Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 20:25:28 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (897) 897 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 3507 Bonus ------- Follower Combat Kills 197 Met Imprinter 300 Was Imprinted 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Makeshift Power Source Aluminum Leg Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Makeshift Power Source Aluminum Leg Aluminum Leg Small Storage Unit Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 30 | 6 . . 11 6 2 5 Power 3 | 1 . . 1 1 . . Engine 2 | 1 . . . 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 4 2 . 2 Treads . | . . . . . . . Leg 8 | . . . 4 2 . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . . 2 . 2 2 Device 2 | . . . . . 1 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 10 | 2 . . 4 3 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 3 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . . 9 6 . 8 Power 3 | . . . 1 1 . 1 Propulsion 8 | . . . 4 2 . 2 Utility 3 | . . . 1 . . 2 Weapon 9 | . . . 3 3 . 3 Highest Loss Streak 6 | . . . 6 3 . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | . 4 6 5 4 9 8 Power 2 | . 1 1 1 . 2 3 Propulsion 1 | . . . . . 2 1 Utility 2 | . . . . . 3 3 Weapon . | . 2 4 2 1 . . Tool/Special . | . . . . . . . Unused Backups 7 | . . . . . . 7 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 85 85 73 87 87 86 Engine 10 | . 14 14 3 9 11 10 Leg 17 | . . . 9 21 22 21 Wheel 4 | . 28 28 7 . . . Device 3 | . . . . . . 10 Storage 13 | . 14 14 14 22 11 10 Protection 5 | . . . 1 . 10 5 Ballistic Gun 23 | . 28 28 28 23 22 21 Launcher 5 | . . . 3 9 10 2 Peak Build Rating 19 | 6 6 6 10 10 16 19 Average Rating 12 | 5 6 6 7 8 15 17 On Entrance 7 | . 6 6 6 10 7 16 Naked Turns 20 | . . . . . . 20 Heaviest Build 46 | 14 14 14 35 36 46 46 Greatest Support 30 | 26 26 26 26 20 20 30 Greatest Overweight (x) 9 | . . . 4 1 2 9 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 14 Most Carried 10 | 1 6 8 6 6 10 10 Average Carried 7 | . 4 6 4 4 9 8 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 10 | 1 6 7 6 6 10 5 Class Distribution -------------------- 40% | Scavenger-Tank 22% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1070 | 235 43 138 294 261 30 69 Remotely . | . . . . . . . Salvage Created 1034 | . 43 14 561 364 . 52 Parts 65 | . 6 2 36 18 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 3 6 Prevented 7 | . . . . . . 7 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 3 1 14 12 . 2 Guns 20 | . 3 1 7 7 . 2 AOE 12 | . . . 7 5 . . Classes Destroyed 9 | . 1 . 5 3 . . Worker 2 | . . . 1 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . 2 . . . Swarmer 11 | . 3 1 5 . . 2 Grunt 18 | . . . 7 11 . . Sentry 2 | . . . 2 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 13 | . 2 1 13 4 . 2 Combat Bots Only 5 | . 2 1 5 4 . 2 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 223 | . 35 6 79 33 . 70 Missed 69 | . 10 4 26 7 . 22 Hits 154 | . 25 2 53 26 . 48 Melee 6 | . . . . . . 6 Projectile 148 | . 25 2 53 26 . 42 Critical Strikes 3 | . . . 2 . . 1 Damage Taken 2497 | . 203 83 736 522 . 953 Core 413 | . 12 . 117 56 . 228 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 103 | 5 15 6 29 35 . 13 Largest 3 | 2 2 2 3 3 . 3 Hottest 73 | 40 40 40 70 73 . 73 Shots Fired 241 | 10 30 12 73 90 . 26 Gun 217 | 10 30 12 65 75 . 25 Cannon . | . . . . . . . Launcher 24 | . . . 8 15 . 1 Special . | . . . . . . . Kinetic 217 | 10 30 12 65 75 . 25 Thermal . | . . . . . . . Explosive 24 | . . . 8 15 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 5 2 1 13 13 . 8 Robot Miss Streak 9 | 2 9 1 2 4 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 118 | 6 8 1 46 41 . 16 Core Hits 78 | . 3 1 34 31 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2582 | 73 101 10 1138 992 . 268 Guns 990 | 73 101 10 382 278 . 146 Cannons . | . . . . . . . Explosions 1592 | . . . 756 714 . 122 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 990 | 73 101 10 382 278 . 146 Thermal . | . . . . . . . Explosive 1592 | . . . 756 714 . 122 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . . . 8 18 . 39 Projectiles . | . . . . . . . Explosions 65 | . . . 8 18 . 39 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 326 | . . . 127 154 . 45 Shots 15 | . . . 6 8 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 137 | . 6 . 67 50 . 137 Average Temperature 20 | . 6 . 15 19 . 33 Received Heat Transfer 555 | . 21 . 282 150 . 102 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 79 100 . . Level 1 3 | . . . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 241 | . 65 44 241 144 . . Initial 78 | . . . 9 78 . . Average 28 | . 20 3 70 42 . . Influence Increases 1199 | . 160 44 415 326 . 254 Destroy 0b10 Robot/C 720 | . 60 20 280 220 . 140 Destroy 0b10 Robot/NC 35 | . . . 20 15 . . Destroy Leader 92 | . 10 10 42 . . 30 Allied During Kill 47 | . . 4 4 . . 39 Trap Triggered on 0b10 10 | . . 10 . . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 115 | . . . 39 76 . . Lose Combat Pursuer 165 | . 90 . 15 15 . 45 Influence Decreases 1154 | . 160 18 240 391 136 209 Entered New Map 276 | . . . 17 123 136 . Time Decay 764 | . 160 18 149 228 . 209 Lost Part 90 | . . . 50 40 . . Lost Ally 24 | . . . 24 . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 9 3 22 13 . 21 Peak Tracking Total 11 | . 3 3 10 3 . 11 Tactical Retreats 6 | . 3 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 2 | . . 2 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . 1 . . Successful 1 | . . . . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 2 . 4 4 Highest-Rated Group 150 | . . 40 32 . 150 150 Highest-Rated Ally 38 | . . 16 16 . 38 38 Total Orders . | . . . . . . . Ally Attacks 36 | . . 3 10 . . 23 Total Damage 992 | . . 10 132 . . 850 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6037 | 418 453 404 386 603 2135 1638 Spaces Moved 3130 | 81 326 420 164 262 836 1041 Core 51 | 2 . . 6 . . 43 Treads . | . . . . . . . Legs 2189 | . . . 93 262 836 998 Wheels 890 | 79 326 420 65 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 190 190 50 Average Speed 165 | 88 90 90 141 190 254 152 Slowest Speed 500 | 90 90 90 330 190 260 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 9 45 64 22 48 81 96 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 2 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . . . 44 105 . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 155 | . . . 44 105 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3790 | 413 455 435 261 309 848 1069 Wait 489 | 321 110 . 51 2 4 1 Move 3124 | 80 325 419 163 261 835 1041 Hop . | . . . . . . . Pick Up 26 | 1 5 4 4 5 4 3 Fast Attach 15 | 6 . . 6 . 1 2 Attach 14 | . . . 5 5 2 2 Detach 2 | . . . . . 2 . Swap 6 | . . . 3 1 . 2 Drop 8 | . . 3 . . . 5 Fire 103 | 5 15 6 29 35 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 419 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1012 | -10/Mines | Learned location of Storage (-8) 1185 | -10/Mines | Found a hidden stash of uninstalled traps 1214 | -10/Mines | Discovered new exit (range 8) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Accompanied by 2 allies 1276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1452 | -9/Materials | Lost 6 parts (1p2n1u2w) 1581 | -9/Materials | Discovered new exit (range 11) 1609 | -9/Materials | Lost 3 parts (2n1w) 1662 | -9/Materials | Entered Mines 1678 | -9/Mines | Learned location of 1 exit from Materials 1684 | -9/Mines | Excavation squad dispatched 1684 | -9/Mines | A large section of the Mines collapsed 1738 | -9/Mines | Build established: Scavenger-Gunner 1740 | -9/Mines | Lost 3 parts (1p1n1w) 1934 | -9/Mines | Excavation squad dispatched 2004 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2184 | -9/Mines | Excavation squad dispatched 2262 | -9/Mines | Discovered new exit (range 13) 2263 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2265 | -9/Mines | Entered Zion 2290 | -7/Zion | Given A8's code to call for help 2692 | -7/Zion | Build established: Scavenger-Tank 3184 | -7/Zion | Received a visual enhancement algorithm 3197 | -7/Zion | Ran a visual enhancement algorithm 3448 | -7/Zion | Met Imprinter 3524 | -7/Zion | Imprinted 3526 | -7/Zion | Declared Zion's savior 4379 | -7/Zion | Discovered new exit (range 8) 4400 | -7/Zion | Entered Proximity Caves 4400 | -6/Proximity Caves | Accompanied by 4 allies 4883 | -6/Proximity Caves | Learned location of Extension (-4) 5098 | -6/Proximity Caves | Build established: Scavenger-Mutant 5189 | -6/Proximity Caves | Core integrity fell below 50% 5968 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6014 | -6/Proximity Caves | Core integrity fell below 20% 6027 | -6/Proximity Caves | Discovered new exit (range 10) 6038 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Carbon-fiber Leg destroyed. Weapon Cycler severed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. Ion Engine destroyed. M-28 Smith repairs L-41 Fighter. Reaction Control System destroyed. M-28 Smith repairs B-48 Gladiator. Dropped Lrg. Storage Unit. Dropped Lgt. Assault Rifle. EXIT=FOUND Searching scrap... Found Hrd. Medium Armor Plating. Found Hvy. Missile Launcher. Found Imp. Field Recycling Unit. Found 68 Matter. Acquired Hrd. Medium Armor Plating. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????#########?????????????????????????????????? | | ?????### ## ##????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #??????????###???????????????????? | | ??????# ###???????? ##??????????????????? | | ?????## ##???????# ####???????????????? | | ????## ##??????# #???????????????? | | ???## ####??## #???????????????? | | ?###[=!#### #### #???????????????? | | ?# !!##??####### ## ##??????????????? | | ?# !#?????????# #??????????????? | | ?# #???# #### #??????????????? | | ## ##???# ### #??????????????? | | # " ##????## ##?# ####??????????????? | | "%"####???## #??# #?????????????????? | | " ##???## #??# ##?????????????????? | | ## ###### #?# #### #####??????????????? | | ##??# # ##?##s #??????????????? | | # ###???# #??????????????? | | ###/#### ##???### ##?????????????? | | #### #??? ??? #???## #?????????????? | | #???# #???? "# ?### #?????????????? | | ????# #?????"# ###### #?????????????? | | ????# #?????## #????# #?????????????? | | ##### #????? # ##???# ##?????????????? | | ## #???? #??## <@ ####??????????????? | | ## ##### #??# #?????????????????? | | #?# #??###### % #?????????????????? | | #??## ##### #??????##!] #?????????????????? | | #?## #???????? #??????# #????????????????? | | ### #?????????????????# #???????????????? | | #?????????????????## #???????????????? | | #??????????????????# ### ??????????????? | | ## #??????????????????# #??# ##?????????????? | | ######?????????????????? #???##??????????????? | | # ##??????????????????????? #???????????????????? | | ###????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Item Schematics ----------------- Hvy. Missile Launcher | -7/Zion | Archive Coil Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ShrapnelTrapFacilitator Manual? 0 Play Time 01:00:34 Cumulative 0.9 hours Start 2025.08.09 @ 19:21:43 End 2025.08.09 @ 20:25:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6f8b5757-2c77-42b8-9584-4b040bafef8a