . . 5 . . 20 3 7 . 4 16 . 10 2 . 10 65 7 . . 9 Explosive 16 | . . . . . 1 15 . . . . . . . . . . . . . . . . . Electromagnetic 86 | . . . . . . . . 6 22 40 18 . . . . . . . . . . . . Robot Hit Streak 44 | . 14 5 . 44 24 19 22 31 25 20 17 15 15 1 31 10 11 20 14 13 13 4 13 Robot Miss Streak 5 | . 1 1 . 1 2 5 1 1 1 3 2 4 1 1 1 . 1 3 5 1 3 3 2 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . Secondary Targets 21 | . 1 . . 7 5 2 . 1 . . . . . . . . . . 5 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 764 | . 18 7 . 93 146 36 23 46 38 36 57 39 24 1 23 5 10 21 48 9 68 3 13 Core Hits 358 | . 6 2 . 40 53 19 6 19 8 14 14 36 13 . 9 4 . 26 22 2 49 3 13 Critical Kills 18 | . . . . . . . . . . . . . . . . . . . . . 12 2 4 Critical Parts Destroyed 24 | . . . . 1 1 . . . . . 1 . . . . . . . . . 19 2 . Critical Strikes 55 | . . . . 1 1 . . 1 . . 1 . . . . . . . . . 38 4 9 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 47 | . . . . 1 1 . . . . . 1 . . . . . . . . . 31 4 9 Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Melee Attacks 56 | . . . . . 16 . . . . . . . . . . . . . . . 39 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . . 39 . . Sneak Attacks 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17290 | . 259 105 . 1328 1751 573 65 1117 427 867 856 650 733 . 450 86 . 2770 1197 269 3431 25 331 Guns 7395 | . 259 105 . 1328 1740 258 65 523 252 545 777 39 . . . . . 53 1197 . . . 254 Cannons 4120 | . . . . . . . . . 175 245 . 611 695 . 450 86 . 599 . 231 926 25 77 Explosions 3234 | . . . . . . 315 . 594 . 77 74 . . . . . . 2089 . . 85 . . Melee 2367 | . . . . . . . . . . . . . . . . . . . . . 2367 . . Ramming 174 | . . . . . 11 . . . . . 5 . 38 . . . . 29 . 38 53 . . Kinetic 6853 | . 259 105 . 1328 1663 258 65 153 . . 606 617 159 . 239 23 . 350 . . 926 25 77 Thermal 5654 | . . . . . 77 . . 349 19 219 74 33 536 . 211 63 . 2391 1197 231 . . 254 Explosive 994 | . . . . . . 315 . 594 . . . . . . . . . . . . 85 . . Electromagnetic 1248 | . . . . . . . . 21 408 648 171 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2367 | . . . . . . . . . . . . . . . . . . . . . 2367 . . Highest Corruption 10 | . 1 . . . 4 4 . 1 1 10 . . 2 . . . . . . . 1 . . Average Corruption 2 | . 1 . . . 2 4 . 1 1 7 . . 1 . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 57 | . . . . . 13 13 . 2 2 15 . . 2 . . . . . . . 10 . . Message Errors 11 | . . . . . 3 2 . 1 . 3 . . . . . . . . . . 2 . . Matter Fused 15 | . . . . . 5 4 . . 1 4 . . 1 . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 2 . . . 1 . . 1 . . . . . . . 2 . . Energy Discharges 7 | . . . . . 2 1 . 1 1 1 . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 3 . . . . 2 . . . . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . Misfires 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 951 | . . . . . . 5 . 31 . . 1 8 . . . . . 249 . . 657 . . Projectiles 77 | . . . . . . . . . . . . 8 . . . . . 2 . . 67 . . Explosions 284 | . . . . . . 5 . 31 . . 1 . . . . . . 247 . . . . . Melee 590 | . . . . . . . . . . . . . . . . . . . . . 590 . . Knockbacks 27 | . . . . . . . . . . . . 8 2 . . . . 4 . . 12 . 1 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . 8 1 . . . . 4 . . 11 . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 527 | . . . . . 1 41 . 100 . . 2 . 19 . . . . 296 . 18 50 . . Shots 10 | . . . . . . 3 . 1 . . . . . . . . . 5 . . 1 . . Rammed 21 | . . . . . 10 . . . . . 1 . 2 . . . . 4 . 3 1 . . Targets Rammed 21 | . . . . . 10 . . . . . 1 . 2 . . . . 4 . 3 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 69 18 . 158 153 252 5 290 111 399 92 253 321 . 180 57 . 379 633 418 410 190 86 Average Temperature 101 | . 32 5 . 55 52 59 2 110 46 110 30 58 121 . 69 30 . 146 220 231 99 91 23 Received Heat Transfer 3339 | . 33 12 . 414 756 153 54 180 165 310 273 72 96 . 99 . 13 51 123 . 93 . 442 Effects 29 | . . . . . . 2 . 1 . . . . 1 . . . . 1 18 2 4 . . Shutdowns 13 | . . . . . . . . . . . . . . . . . . 1 8 2 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 8 | . . . . . . 2 . 1 . . . . 1 . . . . . 3 . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . 1 7 . . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 5 | . . . . . 1 . . . . . . . 1 . 2 . . . 1 . . . . Heat Transferred 6481 | . . . . . 148 . . 666 37 386 50 50 750 . 300 100 . 1800 1754 222 . . 218 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Peak Influence 638 | . 115 122 36 497 583 426 247 499 329 218 109 553 409 62 334 199 234 417 622 298 638 286 259 Initial 254 | . . 34 36 17 177 94 165 133 194 59 69 43 215 51 33 130 107 87 214 224 87 254 166 Average 218 | . 67 79 36 232 284 319 195 380 219 177 53 290 209 60 176 183 194 224 466 239 234 278 202 Maximum Alert Level 2 | . . . . 2 2 2 1 2 1 1 . 2 2 . 1 . 1 2 2 1 2 1 1 Low Security (%) 49 | 100 100 100 100 53 34 11 57 5 26 73 100 39 41 100 48 100 29 58 . . 51 . 37 Level 1 38 | . . . . 31 53 59 42 43 73 26 . 24 55 . 51 . 70 32 29 100 27 100 62 Level 2 12 | . . . . 15 11 28 . 51 . . . 35 2 . . . . 8 70 . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 1 . . 2 . 3 . 3 . 2 . 3 . . . . 2 . . 9 . . Investigation 6 | . . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . Extermination 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Reinforcement 14 | . . . . . 2 . 1 . . . 1 . 1 . . . . 1 . . 8 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . . . . . . . . 2 1 2 . . 2 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Distress Signals 8 | . . . . . 5 . . . 2 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 5 4 . 14 34 8 11 18 17 15 22 29 11 2 19 3 10 15 23 8 38 1 7 Peak Tracking Total 8 | . 2 2 . 4 3 4 4 7 4 6 3 6 4 2 4 1 6 4 8 6 5 1 7 Tactical Retreats 11 | . . . . 1 3 1 . . . . 2 . . . . . . 1 . 1 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Traps Triggered 36 | . 1 . . 1 1 3 2 1 2 4 3 7 . . 2 1 1 . 5 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Reprogrammed 9 | . . 4 . . 5 . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Machines Disabled 36 | . . 2 . 3 . . . 3 . 1 1 3 . . 2 . . 12 2 . 5 1 1 Max in Single Turn 5 | . . 1 . 1 . . . 2 . 1 1 1 . . 1 . . 5 1 . 2 1 1 Garrison Relay 13 | . . . . 3 . . . 1 . 1 . 4 . . 2 . . . 1 . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Machines Accessed 42 | . 4 2 1 1 4 2 2 1 3 1 2 2 2 1 . 1 2 3 1 2 4 1 . Terminals 26 | . 4 2 . 1 2 2 1 1 1 1 . 2 1 . . . 2 2 1 1 2 . . Fabricators 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . 1 . Total Hacks 77 | . 8 7 1 2 8 6 4 1 7 2 3 2 5 1 . 2 3 4 1 3 6 1 . Successful 50 | . 5 3 1 1 4 2 1 1 6 1 3 2 4 1 . 2 2 3 1 3 3 1 . Failed 27 | . 3 4 . 1 4 4 3 . 1 1 . . 1 . . . 1 1 . . 3 . . Catastrophic 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 5 7 . . 2 . . . . . . . . . . . . . . . . . . Terminals 52 | . 8 7 . 2 6 6 3 1 2 2 . 2 2 . . . 3 3 1 1 3 . . Fabricators 7 | . . . . . . . . . . . 2 . 3 . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 1 . 2 . 1 . . 1 . 2 . 1 . . . 1 . Terminal Hacks 27 | . 5 3 . 1 2 2 . 1 1 1 . 2 2 . . . 2 2 1 1 1 . . Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 1 . 1 . 2 . 1 . . 1 . 2 . 1 . . . 1 . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . 1 . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 2 . 1 3 2 1 1 1 1 1 . 2 1 . 1 1 2 . 1 2 . . Full Trace Events 8 | . . 1 . . 2 2 1 . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 1 . . . . . . . . . . . 14 . . Parts Built 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . 42 . 42 . . . . . . 84 . . . Total Part Build Rating 12 | . . . . . . . . . . . 4 . 4 . . . . . . 4 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Time 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Used RIF Installer 7 | . . . . 1 . 1 . 1 . . . 1 . . 1 . 2 . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 91 | . . . . . 6 . 8 5 13 . 12 13 6 1 12 . 8 2 1 2 1 1 . Non-combat 16 | . . . . . 1 . 4 . 6 . 3 . 2 . . . . . . . . . . Combat 75 | . . . . . 5 . 4 5 7 . 9 13 4 1 12 . 8 2 1 2 1 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Robot Hacks Applied 97 | . . . . . 10 . 10 5 13 . 13 13 6 1 12 1 8 1 . 2 1 1 . parse_system 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . generate_anomaly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . start_evac 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . map_earth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . find_garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . link_fov 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 6 | . . . . . . . 1 . 2 . 1 . 2 . . . . . . . . . . amplify_resonance 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . disable_weapons 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . go_dormant 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . streamctrl_high 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 69 | . . . . . 3 . 5 5 8 . 9 12 4 1 11 . 7 1 . 2 . 1 . Relay Couplers Released 53 | . . . . 12 . . . 3 . 5 . 17 . . 6 . . . 5 . . . 5 Machine Destruction 53 | . . . . 12 . . . 3 . 5 . 17 . . 6 . . . 5 . . . 5 Attached 32 | . . . . . 2 . 4 2 1 . 2 4 2 1 3 . 2 . 4 3 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . . . . . . 2 . 1 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Total Allies 79 | . . . . . 4 . 5 7 9 . 9 12 4 1 11 . 8 2 3 2 1 1 . Largest Group 16 | . . . . . 3 . 5 4 7 4 6 9 8 8 14 12 15 16 2 1 1 1 1 Highest-Rated Group 584 | . . . . . 61 . 96 98 152 102 79 290 303 315 565 447 528 584 97 64 164 64 64 Highest-Rated Ally 164 | . . . . . 29 . 32 32 32 32 20 47 85 85 85 85 49 56 51 64 164 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 505 | . . . . . 20 . 14 34 53 19 57 39 21 18 80 5 18 50 32 7 28 . 10 Total Damage 13720 | . . . . . 236 . 263 1074 710 721 677 612 318 285 2121 188 376 2307 634 244 2512 . 442 Kills 100 | . . . . . 1 . 2 8 8 6 5 10 6 1 10 1 5 14 8 2 11 . 2 Allies Corrupted 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Turns Passed 10919 | 108 255 264 91 878 1146 354 287 473 521 457 1038 683 681 102 754 227 247 282 392 337 876 208 258 Spaces Moved 8593 | 59 139 152 52 445 460 133 317 386 630 291 641 637 770 58 505 229 231 316 360 371 988 261 162 Core 8 | 6 . . . . 1 . . . . . . . . . . . . . . . . . 1 Treads 1073 | 53 139 152 52 445 232 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7512 | . . . . . 227 133 317 386 630 291 641 637 770 58 505 229 231 316 360 371 988 261 161 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 116 176 42 42 42 42 48 50 48 48 48 48 48 46 46 40 38 36 90 Average Speed 82 | 148 160 160 161 162 179 195 54 76 43 104 126 70 54 48 69 63 48 46 58 44 41 61 123 Slowest Speed 1950 | 160 160 160 162 163 450 240 240 171 171 300 350 107 111 48 108 108 48 103 126 110 52 90 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 34 17 5 53 52 31 10 53 21 42 17 78 28 2 51 5 47 11 52 12 81 8 22 Regions Visited 23 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 49 | . . . . . 5 44 . . . . . . . . . . . . . . . . . Terrain Destroyed 327 | . . . . . 5 143 . 64 . 5 2 . . . . . . 73 . 1 29 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 2 . . . . . . 1 . 1 1 . . AOE 314 | . . . . . 5 143 . 64 . 5 . . . . . . . 72 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Res Gar Total 11549 | 79 154 164 60 520 617 182 414 511 840 401 810 824 1003 130 883 305 361 427 491 536 1332 307 198 Wait 1626 | 6 . 7 1 14 21 1 39 31 164 4 86 31 200 68 318 73 97 84 22 108 210 26 15 Move 8568 | 58 138 151 52 443 459 131 316 384 629 290 640 636 769 57 504 228 230 316 358 370 987 260 162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 8 5 1 2 17 13 1 11 19 6 12 9 19 2 1 7 . . 5 14 19 23 7 6 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Attach 153 | 7 1 1 3 4 15 3 12 11 3 8 12 6 3 1 4 . 2 5 9 19 18 4 2 Detach 15 | . . . 1 . 4 1 . 1 1 . . . . . . . 1 . . 2 3 1 . Swap 32 | . 3 . . . 3 . 3 1 6 1 . 1 2 1 . . 1 . 2 . 4 2 2 Drop 43 | . . . 1 4 6 . . 4 . 5 . 2 2 . . . 2 . 2 5 4 4 2 Fire 528 | . 7 4 . 37 69 32 25 47 31 30 47 45 22 2 24 4 12 13 25 10 31 2 9 Melee 56 | . . . . . 16 . . . . . . . . . . . . . . . 39 1 . Ram 21 | . . . . . 10 . . . . . 1 . 2 . . . . 4 . 3 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 274 | . . . . . . 13 8 9 . 51 13 84 . . 26 . 13 . 51 . 6 . . Rewire 26 | . . . . 1 1 . . 4 . . 2 . 1 . . . 3 . 8 . 6 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Garrison History --------- Turn | Location | Event 32 | -11/Junkyard | Identified exit to Materials 32 | -11/Junkyard | Discovered exit to Materials (range 16) 109 | -11/Junkyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Weapon x1 287 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Discovered exit to Materials (range 15) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 420 | -9/Materials | Build established: Hacker-Tank 559 | -9/Materials | Identified exit to Materials 559 | -9/Materials | Discovered exit to Materials (range 5) 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Utility x2 718 | -8/Materials | Identified exit to Garrison 719 | -8/Materials | Entered Garrison 788 | -8/Garrison | Triggered checkpoint 844 | -8/Garrison | Garrison Relay disabled 997 | -8/Garrison | Build established: Hacker-Gunner 1016 | -8/Garrison | Triggered checkpoint 1176 | -8/Garrison | Triggered checkpoint 1268 | -8/Garrison | Garrison Relay disabled 1317 | -8/Garrison | Identified exit to Materials 1317 | -8/Garrison | Discovered exit to Materials (range 12) 1456 | -8/Garrison | Triggered checkpoint 1499 | -8/Garrison | Garrison Relay disabled 1556 | -8/Garrison | Discovered exit to Materials (range 10) 1583 | -8/Garrison | Installed Relay Interface Framework 1597 | -8/Garrison | Entered Materials 1921 | -8/Materials | Identified exit to Factory 1921 | -8/Materials | Discovered exit to Factory (range 13) 2263 | -8/Materials | Lost 3 parts (1n2w) 2314 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Lost 4 parts (1p1n1u1w) 2739 | -8/Materials | Identified exit to Garrison 2743 | -8/Materials | Entered Garrison 2754 | -8/Garrison | Learned Factory security intel 2973 | -8/Garrison | Expanded RIF knowledge: Hotswap 3028 | -8/Garrison | Lost 3 parts (1n2w) 3065 | -8/Garrison | Discovered exit to Factory (range 11) 3097 | -8/Garrison | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -7/Factory | Identified exit to Lower Caves 3216 | -7/Factory | Discovered exit to Lower Caves (range 7) 3366 | -7/Factory | Identified exit to Garrison 3384 | -7/Factory | Entered Garrison 3384 | -7/Garrison | Accompanied by 4 allies 3390 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3409 | -7/Garrison | Phase Generator disabled 3418 | -7/Garrison | Triggered checkpoint 3444 | -7/Garrison | Build established: Bothacker-Mutant 3455 | -7/Garrison | Lost 5 parts (1p2n2w) 3470 | -7/Garrison | Garrison Relay disabled 3537 | -7/Garrison | Identified exit to Factory 3537 | -7/Garrison | Discovered exit to Factory (range 72) 3537 | -7/Garrison | Discovered exit to Factory (range 41) 3537 | -7/Garrison | Discovered exit to Factory (range 66) 3602 | -7/Garrison | Triggered checkpoint 3623 | -7/Garrison | Triggered checkpoint 3696 | -7/Garrison | Triggered checkpoint 3857 | -7/Garrison | Entered Factory 3857 | -7/Factory | Accompanied by 3 allies 4221 | -7/Factory | Garrison activated, responded to threat 4299 | -7/Factory | Identified exit to Garrison 4378 | -7/Factory | Entered Garrison 4378 | -7/Garrison | Accompanied by 4 allies 4430 | -7/Garrison | Triggered checkpoint 4443 | -7/Garrison | Lost 3 parts (2n1w) 4451 | -7/Garrison | Garrison Relay disabled 4513 | -7/Garrison | Triggered checkpoint 4516 | -7/Garrison | System corruption reached 10% 4549 | -7/Garrison | Lost 3 parts (2n1u) 4568 | -7/Garrison | Spotted B-75 Beast 4610 | -7/Garrison | Triggered checkpoint 4633 | -7/Garrison | Core integrity fell below 50% 4659 | -7/Garrison | Lost 5 parts (4n1w) 4693 | -7/Garrison | Build established: Hacker-Mutant 4710 | -7/Garrison | Triggered checkpoint 4761 | -7/Garrison | Identified exit to Factory 4761 | -7/Garrison | Discovered exit to Factory (range 8) 4800 | -7/Garrison | Triggered checkpoint 4835 | -7/Garrison | Entered Factory 4835 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4969 | -6/Factory | Fabricated Remote Datajack (x1) 5271 | -6/Factory | Build established: Bothacker-Mutant 5872 | -6/Factory | Identified exit to Garrison 5873 | -6/Factory | Entered Garrison 5873 | -6/Garrison | Accompanied by 3 allies 5914 | -6/Garrison | Triggered checkpoint 5934 | -6/Garrison | Garrison Relay disabled 5977 | -6/Garrison | Garrison Relay disabled 6032 | -6/Garrison | Triggered checkpoint 6104 | -6/Garrison | Triggered checkpoint 6107 | -6/Garrison | Triggered checkpoint 6143 | -6/Garrison | Triggered checkpoint 6178 | -6/Garrison | Triggered checkpoint 6221 | -6/Garrison | Identified exit to Factory 6221 | -6/Garrison | Discovered exit to Factory (range 13) 6260 | -6/Garrison | Triggered checkpoint 6310 | -6/Garrison | Triggered checkpoint 6311 | -6/Garrison | Garrison Relay disabled 6336 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 6357 | -6/Garrison | Discovered exit to Factory (range 10) 6484 | -6/Garrison | Triggered checkpoint 6496 | -6/Garrison | Garrison Relay disabled 6534 | -6/Garrison | Discovered exit to Factory (range 14) 6556 | -6/Garrison | Entered Factory 6556 | -6/Factory | Accompanied by 8 allies 6563 | -6/Factory | Build established: Commander-Mutant 6876 | -6/Factory | Fabricated Remote Datajack (x1) 7156 | -6/Factory | Spotted B-75 Beast 7158 | -6/Factory | Assimilated Beast 5a with formatsys_high 7163 | -6/Factory | Identified exit to Factory 7163 | -6/Factory | Discovered exit to Factory (range 15) 7177 | -6/Factory | Build established: Botlord-Mutant 7237 | -6/Factory | Entered another Factory area 7237 | -5/Factory | Accompanied by 8 allies 7237 | -5/Factory | Evolved 2 slots: Utility x2 7282 | -5/Factory | Identified exit to Garrison 7339 | -5/Factory | Entered Garrison 7339 | -5/Garrison | Accompanied by 8 allies 7598 | -5/Garrison | Triggered checkpoint 7600 | -5/Garrison | Triggered checkpoint 7602 | -5/Garrison | Triggered checkpoint 7634 | -5/Garrison | Triggered checkpoint 7640 | -5/Garrison | Lost 3 parts (1p2u) 7672 | -5/Garrison | Identified exit to Factory 7672 | -5/Garrison | Discovered exit to Factory (range 15) 7690 | -5/Garrison | Triggered checkpoint 7697 | -5/Garrison | Garrison Relay disabled 7760 | -5/Garrison | Triggered checkpoint 7769 | -5/Garrison | Spotted B-75 Beast 7770 | -5/Garrison | Spotted B-75 Beast 7776 | -5/Garrison | Assimilated Beast 6a with formatsys_high 7788 | -5/Garrison | Allies destroyed B-75 Beast 7823 | -5/Garrison | Garrison Relay disabled 7836 | -5/Garrison | Triggered checkpoint 7861 | -5/Garrison | Expanded RIF knowledge: Structural Interface 8093 | -5/Garrison | Entered Factory 8093 | -5/Factory | Accompanied by 12 allies 8244 | -5/Factory | Identified exit to Garrison 8320 | -5/Factory | Entered Garrison 8320 | -5/Garrison | Accompanied by 11 allies 8333 | -5/Garrison | Expanded RIF knowledge: Autooverride 8378 | -5/Garrison | Triggered checkpoint 8390 | -5/Garrison | Triggered checkpoint 8409 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 8424 | -5/Garrison | Triggered checkpoint 8456 | -5/Garrison | Learned Factory security intel 8502 | -5/Garrison | Identified exit to Factory 8502 | -5/Garrison | Discovered exit to Factory (range 11) 8567 | -5/Garrison | Entered Factory 8567 | -4/Factory | Accompanied by 15 allies 8567 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8825 | -4/Factory | Lost 6 parts (1p1u4w) 8849 | -4/Factory | Identified exit to Garrison 8849 | -4/Factory | Entered Garrison 8934 | -4/Garrison | Triggered checkpoint 8934 | -4/Garrison | Triggered checkpoint 9055 | -4/Garrison | Identified exit to Research 9055 | -4/Garrison | Discovered exit to Research (range 10) 9090 | -4/Garrison | Triggered checkpoint 9114 | -4/Garrison | Garrison Relay disabled 9206 | -4/Garrison | Lost 7 parts (1p3n2u1w) 9241 | -4/Garrison | Entered Research 9241 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9269 | -3/Research | Lost 9 parts (1p1n5u2w) 9295 | -3/Research | Found Antimissile System 9378 | -3/Research | Fabricated Remote Datajack (x1) 9446 | -3/Research | Identified exit to Armory 9446 | -3/Research | Identified exit to Testing 9578 | -3/Research | Entered Testing 9621 | -3/Testing | Lost 6 parts (3n2u1w) 9682 | -3/Testing | Repaired Remote Datajack 9815 | -3/Testing | Found Enh. Force Lance 9906 | -3/Testing | Scanned by Researcher 9981 | -3/Testing | Spotted PX-T8JKPTHBTA 9988 | -3/Testing | Rewired PX-T8JKPTHBTA 10053 | -3/Testing | Identified exit to Research 10053 | -3/Testing | Discovered exit to Research (range 15) 10062 | -3/Testing | Lost 3 parts (1n1u1w) 10260 | -3/Testing | Lost 3 parts (2p1n) 10362 | -3/Testing | Found Prototype Ballistic Cannon 10364 | -3/Testing | Identified Perforator 10454 | -3/Testing | Entered Research 10454 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10459 | -2/Research | Destroyed 8 combat bots 10657 | -2/Research | Identified exit to Garrison 10662 | -2/Research | Entered Garrison 10662 | -2/Garrison | Accompanied by 1 ally 10731 | -2/Garrison | Spotted B-90 Cyclops 10749 | -2/Garrison | Garrison Relay disabled 10770 | -2/Garrison | Triggered checkpoint 10865 | -2/Garrison | Lost 5 parts (4n1w) 10866 | -2/Garrison | Triggered checkpoint 10920 | -2/Garrison | Self-destructed Last Messages --------------- 10883_ G-73 Enforcer knocked back. 10883_ HV Slug penetrates G-73 Enforcer. 10883_ HV Slug penetrates Wall. 10887_ Imp. Linear Gravjet destroyed. 10887_ HV Slug penetrates B-90 Cyclops. 10887_ B-90 Cyclops suffers critical hit (Destroy). 10887_ HV Slug penetrates B-90 Cyclops. 10887_ B-90 Cyclops suffers critical hit (Destroy). 10887_ HV Slug penetrates B-90 Cyclops. 10887_ B-90 Cyclops suffers critical hit (Destroy). 10887_ HV Slug penetrates B-90 Cyclops. 10894_ Perforator destroyed. 10896_ Gravmag System destroyed. 10898_ B-90 Cyclops exits siege mode. 10908_ Mic. Antimatter Reactor destroyed. 10908_ Adv. Dynamic Insulation System destroyed. 10910_ Adv. Heat Sink destroyed. 10910_ Exp. Energy Well destroyed. 10914_ Relay Coupler [Specialist] destroyed. 10915_ B-90 Cyclops activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????############?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????#[ !! #?????????????????????????????????? | | ????# * [ #?????????????????????????????????? | | ????# !* * #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# * #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????### ########?????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #?????#####??#######?????????????????????? | | ??????# #?????# #??#"" ""#?????????????????????? | | ??????# #?##### ##### ##?????????????????????? | | ??????# #?# #?????????????????????? | | ??????# #?# #?????????????????????? | | ??????# #?# ############+;#?????????????????????? | | ??????# #?# #??????????# #?????????????????????? | | ??????# #?# #??????????# #?????????????????????? | | ####### ### ############+;#######???????????????? | | #???????????????? | | =%[ #???????????????? | | @[!= #???????????????? | | ############+#############;### #???????????????? | | ???????????# #???????????# ;## #???????????????? | | ???????????# #???????????#[;## #???????????????? | | ???????????# #???????????"*; # #???????????????? | | ???????????# #############!" ; #???????????????? | | ???????????# ==!" ; #???????????????? | | ???????????###############|%=[! ##""""## #?????? | | ?????????????????????????#%=!*%[ #????? | | ?????????????????????????#[!!== ???? | | ?????????????????????????#"##% ???? | | ?????????????????????????# #?= BB# ## #????? | | ?????????????????????????# #?# BB; #?????????? | | ?????????????????????????# #?" ? ????????? | | ?????????????????????????? ??" ? ??????? | | ??????????????????????????#??" ? ?????? | | ?????????????????????????????" ????????? | | ?????????????????????????????? ## ##????????? | | ?????????????????????????????? #? #?????????? | | ?????????????????????????????? ?? ?????????? | | ?????????????????????????????? ?? ????????? | | ?????????????????????????????? ??? ??????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Cloak Strength 3 Base Temperature (-) 100 EM Shielding 4 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Relay Coupler Types 7 Relay Coupler Value 365 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Plasma Sword | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Tiamat Missile Launcher | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Shock Maul | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Robot Schematics ------------------ O-32 Director | -3/Testing | Archive B-60 Warrior | -3/Testing | Archive Fabricated ------------ Remote Datajack | x1 | -6/Factory Remote Datajack | x1 | -6/Factory Remote Datajack | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Pwned Challenges ------------ None Game ------ Seed ExperimentalLauncherSlayer Manual? 0 Play Time 02:02:36 Cumulative 99.0 hours Start 2023.12.29 @ 16:35:04 End 2023.12.30 @ 15:18:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 116 Rogue 5 Adventurer 1 Explorer 110 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d49ee2-b70c-47bd-9aaf-19f126e7901b