Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 17:03:07 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1096) 1096 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4231 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 494/550 Matter 4/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardlight Generator Improved Trap Extractor > --- WEAPON (3) ------- Flak Cannon Flak Cannon Rocket Launcher > --- INVENTORY (12) --- Nuclear Core Nuclear Core Beam Rifle Pulse Rifle YOLO Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardlight Generator Improved Trap Extractor > --- WEAPON ----------- YOLO Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Wheel Beam Rifle Pulse Rifle Flak Cannon Flak Cannon Shock Bomb Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 121 | 9 49 27 1 22 13 Power 12 | 1 7 4 . . . Engine 11 | 1 7 3 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 38 | 3 12 11 . 9 3 Treads 2 | . 2 . . . . Leg 4 | . 1 3 . . . Wheel 32 | 3 9 8 . 9 3 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 8 4 . 2 2 Device 6 | . 2 . . 2 2 Storage 9 | 2 4 3 . . . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 53 | 3 22 8 1 11 8 Energy Gun 14 | 2 6 1 . 4 1 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 11 | 1 10 . . . . Ballistic Cannon 8 | . . 2 . 4 2 Launcher 14 | . 4 4 . 3 3 Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 4 . . 1 1 Power 1 | . 1 . . . . Propulsion 3 | . 1 . . 1 1 Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 1 | . 1 . . 1 1 Average Slot Usage (%) 97 | . 97 99 93 98 89 Engine 6 | . 13 9 . . . Core 6 | . . 4 14 14 9 Wheel 26 | . 25 27 28 26 27 Device 6 | . 4 . . 12 26 Storage 13 | . 13 14 14 14 9 Processor 8 | . 10 14 14 1 . Energy Gun 3 | . 5 . . 5 . Ballistic Gun 5 | . 14 2 . . . Ballistic Cannon 6 | . . 6 . 14 6 Launcher 9 | . 5 17 16 6 5 Naked Turns . | . . . . . . Heaviest Build 70 | 17 42 49 55 54 70 Greatest Support 32 | 26 20 26 20 32 30 Greatest Overweight (x) 15 | . 2 15 2 4 2 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 Average Capacity 10 | 5 8 10 12 12 12 Most Carried 12 | 5 10 12 12 12 12 Average Carried 8 | 3 5 9 10 11 7 Final Capacity 12 | 8 8 12 12 12 12 Final Carried 12 | 5 6 12 10 12 7 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2600 | 293 840 812 . 541 114 Remotely . | . . . . . . Salvage Created 2313 | 126 970 438 . 512 267 Parts 124 | 7 45 32 . 22 18 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 10 | 1 3 1 . 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 12 8 . 10 8 Guns 7 | . 6 . . 1 . Cannons 8 | . . 6 . 1 1 AOE 22 | . 5 2 . 8 7 Classes Destroyed 13 | 2 5 1 . 2 3 Worker 9 | . 6 2 . 1 . Builder 4 | . . 1 . 1 2 Tunneler 6 | 1 1 3 . 1 . Hauler 2 | . 2 . . . . Recycler 17 | 1 5 4 . 6 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 17 | . 6 6 . 2 3 Grunt 12 | . 6 2 . . 4 Sentry 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Assembled 7 | . . . . 7 . Best Kill Streak 6 | 1 4 5 . 4 6 Combat Bots Only 4 | . 3 3 . 4 3 Max Kills in Single Turn 5 | 1 2 1 . 4 5 Gunslinging . | . . . . . . Exploded 4 | . 2 1 . 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1575 | . 704 258 . 300 313 Core 292 | . 89 65 . 82 56 Absorbed by Shields 21 | . . . . 18 3 Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 194 | 7 78 38 . 42 29 Largest 2 | 2 2 2 . 2 2 Hottest 119 | 90 70 100 . 119 100 Shots Fired 288 | 13 123 47 . 72 33 Gun 147 | 13 107 1 . 25 1 Cannon 76 | . . 25 . 29 22 Launcher 61 | . 16 17 . 18 10 Special 4 | . . 4 . . . Kinetic 145 | 1 70 26 . 28 20 Thermal 82 | 12 37 4 . 26 3 Explosive 52 | . 16 12 . 14 10 Electromagnetic 9 | . . 5 . 4 . Robot Hit Streak 10 | 5 7 10 . 7 10 Robot Miss Streak 15 | 1 3 15 . 11 10 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 175 | 8 79 28 . 40 20 Core Hits 151 | 3 42 35 . 37 34 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 16 | . 16 . . . . Impact 16 | . 16 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5036 | 71 1612 851 . 1275 1227 Guns 1186 | 71 869 13 . 233 . Cannons 951 | . . 290 . 384 277 Explosions 2799 | . 643 548 . 658 950 Melee 100 | . 100 . . . . Ramming . | . . . . . . Kinetic 1330 | . 577 303 . 258 192 Thermal 1093 | 71 292 . . 571 159 Explosive 2334 | . 643 432 . 383 876 Electromagnetic 179 | . . 116 . 63 . Impact 100 | . 100 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 257 | . 45 47 . 100 65 Projectiles 148 | . . 1 . 92 55 Explosions 107 | . 43 46 . 8 10 Melee 2 | . 2 . . . . Knockbacks 19 | . . 6 . 4 9 Impact . | . . . . . . Kinetic 18 | . . 5 . 4 9 Secondary 1 | . . 1 . . . Self-Inflicted Damage 272 | . 85 26 . 136 25 Shots 9 | . 2 2 . 4 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 130 105 108 . 270 5 Average Temperature 57 | 54 39 29 . 82 5 Received Heat Transfer 382 | . 222 . . . 160 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1864 | 198 828 . . 758 80 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 373 | 10 182 170 . 115 373 Initial 6 | . 6 . . . . Average 65 | 4 90 32 . 36 189 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 99 100 . 100 46 Level 1 3 | . . . . . 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 16 8 . 12 12 Peak Tracking Total 7 | . 4 3 . 7 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted 2 | . . . . 2 . Installed 2 | . . . . 2 . Triggered 2 | . . . . 2 . Exploded 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 9 | . 5 1 . 1 2 Max in Single Turn 2 | . 2 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 10 2 1 . 1 Terminals 9 | . 7 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 27 4 1 . 3 Successful 27 | . 21 3 1 . 2 Failed 8 | . 6 1 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 25 | . 20 1 1 . 3 Terminals 24 | . 18 3 . . 3 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 3 1 . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 2 | . 2 . . . . Zone Layout 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 10 . . . 2 Terminals 9 | . 7 . . . 2 Botnet 6 | . 5 . . . 1 Operators 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 2 | . 2 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 10 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 6 | . . 3 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3719 | 96 1216 913 278 962 254 Spaces Moved 2894 | 70 886 742 269 778 149 Core 7 | 6 . 1 . . . Treads 24 | . 24 . . . . Legs 4 | . 4 . . . . Wheels 2859 | 64 858 741 269 778 149 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 100 90 Average Speed 96 | 80 90 95 100 102 97 Slowest Speed 800 | 100 180 800 100 120 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 5 98 98 42 95 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 168 | . 14 30 . 105 19 Terrain Destroyed 440 | . 92 84 . 148 116 Melee 6 | . 6 . . . . Projectile 3 | . . 3 . . . AOE 431 | . 86 81 . 148 116 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3494 | 92 1148 890 282 863 219 Wait 149 | . 70 48 . 8 23 Move 2889 | 69 885 741 268 777 149 Hop . | . . . . . . Pick Up 45 | 6 18 14 4 2 1 Fast Attach 26 | 7 11 6 . 1 1 Attach 23 | . 8 1 1 5 8 Detach 16 | . 6 2 2 4 2 Swap 72 | 2 30 20 . 16 4 Drop 62 | 1 26 20 7 6 2 Fire 194 | 7 78 38 . 42 29 Melee 16 | . 16 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Identified exit to Materials 853 | -10/Materials | Discovered exit to Materials (range 5) 1205 | -10/Materials | Repaired Assault Rifle 1232 | -10/Materials | Repaired Grenade Launcher 1313 | -10/Materials | Entered Mines 1329 | -10/Mines | Identified exit to Exiles 1358 | -10/Mines | Discovered exit to Materials (range 8) 1462 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1685 | -10/Mines | Core integrity fell below 50% 1854 | -10/Mines | Found a hidden stash of uninstalled traps 1864 | -10/Mines | Learned Materials stockpile data 2096 | -10/Mines | Learned Materials security intel 2103 | -10/Mines | Discovered exit to Materials (range 7) 2209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2226 | -10/Mines | Entered Exiles 2226 | -10/Exiles | Accompanied by 2 allies 2250 | -10/Exiles | Met 8R-AWN 2256 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2267 | -10/Exiles | Met EX-HEX 2296 | -10/Exiles | Met EX-BIN 2350 | -10/Exiles | Aligned with FarCom system 2351 | -10/Exiles | Given EX-Vault access code 2374 | -10/Exiles | Opened EX-Vault 2385 | -10/Exiles | Found YOLO Cannon 2408 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2488 | -10/Exiles | Discovered new exit (range 15) 2504 | -10/Exiles | Left Exiles lab with YOLO Cannon 2504 | -10/Exiles | Entered Mines 2512 | -9/Mines | Met a Derelict bent on vengeance 2688 | -9/Mines | Learned Materials trap positions 2690 | -9/Mines | Assembled infested the area 2790 | -9/Mines | Discovered new exit (range 7) 2851 | -9/Mines | Core integrity fell below 20% 2934 | -9/Mines | Discovered new exit (range 9) 3013 | -9/Mines | Learned Materials stockpile data 3391 | -9/Mines | Learned location of Zion (-6) 3466 | -9/Mines | Entered Materials 3466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3467 | -8/Materials | Loaded intel: 18 trap records 3720 | -8/Materials | Self-destructed Last Messages --------------- area. 03624_ U-05 Engineer destroyed. 03630_ Acquired 8 matter. 03634_ O-16 Technician knocked back. 03636_ O-16 Technician destroyed. 03640_ R-06 Scavenger knocked back. 03646_ R-06 Scavenger destroyed. 03650_ The unstable cave ceiling collapses. 03656_ Acquired 67 matter. 03660_ W-25 Informer knocked back. 03672_ The unstable cave ceiling collapses. 03679_ W-25 Informer destroyed. 03688_ W-25 Informer sends out distress signal. 03692_ U-05 Engineer lays Concrete. 03693_ U-05 Engineer builds a Wall. 03706_ R-06 Scavenger collects Structural Scanner. 03710_ R-06 Scavenger collects Lgt. Ion Engine. 03711_ U-05 Engineer lays Concrete. 03714_ U-05 Engineer builds a Wall. 03717_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ????????###" "#####?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ?????????| ########??????????????? | | ?????????? # ###????????????? | | ??????????? " #????????????? | | ???????????? 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"" #???????????????????? | | # # # T" #???????????????????? | | # ##### """ "" #???????????????????? | | # #???# """ #???????????????????? | | # #???# """ #???????????????????? | | #######???# #???????????????????? | | ??????????# #???????????????????? | | ??????????###########???????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexParticleCannon Manual? 0 Play Time 01:12:48 Cumulative 194.0 hours Start 2020.11.17 @ 09:06:04 End 2020.11.17 @ 17:03:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65b7f819-f249-4a44-bdca-d169cf7db3cf