Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 11:57:55 Player: Prominous Vale Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (673) 673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4343 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 121/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Melee Analysis Suite Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding > --- WEAPON (4) ------- Great Maul > --- INVENTORY (20) --- Advanced Heat Sink Compact Battery (200) Compact Battery (200) Compact Battery (200) Compact Battery (200) High-capacity Matter Pod (5) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Compact Matter Pod (0) Improved Utility Shielding Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Melee Analysis Suite Improved Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Battle Rifle Flak Gun Great Maul > --- INVENTORY -------- Advanced Heat Sink Compact Battery Compact Battery Compact Battery Compact Battery High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Focal Shield Lightning Gun Great Maul Great Maul Great Maul Great Maul Great Maul [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Scrap Shield Weapon Great Maul Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 54 | 8 2 4 10 5 25 Power 8 | 1 1 . 2 1 3 Engine 6 | 1 1 . 2 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 . 2 1 1 1 Treads 3 | . . 2 . 1 . Leg 4 | 2 . . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 . . 1 2 9 Device 5 | 2 . . . . 3 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . 1 1 4 Artifact . | . . . . . . Weapon 24 | 2 1 2 6 1 12 Energy Gun 6 | 1 1 1 . . 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 2 | . . . 2 . . Impact Weapon 6 | . . . . . 6 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 25 | . . . 5 4 16 Power 6 | . . . 1 2 3 Propulsion 5 | . . . 2 . 3 Utility 4 | . . . 1 . 3 Weapon 10 | . . . 1 2 7 Highest Loss Streak 8 | . . . 3 4 8 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 4 7 8 6 9 14 Power . | . 1 2 . . . Propulsion 1 | 1 2 3 2 1 . Utility 5 | . 2 2 2 4 10 Weapon 2 | 1 1 1 . 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . 2 1 . 1 10 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 12 | . 1 1 . . 10 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 99 94 90 69 Engine 10 | . 14 14 14 13 3 Core 1 | . . . . . 4 Treads 14 | . . 15 15 28 10 Leg 8 | . 28 12 12 . 2 Device 7 | . 14 14 9 . 7 Storage 8 | . 14 14 9 6 5 Processor 1 | . . . . . 3 Protection 6 | . . . 4 14 6 Energy Gun 5 | . 19 16 5 . 3 Ballistic Gun 6 | . 8 . 10 4 3 Launcher 2 | . . . . 8 1 Special Weapon 1 | . . . 3 . . Impact Weapon 3 | . . . . . 11 Slashing Weapon 3 | . . . 1 13 . Special Melee Weapon 1 | . . . 6 . . Peak Build Rating 54 | 9 8 8 15 22 54 Average Rating 22 | 4 7 7 11 17 43 On Entrance 8 | . 8 8 8 13 12 Avg Prop Armor Cover (%) 4 | . . . 5 . 3 Naked Turns . | . . . . . . Heaviest Build 82 | 15 15 16 29 59 82 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight (x) 25 | 3 . . 1 1 25 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 7 12 20 Most Carried 20 | 8 8 8 8 18 20 Average Carried 9 | 5 7 7 6 9 14 Final Capacity 20 | 8 8 8 5 20 20 Final Carried 17 | 8 8 8 5 17 11 Class Distribution -------------------- 73% | Mutant 10% | Gladiator 6% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Gladiator | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 834 | 298 71 30 191 93 151 Remotely . | . . . . . . Salvage Created 934 | 98 113 40 . 356 327 Parts 42 | 8 11 8 . 9 6 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 17 | . 4 3 1 3 6 Melee 1 | . . . . 1 . Guns 9 | . 4 2 1 . 2 Cannons 1 | . . 1 . . . AOE 3 | . . . . 2 1 Classes Destroyed 12 | 2 4 . 1 3 2 Worker 2 | . 1 . . 1 . Builder 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | 1 . . . 2 . Operator 1 | . 1 . . . . Swarmer 7 | . 3 3 . . 1 Grunt 5 | . 1 . . 2 2 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Specialist 2 | . . . . . 2 Subdweller 1 | . . . 1 . . Best Kill Streak 5 | 1 3 2 1 5 2 Combat Bots Only 3 | . 3 2 1 2 2 Max Kills in Single Turn 3 | 1 2 1 1 3 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 359 | . 23 30 60 128 118 Missed 120 | . 9 9 27 46 29 Hits 239 | . 14 21 33 82 89 Melee 21 | . . . . . 21 Projectile 218 | . 14 21 33 82 68 Critical Strikes 6 | . . . . . 6 Damage Taken 3956 | . 168 182 516 646 2444 Core 1200 | . 8 50 83 51 1008 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . . . . 43 Ignored by Resistances 80 | . . . . . 80 Regen/Repaired (Parts) 281 | . . . . . 281 Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 110 | 6 27 8 39 4 26 Largest 3 | 1 2 2 2 1 3 Hottest 130 | 20 90 110 130 33 108 Shots Fired 155 | 6 54 15 44 4 32 Gun 118 | 6 54 8 18 . 32 Cannon 7 | . . 7 . . . Launcher 4 | . . . . 4 . Special 26 | . . . 26 . . Kinetic 67 | 6 17 . 18 . 26 Thermal 78 | . 37 15 26 . . Explosive 4 | . . . . 4 . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 19 | 3 10 3 18 19 18 Robot Miss Streak 6 | 1 4 6 1 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 107 | 5 30 6 20 9 37 Core Hits 45 | 2 9 3 2 18 11 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 7 | . 3 . . . 4 Burn 3 | . 3 . . . . Destroy 1 | . . . . . 1 Smash 3 | . . . . . 3 Melee Attacks 28 | . . . 6 8 14 Impact 14 | . . . . . 14 Slashing 14 | . . . 6 8 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3024 | 64 384 89 316 951 1220 Guns 1135 | 64 384 36 220 . 431 Cannons 53 | . . 53 . . . Explosions 757 | . . . . 631 126 Melee 983 | . . . . 320 663 Ramming . | . . . . . . Kinetic 748 | 64 95 . 220 . 369 Thermal 474 | . 289 89 96 . . Explosive 757 | . . . . 631 126 Electromagnetic 62 | . . . . . 62 Impact 663 | . . . . . 663 Slashing 320 | . . . . 320 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 324 | . . . . 126 198 Projectiles . | . . . . . . Explosions 88 | . . . . 84 4 Melee 236 | . . . . 42 194 Knockbacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 197 | . . . . . 197 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | . 150 288 . 11 144 Average Temperature 73 | . 54 135 . 4 73 Received Heat Transfer 468 | . 48 . 66 210 144 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 3 | . . . . . 3 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1436 | . 1014 222 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 148 | 5 70 65 . 85 148 Initial 11 | . . . . 11 . Average 11 | . 16 21 . 13 8 Influence Increases 777 | 10 107 85 120 157 298 Destroy 0b10 Robot/C 320 | . 80 60 . 60 120 Destroy 0b10 Robot/NC 60 | 10 10 . . 40 . Destroy Leader 40 | . 10 10 . . 20 Successful Hack 51 | . 6 . . 19 26 Disable Machine 45 | . . . . 15 30 Destroy Structure 96 | . 1 . . 23 72 Lose Combat Pursuer 165 | . . 15 120 . 30 Influence Decreases 653 | 10 107 80 101 181 174 Entered New Map 16 | . . . 3 13 . Time Decay 602 | 10 107 80 98 153 154 Lost Part 35 | . . . . 15 20 Squads Dispatched 5 | . 1 . . . 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 6 4 14 5 11 Peak Tracking Total 4 | . 3 3 4 3 3 Tactical Retreats 8 | . . 1 5 . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 12 | . 2 . . 7 3 Terminals 8 | . 2 . . 5 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 2 . . 14 8 Successful 13 | . 2 . . 7 4 Failed 11 | . . . . 7 4 Catastrophic 4 | . . . . 4 . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 14 | . 2 . . 10 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 4 | . . . . 4 . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . 4 1 Record 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . . 6 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 2497 | 27 368 254 714 . 1134 Terrain 1371 | 14 . . 223 . 1134 Seismic 1126 | 13 368 254 491 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3813 | 122 368 254 1039 802 1228 Spaces Moved 1603 | 59 213 152 502 376 301 Core 53 | 20 . . . . 33 Treads 1079 | . . 80 355 376 268 Legs 471 | 39 213 72 147 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 163 Average Speed 196 | 142 120 141 163 195 343 Slowest Speed 1300 | 200 120 160 240 245 1300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 39 48 33 81 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 3 . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 73 | . . . 5 28 40 Melee 5 | . . . 5 . . Projectile . | . . . . . . AOE 68 | . . . . 28 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 2031 | 90 273 176 617 431 444 Wait 133 | 3 25 9 40 14 42 Move 1598 | 58 212 151 501 375 301 Hop . | . . . . . . Pick Up 63 | 15 3 1 5 17 22 Fast Attach 9 | . . 2 5 2 . Attach 45 | 7 . . 5 2 31 Detach 3 | . . . . . 3 Swap 16 | 1 2 2 7 3 1 Drop 27 | . 4 3 9 6 5 Fire 110 | 6 27 8 39 4 26 Melee 27 | . . . 6 8 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered Mines 503 | -10/Mines | Discovered new exit (range 14) 550 | -10/Mines | Learned 2 Materials zone layouts 735 | -10/Mines | Discovered new exit (range 8) 745 | -10/Mines | Entered Subcaves 746 | -10/Subcaves | Approached by a straggling Scientist 877 | -10/Subcaves | Discovered new exit (range 16) 926 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 999 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1013 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1105 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1194 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1197 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1267 | -10/Subcaves | Lost 3 parts (1p1n1u) 1284 | -10/Subcaves | Learned location of Zion (-6) 1284 | -10/Subcaves | Met a Zionite searching for "candidates" 1452 | -10/Subcaves | Core integrity fell below 50% 1566 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1784 | -10/Subcaves | Entered Recycling 2507 | -7/Recycling | Discovered new exit (range 9) 2586 | -7/Recycling | Entered Factory 2586 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 2593 | -5/Factory | Lost 4 parts (2p2w) 2968 | -5/Factory | Repaired Arm. Treads 3396 | -5/Factory | Lost 8 parts (1p3n1u3w) 3446 | -5/Factory | Found Prototype Launcher 3482 | -5/Factory | Identified Smartbomb Launcher 3658 | -5/Factory | Build established: Gladiator 3794 | -5/Factory | Core integrity fell below 50% 3802 | -5/Factory | Lost 5 parts (2p1u2w) 3808 | -5/Factory | Discovered new exit (range 10) 3809 | -5/Factory | Core integrity fell below 20% 3814 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- X-67 Chaingunner system corrupted by crushing effect. X-67 Chaingunner suffers critical hit (Smash). Destroyed Flexi-carbon Leg. Destroyed Kinecellerator. X-67 Chaingunner system corrupted by crushing effect. X-67 Chaingunner knocked back. Nuclear Reactor explodes. [Achievement: Batter Up] Destroyed Angular Momentum Engine. X-67 Chaingunner destroyed. Nuclear Reactor explodes. The unstable cave ceiling collapses. EXIT=FOUND K-01 Serf collects debris. Great Maul+ destroyed. K-01 Serf collects debris. Penetrated by Slug. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ??????#?????"????????????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?? ???????????#??"??????????????????????????????? | | ? ??????? ???????????????????????????????????????? | | ? ??? ? ? ??????###?#???????????????????????????? | | ######?????????##??##????#?????? ????????????????? | | ###+######?#?#?????? ???????????????????????? | | ???? ?< ?? ???????????????????? | | ##????#??????H???????????????????????? | | % #??##?#######/#####? ??"????????????? | | ##????#?# #??????????????????? | | #??????##! k ##????" ???????????? | | ###+######?#??# #??""" ???????????? | | ###### ###### #? ? ??????????? | | #????# """ # # """????????????? | | #???## """ #???# # """????????????? | | ##?#?# """ #???# # """????????????? | | #???## #?#?# = """?"??????????? | | ##??##/ "" "" ##### @%% # ???????? | | #????# ""S"" + ???????? | | #??#?# """" ###### # ###### #?????????? | | ##?#?# #???##### ## ####?????????????????? | | ??#??###########????#?##??####???????##??????????? | | ??#??#?#?#??#???????#??????#?#???#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 25 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 6% | -5/Factory Studied --------- Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CloakAssembledSuite Manual? 0 Play Time 00:42:56 Cumulative 24.2 hours Start 2026.03.03 @ 14:47:52 End 2026.03.04 @ 11:57:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbdb48ce-b31b-4a9a-a348-18cfcac9df60