Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 17:04:44 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2100) 2100 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 4531 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 182/1000 Matter 283/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (3) ---- Carbon-fiber Leg Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Terrain Scanner > --- WEAPON ----------- Hammer Flail Maul > --- INVENTORY -------- Protomatter Protomatter Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 6 | 3 . . 1 1 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | 1 . . 1 . 1 Weapon 2 | 1 . . . 1 . Parts Attached 19 | 7 1 2 3 1 5 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 . 1 . . . Device 3 | 2 . 1 . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 3 1 1 Energy Gun 4 | 1 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 100 95 88 78 Engine 12 | . 14 14 13 11 8 Leg 25 | . 28 28 27 22 19 Device 25 | . 28 28 27 22 20 Energy Gun 6 | . 20 28 4 . . Launcher 1 | . . . . 11 4 Impact Weapon 19 | . . . 22 22 24 Naked Turns . | . . . . . . Heaviest Build 14 | 9 9 9 12 13 14 Greatest Support 25 | 20 20 20 20 20 25 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 Most Carried 3 | 1 . 1 3 1 3 Average Carried 1 | . . . 1 1 1 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 2 | . . . 2 1 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 418 | 267 41 20 30 20 40 Remotely . | . . . . . . Salvage Created 2337 | 80 291 114 1132 78 642 Parts 83 | 7 12 2 44 . 18 Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 55 | . 3 5 31 . 16 Melee 21 | . . . 14 . 7 Guns 15 | . 3 5 7 . . Classes Destroyed 14 | 2 3 1 6 . 2 Worker 8 | . 1 . 5 . 2 Builder 3 | . . . 2 . 1 Tunneler 1 | 1 . . . . . Hauler 4 | . . . 4 . . Recycler 5 | 1 1 . 2 1 . Operator 2 | . . . 1 . 1 Watcher 5 | . 2 . 3 . . Swarmer 6 | . . . 6 . . Cutter 2 | . . . . . 2 Grunt 31 | . 3 2 14 . 12 Brawler 2 | . . . 2 . . Sentry 10 | . . . 9 . 1 Hunter 1 | . . . . . 1 Assembled 3 | . . 3 . . . Best Kill Streak 8 | 2 5 3 4 1 8 Combat Bots Only 8 | . 2 3 4 . 8 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3353 | . 145 270 1386 523 1029 Core 2755 | . 118 222 1114 426 875 Absorbed by Shields . | . . . . . . Redirected to Core 1998 | . 90 158 915 329 506 Core Remaining (%) 71 | 100 . 85 . 29 . Volleys Fired 72 | 7 22 13 29 1 . Largest 2 | 2 2 2 2 1 . Hottest 80 | 60 80 80 80 30 . Shots Fired 143 | 14 44 26 58 1 . Gun 142 | 14 44 26 58 . . Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 28 | 7 21 . . . . Thermal 114 | 7 23 26 58 . . Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 16 5 19 . . Robot Miss Streak 3 | 3 2 3 2 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 251 | 8 31 14 137 9 52 Core Hits 65 | 4 16 9 28 2 6 Critical Kills 7 | . . . 7 . . Critical Parts Destroyed 30 | . . . 21 . 9 Critical Strikes 43 | . . . 32 1 10 Smash 43 | . . . 32 1 10 Melee Attacks 183 | . . . 115 9 59 Impact 183 | . . . 115 9 59 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 22 | . . . 17 1 4 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 31 | . . . 19 2 10 Damage Inflicted 7154 | 85 318 179 4139 388 2045 Guns 1088 | 85 318 179 506 . . Cannons . | . . . . . . Explosions 10 | . . . . 10 . Melee 6056 | . . . 3633 378 2045 Ramming . | . . . . . . Kinetic 163 | 42 121 . . . . Thermal 925 | 43 197 179 506 . . Explosive 10 | . . . . 10 . Electromagnetic . | . . . . . . Impact 6056 | . . . 3633 378 2045 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2120 | . . . 1459 72 589 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2120 | . . . 1459 72 589 Knockbacks 22 | . . . 11 4 7 Impact 22 | . . . 11 4 7 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . 26 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | 40 103 220 1 . 249 Average Temperature 67 | 17 39 137 1 . 109 Received Heat Transfer 1098 | . 81 114 633 . 270 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 34 | . . . 17 2 15 Impact Corruptions 87 | . . . 58 4 25 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2100 | 100 450 400 1150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 516 | 10 155 110 516 176 308 Initial 138 | . 6 60 42 138 68 Average 197 | 2 106 107 258 156 143 Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 57 | 100 100 100 32 100 73 Level 1 39 | . . . 61 . 26 Level 2 3 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 3 . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 8 | . 1 . 3 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 11 13 46 8 23 Peak Tracking Total 7 | . 3 7 5 4 5 Tactical Retreats 10 | . 1 1 6 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 5 1 . Terminals 6 | . 1 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 2 . 14 1 . Successful 10 | . 1 . 8 1 . Failed 7 | . 1 . 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 2 . 13 . . Terminals 16 | . 2 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 3 1 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . Terminals 6 | . 1 . 5 . . Botnet 6 | . 1 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3169 | 91 237 262 1744 151 684 Spaces Moved 1763 | 53 126 174 1005 84 321 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1755 | 45 126 174 1005 84 321 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 114 120 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 38 47 72 30 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . 9 . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2388 | 68 172 201 1304 118 525 Wait 245 | . 17 4 79 26 119 Move 1758 | 52 125 173 1004 83 321 Hop . | . . . . . . Pick Up 15 | 1 . . 10 . 4 Fast Attach 14 | 7 1 1 3 . 2 Attach 1 | . . . . 1 . Detach . | . . . . . . Swap 4 | . . 1 . . 3 Drop 23 | 1 1 2 11 . 8 Fire 72 | 7 22 13 29 1 . Melee 140 | . . . 87 7 46 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 116 | . 6 7 81 . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Entered Mines 398 | -10/Mines | Learned location of Storage (-7) 408 | -10/Mines | Discovered new exit (range 3) 447 | -10/Mines | Assembled infested the area 520 | -10/Mines | Discovered new exit (range 8) 591 | -10/Mines | Entered Materials 593 | -9/Materials | Reached level 2 668 | -9/Materials | Reached level 3 1298 | -9/Materials | Reached level 4 1343 | -9/Materials | Discovered new exit (range 12) 1668 | -9/Materials | Discovered new exit (range 16) 1793 | -9/Materials | Upgraded with Utility slot (x1) 1864 | -9/Materials | Reached level 5 2335 | -9/Materials | Entered Mines 2335 | -9/Mines | Upgraded with Weapon slot (x1) 2369 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2379 | -9/Mines | Discovered new exit (range 14) 2383 | -9/Mines | Learned location of Zion (-7) 2430 | -9/Mines | Core integrity fell below 50% 2469 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2486 | -9/Mines | Entered Materials 2487 | -8/Materials | Core integrity fell below 50% 2488 | -8/Materials | Reached level 6 2540 | -8/Materials | Upgraded with Utility slot (x1) 2671 | -8/Materials | Reached level 7 3031 | -8/Materials | Destroyed 8 combat bots 3054 | -8/Materials | Reached level 8 3170 | -8/Materials | Self-destructed Last Messages --------------- 03140_ Destroyed Concussive RPG. 03140_ C-17 Slicer system corrupted by crushing effect. 03141_ C-17 Slicer system terminally corrupted. 03141_ Surge Thruster fried. 03142_ Aluminum Leg severed. 03144_ Hammer severed. 03150_ Flail severed. 03154_ System corrupted: IFF burst signal emitted. 03158_ Destroyed Surge Thruster. 03158_ C-17 Slicer system corrupted by crushing effect. 03158_ C-17 Slicer knocked back. 03159_ C-17 Slicer system terminally corrupted. 03159_ Concussive RPG fried. 03167_ Destroyed Concussive RPG. 03167_ C-17 Slicer system corrupted by crushing effect. 03167_ C-17 Slicer knocked back. 03168_ Knocked back. 03168_ Maul severed. 03170_ Knocked back. 03170_ C-17 Slicer system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? #???? ???????????? | | ?????????????????????????? ????# ?????????? | | ?????????????????????????? ?? ? ?????????? | | ?????????????????????????? ???? #?????????? | | ????????????????????#????? ???? #?????????? | | ?????????????????????????? """"??" #?????????? | | ?????????????????? ??????? """""?" #?????????? | | ???????????????????????### """"""" #?????????? | | ??????????????? ??????? """"""" #????"????? | | ???????????????????????? """"""" +?????????? | | ???????????????????????? Y ??? #?????????? | | ????????????????????????#H= ?????? #?????????? | | ????????????????????????#*######### #??####????? | | ?????????????#??????????#*## # #? ????? | | ???????????????????????##=## # # """ "????? | | ????????????????????????#@## + # """ ""? ?? | | ????????????????? ?? ???#c## " " # # """ ""???? | | ????????????????????????#/## "R" # + """ ""???? | | ??????????????#????"?? ## + """ # # #? | | ????????????????????? ??# ########### # #? | | ????????????????????????# #?#???#?#?# # #? | | ????????????????????#???# ########?## #?#########? | | ????????????????#?#????## # !%#??# #?#????????? | | ????????????????????????# # !!#### #??#???##### | | ????????????????????????# # [%[+%%[ #?#???##%%%% | | ????????????????????????# # =*%#=% #???#?#% | | ????????????????????????# # "T"*=#%= #??#?##% | | ????????????????????? ?## # """ =# ####### # | | ????????????????????????# ######## # | | ?????????????????#?+#???? ???#??## # | | ????????????????????????? ???????# """ """ + | | ??????????????????? ???? ???#???# """ """ # | | ??????????????????# ######## """ """ # | | ??????????????????# # | | ?????????????????????#?######## # | | ??????????????????????## #?# " " """ | | ???????????????????????#" ] #?# "R" """ ## | | ???????????????????????#" #?# """ """ #? | | ???????????????????????#" ### #? | | ??????????????????? ???#T + %#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Levels Raised 7 | . . . 4 . 3 XP Earned 13940 | 3000 470 750 5770 500 3450 XP Spent 10230 | 3000 . . 4500 1150 1580 Upgrades 29 | 6 . . 12 2 9 Propulsion Slot 1 | 1 . . . . . Utility Slot 3 | 1 . . 1 . 1 Weapon Slot 2 | 1 . . . 1 . Core Integrity 8 | . . . . . 8 Inventory Capacity 3 | 3 . . . . . Melee Accuracy 6 | . . . 6 . . KI Resistance % 2 | . . . 2 . . TH Resistance % 2 | . . . 1 1 . EX Resistance % 2 | . . . 2 . . Protomatter Created 826 | . 42 47 563 . 174 Integrity Restored 2330 | . 124 139 1584 . 483 Core 1937 | . 118 133 1203 . 483 Parts 393 | . 6 6 381 . . Protomatter Decayed 34 | . . . . . 34 Game ------ Seed CooledFocalShredder Manual? 0 Play Time 00:29:02 Cumulative 97.7 hours Start 2022.04.20 @ 12:04:49 End 2022.04.20 @ 17:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 21 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5df7af-ccc9-47d1-96dd-f09eb0d468ac