Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 10:54:24 Player: Windjigo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (4915) 4915 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 9853 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Sensor Array Improved Particle Charger Weapon Cycler Phase Shifter Hardened Heavy Armor Plating Layered Medium Armor Plating Graphene Brace Improved Shield Generator Hacking Suite Drone Bay (2/2) Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Heart of Steel > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Particle Charger Weapon Cycler Phase Shifter Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite System Restoration Module Cooled Pulse Rifle Proton Cannon Heavy Machine Gun Missile Launcher [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 . 1 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 93 | 8 7 9 10 11 20 5 . 23 Power 16 | 1 1 2 3 . 2 . . 7 Engine 14 | 1 1 2 3 . 2 . . 5 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 2 2 6 . . 7 Treads 1 | . . . . . 1 . . . Leg . | . . . . . . . . . Wheel 18 | 2 2 1 2 2 5 . . 4 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 29 | 2 2 4 1 5 6 3 . 6 Device 13 | 1 1 3 1 2 1 1 . 3 Storage 3 | 1 1 . . . 1 . . . Processor 5 | . . 1 . 1 1 . . 2 Hackware . | . . . . . . . . . Protection 8 | . . . . 2 3 2 . 1 Artifact . | . . . . . . . . . Weapon 26 | 3 2 2 4 4 6 2 . 3 Energy Gun 8 | . 1 2 1 1 1 1 . 1 Energy Cannon 7 | . . . . 3 2 1 . 1 Ballistic Gun 3 | 3 . . . . . . . . Ballistic Cannon 5 | . . . 1 . 3 . . 1 Launcher 2 | . . . 2 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 . . Parts Lost 30 | . . 1 1 1 5 . . 22 Power 5 | . . . 1 . . . . 4 Propulsion 12 | . . 1 . 1 2 . . 8 Utility 7 | . . . . . 2 . . 5 Weapon 6 | . . . . . 1 . . 5 Highest Loss Streak 13 | . . 1 1 1 2 . . 13 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 13 | 3 8 9 9 9 12 18 19 18 Power 1 | 1 1 1 1 1 1 1 1 . Propulsion 1 | . 1 . . . . 2 2 1 Utility 6 | . 1 3 3 3 5 10 11 11 Weapon 4 | 1 4 4 5 4 4 4 5 4 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 1 4 1 2 4 6 . 15 Power 6 | . . . 1 . 2 2 . 1 Propulsion 2 | . . . . . . . . 2 Utility 17 | . 1 2 . 2 . 2 . 10 Weapon 8 | . . 2 . . 2 2 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 99 98 87 76 75 Engine 8 | . 14 11 11 8 7 7 7 8 Wheel 17 | . 28 21 22 17 20 15 15 11 Device 15 | . 14 21 22 18 14 12 7 12 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 12 | . . 11 11 9 14 15 15 12 Protection 3 | . . . . 8 7 5 . . Energy Gun 8 | . . 20 12 9 6 6 7 5 Energy Cannon 4 | . . . . 7 7 7 7 5 Ballistic Gun 1 | . 26 . . . . . . . Ballistic Cannon 6 | . . . 9 8 6 7 7 4 Peak Build Rating 80 | 7 8 17 20 33 50 64 64 80 Average Rating 42 | 4 7 15 19 31 42 52 64 73 On Entrance 28 | . 7 8 17 20 31 49 64 64 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 15 20 21 31 49 78 89 77 94 Greatest Support 44 | 26 26 26 26 26 44 38 38 38 Greatest Overweight (x) 25 | 2 . 1 1 2 2 2 2 25 Average Overweight (x) 1 | . . . . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 Average Capacity 14 | 7 8 10 10 10 15 20 20 20 Most Carried 20 | 6 10 10 10 10 20 20 20 20 Average Carried 13 | 3 8 9 9 9 12 19 20 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 Final Carried 20 | 5 10 10 10 10 20 20 20 13 Class Distribution -------------------- 35% | Scavenger-Skirmisher 21% | Skirmisher 18% | Scavenger-Mutant 13% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 5312 | 241 231 332 224 886 750 338 . 2310 Remotely . | . . . . . . . . . Salvage Created 7068 | 102 328 541 175 1637 1127 171 . 2987 Parts 341 | 5 22 30 18 76 55 2 . 133 Haulers Intercepted 14 | . 2 1 . 6 3 . . 2 Recyclers Shooed 8 | . 1 . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 1 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 92 | . 9 9 7 20 17 4 . 26 Guns 34 | . 9 9 2 3 5 2 . 4 Cannons 47 | . . . . 15 11 2 . 19 AOE 10 | . . . 5 2 1 . . 2 Classes Destroyed 17 | 2 3 3 . 5 2 1 . 1 Worker 18 | . . 1 1 3 2 . . 11 Builder 3 | . . . . . . . . 3 Tunneler 7 | 1 . . 2 . 2 . . 2 Hauler 14 | . 2 1 . 6 3 . . 2 Recycler 18 | 1 . 1 1 4 1 . . 10 Operator 2 | . . 2 . . . . . . Watcher 11 | . . . . 3 6 . . 2 Swarmer 17 | . 6 1 7 . . . . 3 Grunt 42 | . 3 6 . 13 10 3 . 7 Brawler 2 | . . . . 2 . . . . Duelist 2 | . . . . 1 1 . . . Sentry 8 | . . 2 . 2 1 . . 3 Specialist 1 | . . . . 1 . . . . Hunter 4 | . . . . 1 . . . 3 Programmer 14 | . . . . . 4 . . 10 Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 9 | 2 3 4 7 6 9 3 . 6 Combat Bots Only 6 | . 3 3 5 4 5 3 . 6 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 628 | . 35 32 17 44 85 40 4 371 Missed 210 | . 13 8 5 16 32 17 2 117 Hits 418 | . 22 24 12 28 53 23 2 254 Melee 11 | . . . . . 1 . . 10 Projectile 407 | . 22 24 12 28 52 23 2 244 AOE 1 | . . . . . . . . 1 Critical Strikes 19 | . . 1 . . 2 2 . 14 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6959 | . 227 289 197 471 1197 509 32 4037 Core 1178 | . 54 70 54 42 57 46 . 855 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 421 | . . . . 54 . . . 367 Core Remaining (%) 84 | 100 78 . 69 92 . . 85 . Volleys Fired 420 | 5 40 39 16 96 87 17 . 120 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 219 | 40 120 161 122 170 180 160 . 219 Shots Fired 993 | 10 77 73 32 230 251 47 . 273 Gun 411 | 10 71 70 19 51 77 14 . 99 Cannon 561 | . . . 10 178 169 33 . 171 Launcher 12 | . . . 3 1 5 . . 3 Special 9 | . 6 3 . . . . . . Kinetic 335 | 10 71 2 10 94 82 17 . 49 Thermal 643 | . 6 71 19 135 164 30 . 218 Explosive 12 | . . . 3 1 5 . . 3 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 28 | 6 9 8 3 10 11 25 . 28 Robot Miss Streak 10 | 2 3 2 10 7 5 3 . 7 Penetration Max 2 | . . . . 2 . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 502 | 7 40 38 10 93 118 31 . 165 Core Hits 240 | 3 16 14 10 47 44 10 . 96 Critical Kills 11 | . 1 . 2 7 . . . 1 Critical Parts Destroyed 11 | . 1 . 1 9 . . . . Critical Strikes 46 | . 2 3 5 18 2 1 . 15 Burn 19 | . . 3 2 2 1 . . 11 Meltdown 1 | . . . . . . . . 1 Destroy 21 | . 2 . 3 16 . . . . Blast 5 | . . . . . 1 1 . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12980 | 92 505 751 628 2335 2983 894 . 4792 Guns 4571 | 92 505 751 180 440 862 341 . 1400 Cannons 7085 | . . . 59 1779 1649 553 . 3045 Explosions 1307 | . . . 389 116 472 . . 330 Melee . | . . . . . . . . . Ramming 17 | . . . . . . . . 17 Kinetic 3085 | 92 505 11 59 630 751 335 . 702 Thermal 8591 | . . 740 180 1589 1857 559 . 3666 Explosive 1210 | . . . 389 116 375 . . 330 Electromagnetic 77 | . . . . . . . . 77 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 1 13 Average Corruption 1 | . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . 9 14 1 25 Message Errors 12 | . . . . . 1 3 1 7 Matter Fused 11 | . . . . . 2 4 . 5 Heat Flow Errors 8 | . . . . . 1 2 . 5 Energy Discharges 5 | . . . . . 1 . . 4 Data Loss (minor) 6 | . . . . . 2 3 . 1 Data Loss (major) 1 | . . . . . 1 . . . Alerts 3 | . . . . . 1 1 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots 13 | . . . . . 6 7 . . Effects 2 | . . . . . 1 1 . . Energy Bleed 2 | . . . . . 1 1 . . Overflow Damage 265 | . . . 16 8 132 . . 109 Projectiles 136 | . . . . 8 44 . . 84 Explosions 129 | . . . 16 . 88 . . 25 Melee . | . . . . . . . . . Knockbacks 9 | . . . . 4 2 1 . 2 Impact . | . . . . . . . . . Kinetic 9 | . . . . 4 2 1 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 405 | . . . 75 . 312 . . 18 Shots 8 | . . . 3 . 4 . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 60 216 21 176 216 227 . 468 Average Temperature 94 | . 24 63 12 51 21 75 . 122 Received Heat Transfer 1332 | . 87 156 9 252 213 165 . 450 Effects 13 | . . . . . . . . 13 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 4 | . . . . . . . . 4 Interference 4 | . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 50 | . . 7 1 4 4 . . 34 Heat Transferred 17251 | . . 1591 481 2812 3326 818 . 8223 Parts Sabotaged 6 | . . . . . . . . 6 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . 2 2 . . 2 Low Security (%) 66 | 100 100 100 100 47 56 . . 46 Level 1 22 | . . . . 41 40 . . 20 Level 2 11 | . . . . 11 2 . . 33 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 622 | 10 158 130 184 492 450 . . 622 Initial 146 | . . 52 48 . 146 . . . Average 156 | 1 48 42 62 198 160 . . 255 Influence Increases 4087 | 10 283 306 318 957 980 100 . 1133 Destroy 0b10 Robot/C 1940 | . 180 180 180 460 340 80 . 520 Destroy 0b10 Robot/NC 370 | 10 10 25 20 85 70 . . 150 Destroy Leader 492 | . 44 42 20 130 98 20 . 138 Allied During Kill 110 | . . . 47 63 . . . . Successful Hack 96 | . 16 10 . 11 38 . . 21 Disable Machine 510 | . 15 45 15 75 210 . . 150 Destroy Structure 314 | . 3 4 36 88 134 . . 49 Lose Combat Pursuer 255 | . 15 . . 45 90 . . 105 Influence Decreases 3557 | 10 157 308 442 634 855 548 . 603 Entered New Map 494 | . . 74 76 . 177 167 . . Time Decay 2533 | 10 157 224 356 394 628 381 . 383 Lost Part 300 | . . 10 10 10 50 . . 220 Lost Ally 80 | . . . . 80 . . . . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 28 | . 1 2 . 4 10 . . 11 Investigation 4 | . . 1 . . 2 . . 1 Extermination 9 | . . . . . 5 . . 4 Reinforcement 11 | . 1 1 . 4 3 . . 2 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 9 | . 1 2 . 2 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 12 17 9 34 32 4 1 49 Peak Tracking Total 11 | . 6 6 4 5 4 3 1 11 Tactical Retreats 10 | . 1 . . 3 3 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . . 1 . 2 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 36 | . 1 3 3 5 14 . . 10 Max in Single Turn 5 | . 1 1 1 1 5 . . 1 Garrison Access 3 | . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 29 | . 2 3 . 6 6 2 . 10 Terminals 16 | . 2 3 . 3 2 . . 6 Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 3 | . . . . 1 . . . 2 Total Hacks 67 | . 7 7 . 16 14 2 . 21 Successful 39 | . 4 4 . 13 4 2 . 12 Failed 28 | . 3 3 . 3 10 . . 9 Catastrophic 8 | . 1 1 . . 2 . . 4 Database Lockouts . | . . . . . . . . . Manual 34 | . 6 7 . 8 6 . . 7 Terminals 39 | . 7 7 . 11 4 . . 10 Fabricators 5 | . . . . . 5 . . . Repair Stations 6 | . . . . 2 . . . 4 Recycling Units 5 | . . . . 2 3 . . . Scanalyzers 5 | . . . . . 2 . . 3 Garrison Access 5 | . . . . 1 . . . 4 Terminal Hacks 13 | . 2 1 . 5 . 2 . 3 Record 1 | . 1 . . . . . . . Open Door 3 | . . . . . . 2 . 1 Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . Alert Level 3 | . . . . 2 . . . 1 Unreport Threat 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 5 | . . . . 2 . . . 3 Scan Component 3 | . . . . 1 . . . 2 Repair 2 | . . . . 1 . . . 1 Recycling Unit Hacks 2 | . . . . 1 1 . . . Report Inventory 2 | . . . . 1 1 . . . Scanalyzer 4 | . . . . . 1 . . 3 Insert Component 2 | . . . . . 1 . . 1 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks 3 | . . . . 1 . . . 2 Seal Access 3 | . . . . 1 . . . 2 Unauthorized Hacks 9 | . 2 3 . 3 . . . 1 Terminals 9 | . 2 3 . 3 . . . 1 Botnet 9 | . 2 3 . 3 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 3 . 5 5 . . 7 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 42 | . . . . . 42 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 2 | . . . . 1 . . . 1 Time 76 | . . . . 32 . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 6 | . . . 6 . . . . . Largest Group 6 | . . . 6 5 . . . . Highest-Rated Group 115 | . . . 115 84 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 52 | . . . 9 43 . . . . Total Damage 678 | . . . 137 541 . . . . Kills 6 | . . . 2 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 8383 | 2 441 987 1170 1267 2050 944 . 1522 Sensors 8099 | . 159 987 1170 1267 2050 944 . 1522 Seismic 284 | 2 282 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 9710 | 75 442 1020 1170 1267 2160 1308 35 2233 Spaces Moved 6268 | 45 326 417 952 773 1448 1112 30 1165 Core 19 | 15 . . . . . . . 4 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6217 | 30 326 417 952 773 1448 1112 30 1129 Hover 32 | . . . . . . . . 32 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 90 105 93 105 120 105 Average Speed 108 | 90 83 90 103 105 110 108 120 128 Slowest Speed 1300 | 150 90 95 105 130 130 120 120 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 49 37 100 54 23 96 9 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 12 | . . . 3 . . 9 . . Spaces Dug 33 | . 3 4 . 21 5 . . . Terrain Destroyed 328 | . 3 4 40 76 148 5 . 52 Melee . | . . . . . . . . . Projectile 148 | . 3 4 6 72 29 5 . 29 AOE 180 | . . . 34 4 119 . . 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 8298 | 67 405 983 1107 1046 1811 1184 29 1666 Wait 1221 | . 13 488 117 132 190 14 . 267 Move 6260 | 44 325 416 951 772 1447 1111 29 1165 Hop . | . . . . . . . . . Pick Up 110 | 10 8 11 5 10 24 14 . 28 Fast Attach 31 | 2 1 2 . 9 4 2 . 11 Attach 44 | 5 . 3 1 3 9 5 . 18 Detach 2 | . . . . . . 1 . 1 Swap 86 | 1 12 10 11 10 16 2 . 24 Drop 106 | . 6 14 6 14 18 18 . 30 Fire 420 | 5 40 39 16 96 87 17 . 120 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Build established: Scavenger-Mutant 1382 | -9/Materials | Discovered new exit (range 17) 1492 | -9/Materials | Discovered new exit (range 6) 1537 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Entered Mines 1564 | -9/Mines | Learned location of 1 exit from Proximity Caves 1658 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1701 | -9/Mines | Discovered new exit (range 6) 1710 | -9/Mines | Identified exit to Materials 1815 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1825 | -9/Mines | Build established: Mutant 2098 | -9/Mines | Discovered exit to Materials (range 7) 2101 | -9/Mines | Received a Mining Laser from a helpful Derelict 2498 | -9/Mines | Build established: Scavenger-Mutant 2708 | -9/Mines | Entered Materials 2708 | -8/Materials | Accompanied by 5 allies 2708 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2713 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3019 | -8/Materials | Build established: Scavenger-Skirmisher 3167 | -8/Materials | Discovered new exit (range 15) 3498 | -8/Materials | Repaired Imp. Ion Engine 3942 | -8/Materials | Discovered new exit (range 14) 3974 | -8/Materials | Identified exit to Factory 3975 | -8/Materials | Entered Factory 3975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4170 | -7/Factory | Discovered new exit (range 12) 4180 | -7/Factory | Identified exit to Lower Caves 4659 | -7/Factory | Fabricated Plasma Cannon (x2) 4928 | -7/Factory | Cargo convoy interrupted 6135 | -7/Factory | Entered Lower Caves 6228 | -7/Lower Caves | Build established: Skirmisher 6235 | -7/Lower Caves | Spotted B-75 Beast 6296 | -7/Lower Caves | Destroyed B-75 Beast 6440 | -7/Lower Caves | Encountered a Warlord checkpoint 6694 | -7/Lower Caves | Discovered new exit (range 14) 6706 | -7/Lower Caves | Identified exit to Lower Caves 7115 | -7/Lower Caves | Found Prototype Device 7124 | -7/Lower Caves | Identified Heart of Steel 7411 | -7/Lower Caves | Build established: Gunner 7443 | -7/Lower Caves | Entered another Lower Caves area 7452 | -7/Lower Caves | Discovered new exit (range 9) 7461 | -7/Lower Caves | Identified exit to Factory 7478 | -7/Lower Caves | Entered Factory 7478 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7575 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8011 | -6/Factory | Build established: Skirmisher 8315 | -6/Factory | Garrison activated, responded to threat 8896 | -6/Factory | Garrison activated, responded to threat 9208 | -6/Factory | Discovered new exit (range 5) 9210 | -6/Factory | Identified exit to Extension 9324 | -6/Factory | Build established: Scavenger-Skirmisher 9500 | -6/Factory | Cargo convoy interrupted 9524 | -6/Factory | System corruption reached 10% 9551 | -6/Factory | Core integrity fell below 50% 9576 | -6/Factory | Lost 13 parts (2p4n2u5w) 9578 | -6/Factory | First assault squad dispatched 9703 | -6/Factory | Core integrity fell below 20% 9711 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09652_ Ion Cannon blown off. 09652_ Gravmag System blown off. 09652_ Imp. Particle Charger blown off. 09652_ E-15 Imp destroyed. 09655_ Acquired Gravmag System. 09658_ K-01 Serf collects debris. 09660_ Acquired Imp. Particle Charger. 09662_ K-01 Serf collects debris. 09663_ Acquired Lyr. Medium Armor Plating. 09664_ 9HAP>JGBXST/U|6M 29|X<4I|GWWDAV/%JQC 09678_ Gravmag System destroyed. 09686_ M-28 Smith repairs L-41 Fighter. 09688_ Adv. Sensor Array destroyed. 09697_ Adv. Heat Sink destroyed. 09697_ Lgt. Angular Momentum Engine destroyed. 09697_ Gravmag System destroyed. 09706_ Adv. Signal Interpreter destroyed. 09707_ System corrupted: Matter fused (-5). 09707_ Mic. Nuclear Core destroyed. 09710_ M-28 Smith repairs G-50 Soldier. 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"""" # #?????????????????????? | | ?????###+##### + #?????????????????????? | | ?????# !|! ## # #?????????????????????? | | ?????# ## # #?????????????????????? | | ?????# ############ #???????????????####### | | ?????# ! #???????###T ####???######### | | ?????# #???????# #???# | | ?????# #???????### ###???# | | ?????# #?????????# #?????# " """ """ | | ?????# #?????????# > #?????# "" """ """ | | ?????#! #?????????# #?????# G """ """ | | ?????# #?????????# #?????# "" | | ?????# #?????????#######?????# " """ """ | | ?????# #?????????????????????# """ """ | | ?????# #?######??????????????# """ "%" | | ######+####### #???########???# | | #??? #???# """ """ """ | | #?? #???# """ """ """ | | ##"""" #???# """ """ """ | | ##"""" #???# | | " "" """ """ """ ##"""" !#??## = ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- Cld. Pulse Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 22% | -8/Materials Hrd. Heavy Armor Plating | 38% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptQuantumShield Manual? 0 Play Time 02:05:53 Cumulative 39.5 hours Start 2025.05.19 @ 08:45:24 End 2025.05.19 @ 10:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d8dd683-018f-49a2-a549-69fbce63dba2