Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 12:16:57 Player: f3-rnm Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3464) 3464 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1611) 1611 TOTAL SCORE: 8475 Bonus ------- High Alert Combat Kills 162 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 142/240 System Corruption 0% Temperature Cool (48) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Core Analyzer > --- WEAPON (2) ------- Heavy Particle Gun Flak Cannon > --- INVENTORY (20) --- Light Treads Aluminum Leg VSS Leg Wheel Improved Cooling System High-capacity Matter Pod (200) Advanced ECM Suite Reaction Control System Improved Utility Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [Behemoth] (9) Long-range Tractor Beam Gauss Rifle Flak Cannon Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Advanced Treads Aluminum Leg VSS Leg Wheel Improved Cooling System High-capacity Matter Pod Seismic Detector Core Analyzer Armor Integrity Analyzer Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Tractor Beam Gauss Rifle Assault Cannon Improved Grenade Launcher Hammer [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 77 | 6 11 . 3 4 40 9 4 Power 8 | 1 2 . . . 3 1 1 Engine 7 | 1 2 . . . 3 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 1 . 2 . 12 3 1 Treads 6 | 2 1 . 1 . 2 . . Leg 12 | . . . . . 8 3 1 Wheel 3 | . . . 1 . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 3 . 1 1 11 4 1 Device 6 | . . . . . 3 2 1 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 11 | . 2 . . 1 7 1 . Artifact . | . . . . . . . . Weapon 26 | 2 5 . . 3 14 1 1 Energy Gun 8 | . . . . . 7 1 . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 8 | 2 3 . . . 3 . . Ballistic Cannon 6 | . . . . 2 3 . 1 Launcher 3 | . 1 . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 28 | . 2 . 3 3 12 6 2 Power 5 | . 1 . . 1 1 1 1 Propulsion 9 | . . . 2 1 4 2 . Utility 5 | . . . . 1 2 2 . Weapon 9 | . 1 . 1 . 5 1 1 Highest Loss Streak 3 | . 1 . 2 2 3 2 2 To Critical Strikes 3 | . . . 2 . 1 . . Average Slot Usage (%) 93 | . 97 100 100 85 87 99 96 Engine 9 | . 14 14 14 7 6 8 8 Treads 12 | . 28 28 26 7 9 . . Leg 15 | . . . . . 15 35 36 Wheel 1 | . . . 1 14 1 . . Device 5 | . . . . . 8 9 9 Storage 10 | . 14 14 14 14 9 9 9 Processor 5 | . . . . . 8 8 9 Protection 10 | . 11 14 14 14 9 8 5 Energy Gun 6 | . . . . . 5 17 17 Energy Cannon 1 | . 7 . . . . . . Ballistic Gun 11 | . 19 28 28 7 9 . . Ballistic Cannon 1 | . . . . 14 2 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 10 24 24 54 54 66 66 66 Greatest Support 66 | 40 40 40 40 16 66 52 57 Greatest Overweight (x) 6 | . . . 3 3 6 1 1 Average Overweight (x) . | . . . . 3 1 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 16 | 7 8 10 13 20 20 20 20 Most Carried 20 | 2 10 10 11 13 20 20 20 Average Carried 15 | 1 7 10 10 9 18 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 19 | 2 10 10 9 13 19 19 18 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2205 | 238 468 33 . 63 1333 70 . Remotely 8 | . . . . . 8 . . Salvage Created 3571 | . 780 46 . 97 1917 684 47 Parts 206 | . 49 3 . 11 114 27 2 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 5 | . 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 78 | . 17 3 . 5 38 14 1 Guns 47 | . 6 3 . . 23 14 1 Cannons 21 | . 7 . . 2 12 . . AOE 9 | . 3 . . 3 3 . . Classes Destroyed 16 | . 7 . . 1 5 3 . Worker 7 | . 1 . . . 6 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . 1 . . . 3 . . Recycler 3 | . 1 . . . 2 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 3 | . 2 . . . 1 . . Swarmer 14 | . 3 3 . 3 5 . . Grunt 38 | . 14 . . . 17 7 . Brawler 3 | . . . . . 2 1 . Duelist 1 | . . . . . . 1 . Sentry 9 | . . . . 2 4 2 1 Specialist 11 | . . . . . 10 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 7 3 . 3 7 3 1 Combat Bots Only 6 | . 6 3 . 3 5 3 1 Max Kills in Single Turn 2 | . 2 1 . 2 2 1 1 Gunslinging 1 | . 1 . . . 1 . . Exploded 2 | . 1 . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 538 | . 92 4 46 17 288 75 16 Missed 181 | . 30 1 15 9 96 24 6 Damage Taken 4974 | . 716 20 481 114 2658 839 146 Core 779 | . 141 . 81 . 398 120 39 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 41 | . 22 . 19 . . . . Ignored by Resistances 64 | . . . . . 26 38 . Core Remaining (%) 55 | 100 . . . 11 . . . Volleys Fired 291 | . 83 3 14 9 129 47 6 Largest 2 | . 2 2 2 2 2 2 2 Hottest 126 | . 80 46 46 78 126 110 110 Shots Fired 565 | . 160 6 28 15 250 94 12 Gun 413 | . 108 6 28 . 170 94 7 Cannon 141 | . 47 . . 13 76 . 5 Launcher 11 | . 5 . . 2 4 . . Special . | . . . . . . . . Kinetic 307 | . 108 6 28 13 147 . 5 Thermal 247 | . 47 . . . 99 94 7 Explosive 11 | . 5 . . 2 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 13 5 7 7 21 19 8 Robot Miss Streak 5 | . 5 1 2 1 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . 1 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 395 | . 98 5 20 10 184 70 8 Core Hits 179 | . 42 3 4 7 89 27 7 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 1 . . 1 6 2 1 Burn 6 | . . . . . 3 2 1 Meltdown 1 | . 1 . . . . . . Blast 4 | . . . . 1 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7269 | . 1280 80 295 316 3780 1358 160 Guns 4663 | . 561 80 295 . 2296 1358 73 Cannons 1803 | . 496 . . 169 1054 . 84 Explosions 775 | . 223 . . 125 427 . . Melee . | . . . . . . . . Ramming 28 | . . . . 22 3 . 3 Kinetic 3079 | . 561 80 295 169 1890 . 84 Thermal 3387 | . 496 . . . 1460 1358 73 Explosive 775 | . 223 . . 125 427 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 . . . Average Corruption 6 | . . . . 6 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 4 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 65 | . 8 . . . 57 . . Projectiles 2 | . . . . . 2 . . Explosions 63 | . 8 . . . 55 . . Melee . | . . . . . . . . Knockbacks 13 | . . . . 3 10 . . Impact 1 | . . . . 1 . . . Kinetic 12 | . . . . 2 10 . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . 83 . . 11 . . . Shots 3 | . 3 . . . . . . Rammed 2 | . 1 . . 1 . . . Targets Rammed 6 | . 1 . . 1 2 . 2 Kicked 4 | . . . . . 2 . 2 Crushed . | . . . . . . . . Highest Temperature 332 | . 172 16 16 42 332 77 51 Average Temperature 42 | . 54 8 8 15 36 41 22 Received Heat Transfer 1458 | . 279 . . 72 882 180 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 23 | . 4 . . . 14 4 1 Heat Transferred 7289 | . 1036 . . . 3256 2775 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 613 | . 277 145 . 111 462 613 368 Initial 298 | . . 75 . . 42 293 298 Average 211 | . 151 107 . 94 142 484 314 Maximum Alert Level 2 | . 1 . . . 2 2 1 Low Security (%) 61 | 100 77 100 . 100 78 . . Level 1 21 | . 22 . . . 19 9 100 Level 2 17 | . . . . . 1 90 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 7 . . . 9 . 1 Investigation 4 | . 3 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 10 | . 4 . . . 6 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 27 3 1 5 51 14 9 Peak Tracking Total 8 | . 6 3 2 2 7 3 8 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 3 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . 1 . 2 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Garrison Relay 1 | . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . . . 1 . 5 . . Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 12 | . . . 1 . 11 . . Successful 7 | . . . 1 . 6 . . Failed 5 | . . . . . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 3 . . Terminals 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 4 | . . . 1 . 3 . . Alert Level 3 | . . . . . 3 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . 2 . Signal Jammer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7064 | 80 1506 203 455 162 3110 1197 351 Spaces Moved 2870 | 46 746 123 234 86 902 550 183 Core 3 | 3 . . . . . . . Treads 1514 | 43 746 123 226 . 376 . . Legs 1087 | . . . . . 354 550 183 Wheels 266 | . . . 8 86 172 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 105 183 105 Average Speed 174 | 152 160 160 172 145 192 184 141 Slowest Speed 470 | 160 160 160 240 145 470 185 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 94 22 60 17 61 69 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . 28 . . 16 8 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 50 | . 28 . . 16 6 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4407 | 53 920 125 263 106 2038 636 266 Wait 1034 | . 60 . 11 1 893 7 62 Move 2864 | 45 745 122 233 85 902 549 183 Hop . | . . . . . . . . Pick Up 71 | 2 12 . 1 6 39 7 4 Fast Attach 25 | 6 4 . . . 14 1 . Attach 32 | . 2 . 2 2 16 8 2 Detach 3 | . . . . . 1 1 1 Swap 20 | . 5 . 1 2 10 . 2 Drop 46 | . 8 . 1 . 32 1 4 Fire 291 | . 83 3 14 9 129 47 6 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick 4 | . . . . . 2 . 2 Crush 1 | . 1 . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 518 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Entered Mines 1664 | -10/Mines | Found a hidden stash of uninstalled traps 1722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1782 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Entered Exiles 1829 | -10/Exiles | Met 8R-AWN 1858 | -10/Exiles | Met EX-HEX 1901 | -10/Exiles | Met EX-BIN 1922 | -10/Exiles | Aligned with FarCom system 1923 | -10/Exiles | Given EX-Vault access code 1960 | -10/Exiles | Opened EX-Vault 1994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2025 | -10/Exiles | Exiles lab attacked by MAIN.C 2170 | -10/Exiles | Attacked by the Exiles 2191 | -10/Exiles | Discovered new exit (range 10) 2236 | -10/Exiles | Core integrity fell below 20% 2245 | -10/Exiles | Entered Mines 2300 | -9/Mines | Learned Materials non-interactive machine intel 2393 | -9/Mines | Discovered new exit (range 9) 2407 | -9/Mines | Entered Materials 2407 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2408 | -8/Materials | Loaded intel: 25 non-interactive machine locations 2749 | -8/Materials | Lost 3 parts (1n2u) 3090 | -8/Materials | Discovered new exit (range 16) 4108 | -8/Materials | Build established: Scavenger-Mutant 4399 | -8/Materials | Core integrity fell below 50% 5026 | -8/Materials | Garrison activated, responded to threat 5459 | -8/Materials | Garrison activated, responded to threat 5517 | -8/Materials | Identified exit to Garrison 5517 | -8/Materials | Entered Garrison 5525 | -8/Garrison | Met a derelict Sapper fleeing the area 5527 | -8/Garrison | Phase Generator disabled 5571 | -8/Garrison | Triggered checkpoint 5595 | -8/Garrison | Triggered checkpoint 5632 | -8/Garrison | Garrison Relay disabled 5702 | -8/Garrison | Installed Relay Interface Framework 5918 | -8/Garrison | Discovered new exit (range 11) 5935 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5940 | -8/Garrison | Core integrity fell below 20% 6053 | -8/Garrison | Triggered checkpoint 6125 | -8/Garrison | Spotted B-75 Beast 6235 | -8/Garrison | Triggered checkpoint 6512 | -8/Garrison | Discovered new exit (range 13) 6714 | -8/Garrison | Entered Materials 7057 | -8/Materials | Garrison activated, responded to threat 7065 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06773_ Detecting nearby Garrison Access. 06933_ Acquired Lrn. Tractor Beam. 06934_ Dropped Tractor Beam. 06980_ Dropped Aluminum Leg. 06981_ Acquired Nuclear Core. 06983_ Dropped Gauss Rifle. 06983_ Dropped Assault Cannon. 06984_ Acquired Flak Cannon. 06993_ W-25 Informer sends out distress signal. 07010_ R-06 Scavenger collects Assault Cannon. 07014_ R-06 Scavenger collects Gauss Rifle. 07019_ Kicked R-06 Scavenger out of the way. 07023_ Kicked M-13 Machinist out of the way. 07046_ Hvy. Particle Gun destroyed. 07049_ Imp. Deuterium Engine destroyed. 07051_ Y-45 Defender suffers critical hit (Burn). 07051_ Heat Sink melted. 07051_ Y-45 Defender destroyed. 07057_ G-47 Trooper calls for garrison reinforcements. 07057_ ALERT: Activating Garrison Access M001. Map ----- +----------------------------------------------------+ | ????????????# # # # | | ????????????# # # # | | ????????????###### # # | | ????????????# # ########### | | ????????????# + #?????????? | | ????????????# # #?????????? | | ????????????# # #?????????? | | ????????????# # ########??? | | ????????????# # # #??? | | ????????????# # # #??? | | ????????????# # # """#??? | | ????????????# # + R"#??? | | ????????????###+## # """#??? | | ??????????????# # #??? | | ??????????????# ########??? | | ??????????????# # ?????? | | ??????????????# # ?????? | | ?############## # ??????? | | ?# / # ??????? | | ?# """ ##### ##+###????? | | ## """ #???# #????? | | # """ #???# #### #????? | | + #???#+###+##??# #????? | | # ] #??????? ????#g#????? | | # ] * #???????" ????#Y#????? | | # ]** #??????? ????#@#????? | | # #???????? ????# #????? | | ##########???????? ????# #????? | | #????????????????? ????# #????? | | ??????????????????????# #????? | | #??????????????????????#*#????? | | ##??????????????????????#%#????? | | ????????????????????????#=#????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????? ????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMasterInterpreter Manual? 0 Play Time 00:36:33 Cumulative 192.4 hours Start 2024.07.11 @ 14:24:25 End 2024.07.13 @ 12:16:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 159 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51248cd7-c3e7-4a5f-a3fa-08b82dc4e2c2