Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 16:51:56 Player: Lunace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (3245) 3245 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 6934 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 117 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -205 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Relay Coupler [NC] (25) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Authchip [Processor] Advanced EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Shield Generator > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- VTOL Module Improved Signal Interpreter Relay Coupler [NC] Shock Bomb Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Sto Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 104 | 8 1 . 6 50 27 12 Power 8 | 1 . . . 4 3 . Engine 7 | 1 . . . 4 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 28 | 2 . . 2 14 5 5 Treads 16 | 2 . . . 13 1 . Leg 3 | . . . 2 . 1 . Wheel 1 | . . . . 1 . . Hover 3 | . . . . . 3 . Flight 5 | . . . . . . 5 Utility 29 | 2 . . 2 16 5 4 Device 13 | 1 . . 2 6 3 1 Storage 3 | 1 . . . 1 1 . Processor 5 | . . . . 3 1 1 Hackware 2 | . . . . . . 2 Protection 6 | . . . . 6 . . Artifact . | . . . . . . . Weapon 39 | 3 1 . 2 16 14 3 Energy Gun 6 | 1 . . . 4 . 1 Energy Cannon 6 | . . . . 3 3 . Ballistic Gun 4 | 2 1 . 1 . . . Ballistic Cannon 8 | . . . . 5 3 . Launcher 9 | . . . 1 4 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 7 | . . . . 3 . 4 Parts Lost 32 | . . 1 . 15 14 2 Power 4 | . . . . 2 2 . Propulsion 14 | . . . . 7 6 1 Utility 8 | . . 1 . 3 4 . Weapon 6 | . . . . 3 2 1 Highest Loss Streak 9 | . . 1 . 6 9 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 100 97 83 81 75 68 Engine 8 | . 14 14 11 7 7 . Treads 21 | . 28 28 4 25 19 . Leg 3 | . . . 17 4 . . Hover 3 | . . . . . 8 3 Device 10 | . 14 11 17 8 12 6 Storage 9 | . 14 14 11 9 8 2 Processor 6 | . . . . 9 5 10 Protection 2 | . . . . 6 . . Energy Gun 1 | . 9 . . 1 . . Energy Cannon 3 | . . . . 1 7 . Ballistic Gun 3 | . 18 28 19 . . . Ballistic Cannon 2 | . . . . 5 . . Launcher 1 | . . . 2 . 2 9 Slashing Weapon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 55 | 15 15 15 16 55 48 21 Greatest Support 82 | 40 40 40 40 82 82 22 Greatest Overweight (x) 8 | 1 . . . 8 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 8 14 14 7 Most Carried 15 | 2 4 4 8 15 15 11 Average Carried 10 | 1 3 4 6 11 11 5 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 12 | 2 4 4 7 12 9 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Sto Matter Collected 2846 | 266 20 37 203 1853 467 . Remotely 1338 | . . . . 1338 . . Salvage Created 2182 | 47 20 15 293 1354 453 . Parts 125 | 4 3 1 17 79 21 . Haulers Intercepted 5 | . . . . 5 . . Recyclers Shooed 5 | . . . . 5 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Sto Combat Hostiles Destroyed 53 | . . 1 7 31 14 . Melee 2 | . . . . . 2 . Guns 5 | . . 1 4 . . . Cannons 26 | . . . . 22 4 . AOE 18 | . . . 3 7 8 . Classes Destroyed 14 | 1 . 1 1 10 1 . Worker 5 | . . . . 5 . . Builder 2 | . . . . 2 . . Tunneler 3 | 2 1 . . . . . Hauler 5 | . . . . 5 . . Recycler 2 | . . . . 2 . . Operator 2 | . . . . 2 . . Watcher 5 | . . . . 5 . . Swarmer 10 | . . 1 2 5 2 . Grunt 27 | . . . 5 14 8 . Sentry 7 | . . . . 5 2 . Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 2 1 . Heavy 1 | . . . . 1 . . Behemoth 1 | . . . . . 1 . Thug 1 | . . . 1 . . . Best Kill Streak 10 | 1 1 1 3 10 9 . Combat Bots Only 9 | . . 1 3 7 9 . Max Kills in Single Turn 3 | 1 1 1 2 3 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Sto Hostile Shots Fired 479 | . 11 19 30 233 166 20 Missed 146 | . 6 5 10 71 43 11 Damage Taken 5330 | . 41 129 274 2546 2186 154 Core 591 | . . 16 14 178 306 77 Absorbed by Shields 193 | . . . . . 193 . Regen/Repaired (Parts) 56 | . . . . 56 . . Core Remaining (%) 96 | 100 . 93 96 . . . Volleys Fired 232 | 3 2 5 22 148 51 1 Largest 2 | 2 2 2 2 2 2 1 Hottest 130 | 70 70 40 50 112 130 30 Shots Fired 320 | 6 4 10 44 164 91 1 Gun 76 | 6 4 10 42 14 . . Cannon 211 | . . . . 135 76 . Launcher 33 | . . . 2 15 15 1 Special . | . . . . . . . Kinetic 209 | 3 2 10 42 135 17 . Thermal 78 | 3 2 . . 14 59 . Explosive 27 | . . . 2 9 15 1 Electromagnetic 6 | . . . . 6 . . Robot Hit Streak 11 | 5 7 2 8 11 10 . Robot Miss Streak 15 | . 1 4 2 15 3 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 223 | 5 2 3 26 114 64 9 Core Hits 119 | 2 1 1 17 72 26 . Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 27 | 2 1 . . 20 4 . Burn 3 | 1 1 . . 1 . . Destroy 1 | 1 . . . . . . Blast 21 | . . . . 19 2 . Sever 2 | . . . . . 2 . Melee Attacks 57 | . . . . . 48 9 Impact . | . . . . . . . Slashing 43 | . . . . . 43 . Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . 5 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9022 | 65 26 73 485 5950 2423 . Guns 624 | 65 26 73 312 148 . . Cannons 6153 | . . . . 4801 1352 . Explosions 1821 | . . . 173 1001 647 . Melee 417 | . . . . . 417 . Ramming 7 | . . . . . 7 . Kinetic 5770 | 28 . 73 312 4801 556 . Thermal 1007 | 37 26 . . 148 796 . Explosive 1540 | . . . 173 720 647 . Electromagnetic 281 | . . . . 281 . . Impact . | . . . . . . . Slashing 417 | . . . . . 417 . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 2 . . . Average Corruption 1 | . 1 1 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 2 1 . . . Message Errors 3 | . . 2 1 . . . Overload Shots . | . . . . . . . Overflow Damage 487 | . . . . 451 36 . Projectiles 430 | . . . . 430 . . Explosions 52 | . . . . 21 31 . Melee 5 | . . . . . 5 . Knockbacks 36 | . . . . 36 . . Impact . | . . . . . . . Kinetic 33 | . . . . 33 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 66 | . . . . . 57 9 Shots 3 | . . . . . 2 1 Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | 18 18 . . 360 174 9 Average Temperature 105 | 9 10 . . 123 56 9 Received Heat Transfer 1346 | . . 9 129 621 488 99 Effects 4 | . . . . 4 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1794 | 185 148 . . 407 1054 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Sto Peak Influence 1113 | 10 11 74 275 539 1113 562 Initial 537 | . 6 4 28 115 350 537 Average 447 | 3 8 11 164 303 776 449 Maximum Alert Level 4 | . . . 1 2 4 2 Low Security (%) 25 | 100 100 100 74 25 . . Level 1 28 | . . . 25 54 4 42 Level 2 19 | . . . . 19 24 57 Level 3 25 | . . . . . 66 . Level 4 1 | . . . . . 4 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . 9 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 8 | . . . . 7 . 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Sto Distress Signals 7 | . . . . 2 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 7 3 9 42 24 11 Peak Tracking Total 11 | . 6 3 3 4 5 11 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Sto Traps Triggered 8 | . 1 . 1 2 4 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts 12 | . . . . . . 12 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Sto Machines Disabled 10 | . . . . 2 7 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Sto Machines Accessed 17 | . 2 . 2 9 2 2 Terminals 12 | . 1 . 1 6 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 45 | . 7 . 8 16 6 8 Successful 13 | . 2 . 2 3 1 5 Failed 32 | . 5 . 6 13 5 3 Catastrophic 7 | . 1 . . 4 1 1 Database Lockouts . | . . . . . . . Manual 9 | . 1 . 2 6 . . Terminals 30 | . 2 . 3 11 6 8 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 12 | . 5 . 5 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . . . 1 . 1 5 Prototype ID Bank 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Unreport Threat 2 | . . . . . . 2 Locate Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 . 2 8 2 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Sto Used RIF Installer 1 | . . . . . 1 . Robots Hacked 7 | . . . . . . 7 Non-combat 7 | . . . . . . 7 Combat . | . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 drop_inventory 5 | . . . . . . 5 find_recycling 1 | . . . . . . 1 map_route 1 | . . . . . . 1 relay_feed 1 | . . . . . . 1 Relay Couplers Released 16 | . . . . . 16 . Machine Destruction 16 | . . . . . 16 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Sto Total Allies 4 | . . 1 . . 3 . Largest Group 3 | . . 1 1 . 3 . Highest-Rated Group 54 | . . 31 31 . 54 . Highest-Rated Ally 31 | . . 31 31 . 18 . Total Orders . | . . . . . . . Ally Attacks 29 | . . 9 6 . 14 . Total Damage 528 | . . 106 66 . 356 . Kills 7 | . . 2 2 . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Sto Turns Passed 4324 | 89 173 199 242 1842 1630 149 Spaces Moved 2235 | 42 99 115 128 811 840 200 Core 24 | 5 . . . 2 9 8 Treads 1620 | 37 99 115 11 685 673 . Legs 165 | . . . 117 47 1 . Wheels 77 | . . . . 77 . . Hover 178 | . . . . . 157 21 Flight 171 | . . . . . . 171 Fastest Speed 27 | 50 160 160 120 110 50 27 Average Speed 141 | 151 160 160 123 157 147 38 Slowest Speed 450 | 160 160 160 160 450 250 66 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . . . 10 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 28 36 24 79 83 52 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 31 | . . . . . 31 . Terrain Destroyed 171 | . . . 12 60 90 9 Melee 9 | . . . . . 9 . Projectile 30 | . . . . 29 1 . AOE 132 | . . . 12 31 80 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Sto Total 2929 | 58 110 120 170 1156 1056 259 Wait 187 | 4 7 1 . 101 50 24 Move 2213 | 41 98 114 127 811 839 183 Hop 7 | . . . . . . 7 Pick Up 40 | 1 1 . 7 16 13 2 Fast Attach 56 | 8 1 . 3 27 12 5 Attach 28 | . . . 1 13 7 7 Detach 13 | 1 1 . 2 7 . 2 Swap 21 | . . . 2 11 8 . Drop 47 | . . . 6 22 12 7 Fire 232 | 3 2 5 22 148 51 1 Melee 57 | . . . . . 48 9 Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . 13 . Rewire . | . . . . . . . Trap 12 | . . . . . . 12 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 386 | -10/Mines | Received a Mining Laser from a helpful Derelict 397 | -10/Mines | Identified exit to Subcaves 444 | -10/Mines | Discovered new exit (range 11) 462 | -10/Mines | Entered Materials 462 | -9/Materials | Accompanied by 1 ally 462 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 3) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Propulsion x2 751 | -8/Materials | Repaired Ion Engine 806 | -8/Materials | Build established: Scavenger-Mutant 920 | -8/Materials | Discovered new exit (range 18) 1346 | -8/Materials | Build established: Mutant 1772 | -8/Materials | Lost 5 parts (1p2n1u1w) 1944 | -8/Materials | Discovered new exit (range 13) 2248 | -8/Materials | Lost 6 parts (1p3n1u1w) 2270 | -8/Materials | Discovered new exit (range 10) 2384 | -8/Materials | Garrison activated, responded to threat 2433 | -8/Materials | Destroyed 7 combat bots 2546 | -8/Materials | Identified exit to Garrison 2546 | -8/Materials | Entered Garrison 2598 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Garrison Relay disabled 2940 | -8/Garrison | Triggered checkpoint 2958 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Triggered checkpoint 3041 | -8/Garrison | Destroyed 9 combat bots 3048 | -8/Garrison | Garrison Relay disabled 3049 | -8/Garrison | Lost 3 parts (2n1u) 3195 | -8/Garrison | Discovered new exit (range 10) 3306 | -8/Garrison | Discovered new exit (range 9) 3455 | -8/Garrison | Installed Relay Interface Framework 3466 | -8/Garrison | Discovered new exit (range 12) 3558 | -8/Garrison | Spotted B-75 Beast 3569 | -8/Garrison | Core integrity fell below 50% 3621 | -8/Garrison | Lost 9 parts (1p3n3u2w) 3637 | -8/Garrison | Destroyed B-75 Beast 3794 | -8/Garrison | Identified exit to Storage 3870 | -8/Garrison | Triggered checkpoint 3901 | -8/Garrison | Garrison Relay disabled 3925 | -8/Garrison | Garrison Relay disabled 4116 | -8/Garrison | Core integrity fell below 20% 4176 | -8/Garrison | Entered Storage 4325 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04290_ Acquired Melee Analysis Suite. 04293_ Sneak attack on A-02 Transporter. 04293_ Jacked A-02 Transporter... 04295_ R-06 Scavenger collects Pulse Rifle. 04296_ Sneak attack on A-02 Transporter. 04296_ Jacked A-02 Transporter... >>drop_inventory Dumping inventory... 2x Authchip [Processor] 1x Authchip [R/NC] 1x Authchip [R/Combat] 1x Authchip [Device] 04298_ Acquired Authchip [Processor]. 04299_ R-06 Scavenger collects Pulse Rifle. 04308_ Critical hit (Burn: +37). 04311_ R-06 Scavenger collects Authchip [R/Combat]. 04319_ VTOL Module destroyed. 04321_ Datajack destroyed. 04321_ Critical hit (Burn: +37). 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""" # #? | | ?????????????????? # #######+###########+# | | ??????????????????######## # #?? # # | | ??????????????????######## # ## ?"" # # | | ??????????????????# # ## """ # # | | ??????????????????# / ## """ # # | | ??????????????????# # ## # # | | ??????????????????######+##+## #######+## # | | ????????????????????????? # ###### # | | ???????????????????????" # + [[[ # | | ?????????????????????""" # ###### # | | ????????????????????#""" ################ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsBiometalFlakker Manual? 0 Play Time 00:40:41 Cumulative 291.3 hours Start 2024.07.11 @ 16:09:32 End 2024.07.11 @ 16:51:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 278 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d17b13c0-5f65-4630-9c5d-024906986cbb