Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.21 @ 23:34:24 Player: 15K-U-RD5 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5130 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 711/850 Matter 287/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (7) ------ Scrap Suit Improved Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Large Battery (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Improved Heat Sink Seismic Detector Improved Particle Charger Cloaking Device > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle Phase Cannon > --- INVENTORY -------- Large Battery Layered Medium Armor Plating Layered Medium Armor Plating [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Processor Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Overtuned Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 5 . . Weapon 1 | . . . . . 1 . . Parts Attached 42 | 9 4 1 . 11 6 11 . Power 7 | 1 . . . 1 2 3 . Engine 4 | 1 . . . 1 1 1 . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 14 | 2 2 . . 6 . 4 . Treads 4 | . . . . 2 . 2 . Leg 9 | 2 2 . . 3 . 2 . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 3 . 1 . 2 4 3 . Device 8 | 3 . . . 2 3 . . Storage 1 | . . . . . 1 . . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 8 | 3 2 . . 2 . 1 . Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 5 | 3 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . 1 . . 2 9 1 Power 2 | . . . . . . 2 . Propulsion 1 | . . . . . . . 1 Utility 5 | . . 1 . . . 4 . Weapon 5 | . . . . . 2 3 . Highest Loss Streak 4 | . . 1 . . 2 4 1 To Critical Strikes . | . . . . . . . . Average Backups 2 | 1 3 4 4 3 1 2 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . 1 3 3 2 1 2 1 Weapon . | . 1 1 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 3 . 3 . 1 . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 6 | . 1 3 . 1 . 1 . Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 97 98 100 92 72 66 52 Engine 9 | . 14 14 14 14 8 4 . Core 2 | . . . . . . 5 6 Treads 3 | . . . . . . 7 12 Leg 15 | . 27 28 28 17 13 6 . Wheel 1 | . . . . 4 . . . Device 19 | . 28 16 14 20 30 15 13 Processor 4 | . . 9 14 6 . 4 . Protection 3 | . . . . . . 7 13 Energy Gun 1 | . . . . 1 11 . . Energy Cannon 4 | . . . . 12 2 1 . Ballistic Gun 10 | . 26 28 28 12 . . . Ballistic Cannon 1 | . . . . . . 3 6 Special Weapon 1 | . . . . . . 3 . Peak Build Rating 51 | 9 13 13 12 28 51 51 38 Average Rating 27 | 4 11 11 12 18 39 42 37 On Entrance 19 | . 9 13 12 12 23 45 38 Avg Prop Armor Cover (%) 10 | . . . . 10 . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 13 13 12 23 42 48 38 Greatest Support 53 | 20 26 26 26 38 38 53 52 Greatest Overweight (x) 7 | . 2 . . 7 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 5 1 Average Carried 3 | . 3 4 5 4 1 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 4 3 1 1 Scrap Suit Usage (%) 40 | . . . . 5 100 82 100 Parts Cannibalized 6 | . . . . . 1 5 . Class Distribution -------------------- 54% | Mutant 24% | Derelict-Mutant 12% | Scavenger-Mutant 7% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Matter Collected 1077 | 231 239 205 . 130 . 268 4 Remotely 124 | 124 . . . . . . . Salvage Created 978 | 96 226 194 . . 38 424 . Parts 59 | 4 20 17 . . 1 17 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 3 . . 6 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Combat Hostiles Destroyed 25 | . 8 5 . . 1 11 . Melee 1 | . . . . . . 1 . Guns 14 | . 8 5 . . 1 . . Cannons 10 | . . . . . . 10 . Classes Destroyed 8 | 2 3 1 . . . 2 . Builder 1 | . . 1 . . . . . Tunneler 2 | 1 . 1 . . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 15 | . 6 3 . . . 6 . Grunt 5 | . 2 2 . . 1 . . Sentry 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Butcher 3 | . . . . . . 3 . Best Kill Streak 4 | 2 3 3 . . 1 4 . Combat Bots Only 4 | . 3 3 . . 1 4 . Max Kills in Single Turn 2 | 1 1 2 . . 1 2 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Hostile Shots Fired 317 | . 46 16 . 62 18 128 47 Missed 103 | . 17 5 . 15 5 46 15 Hits 214 | . 29 11 . 47 13 82 32 Melee 34 | . . . . 22 . 12 . Projectile 180 | . 29 11 . 25 13 70 32 Critical Strikes 5 | . . 1 . 3 . 1 . Damage Taken 2575 | . 210 71 . 431 194 1191 478 Core 252 | . 20 13 . 80 14 79 46 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 743 | . 68 24 . 131 52 340 128 Regen/Repaired (Parts) 53 | . . . . . 3 50 . Core Remaining (%) 77 | 100 . . . 54 . . . Volleys Fired 90 | 4 26 9 . 5 8 34 4 Largest 3 | 2 2 2 . 2 3 2 1 Hottest 245 | 40 46 46 . 170 245 120 40 Shots Fired 161 | 8 52 18 . 10 20 49 4 Gun 107 | 8 52 18 . 6 13 10 . Cannon 49 | . . . . 4 7 34 4 Launcher . | . . . . . . . . Special 5 | . . . . . . 5 . Kinetic 97 | 8 52 18 . . . 15 4 Thermal 64 | . . . . 10 20 34 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 3 11 23 . 4 9 9 1 Robot Miss Streak 4 | 2 4 . . 1 2 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 109 | 4 32 17 . 8 13 33 2 Core Hits 51 | 3 12 10 . 2 5 18 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . Burn 2 | . . . . . 1 1 . Blast 1 | . . . . . . 1 . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2292 | 44 430 261 . 179 382 912 84 Guns 1205 | 44 430 253 . 111 256 111 . Cannons 996 | . . . . 68 109 741 78 Explosions . | . . . . . . . . Melee 28 | . . . . . . 28 . Ramming 31 | . . 8 . . 17 . 6 Kinetic 1054 | 44 430 253 . . . 249 78 Thermal 1179 | . . . . 179 365 635 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 28 | . . . . . . 28 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 4 | . . 1 . . 2 . 1 Kicked 3 | . . 1 . . 2 . . Crushed . | . . . . . . . . Highest Temperature 479 | . 12 39 . 479 414 75 . Average Temperature 80 | . 6 12 . 271 162 18 . Received Heat Transfer 978 | . 51 33 . 327 117 162 288 Effects 4 | . . . . 2 2 . . Shutdowns 3 | . . . . 1 2 . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 3 . Heat Transferred 2123 | . . . . 309 711 1103 . Parts Sabotaged . | . . . . . . . . Parts Stolen 3 | . . . . 3 . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 75 | 5 67 75 . . 32 . . Initial 18 | . . 18 . . . . . Average 15 | . 16 25 . . 3 . . Influence Increases 577 | 10 207 130 . . 80 150 . Destroy 0b10 Robot/C 420 | . 160 100 . . 20 140 . Destroy 0b10 Robot/NC 30 | 10 10 10 . . . . . Destroy Leader 74 | . 34 20 . . 10 10 . Successful Hack 3 | . 3 . . . . . . Destroy Structure 5 | . . . . . 5 . . Lose Combat Pursuer 45 | . . . . . 45 . . Influence Decreases 577 | 10 150 187 . . 50 180 . Entered New Map 53 | . . 39 . . . 14 . Time Decay 489 | 10 150 148 . . 31 150 . Lost Part 35 | . . . . . 19 16 . Squads Dispatched 2 | . . . . . 2 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 12 5 . 15 6 12 3 Peak Tracking Total 8 | . 3 3 . 8 3 4 3 Tactical Retreats 3 | . . . . 1 2 . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Traps Triggered 5 | . 4 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Machines Accessed 6 | . 3 . . 3 . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 9 . . 7 . . . Successful 13 | . 6 . . 7 . . . Failed 3 | . 3 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 . . 7 . . . Record 10 | . 3 . . 7 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 21 | . 21 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 23 | . . . . . 23 23 23 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 3 | . . . . 3 . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Active Infowar (turns) 2729 | 5 598 376 84 1195 287 184 . Terrain 674 | 5 598 71 . . . . . Seismic 2671 | 2 598 376 84 1195 287 129 . Cloaking 265 | . . . . . 81 184 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Turns Passed 4341 | 67 598 376 84 1263 290 1449 214 Spaces Moved 3003 | 41 419 287 71 847 232 974 132 Core 106 | 16 2 . . 88 . . . Treads 707 | . . . . 13 . 562 132 Legs 2096 | 25 417 287 71 652 232 412 . Wheels 94 | . . . . 94 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 120 120 70 100 100 152 Average Speed 132 | 92 119 120 120 143 108 136 154 Slowest Speed 400 | 120 150 120 120 400 170 170 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 76 79 6 58 6 87 18 Regions Visited 7 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 2 . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 13 | . . . . . 4 8 1 Melee . | . . . . . . . . Projectile 13 | . . . . . 4 8 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Total 3242 | 64 472 305 70 889 260 1045 137 Wait . | . . . . . . . . Move 2996 | 40 418 286 70 846 231 973 132 Hop . | . . . . . . . . Pick Up 52 | 9 10 5 . 10 7 11 . Fast Attach 8 | . 3 . . 5 . . . Attach 39 | 9 6 1 . 4 9 10 . Detach 4 | 2 . . . 1 1 . . Swap 8 | . 3 . . 4 . 1 . Drop 39 | . 6 3 . 14 2 14 . Fire 90 | 4 26 9 . 5 8 34 4 Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick 3 | . . 1 . . 2 . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 442 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Discovered new exit (range 5) 666 | -10/Materials | Entered Mines 831 | -10/Mines | Discovered new exit (range 11) 860 | -10/Mines | Discovered new exit (range 5) 932 | -10/Mines | Learned Materials stockpile data 984 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 988 | -10/Mines | Found Scrap Suit 1009 | -10/Mines | Discovered new exit (range 13) 1042 | -10/Mines | Entered Subcaves 1043 | -10/Subcaves | Approached by a straggling Scientist 1043 | -10/Subcaves | Identified exit to Recycling 1116 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1126 | -10/Subcaves | Entered Scraptown 1164 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1353 | -8/Scraptown | Visited Shadow of the Wyrm 1395 | -8/Scraptown | Visited UFD Registry 1395 | -8/Scraptown | Registered with UFD as "Cargosys" 1450 | -8/Scraptown | Visited Symbiants 1644 | -8/Scraptown | Visited Modified Component R&D 1694 | -8/Scraptown | Visited Supply Room 2184 | -8/Scraptown | Met Optimus 2184 | -8/Scraptown | Accepted into 0bPrime 2263 | -8/Scraptown | Civil war broke out across Scraptown 2337 | -8/Scraptown | Identified exit to Factory 2344 | -8/Scraptown | Lost 4 allies 2389 | -8/Scraptown | Entered Factory 2389 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2589 | -6/Factory | Build established: Scavenger-Scrapper 2674 | -6/Factory | Discovered new exit (range 4) 2679 | -6/Factory | Entered Lower Caves 2681 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2702 | -6/Lower Caves | Learned Factory garrison access intel 2708 | -6/Lower Caves | Learned Factory emergency access door positions 2808 | -6/Lower Caves | Ambushed by wild Derelicts 2862 | -6/Lower Caves | Lost 4 parts (3u1w) 3075 | -6/Lower Caves | Learned Factory terminal intel 3193 | -6/Lower Caves | Encountered a Warlord checkpoint 3198 | -6/Lower Caves | Build established: Scavenger-Mutant 3235 | -6/Lower Caves | Found DCF Scrap (15 items) 3546 | -6/Lower Caves | Build established: Derelict-Mutant 3923 | -6/Lower Caves | Spotted B-75 Beast 4110 | -6/Lower Caves | Discovered new exit (range 10) 4128 | -6/Lower Caves | Entered another Lower Caves area 4342 | -6/Lower Caves | Self-destructed Last Messages --------------- Acquired 4 matter. Autogun fries itself beyond repair. Acquired 4 matter. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Acquired 12 matter. Enh. Flamer destroyed. Lgt. Deuterium Engine destroyed. EXIT=FOUND Dropped Melee Analysis Suite. Discarded Melee Analysis Suite. LOCATION=UNKNOWN GOAL=ESCAPE XR-HW0(k) breaks down the debris. Slug penetrates Wall. Slug penetrates B-48 Gladiator. G-50 Soldier knocked back. Slammed into G-50 Soldier. Acquired 4 matter. Adv. Treads destroyed. 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"" ? #?????????????????? | | ???????????????# """ " " #?????????????????? | | ???????????????# """""" " #?????????????????? | | ???????????????# " "" "" #?????????????????? | | ???????????????# " " """" #?????????????????? | | ???????????????# " " #?????????????????? | | ???????????????# " #?????????????????? | | ??????????????## #?????????????????? | | ??????????????? #?????????????????? | | ????????????????? ? #?????????????????? | | ???????????????????# ###@ #???????????????????? | | ?????????????????### b #???????????????????? | | ???????????????### ##???????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ##???????????????????? | | ??????????????## ###?????????????????? | | ?????????????## #?????????????????? | | ??????????# #?????????????????? | | ?????????# ## ##?? ? ???????????? | | ?????????# ### g #??? ?????????? | | ?????????# ### g ##??# #????????? | | ????????? ## ## ##?? ?????????? | | ????????? ?## #?? #?????????? | | ????????? ????# ## #?? #?????????? | | ?????????? ?????##?# ##?# #?????????? | | ?????????? ????????## ####?## #?????????? | | ??????????? ?????????# #????# #?????????? | | ?????????????????????# ##???# #??????????? | | ?????????????????????## ##### #??????????? | | ??????????????????????# #####??????? | | ??????????????????????## #??????? | | ??????????####?????????## #### ??? | | ??????????# ##?????????#### ## ?? | | ?????###### #????????????##### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Deductive Reasoning Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed StormParticleAutopenetrator Manual? 0 Play Time 01:04:36 Cumulative 11.1 hours Start 2026.10.21 @ 22:22:33 End 2026.10.21 @ 23:34:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da62a062-0aae-4d52-affd-24185e12a74f