Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.27 @ 02:02:29 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (471) 2355 Value Destroyed (32020) 32020 Prototype IDs (69) 1380 Alien Tech Used (12) 2400 Bonus (16501) 16501 TOTAL SCORE: 64956 Bonus ------- High Alert Combat Kills 3807 Follower Combat Kills 5255 Entered Garrisons 1800 Used RIF Installer 6500 Win 3000 Friendly Fire -3861 Cogmind --------- Core Integrity 1561/1850 Matter 170/300 Energy 632/650 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Huge Storage Unit Seismic Detector Advanced Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Heavy Regenerative Plating Ghost Barrier Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (5) Relay Coupler [Heavy] (10) > --- WEAPON (3) ------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY (25) --- Enhanced Armored Heavy Treads Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Energy Well (600) Quantum Capacitor Graphene Brace Experimental EM Disruption Field Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Omega Cannon Advanced Remote Datajack Core Stripper Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Experimental EM Disruption Field Relay Coupler [Sentry] Relay Coupler [Heavy] > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Enhanced Armored Heavy Treads Experimental Targeting Computer Quantum Capacitor Ghost Barrier Navigation Efficiency Matrix Subatomic Replicator Terrabomb Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Omega Cannon Advanced Remote Datajack Core Stripper Force Lance [Rating: 222] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [C] Protection Improved Utility Shielding Artifact Phase Armor Weapon Advanced Remote Datajack Energy Gun Force Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 . . . 2 . 2 . . . . . . 2 . 2 . . . 2 . . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 1 2 . . . 1 . 2 . . . . . . 1 . 2 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 866 | 3 11 17 35 41 34 24 47 8 35 11 4 34 67 . 35 40 9 38 10 11 16 31 12 51 38 54 55 84 11 Power 68 | . 2 3 2 . 1 2 3 1 3 . 1 . 3 . 4 2 1 5 . . 2 6 2 . 7 5 6 6 1 Engine 19 | . 2 2 2 . 1 2 2 1 2 . . . 2 . . 1 1 1 . . . . . . . . . . . Core 10 | . . 1 . . . . 1 . 1 . . . . . 4 . . 1 . . . 1 . . 1 . . . . Reactor 39 | . . . . . . . . . . . 1 . 1 . . 1 . 3 . . 2 5 2 . 6 5 6 6 1 Propulsion 132 | 3 2 3 13 10 9 2 2 2 4 4 1 2 8 . 9 7 . 9 . . . 5 . 1 6 11 7 12 . Treads 75 | 2 1 1 8 9 7 2 1 2 4 4 1 . 4 . 1 . . 3 . . . 2 . 1 4 6 7 5 . Leg 29 | . . . . . . . . . . . . . . . 7 7 . 4 . . . 3 . . . 1 . 7 . Wheel 28 | 1 1 2 5 1 2 . 1 . . . . 2 4 . 1 . . 2 . . . . . . 2 4 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 269 | . 4 . 3 17 4 5 13 1 7 3 . 9 18 . 8 12 6 13 4 5 3 13 6 22 13 24 25 25 6 Device 133 | . 2 . 1 6 3 1 6 . 2 1 . 5 8 . 4 4 4 4 1 . 1 6 2 12 7 17 17 15 4 Storage 12 | . 2 . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 1 . . 4 . Processor 9 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 1 . 1 . 3 . Hackware 44 | . . . . 1 . 2 3 1 3 . . 2 3 . 2 1 1 7 1 3 1 4 . . 5 2 . 1 1 Protection 70 | . . . 2 8 1 2 4 . 2 1 . 1 5 . 2 7 1 2 2 2 1 3 3 7 . 4 7 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 397 | . 3 11 17 14 20 15 29 4 21 4 2 23 38 . 14 19 2 11 6 6 11 7 4 28 12 14 17 41 4 Energy Gun 45 | . 2 7 13 1 . . . 2 1 3 1 10 4 . . . . . . . . . . 1 . . . . . Energy Cannon 101 | . . . . . 1 3 3 . . . . 2 10 . 3 3 . 1 1 . 4 5 3 15 8 10 10 15 4 Ballistic Gun 54 | . 1 . 4 10 8 6 10 1 6 . . 2 4 . 1 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Launcher 36 | . . 4 . 3 5 2 5 . 4 . . 1 3 . 3 2 . 1 . 1 2 . . . . . . . . Special Weapon 74 | . . . . . 2 . 3 . 6 1 1 5 13 . 4 3 . 5 2 1 4 1 1 7 4 4 3 4 . Impact Weapon 19 | . . . . . 2 . 4 . 3 . . 3 . . . . . . . . 1 . . . . . 1 5 . Slashing Weapon 14 | . . . . . . . . . . . . . 2 . . 1 . 2 1 1 . . . . . . . 7 . Piercing Weapon 32 | . . . . . . . . . . . . . 1 . 3 5 1 1 1 2 . 1 . 4 . . 3 10 . Special Melee Weapon 20 | . . . . . 2 4 4 1 1 . . . . . . 4 1 1 1 1 . . . . . . . . . Unidentified Prototypes 56 | . 1 . 4 . . . . . . 1 . 3 3 . . . . . . . 2 . 1 13 . 1 13 14 . Parts Lost 107 | . 2 6 9 5 1 . 6 . 5 . . . 11 . 15 4 . 6 . 1 . 1 3 1 8 9 3 7 4 Power 23 | . 1 2 1 1 . . 1 . 1 . . . 3 . 2 . . 2 . . . . 1 . 2 1 1 2 2 Propulsion 33 | . 1 1 6 2 . . 2 . 2 . . . 5 . 5 . . 1 . . . . . . 2 5 . 1 . Utility 32 | . . . 2 1 . . 2 . 1 . . . 3 . 4 2 . 3 . . . . 1 1 3 3 2 3 1 Weapon 19 | . . 3 . 1 1 . 1 . 1 . . . . . 4 2 . . . 1 . 1 1 . 1 . . 1 1 Highest Loss Streak 4 | . 2 3 3 2 1 . 3 . 2 . . . 4 . 4 2 . 3 . 1 . 1 2 1 2 3 1 4 3 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 94 97 95 98 99 99 97 94 97 98 96 92 90 100 93 92 94 95 99 95 94 88 79 84 81 80 78 72 86 Engine 2 | . 13 4 10 8 8 9 3 7 6 6 3 . 3 6 . 1 5 2 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 6 2 . . 3 5 7 10 10 10 9 8 14 12 11 12 8 12 Treads 11 | . 16 14 20 18 18 17 17 23 23 24 22 14 12 . 1 . . 4 . . . 5 9 8 8 8 13 11 . Leg 5 | . . . . . . . . . . . . . . . 10 26 23 15 21 21 21 8 . . . . . 2 24 Wheel 4 | . 9 13 12 8 9 9 8 7 5 . . 4 6 26 12 . . 2 . . . . . . 1 4 . . . Device 9 | . 10 14 11 10 13 9 9 7 4 5 6 10 7 6 5 2 11 6 8 5 5 6 5 10 10 13 14 14 9 Storage 6 | . 14 14 11 9 9 9 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 6 6 Processor 4 | . . . . 4 . . . . . 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 8 5 8 Hackware 17 | . . . . 4 . 15 17 17 23 20 20 19 24 26 26 24 16 25 27 26 26 25 23 23 25 20 14 10 13 Protection 7 | . . . 7 15 22 11 8 7 7 13 13 8 5 6 4 6 5 3 9 10 10 10 12 7 1 1 3 4 4 Energy Gun 2 | . 14 17 21 2 . . . 2 . 10 11 9 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 9 2 . . . . . 4 6 2 . 4 . 3 . 2 5 6 3 4 5 3 . 6 Ballistic Gun 3 | . 14 10 . 15 13 8 7 1 8 . . . 4 6 3 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 4 3 1 1 1 2 . . 1 . 2 2 3 4 4 1 3 3 2 2 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 12 50 50 62 69 75 75 73 79 100 83 89 94 88 69 72 88 95 104 108 108 114 124 139 144 147 147 177 163 194 Greatest Support 250 | 40 40 10 60 60 12 12 12 12 62 112 126 126 121 48 81 83 81 128 128 128 128 160 160 160 160 230 250 250 192 Greatest Overweight (x) 9 | . 4 4 6 6 7 6 6 6 8 1 . 5 5 1 2 1 1 8 . . . 1 . . 5 9 . 2 1 Average Overweight (x) 1 | . 2 4 2 5 5 5 4 6 5 . . . 1 1 . . 1 1 . . . . . . . 3 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Most Carried 25 | 6 11 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 Average Carried 19 | 4 7 11 16 19 19 20 19 19 19 17 18 19 19 20 18 19 17 19 19 19 19 19 19 19 19 19 19 19 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 24 | 3 11 7 20 20 20 20 20 20 18 17 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 24 21 Class Distribution -------------------- 60% | Botlord-Mutant 19% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Botlord-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Waste Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Matter Collected 15250 | 167 390 223 454 804 1369 301 778 92 559 402 111 315 1115 . 525 443 7 591 116 479 348 638 147 696 727 1164 894 1395 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27262 | . 548 134 1773 1173 1067 465 828 83 495 313 510 756 1294 . 982 1629 21 703 196 463 333 1416 95 1209 1495 3264 2028 3282 707 Parts 1233 | . 24 10 103 75 51 31 39 4 32 14 12 27 44 . 45 94 3 22 15 17 18 56 7 68 80 137 103 78 24 Haulers Intercepted 12 | . 2 . 4 2 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Combat Hostiles Destroyed 388 | . 7 8 28 25 21 9 23 1 14 2 1 8 19 . 18 16 . 8 3 7 3 18 1 17 22 31 24 40 14 Melee 54 | . . . . . . . 1 . . . . . . . 8 12 . 5 2 5 1 1 . 3 . . 2 14 . Guns 103 | . 7 5 27 19 11 1 6 1 9 2 1 8 5 . 1 . . . . . . . . . . . . . . Cannons 130 | . . . . . . 5 3 . . . . . 7 . 4 3 . . 1 . 2 14 1 11 20 22 18 11 8 AOE 62 | . . 3 . 6 10 3 10 . 5 . . . 7 . 4 1 . 3 . 2 . . . . . 2 . 1 5 Classes Destroyed 26 | . 4 3 6 2 . . 2 . 1 . 1 . 1 . . 1 . . . . . 2 . 1 . . 1 1 . Worker 20 | . . . 3 2 . . . 1 . 2 . 1 . . . 4 . . 1 . 3 . . . . 2 . 1 . Builder 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Tunneler 5 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Hauler 12 | . 2 . 4 2 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Recycler 14 | . 2 . 2 2 . . . . . . . 2 . . . 2 . . . . . . . . . 4 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . . . 2 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Swarmer 47 | . . . 3 12 4 . 5 . 3 . . 2 4 . . 1 . 1 . 1 . 3 . . 6 2 . . . Cutter 9 | . . . . . . . . . 3 . . . . . 4 . . . . 2 . . . . . . . . . Grunt 137 | . 7 2 14 4 9 5 14 . 2 . . 3 11 . 6 4 . 3 . 5 . 6 . 5 6 4 4 17 6 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Duelist 8 | . . . 1 . 2 1 1 . . . . . . . . 1 . . . . . 2 . . . . . . . Sentry 55 | . . . 10 8 6 3 2 1 4 2 . 2 3 . . 2 . 2 . . 2 2 . . . 2 . 4 . Demolisher 3 | . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Specialist 12 | . . . . . . . 1 . 1 . . . . . 1 4 . . . . . . . . . 1 4 . . Hunter 45 | . . . . 1 . . . . . . . . 1 . 6 2 . 1 1 1 . 1 . 2 7 12 2 4 4 Programmer 64 | . . . . . . . 2 . 1 . . 1 . . . 1 . 2 2 . 2 3 . 9 5 10 13 10 3 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 5 6 4 6 5 1 3 2 1 4 4 . 4 3 1 3 2 2 2 2 1 4 5 4 3 5 6 Combat Bots Only 5 | . 2 2 4 5 4 3 5 1 3 1 1 3 4 . 4 2 . 3 2 2 2 2 1 4 5 4 3 5 4 Max Kills in Single Turn 4 | . 1 1 2 3 4 2 4 1 2 1 1 2 2 . 2 2 1 3 1 3 1 1 1 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 4 2 4 . 2 . . . 2 . 2 1 . 3 . 2 . . . . . 1 . 1 2 Melee 1 | . . . . . . . 1 . . . . . . . 1 1 . 1 1 1 1 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Damage Taken 42240 | . 439 540 1323 1486 852 240 1336 111 1219 206 . 826 3019 . 1947 1925 156 1408 403 894 306 1452 985 1183 3396 4054 4911 6209 1414 Core 3310 | . 66 59 188 152 121 50 81 4 91 6 . 22 397 . 230 184 . 192 56 71 44 93 . 70 266 242 171 334 120 Absorbed by Shields 6406 | . . . . . . . . . . . . . 19 . 17 . . 399 429 28 . 439 . 251 1721 448 925 1730 . Reduced by Siege Mode 1534 | . . . . . . . . . . . . . 62 . . . . . . . . 5 119 126 199 208 665 150 . Redirected to Core 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . Redirected to Shielding 339 | . . . . . . . . . . 3 . 51 57 . . . . . 38 37 . 71 . 82 . . . . . Regen/Repaired (Parts) 3498 | . 56 . . . . . . . . . 25 . . . . 315 . 35 105 . 559 . . . . . . 1688 715 Core Remaining (%) 61 | 100 . 50 53 . . . 26 . 86 . . . . . . 1 . 80 . . . 77 . . 74 . . 46 84 Volleys Fired 1744 | . 48 33 107 96 118 17 65 3 41 14 20 36 133 . 47 34 1 29 15 36 47 125 26 66 143 196 106 101 41 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 1 1 1 1 1 1 1 2 1 2 2 1 1 1 Hottest 240 | . 85 105 112 112 60 83 83 97 97 160 160 170 203 . 203 75 75 75 75 45 45 120 240 120 240 214 120 200 200 Shots Fired 2286 | . 96 60 214 188 192 31 106 6 63 22 34 56 180 . 68 34 1 29 15 36 49 129 30 66 149 199 101 91 41 Gun 985 | . 96 55 214 184 149 14 58 6 45 19 28 39 66 . 12 . . . . . . . . . . . . . . Cannon 859 | . . . . . 1 14 30 . . . . 6 68 . 31 9 1 1 7 . 26 99 18 54 122 155 98 78 41 Launcher 49 | . . 5 . 4 14 3 7 . 4 . . . 5 . 4 . . 1 . 1 1 . . . . . . . . Special 393 | . . . . . 28 . 11 . 14 3 6 11 41 . 21 25 . 27 8 35 22 30 12 12 27 44 3 13 . Kinetic 565 | . 48 11 16 156 149 14 58 3 42 . . . 56 . 12 . . . . . . . . . . . . . . Thermal 1080 | . 48 44 176 28 29 14 33 3 3 19 28 45 92 . 47 17 1 10 . . 26 20 18 41 94 86 84 34 40 Explosive 49 | . . 5 . 4 14 3 7 . 4 . . . 5 . 4 . . 1 . 1 1 . . . . . . . . Electromagnetic 286 | . . . 22 . . . . . . . . . . . . 8 . 1 7 . . 79 . 13 28 69 14 44 1 Robot Hit Streak 49 | . 9 7 20 16 49 9 14 7 11 3 8 21 23 . 17 8 . 11 3 8 9 12 14 17 20 18 27 20 22 Robot Miss Streak 8 | . 3 8 4 4 2 2 3 . 2 3 2 4 4 . 2 2 . 3 2 4 2 4 1 1 4 6 1 2 3 Penetration Max 1 | . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 3 1 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Capacitor 216 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 55 100 54 . . Shots Hit Robots 1841 | . 64 22 157 127 160 28 80 8 42 11 26 40 117 . 63 86 3 50 16 50 30 77 26 57 104 127 111 134 25 Core Hits 731 | . 25 16 63 52 69 20 31 4 22 7 9 15 53 . 49 32 . 20 5 15 8 26 3 16 33 46 34 44 14 Critical Kills 10 | . . . . . . . . . . 2 1 2 . . 1 . . . . . . . . . . 2 . 1 1 Critical Parts Destroyed 9 | . . . . 1 1 . 4 . . . . 1 1 . . . . . . . 1 . . . . . . . . Critical Strikes 69 | . . . 10 2 5 . 4 . . 2 1 3 2 . 2 5 . 7 . . 1 . . 3 1 5 6 9 1 Burn 11 | . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 Destroy 9 | . . . . 1 1 . . . . 2 1 3 1 . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 2 . Smash 5 | . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . Sever 12 | . . . . . 4 . . . . . . . 1 . . . . 2 . . . . . . . . . 5 . Impale 20 | . . . . . . . . . . . . . . . 1 5 . 5 . . . . . 2 . . 6 1 . Melee Attacks 486 | . . . . . 13 6 45 2 6 . . 13 5 . 26 98 5 65 12 36 5 7 . 16 . . 35 90 1 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 . Impact 63 | . . . . . 5 . 35 . 5 . . 13 . . . . . . . . 5 . . . . . . . . Slashing 81 | . . . . . . . . . . . . . 5 . . 4 . 7 2 12 . . . . . . . 51 . Piercing 274 | . . . . . . . . . . . . . . . 26 81 3 57 8 20 . 7 . 16 . . 29 26 1 Sneak Attacks 95 | . . . . . 8 2 13 . . . . . . . . 22 2 4 3 19 3 4 . 3 . . 3 8 1 Combat Hostiles 52 | . . . . . . 1 12 . . . . . . . . 6 . 3 . 14 1 4 . 3 . . 2 6 . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . Damage Inflicted 62957 | . 689 480 2803 2746 3098 874 2461 132 1053 265 574 857 3895 . 2690 3272 84 1927 327 2058 961 2315 680 2517 3702 4437 5205 7470 5385 Guns 11632 | . 689 268 2802 2381 1347 215 504 132 643 265 574 688 1002 . 122 . . . . . . . . . . . . . . Cannons 25491 | . . . . . . 191 230 . . . . 83 1548 . 535 199 . 36 96 . 461 2018 680 1911 3676 4320 3634 3093 2780 Explosions 9683 | . . 212 . 365 1441 468 838 . 410 . . . 1204 . 862 160 . 174 . 235 60 . . . . 108 . 639 2507 Melee 15051 | . . . . . . . 863 . . . . 86 . . 994 2740 84 1661 231 1823 281 297 . 606 . . 1571 3716 98 Ramming 227 | . . . 1 . . . . . . . . . . . . 10 . . . . 159 . . . 26 9 . 22 . Kinetic 6802 | . 303 59 200 2008 1347 215 504 75 643 . . . 861 . 122 . . . . . . . . . . . 120 345 . Thermal 27466 | . 386 209 2205 373 310 191 256 57 . 265 574 771 1830 . 712 284 . 56 . . 461 560 680 1474 2996 2336 3136 2103 5241 Explosive 6534 | . . 212 . 365 1441 468 838 . 410 . . . 1204 . 862 . . 174 . 235 60 . . . . 108 . 157 . Electromagnetic 7342 | . . . 397 . . . . . . . . . . . . 238 . 36 96 . . 1458 . 437 680 1984 498 1472 46 Impact 1230 | . . . . . . . 863 . . . . 86 . . . . . . . . 281 . . . . . . . . Slashing 3679 | . . . . . . . . . . . . . . . . . . 236 . 639 . . . . . . . 2804 . Piercing 9677 | . . . . . . . . . . . . . . . 994 2740 84 1425 231 1184 . 297 . 606 . . 1451 567 98 Highest Corruption 55 | . . . 4 . . . 5 . 3 . . 1 . . . 3 . 5 5 5 6 9 3 6 17 13 49 55 1 Average Corruption 15 | . . . 2 . . . 4 . 1 . . 1 . . . 2 . 3 4 5 5 7 3 3 12 8 38 50 1 Corruption Purged 18 | . . . . . . . . . . . . 1 . . . . . . . . . . . 9 . . 8 . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Effects 770 | . . . 25 . . . 21 . 9 . . 2 . . . 10 . 24 8 31 42 64 4 27 93 83 131 194 2 Message Errors 177 | . . . 4 . . . 9 . 3 . . . . . . 4 . 6 4 12 11 14 1 10 29 19 23 28 . Matter Fused 200 | . . . 10 . . . 4 . 1 . . . . . . 2 . 8 1 7 10 13 1 6 18 26 42 50 1 Heat Flow Errors 90 | . . . 2 . . . 1 . . . . . . . . 2 . 4 1 4 4 9 1 1 9 10 24 18 . Energy Discharges 84 | . . . 4 . . . 1 . 1 . . . . . . 1 . 2 1 2 4 6 . 2 9 12 12 27 . Parts Rejected 13 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . 2 5 . Data Loss (minor) 89 | . . . 1 . . . 3 . 3 . . 1 . . . 1 . 2 1 3 6 13 . 4 14 3 9 24 1 Data Loss (major) 35 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . 2 3 3 . 2 1 5 5 10 . Misfires 15 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 4 . . 2 4 1 . . Alerts 22 | . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 2 1 1 4 9 . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 13 . Weapon Failures 28 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 7 3 6 10 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 4073 | . . 11 . 9 73 . 378 . . . . . 23 . 172 414 54 220 . 275 137 67 21 290 115 71 186 373 1184 Projectiles 1451 | . . . . . . . 6 . . . . . 9 . 2 3 . . . . 29 11 21 132 115 71 130 201 721 Explosions 668 | . . 11 . 9 73 . 9 . . . . . 14 . 110 11 . . . 26 . . . . . . . . 405 Melee 1954 | . . . . . . . 363 . . . . . . . 60 400 54 220 . 249 108 56 . 158 . . 56 172 58 Knockbacks 8 | . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . Impact 8 | . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 949 | . . 21 . 134 52 48 85 . 191 . . . 127 . 117 . . 70 . 104 . . . . . . . . . Shots 27 | . . 1 . 4 3 1 2 . 4 . . . 3 . 2 . . 3 . 4 . . . . . . . . . Rammed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Targets Rammed 14 | . . . 1 . . . . . . . . . . . . 1 . . . . 7 . . . 2 1 . 2 . Kicked 9 | . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | . 266 75 213 171 13 1 150 66 60 54 135 207 270 . 156 198 6 254 70 168 268 284 512 127 222 485 429 180 370 Average Temperature 81 | . 93 28 47 45 7 1 26 29 14 22 43 41 72 . 51 89 6 92 18 68 105 77 140 79 52 137 118 55 131 Received Heat Transfer 5692 | . 261 18 609 477 333 108 486 36 252 18 . 225 462 . 180 246 12 180 25 105 42 95 . 40 281 99 196 843 63 Effects 18 | . . . 2 . . . . . . . . 2 1 . . . . . . . . . 2 . . 7 2 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Interference 10 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 3 2 . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 33 | . . . . . . . . . . . . . 3 . . . . . . . . 2 1 5 4 7 7 4 . Total Turns 718 | . . . . . . . . . . . . . 40 . . . . . . . . 29 34 109 66 123 165 152 . Longest Duration 80 | . . . . . . . . . . . . . 23 . . . . . . . . 22 34 47 40 25 80 65 . Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 2 6 2 8 . Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 2 6 2 7 . Parts Fried 53 | . . . 1 . . . 5 . . . . . . . . . . . . . . 8 . 2 7 13 6 11 . Impact Corruptions 15 | . . . . . . . 13 . . . . . . . . . . . . . 2 . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Parts Melted 73 | . . . 17 2 . 2 2 . . 1 . 3 4 . . . . . . . 3 . 1 8 3 11 7 3 6 Heat Transferred 30174 | . 904 508 5468 851 1036 296 444 111 . 407 888 1147 2305 . 1134 592 . 185 . . 407 433 592 1036 2403 1813 2442 1499 3273 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Peak Influence 1652 | . 143 116 368 546 1318 642 1353 729 1203 759 282 112 1210 634 1137 660 142 890 678 1445 1243 1652 944 218 1596 912 387 789 838 Initial 929 | . . 16 . 130 323 642 141 709 403 631 203 . 62 634 443 596 90 99 466 472 758 515 929 15 114 897 274 187 457 Average 492 | . 73 54 200 307 863 161 779 691 835 669 156 34 550 634 781 282 116 480 584 952 961 930 357 128 835 347 196 369 582 Maximum Alert Level 5 | . . . 1 2 4 2 4 3 4 3 1 . 4 2 4 2 . 3 2 4 4 5 3 1 4 3 1 3 3 Low Security (%) 28 | 100 100 100 54 23 . 59 . . . . 50 100 25 . . 41 100 12 . . . . 54 79 3 28 57 10 . Level 1 22 | . . . 45 50 16 37 7 . . . 49 . 19 . . 28 . 22 . . . . 7 20 14 44 42 68 4 Level 2 20 | . . . . 26 26 2 43 13 31 62 . . 12 100 32 29 . 46 100 36 4 47 5 . 32 12 . 10 69 Level 3 17 | . . . . . 19 . 34 86 51 37 . . 28 . 58 . . 18 . 23 68 14 32 . 15 14 . 11 25 Level 4 9 | . . . . . 37 . 13 . 16 . . . 13 . 8 . . . . 40 26 34 . . 34 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 3 . . 1 . 1 . . . 3 . . . 6 . . 1 . 8 . 3 5 . 6 5 9 4 Investigation 8 | . 1 . 2 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 1 Extermination 22 | . . . . . . . . . . . . 1 . . . 2 . . . . 3 . . 3 . 3 4 4 2 Reinforcement 16 | . 1 . 1 . . 1 . . . . . 1 . . . 3 . . . . 1 . 2 1 . 1 1 3 . Assault 10 | . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 . . 2 . 1 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Distress Signals 21 | . . . 5 3 . . . . . 1 . 1 . . . 1 . . . . 2 . . . . 4 . 3 1 Communications Jammed 234 | . . . . . . . . . . . . 23 14 . . 15 . . . . 1 . 23 . . 60 . 98 . Distress Signals 218 | . . . . . . . . . . . . 23 14 . . 1 . . . . . . 23 . . 59 . 98 . Times Spotted 845 | . 13 14 48 39 19 16 33 2 28 6 6 21 48 . 36 37 3 40 12 35 26 41 17 24 50 73 39 99 20 Peak Tracking Total 12 | . 2 7 5 6 3 5 6 2 4 2 3 3 6 . 7 3 1 11 4 2 5 3 4 3 12 6 4 8 4 Tactical Retreats 38 | . . 1 3 4 2 . . . . . . 1 3 . 3 5 . 4 . . . 1 . . 2 1 . 8 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Traps Triggered 62 | . . . 4 2 7 3 3 . 7 1 . 4 5 . 2 4 . 2 . 9 1 1 1 . 2 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Machines Disabled 111 | . . 2 4 2 6 2 10 . 8 . . 1 6 . 3 4 . 3 . 4 2 6 . 9 10 6 8 13 2 Max in Single Turn 2 | . . 2 1 1 1 1 1 . 2 . . 1 1 . 1 1 . 1 . 1 . 1 . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Garrison Relay 39 | . . . . . 2 . 5 . 6 . . . 4 . 2 . . 5 . 4 . 5 . . 6 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Machines Accessed 120 | . 6 . 9 9 1 4 4 1 3 1 . 9 2 1 1 10 2 3 2 2 7 2 3 12 4 5 7 8 2 Terminals 91 | . 4 . 9 8 1 3 4 . 3 1 . 5 2 . 1 6 . 3 1 2 4 2 3 8 4 3 6 7 1 Fabricators 9 | . . . . . . . . . . . . 3 . . . 2 1 . . . 1 . . 1 . 1 . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 11 | . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 . 1 . 1 . Total Hacks 250 | . 14 . 27 22 5 9 9 1 4 1 . 16 4 1 2 21 3 6 3 3 11 3 7 24 9 9 14 16 6 Successful 103 | . 7 . 14 10 1 5 2 1 1 1 . 8 2 1 . 7 2 1 2 . 7 1 2 9 2 3 6 7 1 Failed 147 | . 7 . 13 12 4 4 7 . 3 . . 8 2 . 2 14 1 5 1 3 4 2 5 15 7 6 8 9 5 Catastrophic 30 | . 2 . . . 1 . 1 . 2 . . 1 2 . . 2 . 1 . 1 3 1 3 . 3 1 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 7 . 10 9 3 . 1 . . . . 3 2 . . . 1 . . . 4 . 3 4 . 2 . 3 3 Terminals 207 | . 10 . 27 20 5 8 9 . 4 1 . 10 4 . 2 15 . 6 2 3 7 3 7 19 9 6 13 14 3 Fabricators 14 | . . . . . . . . . . . . 5 . . . 3 2 . . . 1 . . 1 . 2 . . . Repair Stations 7 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Garrison Access 13 | . . . . 2 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 . 1 . 2 . Terminal Hacks 71 | . 4 . 13 7 1 4 2 . 1 1 . 3 2 . . 6 . 1 1 . 3 1 2 4 2 2 6 5 . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Open Door 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 4 . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 6 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . Terminal Index 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Alert Level 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . . 3 . . . . . . . . . 2 . . . . 2 . 2 . . 1 1 . . Locate Traps 9 | . 1 . 1 1 . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . 2 . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 2 . 4 2 . 1 . . . . . . . . . 1 . . 1 . . . . 2 . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . 1 . . . . . Network Status 5 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access Hacks 12 | . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 . 1 . 2 . Unlock Access 9 | . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Terminals 6 | . . . 1 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Botnet 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 5 . 8 7 1 3 4 . 2 1 . 6 2 1 1 9 1 2 2 2 6 2 3 10 3 4 6 8 2 Full Trace Events 8 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 70 | . 26 . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Used RIF Installer 13 | . . . . . 2 . 2 . 2 . . . 2 . 1 . . 1 . 1 . 1 . . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 252 | . . . . . . 3 11 1 10 1 6 11 10 . 3 15 1 19 6 25 18 29 5 10 22 26 6 13 1 Non-combat 26 | . . . . . . 1 . . . 1 . 2 1 . . 6 . 3 1 . 5 . 2 1 . 3 . . . Combat 226 | . . . . . . 2 11 1 10 . 6 9 9 . 3 9 1 16 5 25 13 29 3 9 22 23 6 13 1 Autooverrided 40 | . . . . . . . . . . . . 3 . . . 3 . 5 . 5 2 3 . . 7 4 3 5 . Autoassimilated 30 | . . . . . . . . . . . . . . . . . . 3 1 4 4 5 1 1 3 5 1 1 1 Robot Hacks Applied 225 | . . . . . . 5 13 2 11 1 6 9 12 . 3 12 1 13 5 19 14 23 10 11 16 25 3 11 . hold_bot 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . drop_inventory 7 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . . 2 . . . release_backups 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 17 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 7 . . 6 . . . block_reporting 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . . map_route 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . emergency_deploy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_garrison 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 30 | . . . . . . . 1 . 5 . . 1 . . 2 1 . 3 1 3 1 3 . . 3 4 1 1 . wipe_record 6 | . . . . . . . 1 . 1 . . 1 2 . . . . . . . . . . . . . . 1 . reboot_system 53 | . . . . . . 3 6 . 2 . . 2 . . . 2 . 1 . 10 1 7 . 6 4 5 2 2 . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . overwrite_iff 53 | . . . . . . . 4 . 2 . . 2 4 . 1 1 . 4 1 3 2 13 . 4 3 2 . 7 . formatsys_low 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . formatsys_high 30 | . . . . . . . 1 1 1 . . 1 5 . . 2 1 1 1 3 3 . 1 . 5 4 . . . formatsys_deep 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Relay Couplers Released 153 | . . . . . 8 . 19 . 21 . . . 18 . 6 . . 21 . 14 2 20 . . 21 2 . 1 . Machine Destruction 153 | . . . . . 8 . 19 . 21 . . . 18 . 6 . . 21 . 14 2 20 . . 21 2 . 1 . Attached 41 | . . . . . . 2 3 1 3 . . 2 3 . 2 1 1 7 1 3 1 4 . . 5 1 . 1 . Crosswired 42 | . . . . . . . . . . . . . . . 4 . . 12 . 5 1 11 . . 9 . . . . Merged Code Value 788 | . . . . . . . 28 . 71 . . 6 69 . 36 . . 169 . 71 5 184 . 18 131 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 1 . 3 . . . . . . . 5 . 3 . . . 1 2 . . . . 3 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Total Allies 205 | . . 3 1 . 3 . 5 1 5 . 18 6 14 . 4 7 3 13 5 17 11 21 7 5 23 18 4 10 1 Largest Group 18 | . . 3 1 . 3 3 2 1 2 . 18 7 5 5 6 3 3 4 2 5 9 3 4 1 6 5 2 3 1 Highest-Rated Group 638 | . . 40 16 . 48 48 32 32 70 . 638 286 192 192 232 67 183 232 86 416 521 154 199 56 306 306 236 174 64 Highest-Rated Ally 178 | . . 16 16 . 16 16 16 32 39 . 50 90 51 40 40 47 85 85 56 148 148 56 64 56 64 178 178 64 64 Total Orders 28 | . . . . . . . . . . . . . . . . 5 . 10 1 5 . 1 1 . 3 2 . . . STAY 12 | . . . . . . . . . . . . . . . . 2 . 3 . 2 . 1 1 . 2 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AID 7 | . . . . . . . . . . . . . . . . 2 . 3 1 1 . . . . . . . . . Ally Attacks 905 | . . 5 2 . . 25 28 . 20 . 137 25 63 . 28 17 3 85 17 73 76 69 9 12 62 103 13 24 9 Total Damage 32995 | . . 39 27 . . 241 320 . 224 . 6729 672 1803 . 850 278 156 3403 658 2166 3447 1771 276 428 2066 4827 843 1474 297 Kills 172 | . . . . . . 2 1 . 3 . 14 3 12 . 6 1 1 15 6 22 21 12 1 1 14 24 5 6 2 Allies Corrupted 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 4 1 1 . Allies Melted 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Turns Passed 42159 | 6 1108 752 2085 1796 2004 705 1903 462 1726 430 815 1528 2085 31 1317 2409 314 1473 268 1420 1528 2172 674 1655 2288 2804 2307 3216 878 Spaces Moved 21611 | 1 609 429 955 767 845 350 879 233 785 197 451 896 941 17 736 1490 135 829 156 908 1098 1084 351 776 1176 1353 1121 1502 541 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7806 | 1 126 . 200 4 . . . . 122 197 451 521 467 . 35 . . . . . . 648 351 776 1057 452 1121 1277 . Legs 5912 | . . . . . . . . . . . . . . . 307 1490 135 616 156 908 1098 436 . . . . . 225 541 Wheels 7893 | . 483 429 755 763 845 350 879 233 663 . . 375 474 17 394 . . 213 . . . . . . 119 901 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 160 110 140 105 155 165 150 150 180 165 156 160 130 105 105 105 120 190 120 120 120 120 120 160 160 152 140 150 120 120 Average Speed 150 | 160 142 140 162 170 173 165 155 180 190 170 160 147 161 105 122 122 190 136 120 120 120 144 160 160 157 165 158 154 132 Slowest Speed 330 | 160 240 140 240 240 185 180 180 180 235 235 160 175 240 105 320 190 190 330 120 120 120 190 160 160 232 250 173 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration Rate (%) 53 | 2 88 89 89 73 62 29 89 9 78 7 90 28 78 1 43 40 10 77 10 79 33 88 17 78 92 44 94 67 21 Regions Visited 29 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 . 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 204 | . . 12 . 35 12 . 13 . 34 . . 8 10 . 9 13 2 5 1 3 14 . 1 8 . 7 3 8 6 Terrain Destroyed 813 | . . 26 . 35 104 39 67 . 53 . 1 8 98 . 39 15 2 11 1 25 39 6 2 10 15 32 9 47 129 Melee 42 | . . . . . . . . . . . . 5 2 . . 13 2 5 1 3 1 . . 2 . . . 8 . Projectile 130 | . . . . . . 1 1 . 1 . 1 3 20 . 9 . . . . . 15 6 2 8 15 27 9 2 10 AOE 641 | . . 26 . 35 104 38 66 . 52 . . . 76 . 30 2 . 6 . 22 23 . . . . 5 . 37 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Total 28453 | 6 763 518 1264 1095 1146 439 1247 268 952 269 514 1019 1306 30 1021 1897 184 1051 212 1180 1266 1581 439 1101 1531 1858 1530 2116 650 Wait 2691 | . 84 35 115 140 49 37 167 16 26 37 30 21 52 13 126 197 29 54 18 158 76 292 46 130 118 196 145 245 39 Move 21588 | . 608 428 954 767 844 349 877 233 784 197 450 896 940 17 735 1489 135 828 155 907 1098 1083 350 776 1175 1352 1120 1501 540 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 310 | . 8 2 27 19 8 1 18 3 13 4 5 6 20 . 10 17 4 15 2 9 5 16 3 15 9 18 17 30 6 Fast Attach 267 | . 5 2 9 5 2 7 6 . 3 1 2 8 17 . 9 7 1 15 1 1 7 10 5 25 17 29 28 41 4 Attach 170 | 2 2 5 9 7 1 . 6 2 7 2 . 2 8 . 8 7 3 7 2 1 3 9 2 9 5 10 13 30 8 Detach 47 | . . . 2 . . . 1 . . . . . 2 . . 2 . 3 . . 2 2 1 6 1 4 6 12 3 Swap 440 | 1 4 10 17 29 31 17 35 6 25 8 2 24 42 . 18 26 5 16 7 9 6 12 5 17 16 15 15 20 2 Drop 441 | 3 4 3 15 32 14 5 19 3 13 6 5 13 25 . 8 23 1 18 2 8 10 24 1 41 15 37 45 42 6 Fire 1744 | . 48 33 107 96 118 17 65 3 41 14 20 36 133 . 47 34 1 29 15 36 47 125 26 66 143 196 106 101 41 Melee 473 | . . . . . 13 6 45 2 6 . . 13 5 . 26 94 5 58 10 36 5 7 . 16 . . 35 90 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 9 | . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . 1 . Crush 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Escape Stasis 137 | . . . . . 40 . 8 . 34 . . . 20 . 3 . . 8 . 15 . 1 . . 8 . . . . Rewire 114 | . . . 8 . 11 . . . . . . . 42 . 31 . . . . . . . . . 22 . . . . Trap 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Lgt. Treads 391 | -10/Materials | Discovered new exit (range 11) 479 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Build established: Scavenger-Mutant 724 | -10/Materials | Discovered new exit (range 8) 1073 | -10/Materials | Build established: Mutant 1115 | -10/Materials | Entered Mines 1115 | -10/Mines | Discovered new exit (range 9) 1192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1337 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1656 | -10/Mines | Learned Materials stockpile data 1702 | -10/Mines | Lost 3 parts (1p1n1w) 1807 | -10/Mines | Lost 3 parts (1p2w) 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -9/Materials | Discovered new exit (range 3) 2541 | -9/Materials | Discovered new exit (range 5) 2686 | -9/Materials | Discovered new exit (range 16) 2755 | -9/Materials | Build established: Scavenger-Mutant 3213 | -9/Materials | Discovered new exit (range 6) 3576 | -9/Materials | Lost 3 parts (1p1n1u) 3952 | -9/Materials | Entered another Materials area 3952 | -8/Materials | Evolved 2 slots: Utility x2 4017 | -8/Materials | Build established: Mutant 4409 | -8/Materials | Build established: Scavenger-Mutant 4535 | -8/Materials | Discovered new exit (range 10) 5748 | -8/Materials | Identified exit to Garrison 5748 | -8/Materials | Entered Garrison 5765 | -8/Garrison | Triggered checkpoint 6075 | -8/Garrison | Triggered checkpoint 6186 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Garrison Relay disabled 6515 | -8/Garrison | Discovered new exit (range 9) 6597 | -8/Garrison | Triggered checkpoint 6694 | -8/Garrison | Discovered new exit (range 13) 6752 | -8/Garrison | Triggered checkpoint 6876 | -8/Garrison | Garrison Relay disabled 6935 | -8/Garrison | Installed Relay Interface Framework 6966 | -8/Garrison | Expanded RIF knowledge: Program Shield 7101 | -8/Garrison | Triggered checkpoint 7136 | -8/Garrison | Discovered new exit (range 6) 7704 | -8/Garrison | Build established: Mutant 7752 | -8/Garrison | Entered Materials 7752 | -8/Materials | Accompanied by 3 allies 7917 | -8/Materials | Core integrity fell below 50% 8216 | -8/Materials | Build established: Scavenger-Mutant 8385 | -8/Materials | Identified exit to Garrison 8431 | -8/Materials | Discovered new exit (range 19) 8457 | -8/Materials | Entered Garrison 8470 | -8/Garrison | Triggered checkpoint 8610 | -8/Garrison | Triggered checkpoint 8706 | -8/Garrison | Triggered checkpoint 8741 | -8/Garrison | Triggered checkpoint 8743 | -8/Garrison | Triggered checkpoint 8823 | -8/Garrison | Lost 3 parts (1p2u) 8931 | -8/Garrison | Discovered new exit (range 10) 8998 | -8/Garrison | Build established: Mutant 9230 | -8/Garrison | Triggered checkpoint 9330 | -8/Garrison | Lost 3 parts (2n1w) 9391 | -8/Garrison | Build established: Scavenger-Mutant 9439 | -8/Garrison | Expanded RIF knowledge: Autooverride 9470 | -8/Garrison | Garrison Relay disabled 9649 | -8/Garrison | Expanded RIF knowledge: Code Merge 9659 | -8/Garrison | Discovered new exit (range 12) 9728 | -8/Garrison | Triggered checkpoint 9755 | -8/Garrison | Build established: Bothacker-Mutant 9760 | -8/Garrison | Garrison Relay disabled 9984 | -8/Garrison | Discovered new exit (range 14) 10082 | -8/Garrison | Triggered checkpoint 10112 | -8/Garrison | Garrison Relay disabled 10185 | -8/Garrison | Garrison Relay disabled 10214 | -8/Garrison | Triggered checkpoint 10360 | -8/Garrison | Entered Factory 10360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10419 | -7/Factory | Build established: Botlord-Mutant 10760 | -7/Factory | First assault squad dispatched 10822 | -7/Factory | Identified exit to Garrison 10822 | -7/Factory | Entered Garrison 10822 | -7/Garrison | Accompanied by 1 ally 10844 | -7/Garrison | Triggered checkpoint 10870 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10910 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10926 | -7/Garrison | Garrison Relay disabled 11097 | -7/Garrison | Rescued a captive Derelict 11098 | -7/Garrison | Rescued a captive Derelict 11156 | -7/Garrison | Triggered checkpoint 11202 | -7/Garrison | Triggered checkpoint 11316 | -7/Garrison | Discovered new exit (range 9) 11363 | -7/Garrison | Garrison Relay disabled 11373 | -7/Garrison | Garrison Relay disabled 11422 | -7/Garrison | Triggered checkpoint 11452 | -7/Garrison | Garrison Relay disabled 11744 | -7/Garrison | Triggered checkpoint 11894 | -7/Garrison | Discovered new exit (range 12) 11932 | -7/Garrison | Triggered checkpoint 11979 | -7/Garrison | Garrison Relay disabled 12176 | -7/Garrison | Discovered new exit (range 14) 12244 | -7/Garrison | Triggered checkpoint 12270 | -7/Garrison | Garrison Relay disabled 12548 | -7/Garrison | Entered Factory 12548 | -6/Factory | Evolved 2 slots: Utility x2 12799 | -6/Factory | Discovered new exit (range 12) 12799 | -6/Factory | Discovered new exit (range 33) 12978 | -6/Factory | Sucked down chute 12978 | -6/Factory | Entered Waste 12990 | -6/Waste | Spotted C-40 Crusher 13004 | -6/Waste | Spotted C-40 Crusher 13006 | -6/Waste | Spotted C-40 Crusher 13022 | -6/Waste | Spotted C-40 Crusher 13069 | -6/Waste | Spotted C-40 Crusher 13085 | -6/Waste | Spotted C-40 Crusher 13166 | -6/Waste | Warlord forces began an assault 13228 | -6/Waste | Allies destroyed C-40 Crusher 13247 | -6/Waste | Allies destroyed C-40 Crusher 13263 | -6/Waste | Allies destroyed C-40 Crusher 13279 | -6/Waste | Allies destroyed C-40 Crusher 13366 | -6/Waste | Destroyed C-40 Crusher 13419 | -6/Waste | Discovered new exit (range 11) 13793 | -6/Waste | Entered Factory 13793 | -6/Factory | Accompanied by 7 allies 14000 | -6/Factory | Discovered new exit (range 5) 14041 | -6/Factory | Discovered new exit (range 13) 14384 | -6/Factory | Discovered new exit (range 11) 14950 | -6/Factory | Discovered new exit (range 11) 15321 | -6/Factory | Identified exit to Garrison 15321 | -6/Factory | Entered Garrison 15333 | -6/Garrison | Expanded RIF knowledge: Hotswap 15368 | -6/Garrison | Triggered checkpoint 15422 | -6/Garrison | Garrison Relay disabled 15519 | -6/Garrison | Spotted B-75 Beast 15613 | -6/Garrison | Lost 4 parts (1p2n1u) 15764 | -6/Garrison | Found Fusion Bomb Launcher 15781 | -6/Garrison | Found Unknown Device 15781 | -6/Garrison | Identified Antimissile System 16076 | -6/Garrison | Triggered checkpoint 16183 | -6/Garrison | Discovered new exit (range 12) 16371 | -6/Garrison | Garrison Relay disabled 16612 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 16772 | -6/Garrison | Triggered checkpoint 16800 | -6/Garrison | Garrison Relay disabled 16877 | -6/Garrison | Discovered new exit (range 13) 16958 | -6/Garrison | Triggered checkpoint 17064 | -6/Garrison | Triggered checkpoint 17175 | -6/Garrison | Garrison Relay disabled 17192 | -6/Garrison | Spotted Striker 17194 | -6/Garrison | Spotted Striker 17253 | -6/Garrison | Lost 3 parts (1p1n1u) 17258 | -6/Garrison | Destroyed Striker 17341 | -6/Garrison | Discovered new exit (range 10) 17360 | -6/Garrison | Triggered checkpoint 17379 | -6/Garrison | Discovered new exit (range 6) 17406 | -6/Garrison | Entered Factory 17406 | -6/Factory | Accompanied by 5 allies 17437 | -6/Factory | Identified exit to Garrison 17437 | -6/Factory | Entered Garrison 17437 | -6/Garrison | Accompanied by 5 allies 17444 | -6/Garrison | Triggered checkpoint 17481 | -6/Garrison | Discovered new exit (range 5) 17529 | -6/Garrison | Core integrity fell below 50% 17602 | -6/Garrison | Triggered checkpoint 17661 | -6/Garrison | Garrison Relay disabled 17776 | -6/Garrison | Triggered checkpoint 17788 | -6/Garrison | Triggered checkpoint 18458 | -6/Garrison | Expanded RIF knowledge: Crosswire 18514 | -6/Garrison | Triggered checkpoint 18516 | -6/Garrison | Lost 4 parts (1n2u1w) 18584 | -6/Garrison | Garrison Relay disabled 18604 | -6/Garrison | Triggered checkpoint 18754 | -6/Garrison | Entered Factory 18786 | -6/Factory | Build established: Scavenger-Mutant 18923 | -6/Factory | Core integrity fell below 20% 19066 | -6/Factory | Discovered new exit (range 6) 19371 | -6/Factory | Discovered new exit (range 4) 19487 | -6/Factory | Cargo convoy interrupted 19747 | -6/Factory | Build established: Botlord-Mutant 19752 | -6/Factory | Discovered new exit (range 13) 20168 | -6/Factory | Found Rocket Array 20691 | -6/Factory | Identified exit to Lower Caves 20988 | -6/Factory | Discovered new exit (range 7) 21163 | -6/Factory | Entered another Factory area 21163 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21219 | -5/Factory | Spotted B-75 Beast 21225 | -5/Factory | Assimilated Beast 6a with formatsys_high 21333 | -5/Factory | Fabricated Y-64 Sentinel (x2) 21477 | -5/Factory | Identified exit to Garrison 21477 | -5/Factory | Entered Garrison 21477 | -5/Garrison | Accompanied by 3 allies 21514 | -5/Garrison | Triggered checkpoint 21517 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 21646 | -5/Garrison | Triggered checkpoint 21649 | -5/Garrison | Garrison Relay disabled 21812 | -5/Garrison | Triggered checkpoint 21842 | -5/Garrison | Lost 3 parts (1p1n1u) 21855 | -5/Garrison | Garrison Relay disabled 21956 | -5/Garrison | Triggered checkpoint 21960 | -5/Garrison | Triggered checkpoint 21968 | -5/Garrison | Triggered checkpoint 21980 | -5/Garrison | Triggered checkpoint 22117 | -5/Garrison | Lost 3 parts (1p2u) 22321 | -5/Garrison | Garrison Relay disabled 22357 | -5/Garrison | Discovered new exit (range 12) 22582 | -5/Garrison | Found Nanosword 22680 | -5/Garrison | Discovered new exit (range 13) 22711 | -5/Garrison | Spotted B-75 Beast 22824 | -5/Garrison | Triggered checkpoint 22834 | -5/Garrison | Garrison Relay disabled 22869 | -5/Garrison | Garrison Relay disabled 22939 | -5/Garrison | Discovered new exit (range 10) 22950 | -5/Garrison | Entered Factory 22950 | -4/Factory | Evolved 2 slots: Utility x2 23066 | -4/Factory | Found Quantum Capacitor 23113 | -4/Factory | Garrison activated, responded to threat 23209 | -4/Factory | Identified exit to Garrison 23218 | -4/Factory | Entered Garrison 23218 | -4/Garrison | Accompanied by 2 allies 23252 | -4/Garrison | Triggered checkpoint 23285 | -4/Garrison | Garrison Relay disabled 23369 | -4/Garrison | Spotted B-86 Titan 23372 | -4/Garrison | Assimilated Titan 7a with formatsys_high 23378 | -4/Garrison | Triggered checkpoint 23380 | -4/Garrison | Triggered checkpoint 23542 | -4/Garrison | Triggered checkpoint 23822 | -4/Garrison | Triggered checkpoint 23831 | -4/Garrison | Discovered new exit (range 14) 23851 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 23922 | -4/Garrison | Triggered checkpoint 23936 | -4/Garrison | Garrison Relay disabled 24034 | -4/Garrison | Triggered checkpoint 24069 | -4/Garrison | Garrison Relay disabled 24086 | -4/Garrison | Triggered checkpoint 24141 | -4/Garrison | Discovered new exit (range 13) 24264 | -4/Garrison | Triggered checkpoint 24328 | -4/Garrison | Triggered checkpoint 24340 | -4/Garrison | Garrison Relay disabled 24419 | -4/Garrison | Discovered new exit (range 12) 24479 | -4/Garrison | Triggered checkpoint 24495 | -4/Garrison | Spotted B-90 Cyclops 24505 | -4/Garrison | Rewired B-90 Cyclops 24508 | -4/Garrison | Rewired B-86 Titan 24638 | -4/Garrison | Entered Factory 24638 | -4/Factory | Accompanied by 5 allies 25388 | -4/Factory | First assault squad dispatched 26014 | -4/Factory | Discovered new exit (range 27) 26087 | -4/Factory | Repaired Hrd. Heavy Armor Plating 26145 | -4/Factory | Identified exit to Garrison 26166 | -4/Factory | Entered Garrison 26166 | -4/Garrison | Accompanied by 2 allies 26258 | -4/Garrison | Triggered checkpoint 26280 | -4/Garrison | Garrison Relay disabled 26416 | -4/Garrison | Triggered checkpoint 26433 | -4/Garrison | Spotted B-86 Titan 26789 | -4/Garrison | Destroyed B-86 Titan 26892 | -4/Garrison | Triggered checkpoint 27162 | -4/Garrison | Discovered new exit (range 11) 27211 | -4/Garrison | Triggered checkpoint 27230 | -4/Garrison | Garrison Relay disabled 27360 | -4/Garrison | Triggered checkpoint 27433 | -4/Garrison | Garrison Relay disabled 27568 | -4/Garrison | Triggered checkpoint 27574 | -4/Garrison | Discovered new exit (range 10) 27658 | -4/Garrison | Garrison Relay disabled 27774 | -4/Garrison | Spotted B-86 Titan 27774 | -4/Garrison | Spotted B-86 Titan 27828 | -4/Garrison | Triggered checkpoint 27891 | -4/Garrison | Discovered new exit (range 10) 27904 | -4/Garrison | Triggered checkpoint 27980 | -4/Garrison | Expanded RIF knowledge: Structural Interface 28051 | -4/Garrison | Garrison Relay disabled 28338 | -4/Garrison | Entered Research 28338 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28356 | -3/Research | Found Imp. Powered Armor 28383 | -3/Research | Discovered new exit (range 24) 28588 | -3/Research | First assault squad dispatched 28662 | -3/Research | Assimilated ARC 8a with formatsys_deep 28949 | -3/Research | Identified exit to Testing 29012 | -3/Research | Entered Testing 29251 | -3/Testing | Spotted Alpha 7 29276 | -3/Testing | Destroyed Alpha 7 29286 | -3/Testing | Found Prototype Processor 29286 | -3/Testing | Identified Exp. Target Analyzer 29306 | -3/Testing | Found Prototype Device 29306 | -3/Testing | Identified Exp. ECM Suite 29457 | -3/Testing | Found Prototype Energy Cannon 29494 | -3/Testing | Identified Hpw. Disruptor Cannon 29669 | -3/Testing | Found Prototype Energy Cannon 29669 | -3/Testing | Identified Imp. Potential Cannon 29804 | -3/Testing | Found Prototype Ballistic Cannon 29804 | -3/Testing | Identified Omega Cannon 29873 | -3/Testing | Discovered new exit (range 16) 29896 | -3/Testing | Found Prototype Device 29896 | -3/Testing | Identified Exp. Hardlight Generator 29932 | -3/Testing | Found Prototype Energy Gun 29932 | -3/Testing | Identified Warp Gun 30150 | -3/Testing | Found Prototype Hackware 30372 | -3/Testing | Found Prototype Energy Cannon 30372 | -3/Testing | Identified Disintegrator 30667 | -3/Testing | Identified exit to Garrison 30667 | -3/Testing | Entered Garrison 30668 | -3/Garrison | Triggered checkpoint 30698 | -3/Garrison | Triggered checkpoint 30736 | -3/Garrison | Triggered checkpoint 30747 | -3/Garrison | Garrison Relay disabled 30969 | -3/Garrison | Spotted B-86 Titan 30970 | -3/Garrison | Triggered checkpoint 30972 | -3/Garrison | Triggered checkpoint 30979 | -3/Garrison | Triggered checkpoint 31012 | -3/Garrison | System corruption reached 10% 31028 | -3/Garrison | Triggered checkpoint 31113 | -3/Garrison | Garrison Relay disabled 31594 | -3/Garrison | Destroyed B-86 Titan 31806 | -3/Garrison | Garrison Relay disabled 31842 | -3/Garrison | Discovered new exit (range 10) 31907 | -3/Garrison | Rescued a captive Derelict 31907 | -3/Garrison | Rescued a captive Derelict 31939 | -3/Garrison | Learned Research security intel 31955 | -3/Garrison | Garrison Relay disabled 32148 | -3/Garrison | Spotted B-86 Titan 32165 | -3/Garrison | Allies destroyed B-86 Titan 32210 | -3/Garrison | Discovered new exit (range 14) 32255 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 32262 | -3/Garrison | Triggered checkpoint 32290 | -3/Garrison | Garrison Relay disabled 32528 | -3/Garrison | Discovered new exit (range 12) 32590 | -3/Garrison | Triggered checkpoint 32612 | -3/Garrison | Garrison Relay disabled 32955 | -3/Garrison | Entered Research 32955 | -2/Research | Accompanied by 3 allies 32955 | -2/Research | Evolved 2 slots: Propulsion x2 33119 | -2/Research | Identified exit to Quarantine 33205 | -2/Research | First assault squad dispatched 33338 | -2/Research | Spotted B-90 Cyclops 33353 | -2/Research | Destroyed B-90 Cyclops 33380 | -2/Research | Found Quantum Capacitor 33515 | -2/Research | Assimilated ARC 9a with formatsys_deep 34007 | -2/Research | Lost 3 parts (2n1u) 34794 | -2/Research | Found Prototype Launcher 34969 | -2/Research | System corruption reached 10% 35244 | -2/Research | Identified Ghost Barrier 35759 | -2/Research | Entered Quarantine 35759 | -2/Quarantine | Accompanied by 1 ally 36102 | -2/Quarantine | Cryocooling Duct disabled 36117 | -2/Quarantine | Ambient heat levels rising (+20) 36117 | -2/Quarantine | Non-combat units ordered to evacuate 36384 | -2/Quarantine | Found Alien Artifact 36429 | -2/Quarantine | Found Alien Artifact 36494 | -2/Quarantine | System corruption reached 30% 36616 | -2/Quarantine | Found Unknown Protection 36616 | -2/Quarantine | Identified Adv. Powered Armor 36833 | -2/Quarantine | Build established: Scavenger-Mutant 36879 | -2/Quarantine | Spotted Alpha 7 36962 | -2/Quarantine | Destroyed Alpha 7 37305 | -2/Quarantine | Discovered new exit (range 16) 37426 | -2/Quarantine | Found Alien Slashing Weapon 37450 | -2/Quarantine | Found Alien Impact Weapon 37642 | -2/Quarantine | Found Alien Artifact 37642 | -2/Quarantine | Identified Phase Armor 37802 | -2/Quarantine | Identified Core Stripper 37858 | -2/Quarantine | Spotted Fortress 37870 | -2/Quarantine | Destroyed Fortress 37880 | -2/Quarantine | Found Prototype Protection 37880 | -2/Quarantine | Identified Centrium Heavy Armor Plating 37893 | -2/Quarantine | Found Prototype Reactor 37893 | -2/Quarantine | Identified Vortex Chain Reactor 37904 | -2/Quarantine | Found Prototype Device 37909 | -2/Quarantine | Identified Thermal Barrier 37915 | -2/Quarantine | Found Prototype Device 37915 | -2/Quarantine | Identified Exp. Force Field 37921 | -2/Quarantine | Found Prototype Device 37921 | -2/Quarantine | Identified Exp. EM Disruption Field 37924 | -2/Quarantine | Found Unknown Device 37925 | -2/Quarantine | Identified Antimissile System 37948 | -2/Quarantine | Identified Terrabomb 37948 | -2/Quarantine | Used Terrabomb 37972 | -2/Quarantine | Build established: Mutant 38058 | -2/Quarantine | Discovered new exit (range 5) 38066 | -2/Quarantine | Entered Section 7 38293 | -2/Section 7 | Spotted S7 Guard 38307 | -2/Section 7 | Destroyed S7 Guard 38312 | -2/Section 7 | Found Prototype Protection 38312 | -2/Section 7 | Identified Hvy. Regenerative Plating 38341 | -2/Section 7 | Found Alien Artifact 38409 | -2/Section 7 | Found Alien Artifact 38423 | -2/Section 7 | Discovered new exit (range 5) 38605 | -2/Section 7 | Found Quantum Capacitor 38856 | -2/Section 7 | Spotted Alpha 7 38880 | -2/Section 7 | Spotted Alpha 7 38888 | -2/Section 7 | Destroyed Alpha 7 38894 | -2/Section 7 | Identified Sigix Broadsword 38908 | -2/Section 7 | Destroyed Alpha 7 38959 | -2/Section 7 | Found Prototype Processor 39064 | -2/Section 7 | Spotted B-99 Colossus 39150 | -2/Section 7 | Found Terrabomb 39166 | -2/Section 7 | Identified Integrated Dissipator 39166 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39172 | -2/Section 7 | Found Alien Artifact 39384 | -2/Section 7 | Found Alien Artifact 39384 | -2/Section 7 | Identified LRC Armor 39384 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 39395 | -2/Section 7 | Found Alien Artifact 39395 | -2/Section 7 | Identified LRC Energy Well 39395 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 39612 | -2/Section 7 | Spotted Executioner 39613 | -2/Section 7 | Spotted Executioner 39626 | -2/Section 7 | Identified Transdimensional Reconstructor 39626 | -2/Section 7 | Warped through subspace 39666 | -2/Section 7 | Destroyed Executioner 39852 | -2/Section 7 | Found Prototype Processor 39852 | -2/Section 7 | Identified Exp. Core Analyzer 40287 | -2/Section 7 | Found Alien Artifact 40526 | -2/Section 7 | Destroyed Executioner 40537 | -2/Section 7 | Found Exp. Core Analyzer 40717 | -2/Section 7 | Lost 4 parts (2p2u) 40859 | -2/Section 7 | Identified Exp. Targeting Computer 41066 | -2/Section 7 | First assault squad dispatched 41125 | -2/Section 7 | Found Alien Artifact 41125 | -2/Section 7 | Identified Integrated Reactor 41125 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41127 | -2/Section 7 | Identified Subatomic Replicator 41127 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 41137 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 41137 | -2/Section 7 | Warped through subspace 41138 | -2/Section 7 | Core integrity fell below 50% 41282 | -2/Section 7 | Entered Access 41282 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 41576 | -1/Access | Build established: Generator-Mutant 41843 | -1/Access | Lost 3 parts (1p1u1w) 41899 | -1/Access | Found Enh. Force Lance 41914 | -1/Access | Identified Navigation Efficiency Matrix 42032 | -1/Access | First assault squad dispatched 42034 | -1/Access | Spotted B-99 Colossus 42085 | -1/Access | Warped through subspace 42133 | -1/Access | Used Terrabomb 42156 | -1/Access | Discovered new exit (range 3) 42159 | -1/Access | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 42160 | *** | Escaped! Last Messages --------------- 41979_ U-05 Engineer builds a Wall. 41985_ System corrupted: Component data lost. 41987_ RIF reveals location of hidden door. 41995_ Connecting with Terminal... 41995_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 41996_ RIF reveals location of hidden door. 42007_ Acquired Unknown Protection. 42007_ Identified Lyr. Light Armor Plating. 42009_ Dropped Lyr. Light Armor Plating. 42032_ ALERT: Significant disruption in Zone 8E, assault force dispatched. 42082_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 42085_ Warped through subspace. 42115_ RIF reveals location of hidden door. 42127_ System corrupted: Matter fused (-10). 42133_ Terrabomb activated. 42154_ Main Access Shell breached. 42156_ EXIT=FOUND 42159_ Navigation Efficiency Matrix installed, partial failure due to system anomalies. Map ----- +----------------------------------------------------+ | ???????????????????????# ##### = # """" | | ???????????????????????+ # """" | | ?????????????????????????????# + """" | | ????????????????????????#########+### # """" | | ?????????????????? != "" ! ## ## ! """" | | ???????????????? != "" ## #?? """" | | ????????????? " "" ## #?? | | ???????????# " "" = ## #??? | | ????????? # " ! "" ## #???###### | | ???????? " """""""""""""""""""""### #????????? | | ???????? " """"""""""""""""""""""## ########## | | ??????? " | | ??????? " | | ????????" """""""""" """""""+############# | | ??????""" " " """ " "??????????? | | ??????" " " """ " ""????????? | | ?????"" " " T" " ??????? | | ????? " " """ " ?????? | | ???? " " """ " ????? | | ???????#"""" "" """"" ????? | | ????????# """"""""""""""" ???? | | ????????# "" """"""""+#######??? | | ????????# " " " ????????? | | ????????# " """ "" " " ????????? | | ????????# " " "??? " ????????? | | ????????# " " @" "??????? ???????????? | | ????????## " " "" "????????????????????? | | ?????????# " " "????????????????????? | | ?????????## " """"""????????????????????? | | ??????????# " ?????????????????????????? | | ??????????## """"?????????????????????????? | | ???????????# ""???????????????????????????? | | ???????????## ""???????????????????????????? | | ????????????## "????????????????????????????? | | ?????????????## "????????????????????????????? | | ???????????????? "????????????????????????????? | | ?????????????????? "????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 83 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 8 Relay Coupler Value 319 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Armor Core Stripper Terrabomb Sigix Broadsword Integrated Dissipator LRC Armor LRC Energy Well Transdimensional Reconstructor Integrated Reactor Subatomic Replicator High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed BorePortablePod Manual? 0 Play Time 06:50:12 Cumulative 696.2 hours Start 2022.11.24 @ 23:33:10 End 2022.11.27 @ 02:02:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 628 Rogue 628 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 13/5/5/1/1/0/4/1/0 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cddc00b4-7d00-4ca2-96c6-26993f7d4adf