Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 13:17:06 Player: Ragnakor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2094) 2094 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 9336 Bonus ------- Entered DSFs 500 Registered with UFD 300 Friendly Fire -228 Cogmind --------- Core Integrity 0/1300 Matter 48/300 Energy 58/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive EM Shield 01-MTF's Autohacker Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Small Storage Unit Deep Structural Scanner Triangulator Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Phase Shifter > --- WEAPON ----------- Precision Rocket Launcher Impact Mace > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Xenon Bombardment Thruster EM Shield 01-MTF's Autohacker Shock Rifle [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 . . . 4 2 2 . 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 4 | . . . 2 . . . . . . 1 . 1 Utility 8 | . . . . 2 . . . 4 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 7 14 7 27 . 25 3 6 22 7 . 4 4 Power 21 | 1 3 1 6 . 4 . . 2 2 . 1 1 Engine 17 | 1 3 1 6 . 3 . . 1 1 . 1 . Core 3 | . . . . . 1 . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 48 | 2 3 3 15 . 13 1 3 4 3 . 1 . Treads . | . . . . . . . . . . . . . Leg 11 | 2 3 . 2 . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 36 | . . 3 13 . 8 1 3 4 3 . 1 . Utility 29 | 2 1 . 1 . 3 2 2 13 2 . 1 2 Device 19 | 1 . . . . . 2 1 11 2 . 1 1 Storage 2 | 1 . . . . 1 . . . . . . . Processor 8 | . 1 . 1 . 2 . 1 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 7 3 5 . 5 . 1 3 . . 1 1 Energy Gun 8 | . 2 . 2 . 2 . . 1 . . . 1 Energy Cannon 3 | . . 1 2 . . . . . . . . . Ballistic Gun 9 | 2 4 1 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 5 1 . 1 . . . . Corrupted Parts 2 | . . . . . 1 . . 1 . . . . System Corruption 7 | . . . . . 6 . . 1 . . . . Parts Lost 42 | . 3 3 11 . 2 . . 5 5 . 9 4 Power 5 | . . 1 1 . . . . . 1 . 1 1 Propulsion 17 | . . 2 9 . . . . 2 1 . 3 . Utility 12 | . . . . . 1 . . 2 3 . 5 1 Weapon 8 | . 3 . 1 . 1 . . 1 . . . 2 Highest Loss Streak 10 | . 2 3 4 . 1 . . 5 2 . 10 4 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Backups 6 | 1 5 7 7 8 6 7 7 7 6 8 6 4 Power 1 | . 1 2 2 3 2 2 2 1 1 1 . . Propulsion 1 | . 1 1 . 2 2 2 2 2 2 4 2 2 Utility 1 | . . 3 3 3 1 1 2 1 1 1 1 1 Weapon . | . . 1 . . . 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 1 . 3 . 1 . 3 4 . . 3 2 Power 7 | . 1 . 2 . . . 2 2 . . . . Propulsion 9 | . . . 1 . 1 . . 2 . . 3 2 Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 98 85 88 81 94 93 100 91 88 63 35 3 Engine 5 | . 13 3 9 9 8 . . 1 3 5 3 . Core 2 | . . . . . . 9 9 4 1 . . . Leg 6 | . 27 19 3 . 13 . . . . . . . Flight 21 | . . 4 31 36 21 36 36 25 17 15 8 . Device 13 | . 2 . . . 8 11 18 25 35 21 12 . Storage 8 | . 14 14 11 9 7 9 9 5 5 5 2 . Processor 11 | . 11 14 11 9 16 9 9 13 10 5 1 2 Energy Gun 4 | . 1 . 3 9 4 9 9 5 4 . . . Ballistic Gun 4 | . 24 14 3 . 3 . . . . . . . Impact Weapon 5 | . 1 14 11 9 9 9 1 . 4 5 . . Slashing Weapon 1 | . . . . . . . 7 5 . . . . Peak Build Rating 87 | 9 9 10 21 18 38 35 51 70 87 67 69 27 Average Rating 36 | 4 7 8 17 18 29 30 45 62 77 67 33 5 On Entrance 29 | . 9 8 10 18 18 30 35 51 70 67 67 2 Avg Prop Armor Cover (%) 4 | . . . 5 . 3 . . . . . . . Naked Turns 64 | . . . . . . . . . . . 13 51 Heaviest Build 28 | 13 14 11 19 16 25 19 19 24 28 25 25 12 Greatest Support 61 | 20 20 20 20 20 61 20 22 23 26 26 33 3 Greatest Overweight (x) 4 | 2 . 2 3 . 4 . . 1 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 8 8 7 8 8 6 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | 1 5 7 7 8 6 7 7 7 6 8 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 7 8 8 8 7 8 8 8 8 5 4 Class Distribution -------------------- 37% | Mutant 29% | Sprinter 7% | Infiltrator-Ninja 7% | Scout 7% | Scavenger-Scout 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Scavenger-Scout | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Matter Collected 1938 | 203 250 103 318 . 569 53 127 211 51 . 20 33 Remotely . | . . . . . . . . . . . . . Salvage Created 2618 | 91 299 100 1036 . 553 60 . 317 162 . . . Parts 142 | 6 22 6 55 . 20 4 . 16 13 . . . Haulers Intercepted 4 | . . . 2 . 2 . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Combat Hostiles Destroyed 60 | . 9 3 28 . 7 1 . 5 7 . . . Melee 10 | . . 2 2 . 3 . . 3 . . . . Guns 19 | . 9 1 8 . 1 . . . . . . . Cannons 13 | . . . 12 . . . . . 1 . . . AOE 9 | . . . . . 2 1 . 2 4 . . . Classes Destroyed 12 | 2 2 . 3 . 3 . . 1 1 . . . Worker 2 | . . . . . 1 . . 1 . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . . 2 . 2 . . . . . . . Recycler 4 | 1 . 1 . . 1 . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . . . 3 . 1 . . . 1 . . . Swarmer 28 | . 3 3 14 . . . . 3 5 . . . Grunt 16 | . 6 . 7 . 3 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 11 | . . . 7 . 3 1 . . . . . . Programmer 4 | . . . . . . . . 2 2 . . . Best Kill Streak 5 | 2 3 2 4 . 3 1 . 5 5 . . . Combat Bots Only 5 | . 3 2 4 . 1 1 . 4 5 . . . Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 . 2 2 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . 2 2 . . . Melee 1 | . . 1 1 . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Hostile Shots Fired 640 | . 102 44 196 7 50 2 . 40 27 . 67 105 Missed 194 | . 29 12 61 3 18 . . 12 9 . 17 33 Hits 446 | . 73 32 135 4 32 2 . 28 18 . 50 72 Melee 33 | . . . . . . . . . . . 33 . Projectile 413 | . 73 32 135 4 32 2 . 28 18 . 17 72 AOE 4 | . . 1 . . 1 . . . . . 2 . Critical Strikes 18 | . 2 . 1 . . 1 . 1 . . 12 1 Damage Taken 7063 | . 740 288 1288 63 662 32 . 515 596 . 1267 1612 Core 3188 | . 163 83 305 48 132 . . 79 103 . 955 1320 Absorbed by Shields 48 | . . . . . . . . . . . 48 . Regen/Repaired (Parts) 178 | . . . 38 . 16 . . 108 16 . . . Core Remaining (%) 55 | 100 . 1 23 . . . 67 90 89 . 16 . Volleys Fired 174 | 3 48 10 78 3 14 1 . 8 7 . . 2 Largest 2 | 2 2 1 1 1 1 1 . 1 2 . . 1 Hottest 94 | 40 40 20 60 56 45 45 . 45 93 . . 94 Shots Fired 227 | 6 93 10 78 3 16 1 . 9 9 . . 2 Gun 179 | 6 93 10 38 3 12 1 . 9 5 . . 2 Cannon 40 | . . . 40 . . . . . . . . . Launcher 8 | . . . . . 4 . . . 4 . . . Special . | . . . . . . . . . . . . . Kinetic 119 | 6 92 10 1 . 10 . . . . . . . Thermal 68 | . 1 . 62 3 . . . . . . . 2 Explosive 8 | . . . . . 4 . . . 4 . . . Electromagnetic 32 | . . . 15 . 2 1 . 9 5 . . . Robot Hit Streak 13 | 4 5 2 13 . 7 9 . 3 6 . . 1 Robot Miss Streak 5 | 2 5 5 5 3 4 . . 2 1 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . 1 Shots Hit Robots 202 | 4 52 8 76 . 32 1 . 18 9 . 1 1 Core Hits 96 | 4 22 3 27 . 16 2 . 8 12 . . 2 Critical Kills 2 | . . . 1 . 1 . . . . . . . Critical Parts Destroyed 11 | . . 3 6 . 1 . . . 1 . . . Critical Strikes 19 | . . 3 13 . 2 . . . 1 . . . Burn 5 | . . . 5 . . . . . . . . . Smash 14 | . . 3 8 . 2 . . . 1 . . . Melee Attacks 189 | . 5 9 63 5 42 . . 43 18 . 4 . Impact 150 | . 5 9 63 5 42 . . 8 18 . . . Slashing 35 | . . . . . . . . 35 . . . . Piercing 4 | . . . . . . . . . . . 4 . Sneak Attacks 12 | . 1 1 4 . 3 . . 3 . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6189 | 40 527 239 2161 . 1541 60 . 778 727 . 43 73 Guns 1110 | 40 411 26 311 . 146 19 . 63 38 . . 56 Cannons 585 | . . . 585 . . . . . . . . . Explosions 1103 | . . . . . 302 41 . 192 568 . . . Melee 3348 | . 97 213 1265 . 1093 . . 523 121 . 36 . Ramming 43 | . 19 . . . . . . . . . 7 17 Kinetic 577 | 40 399 26 12 . 100 . . . . . . . Thermal 957 | . 12 . 656 . . 41 . 192 . . . 56 Explosive 832 | . . . . . 302 . . . 530 . . . Electromagnetic 432 | . . . 228 . 46 19 . 63 76 . . . Impact 2789 | . 97 213 1265 . 1093 . . . 121 . . . Slashing 523 | . . . . . . . . 523 . . . . Piercing 36 | . . . . . . . . . . . 36 . Highest Corruption 7 | . . . 1 . 6 6 6 5 7 . 3 2 Average Corruption 4 | . . . 1 . 6 6 6 3 7 . 3 2 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . . 2 . 14 10 14 9 16 . 1 . Message Errors 15 | . . . 1 . 3 5 2 2 2 . . . Matter Fused 21 | . . . 1 . 4 3 5 5 2 . 1 . Heat Flow Errors 9 | . . . . . 3 . 3 . 3 . . . Energy Discharges 6 | . . . . . . . 1 1 4 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 1 2 . 2 . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . Misfires 3 | . . . . . 2 . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1110 | . 26 173 401 . 278 . . 116 116 . . . Projectiles 10 | . . . 10 . . . . . . . . . Explosions 22 | . . . . . . . . 2 20 . . . Melee 1078 | . 26 173 391 . 278 . . 114 96 . . . Knockbacks 6 | . 1 1 1 . 2 . . . 1 . . . Impact 5 | . 1 1 1 . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 174 | . . . . . 98 . . 48 17 . 3 8 Shots 5 | . . . . . 2 . . 1 2 . . . Rammed 8 | . . . . . . . . . . . 2 6 Targets Rammed 13 | . 5 . . . . . . . . . 2 6 Kicked 5 | . 5 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 285 | . 21 . 285 16 277 19 261 9 263 . . 50 Average Temperature 85 | . 9 . 72 7 120 14 126 6 105 . . 37 Received Heat Transfer 762 | . 204 . 252 36 207 27 . . 36 . . . Effects 3 | . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 14 | . . 1 7 . 4 . . . 2 . . . Combat Hostiles 9 | . . . 6 . 1 . . . 2 . . . Parts Fried 21 | . . 2 12 . 5 1 . . 1 . . . Impact Corruptions 30 | . 2 3 13 . 9 . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . 1 . . . . Heat Transferred 2125 | . 25 . 1776 . . 50 . 200 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 2 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 89 100 100 100 . 100 100 100 100 100 Level 1 2 | . . . 10 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 234 | 10 40 35 234 50 137 49 . 47 176 82 62 17 Initial 77 | . . . . 50 17 49 . . 16 77 57 15 Average 35 | . 11 10 95 46 30 13 . 8 35 78 33 5 Influence Increases 2514 | 10 280 105 915 2 434 60 . 285 346 5 60 12 Destroy 0b10 Robot/C 1200 | . 180 60 560 . 140 20 . 100 140 . . . Destroy 0b10 Robot/NC 90 | 10 . 5 25 . 35 . . 10 5 . . . Destroy Leader 288 | . 40 10 140 . 46 . . 30 22 . . . Successful Hack 247 | . 15 . 38 . 37 37 . 83 20 5 . 12 Disable Machine 195 | . 15 . 60 . 60 . . 15 45 . . . Destroy Structure 224 | . . . 17 2 56 3 . 32 114 . . . Partial Spotted 45 | . . . 45 . . . . . . . . . Lose Combat Pursuer 225 | . 30 30 30 . 60 . . 15 . . 60 . Influence Decreases 2514 | 10 280 105 795 80 347 189 . 251 222 81 115 39 Entered New Map 311 | . . . . 70 25 80 . . 18 81 25 12 Time Decay 1460 | 10 260 75 382 10 247 76 . 201 172 . . 27 Lost Part 346 | . 20 30 110 . 14 . . 50 32 . 90 . Lost Ally 10 | . . . 10 . . . . . . . . . Purge Threat 387 | . . . 293 . 61 33 . . . . . . Squads Dispatched 15 | . 4 . 2 . 1 . . 4 2 . 2 . Investigation 4 | . 2 . 2 . . . . . . . . . Extermination 5 | . . . . . . . . 3 2 . . . Reinforcement 6 | . 2 . . . 1 . . 1 . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Distress Signals 10 | . 2 . 3 1 2 . . 2 . . . . Communications Jammed 12 | . . . . . . . . . 12 . . . Distress Signals 12 | . . . . . . . . . 12 . . . Times Spotted 166 | . 26 27 41 8 20 1 . 6 13 . 14 10 Peak Tracking Total 20 | . 6 20 6 8 6 1 . 4 5 . 9 10 Tactical Retreats 12 | . 1 3 2 . 2 . . 1 . . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Traps Triggered 10 | . 4 . . . 2 . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Machines Disabled 13 | . 1 . 4 . 4 . . 1 3 . . . Max in Single Turn 3 | . 1 . 1 . 1 . . 1 3 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Machines Accessed 71 | . 5 . 17 . 13 9 1 17 6 1 . 2 Terminals 43 | . 4 . 12 . 10 6 . 7 2 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 9 | . . . 1 . 2 . . 4 2 . . . Recycling Units 9 | . 1 . 2 . . 2 . 3 1 . . . Scanalyzers 5 | . . . 2 . . . . 1 1 . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 225 | . 15 . 56 . 30 42 17 40 20 1 . 4 Successful 138 | . 9 . 30 . 18 33 17 17 11 1 . 2 Failed 86 | . 6 . 25 . 12 9 . 23 9 . . 2 Catastrophic 14 | . 1 . 3 . 3 2 . 5 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 95 | . 8 . 33 . 11 17 . 17 8 . . 1 Terminals 121 | . 12 . 39 . 21 21 . 16 9 1 . 2 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 31 | . . . 6 . 8 . . 12 5 . . . Recycling Units 23 | . 3 . 7 . . 5 . 5 3 . . . Scanalyzers 11 | . . . 4 . . . . 2 3 . . 2 Garrison Access 4 | . . . . . 1 . . 3 . . . . Terminal Hacks 73 | . 4 . 11 . 8 26 17 3 2 1 . 1 Record 35 | . . . . . . 16 17 1 . . . 1 Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 3 | . . . . . 3 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 6 | . . . 3 . 2 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Recall Investigation 4 | . 1 . 1 . 1 . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . 1 . . 1 . . . Registered Components 2 | . . . 1 . . 1 . . . . . . Zone Layout 4 | . . . . . 1 2 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 23 | . . . 5 . 6 . . 9 3 . . . Scan Component 15 | . . . 3 . 4 . . 6 2 . . . Repair 8 | . . . 2 . 2 . . 3 1 . . . Recycling Unit Hacks 8 | . 3 . 1 . . 2 . 1 1 . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 6 | . 1 . 1 . . 2 . 1 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . 1 2 . . 1 Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Retrieve Study 3 | . . . 1 . . . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 28 | . 2 . 12 . 3 5 . 3 3 . . . Terminals 21 | . 2 . 9 . 3 4 . 1 2 . . . Assimilate 5 | . . . 3 . . . . 1 1 . . . Botnet 13 | . 1 . 5 . 3 3 . . 1 . . . Operators 3 | . 1 . 1 . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Report 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . 1 . 1 1 . . . Recyclers 5 | . . . 2 . . 1 . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 64 | . 5 . 17 . 11 7 . 16 6 . . 2 Full Trace Events 3 | . 1 . 2 . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . 1 . . . 1 Parts Repaired 8 | . . . 2 . 2 . . 3 1 . . . Time 278 | . . . 77 . 52 . . 99 50 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 184 | . 184 . . . . . . . . . . . Retrieved Matter 184 | . 184 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Total Allies 3 | . . . 2 . . . . . 1 . . . Largest Group 2 | . . . 2 . . . . . 1 . . . Highest-Rated Group 26 | . . . 20 . . . . . 26 . . . Highest-Rated Ally 26 | . . . 10 . . . . . 26 . . . Initial UFD Resources 31 | . . . . . . . . 24 26 28 28 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Active Infowar (turns) 3332 | 10 145 . . . 633 271 556 996 644 4 73 . Optics 1181 | . . . . . . . . 608 557 4 12 . Sensors 2297 | . . . . . . 93 556 993 612 4 39 . Terrain 1645 | 10 145 . . . 633 259 . 223 375 . . . Structural 726 | . . . . . . . . 460 266 . . . Traps 49 | . . . . . . . . 49 . . . . Triangulation 247 | . . . . . . . . 70 177 . . . Jamming 265 | . . . . . . . . . 194 . 71 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Turns Passed 5425 | 78 717 190 1043 32 651 271 561 996 644 4 105 133 Spaces Moved 7425 | 51 441 135 961 50 662 779 1929 1393 662 11 126 225 Core 305 | 18 . 2 . . . . . . . . 60 225 Treads . | . . . . . . . . . . . . . Legs 779 | 33 441 88 65 . 152 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6341 | . . 45 896 50 510 779 1929 1393 662 11 66 . Fastest Speed 26 | 50 120 37 29 31 26 28 28 27 28 35 33 50 Average Speed 43 | 112 120 98 56 31 61 28 28 28 33 35 52 52 Slowest Speed 345 | 150 120 190 300 31 345 29 31 109 115 35 150 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 2 . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 73 28 93 7 88 98 89 31 13 . 89 3 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . Scrap Searched 9 | . . . . . . . 9 . . . . . Spaces Dug 101 | . . . 16 2 40 . . 28 15 . . . Terrain Destroyed 207 | . . . 16 2 81 3 . 32 73 . . . Melee 66 | . . . 16 2 5 . . 28 15 . . . Projectile . | . . . . . . . . . . . . . AOE 141 | . . . . . 76 3 . 4 58 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac DSF Res Total 9101 | 63 539 168 1308 57 833 823 1949 1916 1040 10 157 238 Wait 1001 | . 12 . 153 . 48 39 . 417 332 . . . Move 7407 | 50 440 134 960 49 661 778 1926 1388 661 10 125 225 Hop 3 | . . . . . . . 1 2 . . . . Pick Up 40 | 3 6 1 6 . 3 1 5 8 3 . 4 . Fast Attach 63 | 6 6 3 13 . 8 . . 13 7 . 3 4 Attach 22 | 1 1 . 6 . 2 1 . 6 2 . 2 1 Detach 9 | . . . 2 . 2 . . 5 . . . . Swap 99 | . 11 6 19 . 32 2 9 13 6 . 1 . Drop 54 | . 5 5 8 . 6 1 8 13 4 . 4 . Fire 174 | 3 48 10 78 3 14 1 . 8 7 . . 2 Melee 189 | . 5 9 63 5 42 . . 43 18 . 4 . Ram 8 | . . . . . . . . . . . 2 6 Kick 5 | . 5 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 15 . . . . . 12 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: Arm / Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Derelicts attacked the area 796 | -10/Materials | Entered Mines 840 | -10/Mines | Core integrity fell below 20% 865 | -10/Mines | Assembled infested the area 867 | -10/Mines | Lost 3 parts (1p2n) 870 | -10/Mines | Assisted by a Guerilla fighting off Assembled 874 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 912 | -10/Mines | Discovered new exit (range 7) 929 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 986 | -10/Mines | Entered Materials 986 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Lost 3 parts (3n) 1358 | -9/Materials | Repaired Flight Unit 1409 | -9/Materials | Repaired Imp. Flight Unit 1438 | -9/Materials | Discovered new exit (range 5) 1500 | -9/Materials | Central database locked down 1553 | -9/Materials | Discovered new exit (range 7) 1591 | -9/Materials | Identified exit to Mines 1802 | -9/Materials | Discovered new exit (range 16) 1866 | -9/Materials | Core integrity fell below 50% 2017 | -9/Materials | Lost 4 parts (1p2n1w) 2026 | -9/Materials | Discovered new exit (range 3) 2029 | -9/Materials | Entered another Materials area 2029 | -8/Materials | Evolved 2 slots: Utility x2 2034 | -8/Materials | Discovered new exit (range 16) 2055 | -8/Materials | Discovered new exit (range 4) 2061 | -8/Materials | Entered Storage 2154 | -8/Storage | Identified exit to Garrison 2218 | -8/Storage | Repaired Sml. Storage Unit 2244 | -8/Storage | Repaired Flight Unit+ 2585 | -8/Storage | Identified exit to Recycling 2607 | -8/Storage | Discovered new exit (range 15) 2616 | -8/Storage | Identified exit to Factory 2634 | -8/Storage | Met 01-MTF 2712 | -8/Storage | Entered Recycling 2712 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2753 | -8/Recycling | Discovered new exit (range 8) 2758 | -8/Recycling | Identified exit to Factory 2828 | -8/Recycling | Build established: Sprinter 2940 | -8/Recycling | Scanned before Scraplab entrance 2971 | -8/Recycling | Found Prototype Device 2971 | -8/Recycling | Identified 01-MTF's Autohacker 2981 | -8/Recycling | Discovered new exit (range 4) 2982 | -8/Recycling | Identified exit to Scraptown 2983 | -8/Recycling | Entered Scraptown 3022 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3049 | -8/Scraptown | Visited Red Mages 3063 | -8/Scraptown | Visited Fellowship of the Rings 3069 | -8/Scraptown | Visited Bundlers 3107 | -8/Scraptown | Visited TADAMA 3116 | -8/Scraptown | Visited SPCMW 3165 | -8/Scraptown | Discovered exit to Factory (range 5) 3180 | -8/Scraptown | Visited Assassins FH 3190 | -8/Scraptown | Visited UFD Registry 3190 | -8/Scraptown | Registered with UFD as "Cryopod" 3214 | -8/Scraptown | Visited Infowarlord's Domain 3216 | -8/Scraptown | Found Exp. Sensor Array 3223 | -8/Scraptown | Visited Chapter 10 3232 | -8/Scraptown | Visited LU-1G1's Boring Crew 3236 | -8/Scraptown | Visited Curators Association 3240 | -8/Scraptown | Visited Scrapoid Pod Storage 3248 | -8/Scraptown | Visited Botcube Research 3253 | -8/Scraptown | Visited Science Guys 3258 | -8/Scraptown | Visited Cartography Club 3269 | -8/Scraptown | Learned 12 Materials zone layouts 3269 | -8/Scraptown | Learned 8 Factory zone layouts 3269 | -8/Scraptown | Learned 12 Research zone layouts 3269 | -8/Scraptown | Learned 8 Upper Caves zone layouts 3269 | -8/Scraptown | Learned 16 Upper Caves zone layouts 3269 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 3269 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 3269 | -8/Scraptown | Learned 12 Factory zone layouts 3269 | -8/Scraptown | Learned Research emergency access door positions 3269 | -8/Scraptown | Learned location of 3 exits from Upper Caves 3269 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 3283 | -8/Scraptown | Found Deep Structural Scanner 3513 | -8/Scraptown | Visited Supply Room 3544 | -8/Scraptown | Entered Factory 3544 | -6/Factory | Evolved 4 slots: Utility x4 3545 | -6/Factory | Identified exit to Factory 3546 | -6/Factory | Identified exit to Lower Caves 3554 | -6/Factory | Identified exit to DSF 3664 | -6/Factory | Repaired Sml. Storage Unit 3671 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 3722 | -6/Factory | Repaired Imp. EM Shotgun 4001 | -6/Factory | Repaired Xenon Bombardment Thruster 4129 | -6/Factory | Lost 5 parts (2n2u1w) 4426 | -6/Factory | Build established: Scavenger-Scout 4531 | -6/Factory | Discovered exit to Factory (range 15) 4540 | -6/Factory | Entered another Factory area 4540 | -5/Factory | Evolved 2 slots: Utility x2 4773 | -5/Factory | Build established: Ninja 4778 | -5/Factory | Crushed by falling debris 4861 | -5/Factory | Repaired Power Amplifier 5088 | -5/Factory | Build established: Infiltrator-Ninja 5180 | -5/Factory | Discovered new exit (range 8) 5184 | -5/Factory | Entered another Factory area 5184 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5187 | -4/Factory | Identified exit to DSF 5188 | -4/Factory | Entered DSF 5212 | -4/DSF | Additional patrols routed to DSF 5276 | -4/DSF | Lost 10 parts (1p3n6u) 5283 | -4/DSF | Discovered new exit (range 14) 5286 | -4/DSF | Core integrity fell below 50% 5293 | -4/DSF | Core integrity fell below 20% 5293 | -4/DSF | Entered Research 5293 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5294 | -3/Research | Identified exit to Armory 5294 | -3/Research | Identified exit to Quarantine 5406 | -3/Research | Found Quantum Capacitor 5416 | -3/Research | Core integrity fell below 50% 5423 | -3/Research | Core integrity fell below 20% 5426 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Identified Field Propulsion Drive... Downloading performance data... Effective improvements: +1 support 05344_ Acquired Imp. Terrain Scan Processor. 05400_ Shock Rifle destroyed. 05405_ Slammed into S-43 Plague. 05406_ Acquired Quantum Capacitor. 05407_ Slammed into S-43 Plague. 05409_ Destabilizing: Core damaged (-13). 05414_ Acquired Quantum Rifle. 05416_ Quantum Capacitor destroyed. 05417_ S-43 Plague destroyed. 05420_ Quantum Rifle destroyed. 05421_ Acquired Lgt. Antimatter Reactor. 05423_ Lgt. Antimatter Reactor destroyed. 05424_ Slammed into S-43 Plague. 05424_ Destabilizing: System corrupted (+2). 05425_ Acquired 33 matter. 05425_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????##############????? | | ????????????????????# s # #????? | | ????????????????????# s @s# #????? | | ????????????????????# ss + " #????? | | ????????????????????# sss# #????? | | ????????????????????# s # #????? | | ????????????????????# ### ###????? | | ????????????????????########?# #??????? | | ###??????????????????????????# #??????? | | #??????????????????????????# #??????? | | #??????????????????????????# #??????? | | #??????????????????????????# ####???? | | #??????????????????????????# #???? | | #??????????????????######### #???? | | #??????????????????# # #???? | | #??????????????????# # #???? | | #??????????????????#""" # #???? | | #??????????????????#""" # #???? | | ####?????########????#"S # #???? | | ?????? ????#""" # #???? | | ??????? ???# "" # #???? | | ????????? ???# # #???? | | ?????????? ??# # #???? | | ####???????????# ??# # #???? | | #?????????????# ?# # #???? | | ###????????#### ######+### #???? | | # ? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Imp. Gravmag System | -8/Recycling | Hacked Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 5% | -9/Materials Flight Unit | 20% | -8/Storage Sml. Storage Unit | 63% | -6/Factory Imp. EM Shotgun | 41% | -6/Factory Xenon Bombardment Thruster | 60% | -6/Factory Power Amplifier | 33% | -5/Factory Studied --------- Flight Unit | -9/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Hunted Infodabbler Prolific Hacker \\IAMDERELICT Challenges ------------ None Game ------ Seed PrecisionCatalystProcessor Manual? 0 Play Time 01:54:02 Cumulative 35.1 hours Start 2026.03.17 @ 11:08:06 End 2026.03.17 @ 13:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac1a2e9c-8bc9-4975-8130-39e68afa6237