Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 22:44:03 Player: Runia Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1094) 1094 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3259 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 137/300 Energy 170/170 System Corruption 12% Temperature Cool (9) Movement Walking (130) Location -8/Mines Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Makeshift Leg Advanced Myomer Leg > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Advanced Weapon Cycler > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Deuterium Engine Cold Fusion Reactor Makeshift Leg Makeshift Leg Experimental Heat Sink Makeshift Sensor Array Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Component Analysis Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Makeshift Leg Makeshift Leg Experimental Heat Sink Makeshift Sensor Array Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Component Analysis Suite Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 61 | . 7 3 25 . 25 1 Power 8 | . . 1 4 . 3 . Engine 4 | . . 1 2 . 1 . Core 4 | . . . 2 . 2 . Reactor . | . . . . . . . Propulsion 15 | . 1 1 7 . 6 . Treads 9 | . . . 6 . 3 . Leg 6 | . 1 1 1 . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 2 1 4 . 8 . Device 5 | . . 1 . . 4 . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . 1 . 4 . 4 . Artifact . | . . . . . . . Weapon 23 | . 4 . 10 . 8 1 Energy Gun 2 | . 1 . 1 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 12 | . 2 . 4 . 6 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 3 . 1 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 . Parts Lost 19 | . 2 . 1 . 14 2 Power 1 | . . . . . 1 . Propulsion 5 | . . . . . 5 . Utility 6 | . . . . . 5 1 Weapon 7 | . 2 . 1 . 3 1 Highest Loss Streak 6 | . 2 . 1 . 6 2 Average Slot Usage (%) 96 | . 98 96 95 100 96 100 Engine 5 | . 14 14 2 . . 11 Core 6 | . . . 8 11 10 . Treads 13 | . . . 18 22 18 . Leg 10 | . 28 28 3 . 2 22 Device 7 | . . 10 11 11 7 22 Storage 11 | . 14 14 11 11 11 11 Protection 16 | . 12 . 18 22 22 11 Energy Gun 4 | . 25 . 3 . . . Ballistic Gun 15 | . 2 28 17 11 14 11 Launcher 3 | . . . . 11 7 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 30 28 44 42 44 . Greatest Support 56 | 20 20 20 40 40 56 . Greatest Overweight (x) 3 | . 1 1 2 1 3 . Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 Most Carried 15 | 5 10 14 15 15 15 14 Average Carried 12 | 5 6 11 14 15 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 7 10 15 15 14 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1713 | 200 62 85 390 40 936 . Remotely . | . . . . . . . Salvage Created 1991 | . 519 243 659 37 522 11 Parts 149 | . 32 13 47 10 43 4 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 42 | . 10 7 10 8 4 3 Guns 24 | . 8 7 7 . 2 . AOE 18 | . 2 . 3 8 2 3 Classes Destroyed 14 | . 6 1 4 . 3 . Worker 4 | . 1 . 3 . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 2 . 3 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 2 | . 1 . 1 . . . Swarmer 20 | . 3 3 3 8 . 3 Grunt 13 | . 7 4 2 . . . Brawler 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Zionite 8 | . . . . . 8 . Assembled 3 | . . . . . 3 . Best Kill Streak 9 | . 3 3 3 4 9 3 Combat Bots Only 4 | . 3 3 3 4 3 3 Max Kills in Single Turn 4 | . 3 1 2 4 2 2 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 2 4 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3497 | . 287 228 387 16 2380 199 Core 470 | . 26 38 76 . 254 76 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 241 | . 32 24 55 3 123 4 Largest 2 | . 2 2 2 1 2 1 Hottest 116 | . 80 40 116 30 46 30 Shots Fired 430 | . 64 47 104 3 209 3 Gun 390 | . 64 47 92 . 187 . Cannon 8 | . . . 8 . . . Launcher 30 | . . . 4 3 20 3 Special 2 | . . . . . 2 . Kinetic 314 | . 7 47 73 . 187 . Thermal 29 | . . . 27 . 2 . Explosive 30 | . . . 4 3 20 3 Electromagnetic 57 | . 57 . . . . . Robot Hit Streak 18 | . 8 18 18 8 18 2 Robot Miss Streak 6 | . 3 2 6 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 287 | . 40 37 72 3 133 2 Core Hits 124 | . 19 18 31 8 45 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks 2 | . 2 . . . . . Impact 2 | . 2 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5335 | . 646 294 1048 528 2436 383 Guns 3567 | . 526 294 753 . 1994 . Cannons 89 | . . . 89 . . . Explosions 1678 | . 120 . 206 528 441 383 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2886 | . 35 294 563 . 1994 . Thermal 400 | . 120 . 279 . 1 . Explosive 1558 | . . . 206 528 441 383 Electromagnetic 491 | . 491 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 2 2 . . 12 12 Average Corruption 3 | . 2 2 . . 11 12 Corruption Purged . | . . . . . . . Effects 23 | . 3 7 . . 12 1 Message Errors 9 | . 3 4 . . 2 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . 1 . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 4 | . . 1 . . 3 . Data Loss (major) 1 | . . . . . 1 . Weapon Failures 3 | . . 1 . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . 10 24 . 27 Projectiles . | . . . . . . . Explosions 61 | . . . 10 24 . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . . . . . . 138 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 171 139 144 . 273 11 Average Temperature 41 | . 43 31 41 . 41 10 Received Heat Transfer 410 | . 171 132 102 . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 899 | . 150 . 740 . 9 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 229 | . 211 218 163 229 . 50 Initial 28 | . . 28 . 19 . . Average 96 | . 75 92 83 186 . 27 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 86 | 100 98 77 100 39 . 100 Level 1 13 | . 1 22 . 60 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 19 7 20 5 40 4 Peak Tracking Total 9 | . 5 3 4 4 9 4 Tactical Retreats 11 | . . . 2 . 9 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . . . 1 1 6 . Max in Single Turn 1 | . . . 1 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 9 1 6 . 1 . Terminals 11 | . 7 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 22 2 16 . 1 . Successful 22 | . 12 . 9 . 1 . Failed 19 | . 10 2 7 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 12 . 1 . . . Terminals 29 | . 20 2 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 9 . 1 . 1 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Zone Layout 5 | . 5 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 13 | . 7 1 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5403 | 1 888 844 1244 422 1998 6 Spaces Moved 2419 | 1 432 397 579 174 836 . Core 12 | . . . . . 12 . Treads 1326 | . . . 507 174 645 . Legs 1081 | 1 432 397 72 . 179 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 190 160 240 120 . Average Speed 189 | 120 173 190 176 240 195 . Slowest Speed 260 | 120 190 190 260 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 85 88 51 33 79 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 106 | . 9 . 34 33 7 23 Melee 2 | . 2 . . . . . Projectile . | . . . . . . . AOE 104 | . 7 . 34 33 7 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2886 | 2 506 450 712 176 1035 5 Wait 64 | . 20 13 12 . 19 . Move 2413 | . 431 396 578 173 835 . Hop . | . . . . . . . Pick Up 54 | . 8 8 17 . 21 . Fast Attach 17 | . 1 1 11 . 4 . Attach 17 | . 2 . 2 . 13 . Detach . | . . . . . . . Swap 27 | . 4 2 12 . 8 1 Drop 51 | 2 6 6 25 . 12 . Fire 241 | . 32 24 55 3 123 4 Melee 2 | . 2 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 19) 198 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 543 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered Mines 929 | -10/Mines | Found a hidden stash of uninstalled traps 1134 | -10/Mines | Learned Materials emergency access door positions 1303 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1324 | -10/Mines | Discovered new exit (range 12) 1604 | -10/Mines | Discovered new exit (range 8) 1734 | -10/Mines | Entered Materials 1734 | -9/Materials | Evolved 2 slots: Utility x2 1735 | -9/Materials | Identified exit to Mines 2159 | -9/Materials | Build established: Scavenger-Mutant 2279 | -9/Materials | Discovered new exit (range 4) 2978 | -9/Materials | Entered Mines 3093 | -9/Mines | Build established: Mutant 3110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3110 | -9/Mines | Discovered new exit (range 5) 3278 | -9/Mines | Assembled infested the area 3400 | -9/Mines | Entered Exiles 3401 | -9/Exiles | Identified exit to Mines 3460 | -9/Exiles | Met 8R-AWN 3513 | -9/Exiles | Met EX-HEX 3609 | -9/Exiles | Met EX-DEC 3624 | -9/Exiles | Learned location of Zion (-7) 3748 | -9/Exiles | Discovered exit to Mines (range 12) 4407 | -9/Exiles | Attacked by the Exiles 4579 | -9/Exiles | Lost 4 parts (1p2u1w) 4618 | -9/Exiles | Destroyed 8R-AWN 4647 | -9/Exiles | Lost 3 parts (2n1u) 5027 | -9/Exiles | Destroyed EX-HEX 5036 | -9/Exiles | Destroyed EX-BIN 5094 | -9/Exiles | Core integrity fell below 50% 5119 | -9/Exiles | System corruption reached 10% 5124 | -9/Exiles | Destroyed EX-DEC 5125 | -9/Exiles | Core integrity fell below 20% 5153 | -9/Exiles | Lost 6 parts (3n1u2w) 5398 | -9/Exiles | Entered Mines 5404 | -8/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 05278_ Acquired Mak. Leg. 05283_ System corrupted: Heat flow error (+293). 05309_ 5L-KAT destroyed. 05318_ 9W>2&ESEJDVQ6E443ZS SCPLK 05320_ Acquired 12 matter. 05330_ Dropped Nuclear Core. 05331_ Acquired Mak. Power Source. 05333_ System corrupted: Energy discharge (-36). 05345_ Acquired 2 matter. 05385_ />| 05400_ Destroyed Flight Unit. 05400_ S-10 Pest destroyed. 05401_ System corrupted: Mni. Grenade Launcher failed to launch. 05402_ Hvy. Assault Rifle destroyed. 05402_ Imp. Light Armor Plating destroyed. 05404_ The unstable cave ceiling collapses. 05404_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????? ??????????????????????????????? | | ????? ?????????????????????????????? | | ?????? ?????????????????????????????? | | ?????? ????????????????????????????? | | ??????? ????????????????????????????? | | ??????? ???????????????????????????? | | ???????? ???????????????????????????? | | ????????# ??????????????????????????? | | ????????# ??????????????????????????? | | ????????# ???##????????????????????? | | ????????# ### ###??????????????????? | | ???????## # #??????????????????? | | ???????# #???????????????????? | | ???????# @s #???????????????????? | | ???????# [ #??????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????### #?????????????????? | | ?????????#### ## #?????????????????? | | ?????????????##? #?????????????????? | | ????????????????? #?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ????????????????? | | ??????????????????? ???????????????? | | ???????????????????? ???????????????? | | ????????????????????? ??????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 525 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderWeldingRifle Manual? 0 Play Time 00:27:49 Cumulative 394.0 hours Start 2021.10.22 @ 22:15:58 End 2021.10.22 @ 22:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cfe047f-92af-4966-abd4-a6bd1bcd995a