Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 03:16:46 Player: mischief_2000 Result: Destroyed by AP7-3 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (6218) 6218 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (132) 132 TOTAL SCORE: 15590 Bonus ------- High Alert Combat Kills 54 Met Zhirov 300 Friendly Fire -222 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (150) Ox2 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Cooled Q-thruster Faulty Concept Phasing Heat Sink Concept Antigrav Storage Unit Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Energy Well Improved Sensor Array Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon High-powered Shotgun Coil Gun > --- INVENTORY -------- Micro Antimatter Reactor Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Advanced Heat Sink Medium Storage Unit Quantum Capacitor Advanced Force Field Rocket Launcher [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . 2 2 2 2 2 2 . . . . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . 1 . . Utility 7 | . . 1 . 1 1 1 1 . . . . 1 . 1 . . Weapon 4 | . . . 1 . 1 . 1 . . . . 1 . . . . Parts Attached 157 | 6 4 18 14 8 4 14 11 9 5 8 . 40 2 3 5 6 Power 16 | 1 . 3 1 1 . 1 . 2 . 1 . 5 1 . . . Engine 11 | 1 . 3 1 1 . . . 2 . . . 2 1 . . . Core 2 | . . . . . . 1 . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . 1 . 2 . . . . Propulsion 46 | 2 2 7 3 . 1 3 4 3 1 3 . 12 . 2 1 2 Treads 8 | . 2 4 . . . . . . . . . 2 . . . . Leg 29 | 2 . 3 3 . 1 3 4 3 1 2 . 7 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 1 . 3 . 2 1 2 Flight . | . . . . . . . . . . . . . . . . . Utility 46 | 1 2 2 1 3 2 6 4 3 1 4 . 14 1 . 2 . Device 31 | . . 1 . 3 1 5 3 2 1 1 . 12 1 . 1 . Storage 5 | 1 1 . . . . . . . . 2 . 1 . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 8 | . 1 1 1 . . 1 1 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 6 9 4 1 4 3 1 3 . . 9 . 1 2 4 Energy Gun 18 | . . 1 2 4 . 2 2 1 3 . . 1 . . 2 . Energy Cannon 14 | . . 2 5 . 1 2 . . . . . 3 . 1 . . Ballistic Gun 8 | 2 . 2 . . . . 1 . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 2 1 . . . . 6 . 1 1 . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . Parts Lost 69 | . . 1 . . 2 . 1 8 . . 4 24 4 3 1 21 Power 11 | . . . . . 1 . . 2 . . . 5 1 . . 2 Propulsion 19 | . . . . . 1 . . 2 . . . 7 1 1 . 7 Utility 18 | . . . . . . . 1 1 . . 2 6 . 1 1 6 Weapon 21 | . . 1 . . . . . 3 . . 2 6 2 1 . 6 Highest Loss Streak 14 | . . 1 . . 2 . 1 8 . . 3 14 3 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 14 14 14 14 14 14 13 14 14 14 11 7 6 8 8 Power 1 | . 1 1 1 1 1 2 2 . . . 1 . . 1 1 1 Propulsion 4 | 1 3 4 4 4 3 2 3 4 4 4 6 5 3 1 1 2 Utility 3 | . 1 3 2 2 3 2 3 3 5 4 3 2 2 2 2 2 Weapon 4 | . 1 4 4 5 5 6 5 3 4 3 2 1 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 10 7 4 2 . 5 . . 1 . 2 . . 1 9 Power 4 | . . 2 . . . . . . . . . . . . 1 1 Propulsion 17 | . 1 3 6 1 . . 4 . . . . 1 . . . 1 Utility 11 | . . 1 . 1 2 . . . . 1 . 1 . . . 5 Weapon 9 | . . 4 1 1 . . 1 . . . . . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 97 99 98 97 94 95 97 99 78 98 83 79 70 77 55 Engine 8 | . 14 11 9 14 13 7 5 7 10 7 5 2 . 4 4 2 Core 1 | . . . . . . 2 5 1 . . . 1 4 4 4 2 Reactor 1 | . . . . . . . . . . 2 5 4 1 . . . Treads 4 | . 10 30 . . . . . . . . . . . . . . Leg 19 | . 18 . 35 30 26 29 26 25 26 25 26 15 . . . . Hover 2 | . . . . . . . . . . . . 5 18 20 21 16 Device 17 | . . 5 9 14 17 17 22 27 25 25 25 24 25 22 23 15 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 5 9 9 8 4 3 Protection 6 | . 10 15 9 7 6 5 5 3 5 4 3 . . . 3 . Energy Gun 9 | . . 5 . 5 13 17 20 19 20 4 23 5 4 1 5 4 Energy Cannon 8 | . . 8 25 17 11 4 . 5 3 1 . 2 4 4 4 2 Ballistic Gun 3 | . 28 8 . . . . 4 . . . 1 5 5 . . . Peak Build Rating 133 | 6 9 26 36 47 59 80 99 95 110 117 117 133 121 119 128 131 Average Rating 69 | 4 8 16 31 43 55 71 95 91 102 86 114 116 114 108 123 96 On Entrance 73 | . 6 9 26 35 47 59 80 95 93 110 117 114 120 105 100 125 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 1 . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 34 47 56 68 68 87 92 89 90 89 89 96 62 52 60 71 Greatest Support 131 | 20 40 60 68 68 68 91 97 97 105 105 105 131 74 82 78 78 Greatest Overweight (x) 3 | 3 . 1 . . . 1 . . . . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 13 10 10 10 9 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 15 15 15 9 9 10 10 Average Carried 13 | 3 7 14 14 14 14 14 14 13 14 14 14 12 8 7 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 6 8 15 14 15 15 15 15 13 15 15 11 8 8 9 10 5 Class Distribution -------------------- 31% | Scavenger-Tank 26% | Tank 18% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Gunner | -2/Protoforge Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 2914 | 189 19 497 337 148 122 232 244 94 58 253 104 395 34 6 132 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6893 | . 87 1286 873 670 220 237 674 571 399 441 298 885 41 . 127 84 Parts 340 | . 4 80 43 62 19 15 34 13 12 3 7 27 5 . 6 10 Haulers Intercepted 16 | . . 4 3 4 1 . 3 . . . . 1 . . . . Recyclers Shooed 7 | . . . 3 . 2 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 13 8 2 5 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 111 | . 3 23 18 11 2 2 7 9 7 . 9 9 4 . . 7 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 42 | . 3 12 . 1 1 1 7 8 4 . 3 1 1 . . . Cannons 27 | . . 10 9 3 1 . . . . . . 4 . . . . AOE 34 | . . 1 9 6 . 1 . . 3 . 5 . 3 . . 6 Classes Destroyed 17 | . 2 9 . 1 1 1 . 1 1 . . . . . . 1 Worker 15 | . . 3 1 4 3 3 . . . . . . . . . 1 Builder 13 | . . 1 1 7 1 . 2 . . . . 1 . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . Hauler 16 | . . 4 3 4 1 . 3 . . . . 1 . . . . Recycler 6 | . . 2 . 1 . 1 . . . . . 1 . . 1 . Operator 4 | . . 1 1 1 . . . . . . . . . . . 1 Watcher 5 | . 1 2 1 . . . . . . . . . . . . 1 Swarmer 34 | . 3 7 4 4 . . . . . . 7 . 4 . . 5 Grunt 45 | . . 12 10 5 . 1 4 8 4 . . 1 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 3 | . . 1 1 1 . . . . . . . . . . . . Sentry 8 | . . 3 3 . . . . . . . . 2 . . . . Hunter 9 | . . . . . . 1 . . 2 . 2 4 . . . . Programmer 7 | . . . . 1 1 . 3 . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Decapitator 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 3 7 5 10 4 5 7 4 5 . 5 6 4 . 1 5 Combat Bots Only 6 | . 3 6 5 4 1 1 5 4 5 . 5 5 4 . . 5 Max Kills in Single Turn 4 | . 1 2 4 4 4 2 2 2 2 . 4 1 1 . 1 3 Gunslinging 1 | . . 1 . . . . 1 1 . . . . . . . . Exploded 4 | . . 1 4 2 . 1 . . 2 . 4 . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 992 | . 5 90 41 20 9 34 38 94 71 . 83 221 28 17 19 222 Missed 393 | . 1 38 13 12 3 8 12 24 39 . 40 88 11 8 7 89 Hits 599 | . 4 52 28 8 6 26 26 70 32 . 43 133 17 9 12 133 Melee 9 | . . . 1 . . . . 1 . . . . . . . 7 Projectile 590 | . 4 52 27 8 6 26 26 69 32 . 43 133 17 9 12 126 Critical Strikes 28 | . . . . . . . 1 4 1 . . 9 . . 1 12 Actively Blocked 18 | . . . . . . . . . . . . 8 . . 1 9 Damage Taken 13432 | . 30 731 445 203 480 547 626 1418 667 . 731 3259 374 369 225 3327 Core 2224 | . . 49 33 15 115 50 12 84 18 . 66 266 45 85 . 1386 Absorbed by Shields 176 | . . . . . . . . . . . . . . . . 176 Regen/Repaired (Parts) 17 | . . . . . . . . . . . . . . . 17 . Core Remaining (%) 89 | 100 100 87 94 97 86 95 . . . . 84 . 65 . . . Volleys Fired 378 | . 7 105 49 21 8 12 24 20 14 12 11 72 10 . 3 10 Largest 5 | . 2 2 3 3 4 4 5 5 5 1 5 4 3 . 1 1 Hottest 433 | . 40 120 180 225 288 312 345 369 433 85 433 367 218 . 120 120 Shots Fired 960 | . 14 209 145 59 29 45 106 86 66 12 54 109 13 . 3 10 Gun 562 | . 14 123 . 6 17 40 104 86 60 . 50 57 4 . 1 . Cannon 365 | . . 86 138 51 11 4 . . . 12 . 51 4 . 2 6 Launcher 33 | . . . 7 2 1 1 2 . 6 . 4 1 5 . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 113 | . 14 66 . . . . 18 . . . 3 10 2 . . . Thermal 746 | . . 143 138 6 17 40 86 86 60 12 47 98 4 . 3 6 Explosive 33 | . . . 7 2 1 1 2 . 6 . 4 1 5 . . 4 Electromagnetic 68 | . . . . 51 11 4 . . . . . . 2 . . . Robot Hit Streak 16 | . 4 16 12 9 9 10 10 12 11 16 14 12 3 . . 2 Robot Miss Streak 11 | . 1 3 4 11 6 5 10 4 3 . 3 3 4 . 1 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . Secondary Targets 10 | . . 2 . . . 1 2 3 . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . 1 . . . . . Capacitor 41 | . . . . . . . . . . . . 35 . . . 6 Shots Hit Robots 613 | . 8 135 78 28 24 34 72 69 40 12 34 62 4 . 1 12 Core Hits 398 | . 4 48 42 30 27 31 62 56 28 8 20 19 10 . . 13 Critical Kills 3 | . . . 1 . . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 14 | . . 5 1 . . . 3 2 1 . . 2 . . . . Burn 10 | . . 5 . . . . 2 2 1 . . . . . . . Meltdown 3 | . . . 1 . . . . . . . . 2 . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 73 | . . 1 6 . . . . . . . . 30 3 7 6 20 Impact 7 | . . 1 6 . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . 30 3 7 6 19 Piercing 1 | . . . . . . . . . . . . . . . . 1 Sneak Attacks 4 | . . . . . . . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20988 | . 109 2547 2735 2601 1081 1006 1579 1804 1559 302 1296 2232 634 . 83 1420 Guns 8832 | . 109 1235 . 103 447 809 1321 1804 913 . 821 1229 41 . . . Cannons 5595 | . . 1312 1731 826 250 49 . . . 302 . 1003 39 . . 83 Explosions 5962 | . . . 1004 1661 384 148 223 . 646 . 475 . 554 . . 867 Melee 553 | . . . . . . . . . . . . . . . 83 470 Ramming 46 | . . . . 11 . . 35 . . . . . . . . . Kinetic 1222 | . 109 653 . . . . 198 . . . 20 223 19 . . . Thermal 12933 | . . 1894 1731 841 447 809 1260 1804 913 302 801 2009 39 . . 83 Explosive 5087 | . . . 1004 923 384 148 86 . 646 . 475 . 554 . . 867 Electromagnetic 1147 | . . . . 826 250 49 . . . . . . 22 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 553 | . . . . . . . . . . . . . . . 83 470 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 3 6 . 2 2 2 2 2 15 19 . . 5 Average Corruption 3 | . . . . 1 5 . 1 2 2 2 2 7 15 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . . . 8 . 3 7 6 2 7 14 9 . . . Message Errors 8 | . . . . . . . 1 . . . 2 4 1 . . . Matter Fused 13 | . . . . . 2 . . 2 1 1 2 2 3 . . . Heat Flow Errors 11 | . . . . . 2 . 1 2 2 . 1 1 2 . . . Energy Discharges 7 | . . . . . 2 . 1 . 1 . . 2 1 . . . Parts Rejected 2 | . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 5 | . . . . . 1 . . 2 . . 1 1 . . . . Data Loss (major) 3 | . . . . . . . . . 1 . . 2 . . . . Misfires 3 | . . . . . 1 . . . . . 1 1 . . . . Alerts 3 | . . . . . . . . 1 . 1 . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 904 | . . 27 75 339 46 . 82 . . 19 11 57 7 . 53 188 Projectiles 206 | . . 27 47 56 . . . . . 19 . 57 . . . . Explosions 489 | . . . 28 283 46 . 82 . . . 11 . 7 . . 32 Melee 209 | . . . . . . . . . . . . . . . 53 156 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 63 . 96 . . . . . . . . . Shots 3 | . . . . . 1 . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . . 1 1 . . . . . . . . Kicked 3 | . . . . 1 . . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 478 | . . 333 425 180 240 418 372 374 478 . 304 396 236 . 84 300 Average Temperature 96 | . . 63 109 42 96 169 127 178 159 . 132 125 82 . 39 157 Received Heat Transfer 1399 | . . 198 207 9 . 102 75 382 78 . . 138 . 18 9 183 Effects 7 | . . . 5 . . . . . . . . 1 . . . 1 Shutdowns 2 | . . . 2 . . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . 1 . . 1 4 . . . . Combat Hostiles 6 | . . . . . . . . 1 . . 1 4 . . . . Parts Melted 26 | . . 7 4 . . . 4 2 2 . 4 3 . . . . Heat Transferred 17422 | . . 3959 2775 625 343 864 1466 2266 1369 388 1147 2109 37 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . 1 1 2 1 . . . . . . . . . . 1 Low Security (%) 65 | 100 100 76 9 14 45 100 100 . . . . 100 100 100 100 70 Level 1 25 | . . 23 90 10 54 . . . . . . . . . . 29 Level 2 9 | . . . . 74 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 609 | . 60 317 321 609 267 74 196 . . . . 86 105 106 120 293 Initial 267 | . . 2 124 129 267 74 9 . . . . 57 . 42 54 51 Average 149 | . 16 87 254 420 202 34 81 . . . . 24 57 53 96 147 Influence Increases 4708 | . 77 731 589 797 144 101 314 200 170 15 200 451 160 154 158 447 Destroy 0b10 Robot/C 2220 | . 60 460 360 220 40 40 140 180 140 . 180 180 80 . . 140 Destroy 0b10 Robot/NC 320 | . 5 70 40 85 25 20 25 . . 15 . 15 . . 5 15 Destroy Leader 472 | . 12 112 88 38 22 10 36 20 30 . 20 62 10 . . 12 Successful Hack 157 | . . 6 13 2 . . . . . . . 56 . 16 48 16 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . Disable Machine 555 | . . 45 15 345 45 15 15 . . . . . 15 . 30 30 Destroy Structure 504 | . . 8 58 107 12 16 98 . . . . 78 40 18 15 54 Partial Spotted 45 | . . . . . . . . . . . . . 15 15 . 15 Lose Combat Pursuer 405 | . . . 15 . . . . . . . . 60 . 105 60 165 Influence Decreases 4628 | . 70 443 599 536 537 233 224 311 70 115 114 535 87 133 162 459 Entered New Map 991 | . . 5 171 156 279 79 12 42 . 100 . 29 2 33 42 41 Time Decay 2981 | . 70 378 428 380 238 154 202 189 70 15 84 345 50 70 110 198 Lost Part 596 | . . 10 . . 20 . 10 80 . . 30 161 35 30 10 210 Lost Ally 10 | . . . . . . . . . . . . . . . . 10 Purge Threat 50 | . . 50 . . . . . . . . . . . . . . Squads Dispatched 40 | . . 3 2 6 6 4 4 . . . . 8 2 2 1 2 Investigation 5 | . . 2 . . . 2 . . . . . . 1 . . . Extermination 11 | . . . . 2 1 . 1 . . . . 3 1 1 1 1 Reinforcement 19 | . . 1 2 3 5 1 3 . . . . 2 . 1 . 1 Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 1 . 1 . . . . 1 . . . . Haulers Reinforced 5 | . . . . 2 1 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 19 | . 1 2 4 2 . 1 . . . . . 2 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 252 | . 7 37 31 20 12 13 17 9 8 . 7 19 18 11 9 34 Peak Tracking Total 12 | . 5 5 6 5 2 4 4 4 4 . 5 5 11 6 6 12 Tactical Retreats 13 | . . . 1 . . . . . . . . 2 . 3 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 13 | . . 1 . 1 . 1 . . . . . 1 1 . . 8 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 41 | . . 4 1 23 3 1 1 . . . . . 1 . 2 5 Max in Single Turn 8 | . . 1 1 8 2 1 1 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 30 | . 1 4 4 1 . 2 . . 1 4 . 5 1 2 4 1 Terminals 16 | . 1 3 3 . . 1 . . . . . 3 . 2 2 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 86 | . 5 17 11 4 . 6 . . 1 17 . 11 1 3 7 3 Successful 46 | . 2 10 5 2 . 1 . . 1 17 . 3 . 1 3 1 Failed 39 | . 3 7 6 1 . 5 . . . . . 8 1 2 4 2 Catastrophic 6 | . . 1 2 . . . . . . . . . 1 . 2 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 19 | . 2 3 5 . . . . . . . . 4 . 1 1 3 Terminals 41 | . 5 8 10 . . 3 . . . . . 6 . 3 3 3 Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 2 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 15 | . . 9 . 4 . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . Terminal Hacks 25 | . 1 1 2 . . . . . 1 17 . 1 . 1 1 . Record 5 | . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . 1 . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 9 | . . 7 . 2 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . Retrieve Study 5 | . . 3 . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 2 2 . . . . . . . . 1 . . . 1 Terminals 6 | . 1 1 2 . . . . . . . . 1 . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 5 | . 1 1 2 . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 25 | . 1 4 4 1 . 2 . . . . . 5 1 2 4 1 Full Trace Events 2 | . . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 5 . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . 46 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . Part Studies Acquired 4 | . . 2 . 2 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 1 | . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 1625 | . . . . . 81 . . . . . . 704 138 148 222 332 Optics 81 | . . . . . 81 . . . . . . . . . . . Sensors 475 | . . . . . . . . . . . . 475 . . . . Seismic 915 | . . . . . . . . . . . . 228 138 148 209 192 Triangulation 1094 | . . . . . . . . . . . . 254 138 148 222 332 Cloaking 395 | . . . . . . . . . . . . 243 119 33 . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 8612 | 81 276 1200 1057 882 512 373 582 383 295 303 681 1072 138 148 222 407 Spaces Moved 6265 | 52 186 500 565 570 320 217 350 208 182 200 526 876 200 332 409 572 Core 13 | 8 . . . . . . . . . . . . . . . 5 Treads 537 | . 61 476 . . . . . . . . . . . . . . Legs 3811 | 44 125 24 565 570 320 217 350 208 182 200 526 480 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1904 | . . . . . . . . . . . . 396 200 332 409 567 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 120 130 130 130 130 126 122 122 120 120 120 27 27 30 38 38 Average Speed 103 | 127 133 159 130 130 130 132 122 122 121 120 120 84 48 36 43 49 Slowest Speed 240 | 200 160 240 130 130 130 200 124 122 122 120 120 120 90 40 44 150 Overloaded Moves 373 | . . . . . . . . . . . . 22 46 118 47 140 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . 24 . . . . Cave-ins Triggered 3 | . . . . . 1 . . . . . . 2 . . . . Teleports 2 | . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 31 | 3 41 58 40 19 13 7 6 41 32 61 69 26 32 14 45 26 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 3 | . . . . . . . . 2 . . 1 . . . . . Spaces Dug 64 | . . 2 6 . 4 . . . . . . 31 5 7 5 4 Terrain Destroyed 461 | . . 5 65 124 14 8 55 4 46 . 22 61 18 7 5 27 Melee 53 | . . 1 6 . . . . . . . . 28 3 7 4 4 Projectile 69 | . . 4 8 . . . 2 4 12 . 8 28 2 . 1 . AOE 339 | . . . 51 124 14 8 53 . 34 . 14 5 13 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 7604 | 64 201 697 768 664 396 278 463 298 225 251 544 1091 221 345 439 659 Wait 375 | . . 23 93 45 47 15 50 53 11 . 1 22 3 . 5 7 Move 6248 | 51 185 499 564 569 319 216 349 207 181 199 525 874 199 331 408 572 Hop . | . . . . . . . . . . . . . . . . . Pick Up 117 | 7 3 24 13 7 6 4 12 2 2 6 . 16 1 3 4 7 Fast Attach 85 | 5 1 5 8 3 2 3 3 3 5 11 . 26 3 1 6 . Attach 67 | 1 . 4 5 2 4 2 4 6 . 3 4 20 1 2 2 7 Detach 11 | . . . . 1 . . . 1 2 . . 5 . . 1 1 Swap 81 | . 3 11 10 8 5 17 7 3 5 4 3 4 1 . . . Drop 135 | . 2 25 20 7 5 9 13 2 5 16 . 21 . 1 4 5 Fire 378 | . 7 105 49 21 8 12 24 20 14 12 11 72 10 . 3 10 Melee 73 | . . 1 6 . . . . . . . . 30 3 7 6 20 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . 1 . . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 1 . . . 30 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Discovered new exit (range 16) 1548 | -9/Materials | Discovered new exit (range 3) 1558 | -9/Materials | Entered another Materials area 1558 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1859 | -8/Materials | Build established: Tank 2019 | -8/Materials | Met 7R-MNS 2499 | -8/Materials | Discovered new exit (range 15) 2515 | -8/Materials | Identified exit to Storage 2615 | -8/Materials | Entered Factory 2615 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2616 | -7/Factory | Caught up to 7R-MNS 2653 | -7/Factory | Central database locked down 2860 | -7/Factory | Found Prototype Launcher 3381 | -7/Factory | Discovered new exit (range 11) 3415 | -7/Factory | First assault squad dispatched 3497 | -7/Factory | Entered another Factory area 3497 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3498 | -6/Factory | Caught up to 7R-MNS 3683 | -6/Factory | Crushed by falling debris 3894 | -6/Factory | Discovered new exit (range 8) 3927 | -6/Factory | Build established: Scavenger-Tank 4009 | -6/Factory | Entered another Factory area 4009 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4010 | -5/Factory | Caught up to 7R-MNS 4082 | -5/Factory | Garrison activated, responded to threat 4255 | -5/Factory | Spotted B-75 Beast 4361 | -5/Factory | Discovered new exit (range 14) 4382 | -5/Factory | Entered another Factory area 4382 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4383 | -4/Factory | Caught up to 7R-MNS 4642 | -4/Factory | Discovered new exit (range 11) 4926 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4964 | -4/Factory | Entered Upper Caves 5149 | -4/Upper Caves | Lost 8 parts (2p2n1u3w) 5203 | -4/Upper Caves | Build established: Scavenger-Gunner 5339 | -4/Upper Caves | Discovered new exit (range 8) 5347 | -4/Upper Caves | Entered another Upper Caves area 5347 | -4/Upper Caves | Discovered new exit (range 10) 5574 | -4/Upper Caves | Spotted B-86 Titan 5589 | -4/Upper Caves | Destroyed B-86 Titan 5628 | -4/Upper Caves | Discovered new exit (range 10) 5642 | -4/Upper Caves | Entered Zhirov 5642 | -4/Zhirov | Discovered new exit (range 3) 5664 | -4/Zhirov | Met Zhirov 5691 | -4/Zhirov | Learned location of Quarantine (-3) 5691 | -4/Zhirov | Learned location of Testing (-2) 5691 | -4/Zhirov | Learned location of Command (-1) 5710 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5728 | -4/Zhirov | Found Alien Artifact 5728 | -4/Zhirov | Identified Integrated Reactor 5728 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5867 | -4/Zhirov | Found Alien Artifact 5945 | -4/Zhirov | Entered Proximity Caves 6215 | -3/Proximity Caves | Build established: Scavenger-Tank 6458 | -3/Proximity Caves | Lost 3 parts (2u1w) 6605 | -3/Proximity Caves | Discovered new exit (range 15) 6626 | -3/Proximity Caves | Entered Research 6626 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6805 | -3/Research | Garrison activated, responded to threat 6834 | -3/Research | Found Quantum Capacitor 6890 | -3/Research | Lost 7 parts (3n2u2w) 6972 | -3/Research | Identified Transdimensional Reconstructor 6972 | -3/Research | Warped through subspace 7068 | -3/Research | Fabricated Enh. Nova Cannon? 7290 | -3/Research | Lost 14 parts (4p4n2u4w) 7511 | -3/Research | Identified exit to Armory 7511 | -3/Research | Identified exit to Quarantine 7661 | -3/Research | Crushed by falling debris 7661 | -3/Research | System corruption reached 10% 7663 | -3/Research | Cargo convoy interrupted 7673 | -3/Research | Crushed by falling debris 7698 | -3/Research | Entered Quarantine 7717 | -3/Quarantine | Found Alien Artifact 7717 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7717 | -3/Quarantine | Warped through subspace 7758 | -3/Quarantine | Cryocooling Duct disabled 7773 | -3/Quarantine | Ambient heat levels rising (+20) 7773 | -3/Quarantine | Non-combat units ordered to evacuate 7789 | -3/Quarantine | Lost 3 parts (1p2w) 7831 | -3/Quarantine | Discovered new exit (range 9) 7836 | -3/Quarantine | Entered Research 7836 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7866 | -2/Research | Spotted B-90 Cyclops 7969 | -2/Research | Discovered new exit (range 12) 7970 | -2/Research | Identified exit to Testing 7984 | -2/Research | Entered Testing 7995 | -2/Testing | Found Quantum Capacitor 8006 | -2/Testing | Repaired Seismic Detector 8033 | -2/Testing | Found Prototype Device 8033 | -2/Testing | Identified 2N-1CE's Frost Array 8076 | -2/Testing | Found Prototype Launcher 8140 | -2/Testing | Discovered new exit (range 13) 8174 | -2/Testing | Spotted Fortress 8204 | -2/Testing | Discovered new exit (range 6) 8204 | -2/Testing | Discovered new exit (range 6) 8206 | -2/Testing | Entered Protoforge 8245 | -2/Protoforge | Superfortress began startup sequence 8255 | -2/Protoforge | Spotted B-90 Cyclops 8272 | -2/Protoforge | Spotted Hotshot 8289 | -2/Protoforge | Spotted Hotshot 8299 | -2/Protoforge | Spotted Hotshot 8301 | -2/Protoforge | Spotted Hotshot 8325 | -2/Protoforge | Discovered new exit (range 8) 8372 | -2/Protoforge | Identified Point Singularity Launcher 8410 | -2/Protoforge | Spotted V297-o 8434 | -2/Protoforge | Spotted Decapitator 8434 | -2/Protoforge | Spotted Decapitator 8438 | -2/Protoforge | Destroyed Decapitator 8457 | -2/Protoforge | Destroyed Decapitator 8469 | -2/Protoforge | Lost 4 parts (1p1n1u1w) 8469 | -2/Protoforge | Found Prototype Storage 8471 | -2/Protoforge | Found Prototype Storage 8474 | -2/Protoforge | Found Prototype Storage 8519 | -2/Protoforge | Spotted V187-p 8519 | -2/Protoforge | Spotted V422-y 8523 | -2/Protoforge | Spotted Immortal 8523 | -2/Protoforge | Spotted Immortal 8528 | -2/Protoforge | Lost 9 parts (1p4n1u3w) 8538 | -2/Protoforge | Core integrity fell below 50% 8567 | -2/Protoforge | Found Prototype Launcher 8568 | -2/Protoforge | Found Prototype Launcher 8573 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher 8575 | -2/Protoforge | Identified Cep. EMP Blanket Launcher 8606 | -2/Protoforge | Spotted AP7-3 8606 | -2/Protoforge | Spotted AP7-3 8608 | -2/Protoforge | Core integrity fell below 20% 8613 | -2/Protoforge | Destroyed by AP7-3 with Heavy Quantum Rifle Last Messages --------------- 08591_ Penetrated by Slug. 08592_ Field strength at 56. 08593_ Field strength at 49. 08594_ Field strength at 42. 08594_ Penetrated by Slug. 08595_ Field strength at 20. 08596_ Field strength at 13. 08597_ Field strength at 6. 08597_ Stasis field depleted. 08597_ Graphene Brace destroyed. 08597_ Penetrated by Slug. 08598_ Cep. EMP Blanket Launcher destroyed. 08598_ Penetrated by Slug. 08600_ Slug penetrates Reinforced Barrier. 08600_ Penetrated by Slug. 08604_ Triggered EM Surge Trap. 08604_ The floor emits a surge of raw power. 08604_ System corrupted (+3). 08606_ Imp. Gyrokinetic Inverter destroyed. 08607_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########?#####????????????? | | ?????????????????????#""""""""# "????????????? | | ""##?????????????????#" " " " "????????????? | | #################### ##????????????? | | @ 7 #????????????? | | ^ c #????????????? | | !! ^ 7#????????????? | | #################### c ##????????????? | | ""##??????????????????" 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"#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 65 Energy Generation 44 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 80 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Seismic Detector | 15% | -2/Testing Studied --------- Rocket Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireReflectiveLayer Manual? 0 Play Time 02:11:38 Cumulative 337.5 hours Start 2026.07.07 @ 01:41:51 End 2026.07.08 @ 03:16:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 029d3e1c-740f-43a9-af5d-1d74107bd190