Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 09:41:00 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (5047) 5047 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 11200 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Point Defense Array Long-range Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Long-range Proton Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Gauss Cannon [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . 1 1 Utility 4 | . . 2 . 1 . . . . 1 . . Weapon 4 | . . . . 1 . 1 . . 1 1 . Parts Attached 190 | 6 14 17 2 36 9 6 19 3 22 43 13 Power 21 | 1 3 2 . 3 5 . 1 . 1 4 1 Engine 14 | 1 3 2 . 2 4 . 1 . . 1 . Core 6 | . . . . 1 1 . . . . 3 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 36 | 2 4 5 . 7 1 1 1 . 3 10 2 Treads 17 | 1 2 4 . 5 1 . 1 . . 3 . Leg 4 | . . . . . . . . . 3 1 . Wheel 10 | 1 2 1 . 2 . 1 . . . 3 . Hover 5 | . . . . . . . . . . 3 2 Flight . | . . . . . . . . . . . . Utility 39 | 1 4 4 . 3 . . 5 1 5 10 6 Device 15 | . 2 1 . 1 . . 1 1 1 5 3 Storage 5 | 1 2 1 . . . . . . . 1 . Processor 9 | . . 2 . 1 . . . . . 3 3 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . 1 . . 4 . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 94 | 2 3 6 2 23 3 5 12 2 13 19 4 Energy Gun 35 | 1 1 4 1 7 2 2 3 2 8 3 1 Energy Cannon 11 | . . 1 . 4 . . . . . 3 3 Ballistic Gun 13 | 1 . . . 2 . 2 4 . 2 2 . Ballistic Cannon 19 | . 2 . 1 7 1 . 1 . . 7 . Launcher 7 | . . . . 1 . . 4 . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . 1 . 2 . 1 . . 3 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 2 . . . . . . Parts Lost 67 | . 4 5 . 6 5 . 7 . 4 24 12 Power 9 | . 1 1 . 1 . . 1 . . 3 2 Propulsion 12 | . 1 1 . 2 2 . 1 . . 2 3 Utility 16 | . 1 . . 1 . . 1 . 2 7 4 Weapon 30 | . 1 3 . 2 3 . 4 . 2 12 3 Highest Loss Streak 10 | . 3 2 . 2 4 . 4 . 2 10 10 Average Slot Usage (%) 92 | . 93 97 100 99 98 89 91 92 93 79 64 Engine 6 | . 13 10 11 6 4 7 6 7 4 . . Core 1 | . . . . 2 4 . . . . 1 7 Treads 9 | . 14 18 11 9 12 7 6 7 5 4 . Wheel 6 | . 11 2 11 8 5 4 7 7 4 4 . Device 7 | . 10 11 11 6 9 7 2 7 5 7 11 Storage 15 | . 14 22 22 18 18 15 15 15 13 10 . Processor 11 | . . 11 11 18 18 15 15 15 7 2 12 Protection 3 | . . . . 2 . . 4 . 11 8 . Energy Gun 11 | . 4 7 14 8 17 15 17 15 15 10 3 Energy Cannon 2 | . . 6 . 2 . . . . . 2 9 Ballistic Gun 4 | . 4 . . 2 . 14 7 15 12 4 . Ballistic Cannon 7 | . 18 6 7 13 8 . 3 . . 8 . Naked Turns 57 | . . . . . . . . . . 1 56 Heaviest Build 130 | 11 46 81 80 94 85 85 98 89 119 130 57 Greatest Support 77 | 20 20 40 10 40 20 28 28 28 50 65 77 Greatest Overweight (x) 28 | 2 4 7 7 8 28 4 3 3 5 4 1 Average Overweight (x) 3 | . 2 2 7 6 6 3 2 2 3 3 . Largest Inventory Capacity 20 | 6 12 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 5 9 20 20 20 20 20 20 20 20 19 4 Most Carried 20 | 4 12 20 20 20 20 17 20 20 20 20 3 Average Carried 16 | 1 8 17 19 19 19 14 16 19 19 17 1 Final Capacity 20 | 6 12 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 4 12 20 20 20 18 16 20 20 20 4 1 Class Distribution -------------------- 32% | Hauler-Skirmisher 26% | Hauler-Mutant 12% | Mutant 9% | Hauler-Tank 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Matter Collected 4587 | 186 537 369 20 998 366 122 445 20 449 967 108 Remotely 42 | . . . . . . . . . . . 42 Salvage Created 5113 | . 537 603 . 1065 443 126 537 . 578 1137 87 Parts 273 | . 43 37 . 55 19 2 21 . 30 55 11 Haulers Intercepted 7 | . . 2 . 3 2 . . . . . . Recyclers Shooed 7 | . 3 . . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . . Prevented 3 | . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 123 | . 17 12 . 27 8 2 16 . 12 26 3 Melee 1 | . . . . . . . . . . . 1 Guns 44 | . 5 2 . 5 6 2 2 . 10 10 2 Cannons 49 | . 10 9 . 15 2 . 1 . . 12 . AOE 29 | . 2 1 . 7 . . 13 . 2 4 . Classes Destroyed 14 | . 6 3 . 1 . . 3 . 1 . . Worker 5 | . 1 . . 3 . . . . . . 1 Builder 6 | . 1 . . 1 . . . . . 4 . Hauler 7 | . . 2 . 3 2 . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 42 | . 9 3 . 4 3 . 6 . 4 10 3 Grunt 45 | . 8 3 . 16 3 2 3 . 5 5 . Brawler 3 | . . . . . . . 2 . . 1 . Duelist 3 | . . . . . . . 2 . . 1 . Sentry 22 | . . 6 . 6 2 . 2 . 1 5 . Hunter 2 | . . . . 1 . . . . 1 . . Programmer 5 | . . . . . . . . . 1 4 . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 6 3 . 7 4 2 5 . 4 6 1 Combat Bots Only 6 | . 5 3 . 6 4 2 5 . 4 5 1 Max Kills in Single Turn 4 | . 2 1 . 3 2 1 4 . 2 3 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . 1 1 . 3 . . 4 . 1 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Damage Taken 14232 | . 920 815 20 2077 943 21 1251 . 1365 4621 2199 Core 3165 | . 212 116 10 338 133 . 113 . 490 601 1152 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 51 | 100 15 . 68 . 14 . . 83 42 39 . Volleys Fired 338 | 1 67 41 . 74 25 4 26 . 23 67 10 Largest 6 | 1 2 2 . 3 3 4 4 . 5 6 3 Hottest 328 | 40 78 113 . 163 156 146 198 . 276 328 271 Shots Fired 851 | 1 124 72 . 190 75 16 60 . 96 205 12 Gun 460 | 1 58 30 . 52 50 16 40 . 96 109 8 Cannon 360 | . 66 42 . 129 25 . 5 . . 89 4 Launcher 31 | . . . . 9 . . 15 . . 7 . Special . | . . . . . . . . . . . . Kinetic 454 | . 100 24 . 121 25 8 13 . 45 118 . Thermal 167 | . . 18 . 27 41 . 8 . 6 55 12 Explosive 28 | . . . . 9 . . 13 . . 6 . Electromagnetic 202 | 1 24 30 . 33 9 8 26 . 45 26 . Robot Hit Streak 30 | 1 7 30 . 9 9 3 9 . 16 22 11 Robot Miss Streak 7 | . 6 1 . 7 6 3 3 . 4 7 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 2 | . . . . . . . . . 2 . . Shots Hit Robots 541 | 1 60 60 . 142 49 7 42 . 58 116 6 Core Hits 304 | . 24 21 . 103 25 4 36 . 27 58 6 Critical Hits 10 | . . 4 . 1 . . 1 . . 4 . Critical Kills 6 | . . 2 . 1 . . . . . 3 . Critical Parts Destroyed 3 | . . 2 . . . . . . . 1 . Melee Attacks 51 | . . 1 . 4 . 1 . . 22 23 . Impact . | . . . . . . . . . . . . Slashing 51 | . . 1 . 4 . 1 . . 22 23 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13787 | 15 1188 1059 . 3102 858 148 2217 . 1172 3809 219 Guns 4871 | 15 377 350 . 415 636 148 412 . 825 1573 120 Cannons 4882 | . 682 659 . 1722 222 . 139 . . 1384 74 Explosions 4009 | . 129 50 . 965 . . 1666 . 347 852 . Melee . | . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . 25 Kinetic 5304 | . 869 328 . 1437 222 62 177 . 423 1786 . Thermal 3179 | . 129 381 . 375 481 . 214 . 409 996 194 Explosive 3087 | . . . . 965 . . 1527 . . 595 . Electromagnetic 2192 | 15 190 350 . 325 155 86 299 . 340 432 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 1 . . . . 13 2 Average Corruption 3 | . . . . 1 1 . . . . 11 2 Corruption Purged . | . . . . . . . . . . . . Effects 54 | . . . . 6 4 . . . . 44 . Message Errors 12 | . . . . 3 4 . . . . 5 . Matter Fused 5 | . . . . . . . . . . 5 . Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 3 | . . . . 1 . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . 3 . Targeting Errors 19 | . . . . 1 . . . . . 18 . Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 242 | . 20 14 . 32 . . 73 . 46 57 . Projectiles 87 | . 15 6 . 15 . . . . . 51 . Explosions 155 | . 5 8 . 17 . . 73 . 46 6 . Melee . | . . . . . . . . . . . . Knockbacks 51 | . 10 3 . 30 4 . . . . 4 . Impact . | . . . . . . . . . . . . Kinetic 46 | . 9 3 . 26 4 . . . . 4 . Secondary 5 | . 1 . . 4 . . . . . . . Self-Inflicted Damage 623 | . 73 35 . 117 . . 131 . 153 103 11 Shots 14 | . 2 1 . 3 . . 3 . 2 3 . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 642 | . 194 192 . 391 572 102 381 . 642 604 340 Average Temperature 154 | . 59 48 . 138 177 42 167 . 240 231 132 Received Heat Transfer 2793 | . 204 204 12 765 288 . 192 . 180 864 84 Effects 71 | . . . . 5 6 . 1 . 31 21 7 Shutdowns 14 | . . . . . . . 1 . 5 6 2 Energy Bleed 4 | . . . . . 1 . . . 2 . 1 Interference 17 | . . . . 3 1 . . . 4 7 2 Matter Decay 10 | . . . . 1 2 . . . 2 3 2 Short Circuit 9 | . . . . 1 2 . . . 4 2 . Damage (minor) 3 | . . . . . . . . . 2 1 . Damage (major) 10 | . . . . . . . . . 9 1 . Damage (core) 4 | . . . . . . . . . 3 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . 1 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 1 . . 2 . 1 . 1 2 . Heat Transferred 4857 | . 200 692 . 629 999 . 235 . 361 1445 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . . . 1 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Peak Influence 594 | . 226 206 8 403 184 467 . . 209 594 451 Initial 235 | . . 59 8 . 109 . . . . 63 235 Average 127 | . 100 80 6 157 73 216 . . 65 203 303 Maximum Alert Level 2 | . 1 1 . 2 . 2 . . 1 2 2 Low Security (%) 79 | 100 95 97 100 63 100 51 . . 99 67 . Level 1 15 | . 4 2 . 35 . 6 . . . 19 85 Level 2 4 | . . . . 1 . 42 . . . 13 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 5 3 1 3 2 1 . . 1 8 4 Investigation 7 | . 4 . 1 1 1 . . . . . . Extermination 4 | . . . . . . . . . 1 3 . Reinforcement 12 | . 1 3 . 2 . 1 . . . 1 4 Assault 1 | . . . . . . . . . . 1 . Garrison 4 | . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Distress Signals 7 | . 1 1 . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 212 | . 24 24 1 42 14 4 16 . 16 33 38 Peak Tracking Total 10 | . 4 3 1 6 4 2 7 . 4 6 10 Tactical Retreats 18 | . 1 . . 6 . . 1 . 2 2 6 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 7 | . 3 . . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 11 | . 1 2 . 1 . . . . 2 5 . Max in Single Turn 2 | . 1 1 . 1 . . . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 24 | . 4 2 1 4 4 4 . 1 1 1 2 Terminals 20 | . 4 2 . 4 4 2 . . 1 1 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 49 | . 10 5 1 10 9 8 . 1 1 1 3 Successful 28 | . 4 3 1 6 5 7 . 1 . . 1 Failed 21 | . 6 2 . 4 4 1 . . 1 1 2 Catastrophic 2 | . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 10 2 . 10 6 4 . . 1 1 3 Terminals 44 | . 10 5 . 10 9 5 . . 1 1 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . 2 1 3 3 4 . 1 . . . Open Door 3 | . . . 1 . 1 . . 1 . . . Unreport Threat 5 | . . 1 . 2 1 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Zone Layout 4 | . . . . 1 1 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 1 . 3 2 1 . . . . 1 Terminals 12 | . 4 1 . 3 2 1 . . . . 1 Track 12 | . 4 1 . 3 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 2 . 3 3 1 . . 1 1 2 Full Trace Events 2 | . . 1 . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Matter 219 | . . . . . . 219 . . . . . Time 58 | . . . . . . 58 . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 42 | . . . . . . 42 . . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . . Total Damage 262 | . . . . . . 262 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Turns Passed 10555 | 66 1047 1321 494 1825 917 410 1257 420 1054 1250 494 Spaces Moved 6000 | 36 680 594 322 823 284 242 826 317 551 695 630 Core 117 | 8 . . . . 2 . . . . 1 106 Treads 806 | 28 110 437 . 32 101 53 . . 45 . . Legs 95 | . . . . . . . . . 56 39 . Wheels 4354 | . 570 157 322 791 181 189 826 317 450 551 . Hover 628 | . . . . . . . . . . 104 524 Flight . | . . . . . . . . . . . . Fastest Speed 44 | 50 90 150 150 150 150 120 120 120 130 50 44 Average Speed 136 | 145 114 179 150 159 200 156 129 129 144 125 63 Slowest Speed 1450 | 160 160 220 150 240 1450 250 130 130 260 152 108 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 94 45 55 63 41 10 77 32 12 18 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . Scrap Searched 11 | . . . 3 . . . 8 . . . . Spaces Dug 50 | . . 1 . 4 . 1 . . 21 23 . Terrain Destroyed 402 | . 9 3 . 91 . 1 74 . 56 167 1 Melee 50 | . . 1 . 4 . 1 . . 21 23 . Projectile 45 | . 2 1 . 4 . . 5 . . 32 1 AOE 307 | . 7 1 . 83 . . 69 . 35 112 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Total 7608 | 46 828 773 336 1181 577 262 961 326 716 890 712 Wait 829 | . 41 94 . 197 248 6 77 . 79 37 50 Move 5988 | 35 679 593 321 822 283 241 825 316 550 693 630 Hop . | . . . . . . . . . . . . Pick Up 106 | 4 16 17 6 23 3 3 11 3 10 10 . Fast Attach 58 | 6 3 3 1 3 3 1 2 1 7 18 10 Attach 59 | . 3 5 . 8 2 4 8 . 8 18 3 Detach 3 | . . . . 1 . . 1 . . 1 . Swap 73 | . 8 9 1 25 4 1 9 2 7 7 . Drop 94 | . 11 10 7 24 9 1 2 4 10 14 2 Fire 338 | 1 67 41 . 74 25 4 26 . 23 67 10 Melee 51 | . . 1 . 4 . 1 . . 22 23 . Ram 5 | . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 1 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Lost 3 parts (1p1u1w) 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 375 | -10/Materials | Discovered new exit (range 4) 399 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 9) 1014 | -10/Materials | Core integrity fell below 20% 1028 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 1469 | -9/Materials | Build established: Hauler-Mutant 2035 | -9/Materials | Discovered new exit (range 9) 2177 | -9/Materials | Discovered new exit (range 14) 2201 | -9/Materials | Identified exit to Materials 2434 | -9/Materials | Identified exit to Mines 2435 | -9/Materials | Entered Mines 2438 | -9/Mines | Discovered exit to Materials (range 11) 2454 | -9/Mines | Met a Derelict shopkeep closing up shop 2929 | -9/Mines | Entered Materials 2929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3249 | -8/Materials | Build established: Hauler-Skirmisher 3465 | -8/Materials | Discovered new exit (range 3) 3470 | -8/Materials | Identified exit to Factory 4140 | -8/Materials | Discovered exit to Factory (range 15) 4182 | -8/Materials | Core integrity fell below 50% 4559 | -8/Materials | Discovered new exit (range 15) 4663 | -8/Materials | Discovered exit to Factory (range 13) 4736 | -8/Materials | Identified exit to Storage 4754 | -8/Materials | Entered Storage 5501 | -8/Storage | Core integrity fell below 20% 5596 | -8/Storage | Discovered exit to Factory (range 16) 5623 | -8/Storage | Garrison activated, responded to threat 5671 | -8/Storage | Entered Factory 5671 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5699 | -7/Factory | Lost 4 parts (1n3w) 5871 | -7/Factory | Local fabrication network quarantined 5892 | -7/Factory | Fabricated H-55 Commando (x2) 6075 | -7/Factory | Discovered new exit (range 5) 6078 | -7/Factory | Identified exit to Lower Caves 6081 | -7/Factory | Entered Lower Caves 6081 | -7/Lower Caves | Accompanied by 1 ally 6124 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6308 | -7/Lower Caves | Spotted B-75 Beast 6514 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6565 | -7/Lower Caves | Lost 4 parts (1p3w) 6812 | -7/Lower Caves | Build established: Hauler-Tank 6907 | -7/Lower Caves | Destroyed B-75 Beast 7106 | -7/Lower Caves | Learned location of 1 exit from Factory 7223 | -7/Lower Caves | Discovered new exit (range 6) 7229 | -7/Lower Caves | Identified exit to Lower Caves 7338 | -7/Lower Caves | Entered another Lower Caves area 7559 | -7/Lower Caves | Discovered new exit (range 10) 7574 | -7/Lower Caves | Identified exit to Factory 7640 | -7/Lower Caves | Build established: Hauler-Skirmisher 7758 | -7/Lower Caves | Entered Factory 7758 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7759 | -6/Factory | Identified exit to Factory 8470 | -6/Factory | Build established: Hauler-Mutant 8766 | -6/Factory | Discovered exit to Factory (range 7) 8781 | -6/Factory | Core integrity fell below 50% 8812 | -6/Factory | Entered another Factory area 8812 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9505 | -5/Factory | Build established: Scavenger-Mutant 9568 | -5/Factory | Crushed by falling debris 9569 | -5/Factory | System corruption reached 10% 9599 | -5/Factory | Lost 3 parts (1u2w) 9653 | -5/Factory | Garrison activated, responded to threat 9850 | -5/Factory | Lost 3 parts (3w) 9920 | -5/Factory | Core integrity fell below 50% 9956 | -5/Factory | Lost 10 parts (2p2n2u4w) 9996 | -5/Factory | Released all parts (13) 10012 | -5/Factory | First assault squad dispatched 10060 | -5/Factory | Discovered new exit (range 4) 10062 | -5/Factory | Entered another Factory area 10062 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10473 | -4/Factory | Lost 10 parts (2p2n3u3w) 10497 | -4/Factory | Core integrity fell below 50% 10500 | -4/Factory | Released all parts (4) 10547 | -4/Factory | Core integrity fell below 20% 10556 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10493_ Acquired 21 matter. 10497_ Imp. Targeting Computer destroyed. 10500_ Released Imp. Sensor Array. 10500_ Released Gyrokinetic Inverter. 10500_ Released Imp. Targeting Computer. 10500_ Released Imp. Gyrokinetic Inverter. 10506_ Slammed into S-27 Virus. 10508_ S-27 Virus destroyed. [Achievement: Fist Fight] 10508_ Destabilizing: System corrupted (+2). 10509_ Acquired 30 matter. 10523_ K-01 Serf cleans the Nuclear Reactor. 10533_ S-27 Virus destroyed. 10536_ Slammed into K-01 Serf. 10536_ K-01 Serf destroyed. 10537_ Acquired 15 matter. 10538_ K-01 Serf collects debris. 10543_ W-44 Eye sends out distress signal. 10546_ Door malfunctions. 10550_ K-01 Serf collects debris. 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" | | ????????????????# ## #?????########### " | | ????????????????# ###########???????????????# " | | ????????????????# #?????????????????????????#????? | | ????????????????# #??????????????????????????????? | | ????????????????# #????????########??????????????? | | ????????????????# ########## #??????????????? | | ????????????????#= [ = / #??????????????? | | ?????????????####+#####+#### #??????????????? | | ############## ==! ! # ?# #??????????????? | | / # ## #??????????????? | | ############## "" "" # ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 56 Targeting Accuracy 18 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Challenges ------------ None Game ------ Seed MyomerLinearStorage Manual? 0 Play Time 03:41:32 Cumulative 49.4 hours Start 2021.10.27 @ 17:45:42 End 2021.10.29 @ 09:41:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 37 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e825eda-1aa0-4f19-8f56-4256f168c31e