Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 13:47:09 Player: Disco Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1588) 1588 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3749 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 76/100 System Corruption 0% Temperature Cool (18) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Small Laser > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Heat Sink Improved Heat Sink Large Battery EM Shotgun EM Shotgun Small Laser Particle Gun Particle Gun Particle Gun Particle Gun Assault Rifle Assault Rifle Stasis Trap Stasis Trap Stasis Trap [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 61 | 5 10 3 21 22 Power 5 | 1 1 . 1 2 Engine 3 | 1 . . . 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 11 | 2 1 1 6 1 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 1 1 6 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | . 5 1 4 5 Device 6 | . 1 1 2 2 Storage 5 | . 3 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 30 | 2 3 1 10 14 Energy Gun 14 | 1 2 1 5 5 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . . 6 Ballistic Cannon . | . . . . . Launcher 8 | . . . 5 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 38 | . 4 2 11 21 Power 5 | . 1 . 1 3 Propulsion 11 | . 1 1 5 4 Utility 9 | . 1 . 3 5 Weapon 13 | . 1 1 2 9 Highest Loss Streak 14 | . 2 2 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 90 99 85 78 Engine 3 | . 8 . . 5 Core 8 | . 5 14 10 1 Wheel 23 | . 25 27 23 13 Device 7 | . 3 5 10 13 Storage 16 | . 16 22 11 17 Protection 3 | . 2 . 7 1 Energy Gun 18 | . 14 28 18 11 Ballistic Gun 5 | . 12 . . 11 Launcher 1 | . . . 3 2 Peak Build Rating 21 | 5 13 21 21 20 Average Rating 13 | 2 8 16 15 16 On Entrance 11 | . 5 13 21 17 Naked Turns . | . . . . . Heaviest Build 111 | 7 94 94 101 111 Greatest Support 42 | 26 32 32 42 42 Greatest Overweight (x) 36 | . 5 3 9 36 Average Overweight (x) 2 | . 1 2 2 5 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 22 | 5 17 25 25 25 Most Carried 21 | 5 15 19 21 16 Average Carried 12 | 2 7 17 15 12 Final Capacity 25 | 5 25 25 25 25 Final Carried 18 | 2 15 18 16 4 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Mutant 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1082 | 249 289 20 254 270 Remotely . | . . . . . Salvage Created 1830 | . 614 222 568 426 Parts 120 | . 43 12 40 25 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 11 7 15 9 Guns 29 | . 11 6 5 7 AOE 13 | . . 1 10 2 Classes Destroyed 10 | . 6 . 2 2 Worker 2 | . 1 . 1 . Builder 5 | . . . 5 . Tunneler 1 | . . . . 1 Recycler 3 | . 1 . 1 1 Operator 2 | . 1 . 1 . Watcher 3 | . 2 . 1 . Swarmer 10 | . 3 3 4 . Grunt 23 | . 8 4 7 4 Duelist 1 | . . . . 1 Sentry 8 | . . . 4 4 Best Kill Streak 6 | . 3 3 6 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 296 | . 57 32 65 142 Missed 81 | . 12 10 20 39 Damage Taken 3464 | . 568 221 594 2081 Core 905 | . 167 78 95 565 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 52 . . . Core Remaining (%) 59 | 100 . 2 76 . Volleys Fired 144 | . 47 15 39 43 Largest 3 | . 2 2 2 3 Hottest 163 | . 90 90 130 163 Shots Fired 307 | . 94 30 73 110 Gun 287 | . 94 30 60 103 Cannon . | . . . . . Launcher 20 | . . . 13 7 Special . | . . . . . Kinetic 118 | . 69 . . 49 Thermal 100 | . . . 48 52 Explosive 20 | . . . 13 7 Electromagnetic 69 | . 25 30 12 2 Robot Hit Streak 9 | . 9 5 8 8 Robot Miss Streak 5 | . 3 5 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 193 | . 59 22 44 68 Core Hits 111 | . 26 15 34 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4032 | . 815 365 1439 1413 Guns 2663 | . 772 271 594 1026 Cannons . | . . . . . Explosions 1318 | . . 94 837 387 Melee . | . . . . . Ramming 51 | . 43 . 8 . Kinetic 967 | . 559 . . 408 Thermal 1141 | . . 94 453 594 Explosive 1224 | . . . 837 387 Electromagnetic 649 | . 213 271 141 24 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 8 2 Projectiles . | . . . . . Explosions 10 | . . . 8 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 21 . 27 27 Shots 3 | . . . 1 2 Rammed 5 | . 4 . 1 . Targets Rammed 5 | . 4 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 90 288 207 120 Average Temperature 59 | . 28 111 46 52 Received Heat Transfer 1434 | . 315 60 204 855 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 3 4 Heat Transferred 2877 | . . 50 1221 1606 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 442 | . 290 151 393 442 Initial 165 | . . 81 52 165 Average 178 | . 156 97 211 297 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 65 | 100 75 100 45 25 Level 1 33 | . 24 . 54 69 Level 2 . | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 2 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 27 10 21 15 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 7 | . 3 2 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 5 . 4 1 Terminals 8 | . 4 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 11 . 9 2 Successful 14 | . 7 . 5 2 Failed 8 | . 4 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 10 . 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . 5 2 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 5 | . 2 . 2 1 Transport Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2753 | 38 785 705 755 470 Spaces Moved 1654 | 38 517 487 445 167 Core 18 | 17 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 1636 | 21 517 487 445 166 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 130 116 123 Average Speed 129 | 72 111 131 133 183 Slowest Speed 1850 | 90 175 135 215 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 74 79 38 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 152 | . . 10 90 52 Melee . | . . . . . Projectile . | . . . . . AOE 152 | . . 10 90 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1970 | 48 627 520 530 245 Wait 55 | . 27 11 10 7 Move 1650 | 37 516 486 444 167 Hop . | . . . . . Pick Up 50 | 6 21 5 13 5 Fast Attach 1 | 1 . . . . Attach 41 | 4 6 2 13 16 Detach . | . . . . . Swap 19 | . 4 1 8 6 Drop 5 | . 2 . 2 1 Fire 144 | . 47 15 39 43 Melee . | . . . . . Ram 5 | . 4 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Entered Mines 847 | -10/Mines | Found a hidden stash of uninstalled traps 876 | -10/Mines | Discovered new exit (range 5) 998 | -10/Mines | Discovered new exit (range 7) 1235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1238 | -10/Mines | Found Prototype Device 1239 | -10/Mines | Identified Exp. Sensor Array 1267 | -10/Mines | Core integrity fell below 20% 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -9/Materials | Build established: Scavenger-Mutant 2209 | -9/Materials | Lost 3 parts (2n1u) 2232 | -9/Materials | Identified exit to Mines 2249 | -9/Materials | Discovered new exit (range 15) 2284 | -9/Materials | Entered another Materials area 2284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2414 | -8/Materials | Lost 5 parts (1p2n1u1w) 2735 | -8/Materials | Core integrity fell below 50% 2751 | -8/Materials | Core integrity fell below 20% 2754 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02713_ Imp. Terrain Scanner destroyed. 02715_ G-47 Trooper misfires. 02715_ G-47 Trooper destroyed. 02715_ Switching to secondary target: H-61 Shepherd. 02716_ Hvy. Assault Rifle destroyed. 02717_ EM Shotgun destroyed. 02718_ Wheel destroyed. 02718_ Slug penetrates G-47 Trooper. 02718_ G-47 Trooper destroyed. 02719_ Critical hit (Burn: +37). 02725_ M-13 Machinist repairs H-61 Shepherd. 02728_ Critical hit (Burn: +37). 02732_ Imp. Ion Engine destroyed. 02732_ Critical hit (Burn: +37). 02732_ Particle Gun destroyed. 02734_ Penetrated by Slug. 02740_ Dropped Stasis Trap. 02744_ M-13 Machinist repairs G-47 Trooper. 02747_ K-01 Serf collects debris. 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