Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 11:28:47 Player: Malakyel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1641) 1641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3725 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 405/405 System Corruption 0% Temperature Hot (237) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Light Armor Plating Light Armor Plating > --- WEAPON (5) ------- Beam Rifle Particle Gun Particle Cannon > --- INVENTORY (5) ---- Compact Wheel Large Battery (200) Sensor Array Improved Sensor Array Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Minigun Light Cannon Assault Cannon Mace > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Compact Wheel Improved Sensor Array [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 2 1 . Parts Attached 56 | 6 8 11 29 2 Power 11 | 1 2 2 5 1 Engine 7 | 1 2 2 1 1 Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 14 | 2 3 2 7 . Treads 6 | . . . 6 . Leg 8 | 2 3 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 5 1 Device 2 | . . . 2 . Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 22 | 2 2 6 12 . Energy Gun 7 | . 1 1 5 . Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | 2 1 4 4 . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 5 1 16 1 Power 4 | . 1 1 2 . Propulsion 6 | . 2 . 4 . Utility 4 | . . . 3 1 Weapon 9 | . 2 . 7 . Highest Loss Streak 9 | . 4 1 9 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 95 94 71 79 Engine 5 | . 10 7 2 3 Core 5 | . . . 7 13 Treads 7 | . . . 13 9 Leg 11 | . 27 22 2 9 Device 1 | . . . 3 . Storage 14 | . 27 22 9 6 Protection 2 | . . . 2 10 Energy Gun 11 | . 5 11 11 18 Energy Cannon 4 | . . . 5 9 Ballistic Gun 13 | . 21 30 8 . Ballistic Cannon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 32 | 11 16 20 30 32 Greatest Support 44 | 20 20 20 44 20 Greatest Overweight (x) 9 | . . . 9 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 7 5 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Gunner 23% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1388 | 237 235 273 593 50 Remotely . | . . . . . Salvage Created 1771 | . 470 379 730 192 Parts 107 | . 39 31 27 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 16 13 16 3 Melee 1 | . . . 1 . Guns 33 | . 13 13 5 2 Cannons 11 | . . . 10 1 AOE 3 | . 3 . . . Classes Destroyed 6 | . 3 1 1 1 Worker 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 12 | . 6 6 . . Grunt 29 | . 10 6 13 . Brawler 1 | . . . 1 . Sentry 6 | . . 1 2 3 Best Kill Streak 8 | . 8 6 4 2 Combat Bots Only 8 | . 8 6 4 1 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3357 | . 728 275 2000 354 Core 751 | . 116 84 465 86 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 53 79 . . Volleys Fired 152 | . 58 23 60 11 Largest 5 | . 2 4 5 3 Hottest 221 | . 60 119 221 189 Shots Fired 380 | . 111 88 150 31 Gun 317 | . 111 88 98 20 Cannon 63 | . . . 52 11 Launcher . | . . . . . Special . | . . . . . Kinetic 242 | . 93 65 84 . Thermal 138 | . 18 23 66 31 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 8 6 6 Robot Miss Streak 4 | . 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 219 | . 61 54 88 16 Core Hits 98 | . 32 23 36 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Blast 1 | . . . 1 . Smash 1 | . . . 1 . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3175 | . 899 550 1462 264 Guns 2061 | . 607 550 721 183 Cannons 766 | . . . 685 81 Explosions 292 | . 292 . . . Melee 56 | . . . 56 . Ramming . | . . . . . Kinetic 1625 | . 513 362 750 . Thermal 1494 | . 386 188 656 264 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 56 | . . . 56 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 5 . . Average Corruption 1 | . 1 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 169 | . 105 . 62 2 Projectiles 31 | . . . 29 2 Explosions 105 | . 105 . . . Melee 33 | . . . 33 . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 75 | . 75 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 847 | . 64 265 847 333 Average Temperature 184 | . 17 96 292 111 Received Heat Transfer 1587 | . 258 87 1107 135 Effects 83 | . . . 80 3 Shutdowns 14 | . . . 14 . Energy Bleed 9 | . . . 8 1 Interference 13 | . . . 11 2 Matter Decay 7 | . . . 7 . Short Circuit 13 | . . . 13 . Damage (minor) 4 | . . . 4 . Damage (major) 21 | . . . 21 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2833 | . 425 447 1369 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 536 | . 536 284 205 214 Initial 141 | . . 141 85 46 Average 145 | . 255 195 104 111 Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 79 | 100 47 42 99 94 Level 1 12 | . 14 57 . 5 Level 2 7 | . 37 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 4 2 1 Investigation 6 | . 2 3 1 . Extermination . | . . . . . Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 3 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 24 14 22 9 Peak Tracking Total 7 | . 7 5 4 4 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 2 4 1 1 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 9 3 1 Successful 7 | . . 6 . 1 Failed 11 | . 5 3 3 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 10 | . 2 7 . 1 Terminals 15 | . 5 9 . 1 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 6 . 1 Record 2 | . . 2 . . Branch Access Points 2 | . . 1 . 1 Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 4 1 1 Full Trace Events 6 | . 2 3 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2126 | 77 429 320 1000 300 Spaces Moved 884 | 57 190 185 343 109 Core 31 | 10 . . 21 . Treads 359 | . . . 250 109 Legs 494 | 47 190 185 72 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 240 Average Speed 159 | 107 120 120 185 240 Slowest Speed 500 | 120 120 120 500 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 39 26 19 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 39 . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 39 | . 39 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1327 | 71 293 239 600 124 Wait 167 | . 27 3 137 . Move 880 | 56 189 184 342 109 Hop . | . . . . . Pick Up 42 | 9 8 9 15 1 Fast Attach 20 | 2 2 2 12 2 Attach 28 | 4 5 3 16 . Detach 1 | . . . 1 . Swap 8 | . 1 6 1 . Drop 26 | . 3 9 13 1 Fire 152 | . 58 23 60 11 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Destroyed 8 combat bots 350 | -10/Materials | Lost 4 parts (2n2w) 477 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Weapon x2 788 | -9/Materials | Identified exit to Mines 803 | -9/Materials | Discovered new exit (range 5) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 855 | -8/Materials | Build established: Scavenger-Gunner 1053 | -8/Materials | Lost 9 parts (2p2n1u4w) 1296 | -8/Materials | Build established: Mutant 1488 | -8/Materials | Core integrity fell below 50% 1630 | -8/Materials | Core integrity fell below 20% 1815 | -8/Materials | Discovered new exit (range 5) 1827 | -8/Materials | Entered Storage 1964 | -8/Storage | Identified exit to Recycling 2049 | -8/Storage | Build established: Scavenger-Tank 2127 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01999_ Overheating: Energy bleed (-76). 02000_ Acquired 10 matter. 02000_ R-06 Scavenger collects Beam Rifle. 02004_ R-06 Scavenger collects Lgt. Nuclear Core. 02008_ R-06 Scavenger collects Heat Sink. 02055_ Triggered EMP Trap. 02055_ A bubble of electromagnetic force engulfs the area. 02055_ Sml. Storage Unit destroyed. 02055_ Chain reaction triggered in Lgt. Nuclear Core. 02056_ U-05 Engineer lays Concrete. 02062_ Y-45 Defender destroyed. 02063_ U-05 Engineer lays Concrete. 02073_ U-05 Engineer builds a Wall. 02080_ Acquired Lgt. Armor Plating. 02094_ W-25 Informer sends out distress signal. 02109_ Critical hit (Burn: +37). 02111_ Y-45 Defender destroyed. 02126_ Overheating: System interference. 02126_ Beam Rifle temporarily disabled. 02126_ Particle Cannon temporarily disabled. 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""" # ?????????? | | ?# !g""" #? #"Y"#????????? | | ?# #???????????????? | | ?# """ #???????????????? | | ?# """ #???????????????? | | ?# """ +???????????????? | | ?# #???????????????? | | ?######?###???????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????????>?????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 405 Matter Stores 395 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalOpticalSteel Manual? 0 Play Time 00:25:03 Cumulative 26.0 hours Start 2022.07.07 @ 11:06:08 End 2022.07.07 @ 11:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ed1efd-6818-4e63-970d-27fdb7494691