Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 23:47:26 Player: OctagonalPrism Result: Destroyed by VI-43Q(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2405) 2405 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6510 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 47/100 System Corruption 0% Temperature Cool (14) Movement Flying (35) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Cesium-ion Thruster > --- UTILITY (8) ------ Machine Analyzer Signal Interpreter Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Flight Unit High-capacity Battery (0) Field Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Sensor Array Signal Interpreter Improved Reaction Control System Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Makeshift Flight Unit High-capacity Battery Field Laser [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 6 6 . 7 19 30 4 . 5 1 Power 15 | 1 1 1 . 1 2 8 . . 1 . Engine 8 | 1 . 1 . 1 2 2 . . 1 . Core 7 | . 1 . . . . 6 . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 1 . 2 2 6 . . . . Treads 8 | 2 . . . . 2 4 . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . 1 . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . Utility 29 | 1 3 2 . 2 9 10 1 . 1 . Device 19 | . 3 2 . 2 6 5 1 . . . Storage 2 | 1 . . . . . 1 . . . . Processor 4 | . . . . . 2 2 . . . . Hackware 3 | . . . . . . 2 . . 1 . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 2 . 2 6 6 3 . 3 1 Energy Gun 10 | 1 1 . . . 4 2 2 . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 5 | 1 . 1 . . 1 2 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 4 | . 1 1 . . 1 . . . 1 . Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon 3 | . . . . . . 1 1 . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 1 . . 1 . Parts Lost 31 | . 2 4 . . . 19 . . . 6 Power 6 | . . 1 . . . 4 . . . 1 Propulsion 5 | . . 1 . . . 3 . . . 1 Utility 12 | . 1 . . . . 8 . . . 3 Weapon 8 | . 1 2 . . . 4 . . . 1 Highest Loss Streak 7 | . 1 4 . . . 7 . . . 6 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 90 95 100 100 98 84 84 84 86 88 Engine 8 | . 7 12 14 14 9 4 . . 1 5 Core 1 | . 6 . . . . 1 7 7 5 . Treads 14 | . 28 14 14 11 14 12 . . . . Wheel 4 | . . 12 14 16 3 . . . . . Flight 1 | . . . . . . . 15 15 15 15 Device 20 | . 10 14 14 14 25 24 23 23 23 21 Storage 8 | . 14 14 14 14 9 3 . . . . Processor 6 | . . . . . 9 9 15 15 15 15 Hackware 3 | . . . . . . 7 15 15 17 23 Protection 3 | . . . . . 9 3 . . . . Energy Gun 7 | . 8 14 14 2 6 8 . . . . Energy Cannon 1 | . . . . 11 2 . . . . . Ballistic Gun 7 | . 14 10 14 2 6 5 . . . . Ballistic Cannon 1 | . . . . 11 2 . . . . . Peak Build Rating 55 | 6 11 11 9 14 39 45 38 39 55 55 Average Rating 24 | 4 8 8 9 12 32 36 36 38 40 44 On Entrance 22 | . 6 10 9 9 13 39 35 38 39 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 14 15 15 13 21 28 32 12 12 12 14 Greatest Support 48 | 40 40 40 10 22 40 48 12 12 12 12 Greatest Overweight (x) 2 | 1 . 1 1 1 2 . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 7 4 5 5 5 Average Carried 6 | 1 5 7 8 7 6 4 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 2 4 5 5 3 Class Distribution -------------------- 35% | Mutant 34% | Skirmisher 10% | Hacker-Scout 9% | Derelict-Skirmisher 6% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Derelict-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1589 | 139 302 139 . 98 408 324 65 54 60 . Remotely . | . . . . . . . . . . . Salvage Created 3002 | . 322 76 . 56 925 1599 24 . . . Parts 139 | . 28 8 . 7 45 48 3 . . . Haulers Intercepted 7 | . 1 . . . 4 2 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . 8 4 . 4 13 25 1 . . . Guns 40 | . 6 3 . . 7 23 1 . . . Cannons 10 | . . . . 4 6 . . . . . AOE 3 | . 2 1 . . . . . . . . Classes Destroyed 12 | . 6 . . . 1 5 . . . . Worker 1 | . . . . . . 1 . . . . Builder 2 | . 1 1 . . . . . . . . Hauler 7 | . 1 . . . 4 2 . . . . Recycler 1 | . . . . . . 1 . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 4 | . 1 . . . 2 1 . . . . Swarmer 11 | . 3 2 . 4 . 1 1 . . . Grunt 32 | . 5 2 . . 9 16 . . . . Brawler 3 | . . . . . . 3 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . . . . 4 3 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . 4 3 . 3 4 5 1 . . . Combat Bots Only 4 | . 2 2 . 3 3 4 1 . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 470 | . 55 28 . 14 48 279 7 . . 39 Missed 149 | . 16 7 . 3 15 88 5 . . 15 Damage Taken 4586 | . 452 305 . 106 522 2408 32 . . 761 Core 871 | . 25 56 . 12 64 413 14 . . 287 Absorbed by Shields 164 | . . . . . . 164 . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . Core Remaining (%) 83 | 100 . . . 62 88 . . . . . Volleys Fired 225 | . 39 18 . 7 62 95 1 . . 3 Largest 2 | . 2 2 . 2 2 2 2 . . 1 Hottest 126 | . 70 60 . 107 107 122 126 . . . Shots Fired 414 | . 70 19 . 14 124 182 2 . . 3 Gun 338 | . 67 11 . . 76 182 2 . . . Cannon 62 | . . . . 14 48 . . . . . Launcher 11 | . 3 8 . . . . . . . . Special 3 | . . . . . . . . . . 3 Kinetic 171 | . 39 1 . 7 62 62 . . . . Thermal 229 | . 28 10 . 7 62 120 2 . . . Explosive 11 | . 3 8 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 11 4 . 3 17 22 1 . . 2 Robot Miss Streak 8 | . 8 2 . 2 3 4 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 289 | . 40 8 . 6 84 149 1 . . 1 Core Hits 134 | . 22 10 . 4 36 61 1 . . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 16 | . 2 . . . 3 11 . . . . Burn 13 | . 2 . . . 2 9 . . . . Destroy 2 | . . . . . . 2 . . . . Blast 1 | . . . . . 1 . . . . . Melee Attacks 13 | . . . . . . 1 7 5 . . Impact 12 | . . . . . . . 7 5 . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5249 | . 643 295 . 116 1495 2682 18 . . . Guns 4230 | . 524 72 . . 934 2682 18 . . . Cannons 677 | . . . . 116 561 . . . . . Explosions 342 | . 119 223 . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1838 | . 326 15 . 36 709 752 . . . . Thermal 3069 | . 198 57 . 80 786 1930 18 . . . Explosive 342 | . 119 223 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 7 7 7 7 . Average Corruption 2 | . . . . 1 1 6 7 7 7 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . 1 6 14 4 3 . . Message Errors 6 | . . . . . 3 3 . . . . Matter Fused 6 | . . . . . 1 3 . 2 . . Heat Flow Errors 6 | . . . . 1 1 1 2 1 . . Energy Discharges 3 | . . . . . . 1 2 . . . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 279 | . 81 20 . 192 199 198 279 202 . 6 Average Temperature 47 | . 28 12 . 96 23 48 106 109 . 3 Received Heat Transfer 1771 | . 165 195 . 27 315 853 . . . 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 8 | . 1 . . . . 7 . . . . Heat Transferred 7340 | . 740 125 . 148 1739 4551 37 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 332 | . 198 130 . 116 276 332 . . . . Initial 9 | . . . . . 5 9 . . . . Average 101 | . 48 78 . 13 116 165 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 85 | 100 100 100 . 100 84 62 . . . . Level 1 14 | . . . . . 15 37 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 3 7 . . . . Investigation 5 | . 1 . . . 2 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . . . 1 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 12 4 . 6 18 43 4 . . 7 Peak Tracking Total 8 | . 3 2 . 3 3 5 3 . . 8 Tactical Retreats 10 | . 2 1 . . 1 5 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . 2 . . 1 1 . . . . . Max in Single Turn 1 | . 1 . . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 22 | . 7 . 1 1 9 3 1 . . . Terminals 10 | . 6 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 101 | . 24 . 23 1 37 15 1 . . . Successful 68 | . 13 . 23 1 27 3 1 . . . Failed 32 | . 10 . . . 10 12 . . . . Catastrophic 7 | . 3 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 41 | . 20 . . . 16 . . 1 4 . Terminals 40 | . 21 . . . 19 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . . . 3 9 . . . . Recycling Units 9 | . 3 . . . 6 . . . . . Scanalyzers 14 | . . . . . 8 6 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 37 | . 5 . 23 1 7 . 1 . . . Record 23 | . . . 23 . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Open Door 2 | . . . . 1 . . 1 . . . Alert Level 3 | . 1 . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 6 1 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 16 | . 7 . . . 9 . . . . . Terminals 11 | . 5 . . . 6 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 7 | . 3 . . . 4 . . . . . Operators 3 | . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Reject 2 | . 1 . . . 1 . . . . . Recyclers 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 6 . . . 6 2 . . . . Full Trace Events 9 | . 4 . . . 4 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 152 | . . . . . 108 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5462 | 64 811 532 278 440 1645 1154 162 111 195 70 Spaces Moved 4433 | 38 426 483 293 366 838 544 414 294 564 173 Core 7 | 7 . . . . . . . . . . Treads 1508 | 31 426 19 . . 587 445 . . . . Legs . | . . . . . . . . . . . Wheels 1374 | . . 464 293 366 251 . . . . . Hover . | . . . . . . . . . . . Flight 1544 | . . . . . . 99 414 294 564 173 Fastest Speed 32 | 50 160 95 95 85 100 32 32 32 32 32 Average Speed 97 | 142 160 97 95 98 149 141 32 32 32 32 Slowest Speed 170 | 160 160 160 95 105 170 170 32 32 32 97 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 66 92 69 84 57 13 63 52 76 28 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 2 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 2 . 1 . . 1 1 2 . Spaces Dug 30 | . . 17 . . . 1 7 5 . . Terrain Destroyed 65 | . . 50 . 1 1 1 7 5 . . Melee 13 | . . . . . . 1 7 5 . . Projectile 2 | . . . . 1 1 . . . . . AOE 50 | . . 50 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5124 | 46 484 522 292 433 1114 743 429 302 578 181 Wait 293 | . 8 14 . 40 171 56 . . 3 1 Move 4423 | 37 425 482 292 365 837 543 413 293 563 173 Hop . | . . . . . . . . . . . Pick Up 38 | 3 5 2 . 5 8 10 . 2 2 1 Fast Attach 32 | 5 3 2 . 2 5 10 2 . 3 . Attach 29 | 1 1 2 . 1 7 13 2 . 1 1 Detach 14 | . 1 . . . 7 2 4 . . . Swap 23 | . 2 2 . 4 7 7 . . 1 . Drop 34 | . . . . 9 10 6 . 2 5 2 Fire 225 | . 39 18 . 7 62 95 1 . . 3 Melee 13 | . . . . . . 1 7 5 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Central database locked down 876 | -10/Materials | Entered Mines 937 | -10/Mines | Lost 4 parts (1p1n2w) 987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 989 | -10/Mines | Found Prototype Device 1030 | -10/Mines | Discovered new exit (range 9) 1085 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1132 | -10/Mines | Found a hidden stash of uninstalled traps 1159 | -10/Mines | Learned location of Mines (-9) 1175 | -10/Mines | Discovered new exit (range 9) 1403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1403 | -10/Mines | Discovered new exit (range 6) 1408 | -10/Mines | Entered Exiles 1431 | -10/Exiles | Met 8R-AWN 1447 | -10/Exiles | Met EX-HEX 1475 | -10/Exiles | Met EX-BIN 1487 | -10/Exiles | Met EX-DEC 1493 | -10/Exiles | Learned location of Zion (-7) 1678 | -10/Exiles | Discovered new exit (range 10) 1686 | -10/Exiles | Entered Mines 1742 | -9/Mines | Found DCF Scrap (15 items) 1783 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1870 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2031 | -9/Mines | Learned Materials trap positions 2064 | -9/Mines | Build established: Derelict-Mutant 2117 | -9/Mines | Discovered new exit (range 12) 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 4 slots: Utility x4 2126 | -8/Materials | Identified Exp. Sensor Array 2127 | -8/Materials | Loaded intel: 26 trap records 2431 | -8/Materials | Discovered new exit (range 15) 2435 | -8/Materials | Build established: Derelict-Skirmisher 2912 | -8/Materials | Build established: Skirmisher 3044 | -8/Materials | Repaired Exp. Sensor Array 3768 | -8/Materials | Identified exit to Factory 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Utility x2 4358 | -7/Factory | Lost 7 parts (2p1n3u1w) 4743 | -7/Factory | Lost 3 parts (1p2u) 4853 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 4869 | -7/Factory | Core integrity fell below 50% 4908 | -7/Factory | Lost 3 parts (1u2w) 4916 | -7/Factory | Discovered new exit (range 4) 4923 | -7/Factory | Identified exit to Lower Caves 4925 | -7/Factory | Entered Lower Caves 4948 | -7/Lower Caves | Learned location of 1 exit from Factory 5084 | -7/Lower Caves | Discovered new exit (range 7) 5087 | -7/Lower Caves | Identified exit to Lower Caves 5087 | -7/Lower Caves | Entered another Lower Caves area 5182 | -7/Lower Caves | Discovered new exit (range 8) 5188 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5192 | -7/Lower Caves | Found Prototype Special Weapon 5198 | -7/Lower Caves | Identified exit to Zion 5198 | -7/Lower Caves | Entered Zion 5209 | -7/Zion | System corruption cleaned by Quarantine Array 5213 | -7/Zion | Build established: Hacker-Scout 5277 | -7/Zion | Given A8's code to call for help 5296 | -7/Zion | Learned Factory emergency access door positions 5304 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5334 | -7/Zion | Learned Factory security intel 5381 | -7/Zion | Opened final containment barrier to the Deep Caves 5386 | -7/Zion | Discovered new exit (range 3) 5386 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5387 | -7/Zion | Identified exit to Deep Caves 5389 | -7/Zion | Identified Molecular Deconstructor 5393 | -7/Zion | Entered Deep Caves 5441 | -7/Deep Caves | Z-Facility disabled 5446 | -7/Deep Caves | Attacked by Z-Imprinter 5463 | -7/Deep Caves | Core integrity fell below 20% 5463 | -7/Deep Caves | Destroyed by VI-43Q(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Dropped Impact Mace. Mak. Power Source destroyed. Dropped Hcp. Battery. Extracted 15 energy. Entropy package works its way towards Z-Imprinter core. Extracted 100 energy. Structural Scanner destroyed. Extracted 99 energy. Z-Imprinter core destabilizing. Z-Imprinter core entropy levels peaking. Extracted 36 energy. Imp. Cesium-ion Thruster destroyed. Molecular Deconstructor destroyed. Imp. Reaction Control System destroyed. Imp. Sensor Array destroyed. Acquired Hcp. Battery. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????#################????????????????????????????? | | ?#####################???????????????????????????? | | ###### ###??#####????????????????????? | | ### ##########???########????????? | | ## ###### ###?###########???????? | | # ## # ####### ###???????? | | ##### ##???????? | | z ##???????? | | z ##???????? | | z ###???????? | | z ###???????? | | """"" """"" ########### | | """"""""""""" / ########## | | """"""""""""" @ I | | """""""""""""" z | | """"""""""" z | | """""""""""""" ######## | | ????????"""""" ########## | | ?????????""""" #####?????? | | ??????????""""" ###???????? | | ????????????" " ###???????? | | ????????????? o ##???????? | | ???????????? ##???????? | | ???????????" ##???????? | | ???????????" ###???????? | | ???????????""" ###???????? | | ?????????????""" #????????? | | ??????????????? #????????? | | ???????????????? ##????????? | | ???????????????????? ###????????? | | ?????????????????????? ????????? ##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectPlasmaStorage Manual? 0 Play Time 01:03:35 Cumulative 126.3 hours Start 2024.09.29 @ 22:45:36 End 2024.09.29 @ 23:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0de6ae8e-6603-469a-b0e3-3bf0adb1c59f