Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 08:04:43 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1799) 1799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 4228 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 110 Cogmind --------- Core Integrity 402/550 Matter 300/300 Energy 54/240 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Advanced EMP Blaster > --- INVENTORY (20) --- Improved Ion Engine Improved Treads Medium Matter Pod (100) Visual Processing Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Gun Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Structural Scanner Sensor Array Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Advanced EMP Blaster > --- INVENTORY -------- Light Treads Light Treads Armored Wheel Medium Matter Pod Visual Processing Unit Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 63 | 10 4 5 26 18 Power 8 | 2 1 2 2 1 Engine 5 | 2 . 1 2 . Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 18 | 4 2 . 9 3 Treads 11 | 2 2 . 7 . Leg . | . . . . . Wheel 7 | 2 . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 1 6 6 Device 8 | 1 . 1 3 3 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 22 | 2 1 2 9 8 Energy Gun 6 | 1 . . 1 4 Energy Cannon 4 | . . . 3 1 Ballistic Gun 7 | 1 1 1 4 . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 14 | . 1 2 6 5 Power 3 | . . 2 1 . Propulsion 3 | . . . 3 . Utility 6 | . . . 1 5 Weapon 2 | . 1 . 1 . Highest Loss Streak 4 | . 1 2 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 98 97 96 Engine 4 | . 6 . 2 7 Core 6 | . 7 12 8 1 Treads 19 | . 28 28 20 9 Wheel 3 | . . . 1 8 Device 25 | . 14 14 25 34 Storage 12 | . 14 14 14 9 Protection 3 | . . . 2 8 Energy Gun 5 | . 6 . 1 12 Energy Cannon 5 | . . . 10 . Ballistic Gun 8 | . 17 19 8 . Launcher 1 | . . 8 . 3 Naked Turns . | . . . . . Heaviest Build 69 | 13 14 20 59 69 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 5 | . . . 3 5 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 13 | 7 8 8 13 20 Most Carried 17 | 3 8 8 16 17 Average Carried 9 | 1 5 7 9 13 Final Capacity 20 | 8 8 8 20 20 Final Carried 16 | 2 7 7 16 14 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1353 | 324 266 100 438 225 Remotely . | . . . . . Salvage Created 2490 | 138 472 34 955 891 Parts 169 | 5 40 2 72 50 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 51 | . 9 4 24 14 Guns 28 | . 9 1 14 4 Cannons 8 | . . . 8 . AOE 14 | . . 3 2 9 Classes Destroyed 12 | 2 6 1 2 1 Worker 5 | . 1 . 1 3 Builder 6 | . . . 2 4 Tunneler 5 | 2 1 1 1 . Hauler 3 | . 1 . 1 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 8 | . 2 . 4 2 Swarmer 17 | . 3 . 11 3 Grunt 19 | . 6 . 6 7 Sentry 10 | . . . 7 3 Hunter 1 | . . . . 1 Assembled 4 | . . 4 . . Best Kill Streak 7 | 2 5 3 7 5 Combat Bots Only 7 | . 4 3 7 3 Max Kills in Single Turn 3 | 1 1 3 3 3 Gunslinging . | . . . . . Exploded 3 | . . 3 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2933 | 39 426 237 1530 701 Core 494 | . 96 . 250 148 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 61 37 . Volleys Fired 181 | 8 50 8 82 33 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 60 50 136 80 Shots Fired 334 | 16 75 16 164 63 Gun 250 | 16 75 12 97 50 Cannon 62 | . . . 62 . Launcher 22 | . . 4 5 13 Special . | . . . . . Kinetic 153 | 8 54 12 79 . Thermal 62 | . . . 62 . Explosive 9 | . . 4 5 . Electromagnetic 110 | 8 21 . 18 63 Robot Hit Streak 30 | 4 15 2 30 10 Robot Miss Streak 8 | 1 7 3 8 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | 11 47 6 82 33 Core Hits 115 | 4 21 10 43 37 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . 1 . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4101 | 179 636 271 1509 1506 Guns 1819 | 146 636 41 637 359 Cannons 518 | . . . 518 . Explosions 1764 | 33 . 230 354 1147 Melee . | . . . . . Ramming . | . . . . . Kinetic 1023 | 76 422 41 484 . Thermal 1051 | 33 . 103 518 397 Explosive 481 | . . 127 354 . Electromagnetic 1546 | 70 214 . 153 1109 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 3 2 . 1 Message Errors 1 | . . 1 . . Matter Fused 1 | . 1 . . . Energy Discharges 3 | . 1 1 . 1 Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 128 | . . 74 20 34 Projectiles 2 | . . . 2 . Explosions 126 | . . 74 18 34 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | 39 . 106 7 31 Shots 9 | 1 . 3 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | 12 60 14 412 5 Average Temperature 56 | 12 29 5 66 4 Received Heat Transfer 935 | . 129 20 471 315 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . 1 . . 5 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1416 | 50 . 100 916 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | 1 . . . 7 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 586 | 15 314 166 586 402 Initial 213 | . 9 46 64 213 Average 265 | 8 115 146 382 267 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 34 | 100 83 100 9 10 Level 1 44 | . 16 . 44 86 Level 2 20 | . . . 46 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 3 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 6 | . 2 . 2 2 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . . . 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 13 7 51 24 Peak Tracking Total 10 | . 3 4 10 8 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . . 1 7 5 Max in Single Turn 2 | . . 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 . 4 2 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 2 . 11 5 Successful 8 | . 1 . 4 3 Failed 10 | . 1 . 7 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 15 | . 2 . 11 2 Terminals 16 | . 2 . 11 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Robot Analysis 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 2 2 Terminals 2 | . . . 2 . Operators 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 4 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 38 | . . 38 38 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 26 | . . 6 20 . Total Damage 271 | . . 42 229 . Kills 5 | . . 1 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3879 | 240 657 304 1652 1026 Spaces Moved 1710 | 131 311 161 662 445 Core 5 | 5 . . . . Treads 1155 | 117 311 161 530 36 Legs . | . . . . . Wheels 550 | 9 . . 132 409 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 135 120 Average Speed 171 | 151 160 160 184 170 Slowest Speed 320 | 160 160 160 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 8 31 44 54 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | 3 . 41 12 16 Melee . | . . . . . Projectile . | . . . . . AOE 72 | 3 . 41 12 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2329 | 154 397 192 938 648 Wait 311 | . 24 16 138 133 Move 1706 | 130 310 160 661 445 Hop . | . . . . . Pick Up 33 | 4 6 2 13 8 Fast Attach 20 | 6 1 1 7 5 Attach 10 | 1 . 1 6 2 Detach 7 | . . . 6 1 Swap 33 | 3 3 3 13 11 Drop 28 | 2 3 1 12 10 Fire 181 | 8 50 8 82 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 241 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Entered Mines 899 | -10/Mines | Assembled infested the area 904 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1196 | -10/Mines | Discovered new exit (range 5) 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Accompanied by 2 allies 1202 | -9/Materials | Evolved 2 slots: Utility x2 1207 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1658 | -9/Materials | Build established: Scavenger-Mutant 1981 | -9/Materials | Destroyed 7 combat bots 2001 | -9/Materials | Discovered new exit (range 4) 2160 | -9/Materials | Core integrity fell below 50% 2739 | -9/Materials | Discovered new exit (range 12) 2802 | -9/Materials | First assault squad dispatched 2854 | -9/Materials | Entered another Materials area 2854 | -8/Materials | Evolved 2 slots: Utility x2 3286 | -8/Materials | Build established: Skirmisher 3865 | -8/Materials | Garrison activated, responded to threat 3880 | -8/Materials | Self-destructed Last Messages --------------- 03846_ U-05 Engineer lays Concrete. 03848_ U-05 Engineer builds a Wall. 03850_ U-05 Engineer lays Concrete. 03852_ U-05 Engineer builds a Door. 03853_ U-05 Engineer lays Concrete. 03855_ U-05 Engineer builds a Wall. 03855_ U-05 Engineer lays Concrete. 03860_ Critical hit (Burn: +37). 03860_ Electrolysis Chamber disabled. 03865_ U-05 Engineer destroyed. 03865_ U-05 Engineer calls for garrison support. 03865_ ALERT: Activating Garrison Access M001. 03865_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03870_ Critical hit (Burn: +37). 03873_ Cooling System destroyed. 03873_ Med. Armor Plating destroyed. 03874_ Sensor Array destroyed. 03876_ Acquired 20 matter. 03879_ Particle Charger destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????########???????????? | | ????????????????????########???????????? | | ??????????????### ## ???????????? | | ???????????? ### ## ???????????? | | ????????????+### # !! #???????? | | ???????????? # ![ ##???????? | | ??????? # ?? + ##???????? | | ???????"# ?" # """ ##???????? | | ???????"# "G" # """ ##???????? | | ??????""# " " ## [ """ ##???????? | | ???????"# ## ####?????? | | ???????"# ####+#########?????? | | ???????"# """ #= """ ##?????? | | ?? ????"# """ # "T" ##?????? | | ? # """ # """ " " ##?????? | | ?######## # """ ##?????? | | ?## ## # """ ##?????? | | ? # ## # ] ##?????? | | ? # ## g # = ##?????? | | ? # ## g #####+###+####?????? | | ? # ## !g= == ####?????? | | ? # ## !%! [[ ##???????? | | ? # ! ## ##### g l@ ##???????? | | " # ## #############/###+##???????? | | ### %% ## ##?###### ##???????? | | ###+### ##?????## "" ##???????? | | [* ##?????## Y" ##???????? | | ##???#?## ##???????? | | ##??#??## !* =! ##???????? | | ###+########?????## ##???????? | | ## #####?????## ! * ##???????? | | ## ???????#??????###! !!! ##???????? | | ## ???????????????########%####???????? | | ## ?? ?????????#?#############???????? | | %##? ? ????#????????????#####?????????? | | =##??? ?????#????????????????????????? | | ##??#?????????????????????????????????? | | %##?##????????#???????#????????????????? | | =###??#########????????????????????????? | | =##?#?#########????????#???????????????? | | ##??? ##??????#?#???????????????? | | ### """ ##?#??????????????????????? | | ### """"" ##???#?#??????????????????? | | ### """"" ##???????????#????????????? | | ### """"" ##?#????##??????????#?????? | | ### """]=] ##?#???###????????????????? | | ### = #########??#???#???#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkRagnarokWeb Manual? 0 Play Time 00:26:36 Cumulative 33.9 hours Start 2023.01.26 @ 07:38:54 End 2023.01.26 @ 08:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 282121d5-ac89-4dc8-8334-9b3668035564