Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 19:41:44 Player: Endlessblaze Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (759) 759 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2499 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 98/100 System Corruption 2% Temperature Cool (20) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Light Assault Rifle High-powered Shotgun > --- INVENTORY (10) --- Subdweller Power Source Disposable Heat Sink High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Subdweller Optics Subdweller Laser Light Assault Rifle Scrap Shield Fragment (39) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun > --- INVENTORY -------- Subdweller Power Source Disposable Heat Sink High-capacity Storage Unit Large Matter Pod Structural Scanner Subdweller Optics Subdweller Laser Light Assault Rifle Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 38 | 7 . 6 25 Power 7 | 1 . 1 5 Engine 5 | 1 . 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight 4 | . . . 4 Utility 10 | 2 . 1 7 Device 6 | 2 . . 4 Storage 1 | . . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 . 2 7 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 4 20 Power 5 | . . . 5 Propulsion 9 | . . 2 7 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Backups 6 | . 3 8 7 Power . | . . . 1 Propulsion . | . . . . Utility 3 | . 2 4 4 Weapon 2 | . 1 2 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 100 97 63 Engine 9 | . 14 14 4 Core 2 | . . . 5 Leg 15 | . 28 25 3 Wheel 1 | . . 1 2 Flight 3 | . . . 6 Device 13 | . 28 14 7 Storage 9 | . . 13 9 Processor 2 | . . . 6 Protection 2 | . . . 4 Energy Gun 1 | . . 1 1 Ballistic Gun 19 | . 28 26 10 Peak Build Rating 22 | 9 9 12 22 Average Rating 9 | 5 9 7 12 On Entrance 7 | . 9 9 12 Avg Prop Armor Cover (%) 7 | . . 6 7 Naked Turns . | . . . . Heaviest Build 32 | 9 9 21 32 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 8 | 5 5 9 10 Most Carried 10 | 1 5 10 10 Average Carried 7 | . 4 9 8 Final Capacity 10 | 5 5 10 10 Final Carried 10 | 1 5 10 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 683 | 250 . 190 243 Remotely . | . . . . Salvage Created 676 | 116 . 146 414 Parts 55 | 12 . 12 31 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . . 6 15 Melee 1 | . . . 1 Guns 15 | . . 6 9 AOE 5 | . . . 5 Classes Destroyed 8 | 2 . 2 4 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 10 | . . 3 7 Grunt 6 | . . . 6 Sentry 2 | . . . 2 Subdweller 3 | . . 3 . Best Kill Streak 6 | 4 . 3 6 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 3 | 1 . 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 243 | . . 65 178 Missed 67 | . . 24 43 Hits 176 | . . 41 135 Projectile 176 | . . 41 135 Critical Strikes 2 | . . . 2 Damage Taken 2437 | . . 615 1822 Core 716 | . . 165 551 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 100 | 13 . 29 58 Largest 2 | 2 . 2 2 Hottest 120 | 40 . 80 120 Shots Fired 153 | 26 . 54 73 Gun 140 | 26 . 53 61 Cannon . | . . . . Launcher 10 | . . 1 9 Special 3 | . . . 3 Kinetic 131 | 26 . 50 55 Thermal 9 | . . 3 6 Explosive 10 | . . 1 9 Electromagnetic 3 | . . . 3 Robot Hit Streak 10 | 8 . 10 10 Robot Miss Streak 3 | 2 . 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | 18 . 45 46 Core Hits 68 | 7 . 12 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1660 | 148 . 265 1247 Guns 793 | 148 . 246 399 Cannons . | . . . . Explosions 798 | . . 19 779 Melee . | . . . . Ramming 39 | . . . 39 Kinetic 700 | 148 . 207 345 Thermal 111 | . . 39 72 Explosive 652 | . . 19 633 Electromagnetic 158 | . . . 158 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 142 | . . . 142 Shots 4 | . . . 4 Rammed 25 | . . . 25 Targets Rammed 34 | . . . 34 Kicked 9 | . . . 9 Crushed . | . . . . Highest Temperature 172 | . . . 172 Average Temperature 55 | . . . 55 Received Heat Transfer 723 | . . 66 657 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 340 | . . 50 290 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 . 96 Level 1 2 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 287 | 10 11 . 287 Initial 52 | . . . 52 Average 33 | 1 1 . 49 Influence Increases 834 | 20 11 180 623 Destroy 0b10 Robot/C 360 | . . 60 300 Destroy 0b10 Robot/NC 35 | 20 . . 15 Destroy Leader 70 | . . . 70 Successful Hack 11 | . 11 . . Disable Machine 45 | . . . 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 43 | . . . 43 Lose Combat Pursuer 120 | . . 120 . Influence Decreases 605 | 20 11 78 496 Entered New Map 50 | . . . 50 Time Decay 345 | 20 11 48 266 Lost Part 210 | . . 30 180 Squads Dispatched 8 | . . . 8 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 2 | . . . 2 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 12 22 Peak Tracking Total 6 | . . 6 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 12 | . 6 . 6 Successful 4 | . 4 . . Failed 8 | . 2 . 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1041 | 22 196 555 268 Optics 185 | . . . 185 Terrain 222 | 22 196 4 . Seismic 944 | 22 196 555 171 ECM 97 | . . . 97 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1492 | 116 196 555 625 Spaces Moved 714 | 57 135 356 166 Core 26 | 13 . . 13 Treads . | . . . . Legs 578 | 44 135 332 67 Wheels 49 | . . 24 25 Hover . | . . . . Flight 61 | . . . 61 Fastest Speed 50 | 50 120 110 110 Average Speed 144 | 104 120 119 230 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 23 21 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 3 54 Melee . | . . . . Projectile . | . . . . AOE 57 | . . 3 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 994 | 89 169 439 297 Wait 85 | 12 31 38 4 Move 711 | 56 134 355 166 Hop . | . . . . Pick Up 15 | 1 4 8 2 Fast Attach 25 | 7 . 1 17 Attach 9 | . . 3 6 Detach 3 | . . . 3 Swap 8 | . . 4 4 Drop 4 | . . 1 3 Fire 100 | 13 . 29 58 Melee . | . . . . Ram 25 | . . . 25 Kick 9 | . . . 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 291 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 733 | -10/Subcaves | Discovered new exit (range 11) 754 | -10/Subcaves | Discovered new exit (range 15) 831 | -10/Subcaves | Core integrity fell below 50% 853 | -10/Subcaves | Lost 3 parts (2n1w) 868 | -10/Subcaves | Entered Materials 868 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 941 | -8/Materials | Garrison activated, responded to threat 982 | -8/Materials | Lost 7 parts (1p2n4w) 1056 | -8/Materials | Core integrity fell below 50% 1070 | -8/Materials | Lost 3 parts (1p1n1u) 1105 | -8/Materials | Core integrity fell below 20% 1133 | -8/Materials | Lost 3 parts (1p2n) 1493 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01477_ U-05 Engineer lays Concrete. 01477_ K-01 Serf collects debris. 01478_ U-05 Engineer builds a Wall. 01479_ VTOL Module destroyed. 01480_ U-05 Engineer builds a Door. 01481_ K-01 Serf collects debris. 01482_ U-05 Engineer builds a Wall. 01483_ Slammed into G-47 Trooper. 01483_ G-47 Trooper misfires. 01485_ K-01 Serf collects debris. 01485_ Med. Armor Plating destroyed. 01486_ 3ZIBZYE:BRX>ALKL,4|FXLX&N82WZLHNN0EG6UY 01486_ U-05 Engineer lays Concrete. 01487_ Lgt. Nuclear Core destroyed. 01488_ U-05 Engineer lays Concrete. 01488_ Slammed into G-47 Trooper. 01489_ K-01 Serf collects debris. 01490_ U-05 Engineer lays Concrete. 01491_ U-05 Engineer builds a Wall. 01492_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????####### ##???????????????????? | | ????????????????????# ##?#????????????????? | | ????????????????????#"" # # ####?? #????????? | | ???????????????????##"T u ## #????????? | | ??????????????????### %[ # #????????? | | ??????????????????# # g ] ! # #????????? | | ??????????????????# # g # #????????? | | ??????????????????# #####@## # #????????? | | ??????????????????### # g#! =% =%/% +????????? | | ????????????????????# # m # [ =#= #????????? | | ????????????????????##?# u # "G # #????????? | | ???????????????????????## ## " # #????????? | | ????????????????????????# ## # #????????? | | ????????????# ####### ########### ##???????? | | ??????????" + ####### ######### | | ????????????# ###### T" | | ???????????????????????# T " | | ???????????????????????# | | ???????????????????????# ###+### *= ######## | | ????????????????????######+#### ####+#####????#+ | | ????????????????????# # # = #????# | | ????????????????????# # #= [ #????# | | ????????????????????# # # #????# | | ????????????????????# """"" # # #????# | | ????????????????????# """"" # # """ #????# | | ????????????????????# """"" # # """ #????# | | ????????????????????# ##### """ #????## | | ????????????????????# #???# """ #?????? | | ??????????????????????#########???# #?????? | | ??????????????????????????????????#########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed PiercingGammaMediator Manual? 0 Play Time 00:22:43 Cumulative 53.8 hours Start 2026.03.06 @ 18:00:59 End 2026.03.06 @ 19:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 740e94de-2f08-41ae-8cc1-2a5192029fef