Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:53:32 Player: Kate+Gabe4evr Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2662) 2662 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 17/100 System Corruption 1% Temperature Cool (12) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Segregator > --- INVENTORY (15) --- Cooled Ion Engine Advanced Targeting Computer Hardened Light Armor Plating System Shield Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Makeshift Laser Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Armored Treads Medium Treads Advanced Targeting Computer Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield Heavy EM Shotgun Makeshift Laser Improved Grenade Launcher Remote Datajack Plasma Cutter [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . . 1 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 66 | 5 6 15 19 7 3 . . 11 Power 12 | . 2 4 1 3 1 . . 1 Engine 8 | . 1 4 1 1 1 . . . Core 4 | . 1 . . 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 5 8 . . . . 2 Treads 5 | . . . 3 . . . . 2 Leg . | . . . . . . . . . Wheel 13 | 2 1 5 5 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 4 6 2 1 . . 3 Device 4 | . 1 . 2 1 . . . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 2 . . . . . Hackware 1 | . . . . 1 . . . . Protection 10 | . . 4 2 . 1 . . 3 Artifact . | . . . . . . . . . Weapon 17 | 2 1 2 4 2 1 . . 5 Energy Gun 10 | 1 1 1 3 1 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 3 . . . . . Parts Lost 31 | . 2 8 5 1 . . . 15 Power 6 | . . 3 1 1 . . . 1 Propulsion 11 | . 1 3 3 . . . . 4 Utility 6 | . . 1 1 . . . . 4 Weapon 8 | . 1 1 . . . . . 6 Highest Loss Streak 15 | . 2 3 1 1 . . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 85 87 91 99 100 100 100 92 Engine 5 | . 9 5 8 1 1 7 7 6 Core 2 | . 4 3 . 5 5 . . . Treads 15 | . . . 14 23 23 23 23 20 Wheel 9 | . 26 26 10 . . . . . Device 12 | . 3 11 11 14 15 15 15 12 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 8 | . . . 6 15 15 15 15 15 Hackware 3 | . . . . 6 7 7 7 6 Protection 8 | . . 8 12 7 7 7 7 6 Energy Gun 8 | . 11 13 8 7 7 7 7 6 Ballistic Gun 7 | . 14 7 9 7 7 7 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 9 32 40 44 43 46 46 46 46 Greatest Support 84 | 32 32 48 84 84 84 84 84 84 Greatest Overweight (x) 6 | 2 1 1 1 . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 Most Carried 15 | 1 2 15 15 15 15 15 15 15 Average Carried 12 | . 1 6 14 14 14 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 2 15 15 15 15 15 15 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1452 | 162 232 274 490 172 51 30 . 41 Remotely . | . . . . . . . . . Salvage Created 4024 | . 554 1323 1427 417 68 74 . 161 Parts 229 | . 24 85 82 24 3 5 . 6 Haulers Intercepted 7 | . . 4 3 . . . . . Recyclers Shooed 6 | . 1 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 2 5 . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 10 23 24 9 . 3 . 3 Guns 70 | . 10 22 24 9 . 3 . 2 AOE 1 | . . 1 . . . . . . Classes Destroyed 13 | . 4 5 2 1 . . . 1 Worker 6 | . . 4 2 . . . . . Builder 1 | . . 1 . . . . . . Hauler 7 | . . 4 3 . . . . . Recycler 8 | . 2 2 3 1 . . . . Operator 2 | . . . 2 . . . . . Watcher 7 | . 1 2 3 1 . . . . Swarmer 27 | . 3 6 10 5 . 3 . . Grunt 25 | . 7 11 6 . . . . 1 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 Sentry 11 | . . 5 6 . . . . . Hunter 3 | . . . 2 . . . . 1 Programmer 4 | . . . . 4 . . . . Savage 1 | . . . . . 1 . . . Best Kill Streak 7 | . 4 6 7 3 . 3 . 2 Combat Bots Only 4 | . 3 4 4 3 . 3 . 2 Max Kills in Single Turn 3 | . 1 3 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 454 | . 37 89 123 52 . 18 . 135 Missed 132 | . 14 28 40 13 . 8 . 29 Damage Taken 5445 | . 243 847 1124 642 . 149 . 2440 Core 1124 | . 51 139 226 . . 32 . 676 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 175 | . . . 175 . . . . . Core Remaining (%) 75 | 100 79 65 58 . . . . . Volleys Fired 307 | . 38 105 104 27 3 6 . 24 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 100 | . 70 85 84 97 97 78 . 100 Shots Fired 543 | . 66 166 208 55 6 11 . 31 Gun 541 | . 66 166 208 55 6 11 . 29 Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special 1 | . . . . . . . . 1 Kinetic 218 | . 38 37 104 27 3 6 . 3 Thermal 285 | . 28 91 104 28 3 5 . 26 Explosive 1 | . . . . . . . . 1 Electromagnetic 38 | . . 38 . . . . . . Robot Hit Streak 28 | . 13 19 28 10 7 1 . 7 Robot Miss Streak 7 | . 4 7 3 3 1 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 398 | . 46 123 159 38 5 5 . 22 Core Hits 178 | . 23 59 61 19 3 4 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . Critical Strikes 16 | . 2 . 10 1 . . . 3 Burn 13 | . 2 . 8 . . . . 3 Destroy 3 | . . . 2 1 . . . . Melee Attacks 2 | . . . . . . . . 2 Thermal 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6649 | . 580 1969 2571 808 91 69 . 561 Guns 6017 | . 580 1581 2551 803 91 69 . 342 Cannons . | . . . . . . . . . Explosions 542 | . . 323 . . . . . 219 Melee . | . . . . . . . . . Ramming 90 | . . 65 20 5 . . . . Kinetic 2018 | . 254 274 1029 376 34 51 . . Thermal 3559 | . 326 867 1522 427 57 18 . 342 Explosive 480 | . . 261 . . . . . 219 Electromagnetic 502 | . . 502 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 . 1 1 1 1 1 Average Corruption 1 | . . 1 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . 2 . . . . Effects 22 | . . 3 . 8 3 4 2 2 Message Errors 8 | . . . . 4 1 2 1 . Matter Fused 4 | . . . . . 1 1 1 1 Heat Flow Errors 3 | . . 2 . 1 . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . 1 . . Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . 72 . . . . . . Projectiles . | . . . . . . . . . Explosions 64 | . . 64 . . . . . . Melee 8 | . . 8 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . 164 9 . . . . 25 Shots 3 | . . 2 . . . . . 1 Rammed 9 | . . 5 3 1 . . . . Targets Rammed 9 | . . 5 3 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 192 | . 84 159 15 91 . . . 192 Average Temperature 64 | . 32 69 9 65 . . . 129 Received Heat Transfer 1258 | . 123 273 423 . . . . 439 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 18 | . 3 1 6 3 . . . 5 Heat Transferred 8807 | . 1110 1925 3922 740 111 37 . 962 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 536 | . 320 447 536 326 . . . . Initial 221 | . . 51 183 221 . . . . Average 286 | . 181 253 388 162 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 30 | 100 51 33 5 66 . . . . Level 1 43 | . 48 49 46 33 . . . . Level 2 25 | . . 16 47 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 2 4 . . . 1 Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . 1 1 2 3 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 11 | . 3 3 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 15 33 44 14 . 3 . 13 Peak Tracking Total 7 | . 6 6 4 3 . 3 . 7 Tactical Retreats 14 | . 2 1 8 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . . 1 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 2 | . 1 1 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 11 | . 1 1 4 2 1 . 2 . Terminals 4 | . 1 1 2 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 33 | . 1 1 9 2 1 . 19 . Successful 25 | . 1 . 3 1 1 . 19 . Failed 8 | . . 1 6 1 . . . . Catastrophic 2 | . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 1 5 . . . . . Terminals 7 | . 1 1 5 . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 21 | . 1 . . . 1 . 19 . Record 1 | . 1 . . . . . . . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 6 | . 1 1 2 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 284 | . . . . . . . . 284 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 7433 | 59 433 1077 2439 1212 1250 358 120 485 Spaces Moved 3909 | 51 209 596 1411 428 679 212 76 247 Core 31 | 30 . . . . . . . 1 Treads 2327 | . . . 686 428 679 212 76 246 Legs . | . . . . . . . . . Wheels 1551 | 21 209 596 725 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 93 86 160 160 160 160 160 Average Speed 136 | 100 101 100 131 160 160 160 160 160 Slowest Speed 350 | 150 115 115 240 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 41 50 87 10 74 44 68 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . 2 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 39 | . . 31 . 2 . . . 6 Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 37 | . . 31 . . . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 5437 | 56 360 901 1785 900 839 220 75 301 Wait 1087 | . 106 169 211 435 146 3 . 17 Move 3901 | 50 208 595 1410 427 678 211 75 247 Hop . | . . . . . . . . . Pick Up 30 | 1 . 10 15 1 3 . . . Fast Attach 32 | 5 5 8 12 1 . . . 1 Attach 21 | . . 3 5 3 . . . 10 Detach 7 | . 1 2 3 1 . . . . Swap 14 | . 1 4 3 3 3 . . . Drop 27 | . 1 . 19 1 6 . . . Fire 307 | . 38 105 104 27 3 6 . 24 Melee 2 | . . . . . . . . 2 Ram 8 | . . 5 3 . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 12) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Lost 3 parts (1p1n1u) 1197 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Discovered new exit (range 9) 1544 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Utility x2 1604 | -8/Materials | Build established: Mutant 2160 | -8/Materials | Identified exit to Garrison 2315 | -8/Materials | Repaired Hrd. Light Armor Plating 2932 | -8/Materials | Discovered new exit (range 9) 3280 | -8/Materials | Discovered new exit (range 10) 3597 | -8/Materials | Discovered new exit (range 14) 3647 | -8/Materials | Discovered new exit (range 10) 3794 | -8/Materials | Identified exit to Factory 3803 | -8/Materials | Identified exit to Storage 4009 | -8/Materials | Entered Factory 4009 | -7/Factory | Evolved 2 slots: Utility x2 4737 | -7/Factory | Cargo convoy interrupted 4933 | -7/Factory | Discovered new exit (range 6) 4941 | -7/Factory | Identified exit to Lower Caves 5221 | -7/Factory | Entered Lower Caves 5452 | -7/Lower Caves | Learned location of Extension (-4) 6458 | -7/Lower Caves | Discovered new exit (range 7) 6466 | -7/Lower Caves | Identified exit to Lower Caves 6471 | -7/Lower Caves | Entered another Lower Caves area 6677 | -7/Lower Caves | Spotted B-75 Beast 6679 | -7/Lower Caves | Learned location of Zion (-6) 6807 | -7/Lower Caves | Discovered new exit (range 14) 6827 | -7/Lower Caves | Identified exit to Data Miner 6829 | -7/Lower Caves | Entered Data Miner 6829 | -7/Data Miner | Discovered new exit (range 6) 6860 | -7/Data Miner | Met Data Miner 6916 | -7/Data Miner | Received God Mode back door access code from Data Miner 6948 | -7/Data Miner | Identified exit to Proximity Caves 6949 | -7/Data Miner | Entered Proximity Caves 7303 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7420 | -6/Proximity Caves | Core integrity fell below 50% 7426 | -6/Proximity Caves | Core integrity fell below 20% 7434 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07401_ Critical hit (Burn: +50). 07401_ Med. Treads destroyed. 07404_ Broken Flexi-carbon Leg fries itself beyond repair. 07404_ Lyr. Light Armor Plating destroyed. 07405_ Mak. Laser destroyed. 07410_ Imp. Grenade Launcher destroyed. 07411_ Jacked G-67 Veteran... >>parse_system Reading system data... 07414_ Lyr. Light Armor Plating severed. 07419_ Hvy. EM Shotgun destroyed. 07419_ Remote Datajack destroyed. 07422_ Lgt. Nuclear Core blown off. 07422_ Lyr. Light Armor Plating blown off. 07422_ E-15 Imp destroyed. 07422_ Acquired 11 matter. 07425_ Hacking Suite severed. 07428_ Acquired Segregator. 07430_ Arm. Treads severed. 07433_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????## ##???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ##??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ????????????????????# ###???????????????????? | | ??????????????????## #??? #??????????????? | | ???????????????#### g ## #???????????????? | | ????????????????#/ %%!g @ % #???????????????? | | ????????????????#!]% ll #???????????????? | | ??????????????### !## !* #???????????????? | | ???????????????# ## %! ## #???????????????? | | ???????????????# #### ##? #???????????????? | | ??????????????## #??####??? ?????????????? | | ?????????????## #?????????? ???????????? | | #???????????## ##??????????? #??????????? | | ####??????### #????????????? #??????????? | | ##????## ##??????????????#####???????????? | | ###### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????? | | ### ### #??????????????????????????? | | ??## ##?# #?????????????????????????? | | ???# ##??# ## ####?????????????????????????? | | ??## #??? #?# #????????????????????????????? | | ??# ## #?? #????????????????????????????? | | ??# #?? #????????????????????????????? | | ??# #?? ????????????????????????????? | | ?# ##???###???????????????????????????? | | # ####??????????????????????????????????? | | ####?????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Challenges ------------ None Game ------ Seed CompactDerelictProtection Manual? 0 Play Time 00:42:54 Cumulative 4.3 hours Start 2024.04.17 @ 15:11:15 End 2024.04.17 @ 15:53:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d0bbab2-1905-413d-91f2-8bfd4ace7f9a