Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 21:14:52 Player: Lintence Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3010) 3010 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 7623 Bonus ------- Pacifist 200 High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Authchip [Propulsion] > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Fission Core Cooled Aerolev Unit Structural Scanner Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Force Booster Improved Reaction Control System Phase Shifter > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Ion Engine Light Fission Core Cooled Aerolev Unit Structural Scanner Advanced Sensor Array Melee Analysis Suite Authchip [Propulsion] Power Maul Katana Great Axe [Rating: 72] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 8 | . . 1 1 2 2 2 Weapon . | . . . . . . . Parts Attached 107 | 6 5 11 16 16 46 7 Power 9 | 1 1 . 1 3 3 . Engine 7 | 1 1 . 1 3 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 29 | 2 . 5 9 2 11 . Treads . | . . . . . . . Leg 12 | 2 . 5 5 . . . Wheel . | . . . . . . . Hover 17 | . . . 4 2 11 . Flight . | . . . . . . . Utility 45 | 1 1 4 4 8 22 5 Device 17 | . . 2 1 4 9 1 Storage 3 | 1 . 1 . 1 . . Processor 19 | . 1 . 2 2 12 2 Hackware 3 | . . . . . 1 2 Protection 3 | . . 1 1 1 . . Artifact . | . . . . . . . Weapon 24 | 2 3 2 2 3 10 2 Energy Gun 16 | 2 3 2 2 2 5 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 5 | . . . . 1 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 1 1 2 3 . Parts Lost 30 | . . . 1 2 12 15 Power 1 | . . . . . . 1 Propulsion 10 | . . . . 1 6 3 Utility 13 | . . . 1 1 3 8 Weapon 6 | . . . . . 3 3 Highest Loss Streak 11 | . . . 1 1 3 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 3 8 9 9 9 8 Power 1 | . 1 3 2 1 1 1 Propulsion 1 | . . . 1 1 1 1 Utility 2 | . . 1 1 3 3 3 Weapon 2 | . 1 2 3 2 3 2 Tool/Special . | . . . . . . . Unused Backups 24 | . 2 7 3 2 8 2 Power 6 | . 1 . 1 2 . 2 Propulsion 3 | . . 2 . . 1 . Utility 9 | . . 3 1 . 5 . Weapon 6 | . 1 2 1 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 96 94 94 99 90 73 Engine 5 | . 14 11 9 7 3 . Core 1 | . . . . . 2 3 Leg 7 | . 28 29 19 . . . Hover 15 | . . . 13 30 17 11 Device 9 | . . 8 9 16 8 12 Storage 7 | . 14 11 9 7 6 3 Processor 24 | . 11 2 9 12 34 31 Hackware 1 | . . . . . 2 1 Protection 2 | . . 9 6 7 . . Energy Gun 12 | . 27 21 18 13 8 . Slashing Weapon 1 | . . . . 1 1 4 Peak Build Rating 72 | 6 13 20 32 41 71 72 Average Rating 45 | 4 8 16 27 36 60 57 On Entrance 24 | . 6 13 20 32 41 60 Avg Prop Armor Cover (%) 8 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 35 | 12 18 27 27 32 35 33 Greatest Support 43 | 20 20 30 43 32 40 36 Greatest Overweight (x) 7 | 1 . 1 7 . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 8 Most Carried 10 | 2 8 10 10 10 10 10 Average Carried 8 | 1 3 8 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 3 Class Distribution -------------------- 47% | Scout 31% | Mutant 11% | Scavenger-Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1693 | 260 50 100 135 201 893 54 Remotely . | . . . . . . . Salvage Created 4428 | . . 775 454 374 2657 168 Parts 190 | . . 40 27 33 83 7 Haulers Intercepted 8 | . . 1 . 1 5 1 Recyclers Shooed 4 | . . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 66 | . . 14 9 5 35 3 Melee 7 | . . . . . 4 3 Guns 48 | . . 14 8 5 21 . Cannons 1 | . . . . . 1 . Classes Destroyed 13 | . . 5 2 3 3 . Worker 6 | . . . . 1 5 . Builder 8 | . . . 1 2 5 . Tunneler 1 | . . . . 1 . . Hauler 8 | . . 1 . 1 5 1 Recycler 5 | . . 3 1 . 1 . Mechanic 1 | . . . . . 1 . Watcher 4 | . . . . . 4 . Swarmer 20 | . . 4 4 . 9 3 Grunt 24 | . . 7 2 2 13 . Duelist 2 | . . . 1 . 1 . Sentry 14 | . . 3 2 2 7 . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 9 | . . 5 4 4 9 3 Combat Bots Only 8 | . . 3 4 2 8 3 Max Kills in Single Turn 2 | . . 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 677 | . . 69 55 78 347 128 Missed 256 | . . 28 21 36 141 30 Hits 421 | . . 41 34 42 206 98 Projectile 421 | . . 41 34 42 206 98 Critical Strikes 10 | . . 1 1 1 2 5 Damage Taken 5500 | . . 409 355 543 2350 1843 Core 1869 | . . 31 63 195 569 1011 Absorbed by Shields . | . . . . . . . Redirected to Shielding 191 | . . . 39 125 27 . Regen/Repaired (Parts) 153 | . . . . . 153 . Core Remaining (%) 80 | 100 100 92 88 72 33 . Volleys Fired 213 | . . 39 25 29 120 . Largest 2 | . . 2 2 2 2 . Hottest 160 | . . 122 122 122 160 . Shots Fired 408 | . . 78 50 53 227 . Gun 402 | . . 78 50 53 221 . Cannon 6 | . . . . . 6 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 408 | . . 78 50 53 227 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 52 | . . 12 22 28 52 . Robot Miss Streak 5 | . . 5 1 3 3 . Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 2 1 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 361 | . . 44 39 42 228 8 Core Hits 134 | . . 21 15 18 76 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 8 | . . . . . 7 1 Critical Strikes 33 | . . 5 2 1 23 2 Burn 22 | . . 5 2 1 14 . Smash 9 | . . . . . 8 1 Sever 2 | . . . . . 1 1 Melee Attacks 63 | . . . . 3 45 15 Impact 35 | . . . . . 34 1 Slashing 28 | . . . . 3 11 14 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 6 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 8810 | . . 783 690 729 6160 448 Guns 6561 | . . 783 690 729 4359 . Cannons 92 | . . . . . 92 . Explosions . | . . . . . . . Melee 2120 | . . . . . 1672 448 Ramming 37 | . . . . . 37 . Kinetic . | . . . . . . . Thermal 6653 | . . 783 690 729 4451 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1422 | . . . . . 1368 54 Slashing 698 | . . . . . 304 394 Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 4 . Average Corruption 2 | . 1 . . . 2 . Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 23 . Message Errors 5 | . . . . . 5 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 4 | . . . . . 4 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots 24 | . . . . . 24 . Overflow Damage 1006 | . . . . . 952 54 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1006 | . . . . . 952 54 Knockbacks 8 | . . . . . 8 . Impact 8 | . . . . . 8 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . Shots . | . . . . . . . Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | . . 189 108 102 405 . Average Temperature 93 | . . 62 28 40 127 . Received Heat Transfer 1179 | . . 96 117 150 669 147 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . . . 10 . Combat Hostiles 7 | . . . . . 7 . Parts Fried 14 | . . . . . 14 . Impact Corruptions 30 | . . . . . 29 1 Robots Melted 7 | . . . 1 . 6 . Combat Hostiles 3 | . . . 1 . 2 . Parts Melted 45 | . . 10 4 3 28 . Heat Transferred 15017 | . . 2072 1628 1665 9652 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 71 | 100 100 100 100 100 54 56 Level 1 22 | . . . . . 34 43 Level 2 6 | . . . . . 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 515 | . . 187 179 119 515 245 Initial 245 | . . . 75 76 25 245 Average 135 | . . 40 96 75 187 157 Influence Increases 2202 | . . 429 254 212 1197 110 Destroy 0b10 Robot/C 1320 | . . 280 180 100 700 60 Destroy 0b10 Robot/NC 165 | . . 20 10 25 105 5 Destroy Leader 384 | . . 72 40 42 208 22 Successful Hack 104 | . . 23 9 12 60 . Disable Machine 30 | . . . . 15 15 . Destroy Structure 49 | . . 4 . 3 34 8 Lose Combat Pursuer 150 | . . 30 15 15 75 15 Influence Decreases 2127 | . . 250 264 327 750 536 Entered New Map 482 | . . . 104 93 29 256 Time Decay 1355 | . . 250 150 214 611 130 Lost Part 290 | . . . 10 20 110 150 Squads Dispatched 20 | . . 2 . 2 15 1 Investigation 6 | . . 1 . 1 3 1 Extermination 5 | . . . . . 5 . Reinforcement 5 | . . 1 . 1 3 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 1 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 1 23 12 6 51 12 Peak Tracking Total 12 | . 1 7 6 2 8 12 Tactical Retreats 8 | . . 1 1 1 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 41 | . 4 4 3 6 20 4 Terminals 19 | . 4 4 1 . 10 . Fabricators 4 | . . . . 1 3 . Repair Stations 5 | . . . . 2 2 1 Recycling Units 3 | . . . 1 1 1 . Scanalyzers 5 | . . . 1 1 2 1 Garrison Access 5 | . . . . 1 2 2 Total Hacks 89 | . 6 9 8 12 45 9 Successful 38 | . 1 5 3 6 21 2 Failed 51 | . 5 4 5 6 24 7 Catastrophic 17 | . 2 1 1 2 8 3 Database Lockouts . | . . . . . . . Manual 27 | . 6 7 2 1 11 . Terminals 38 | . 6 9 3 . 20 . Fabricators 9 | . . . . 1 8 . Repair Stations 15 | . . . . 5 8 2 Recycling Units 6 | . . . 2 2 2 . Scanalyzers 15 | . . . 3 3 5 4 Garrison Access 6 | . . . . 1 2 3 Terminal Hacks 11 | . 1 5 2 . 3 . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . Locate Traps 3 | . . 1 1 . 1 . Extermination Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 7 | . . . . 1 6 . Network Status 1 | . . . . 1 . . Load Schematic 3 | . . . . . 3 . Build 3 | . . . . . 3 . Repair Station Hacks 6 | . . . . 2 4 . Scan Component 4 | . . . . 1 3 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks 2 | . . . . 1 1 . Report Inventory 2 | . . . . 1 1 . Scanalyzer 8 | . . . 1 1 4 2 Insert Component 4 | . . . . 1 2 1 Analyze 3 | . . . . . 2 1 Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks 2 | . . . . 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Monitor 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 36 | . 4 3 3 5 17 4 Full Trace Events 5 | . . . . 1 3 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 4 | . . . . . 4 . Authchips 1 | . . . . . 1 . Time 288 | . . . . . 288 . Total Part Build Rating 12 | . . . . . 12 . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 2 | . . . . 1 1 . Time 103 | . . . . 53 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 1 2 1 Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 2 | . . . . 1 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3771 | . 194 146 309 443 2452 227 Optics 1741 | . . . 309 19 1413 . Sensors 2580 | . . . . 407 1948 225 Structural 1248 | . . . . 341 731 176 T.N.C. 340 | . 194 146 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4361 | 48 230 602 309 443 2454 275 Spaces Moved 4252 | 35 176 337 234 535 2601 334 Core 93 | 10 . . 2 . . 81 Treads . | . . . . . . . Legs 637 | 25 176 337 99 . . . Wheels . | . . . . . . . Hover 3522 | . . . 133 535 2601 253 Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 48 48 45 50 Average Speed 63 | 107 120 125 82 48 53 54 Slowest Speed 400 | 120 120 190 400 48 110 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 27 41 26 13 60 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 21 | . . . . 2 15 4 Terrain Destroyed 34 | . . . . 2 28 4 Melee 19 | . . . . 2 13 4 Projectile 4 | . . . . . 4 . AOE 11 | . . . . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5418 | 42 195 446 302 662 3368 403 Wait 512 | . 2 32 . 52 401 25 Move 4245 | 34 175 336 233 534 2600 333 Hop . | . . . . . . . Pick Up 91 | 2 7 11 9 10 48 4 Fast Attach 39 | 6 3 4 8 5 13 . Attach 40 | . . 1 2 3 25 9 Detach 13 | . 1 . . . 12 . Swap 79 | . 2 6 6 13 49 3 Drop 105 | . 5 17 19 13 48 3 Fire 213 | . . 39 25 29 120 . Melee 59 | . . . . 3 41 15 Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 19 | . . . . . 8 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 279 | -9/Materials | Discovered new exit (range 7) 318 | -9/Materials | Build established: Mutant 584 | -9/Materials | Discovered new exit (range 13) 848 | -9/Materials | Discovered new exit (range 11) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -8/Materials | Discovered new exit (range 19) 1190 | -8/Materials | Entered Factory 1190 | -7/Factory | Evolved 2 slots: Utility x2 1269 | -7/Factory | Repaired Broken Airjet 1433 | -7/Factory | Build established: Scout 1588 | -7/Factory | Discovered new exit (range 7) 1622 | -7/Factory | Identified exit to Factory 1633 | -7/Factory | Entered another Factory area 1633 | -6/Factory | Evolved 2 slots: Utility x2 2070 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 2103 | -6/Factory | Discovered new exit (range 12) 2199 | -6/Factory | Identified exit to Lower Caves 2476 | -6/Factory | Garrison activated, responded to threat 2520 | -6/Factory | Fabricated Cld. Pulse Rifle? 2728 | -6/Factory | Garrison activated, responded to threat 3020 | -6/Factory | Build established: Mutant 3205 | -6/Factory | Repaired Gravmag Array 3277 | -6/Factory | Lost 3 parts (1n2w) 3645 | -6/Factory | Core integrity fell below 50% 3752 | -6/Factory | Fabricated Imp. Hover Unit (x2) 3856 | -6/Factory | Destroyed 8 combat bots 3856 | -6/Factory | Lost 3 parts (1n1u1w) 4079 | -6/Factory | Discovered new exit (range 15) 4087 | -6/Factory | Identified exit to Factory 4087 | -6/Factory | Entered another Factory area 4087 | -5/Factory | Evolved 2 slots: Utility x2 4261 | -5/Factory | Spotted B-75 Beast 4322 | -5/Factory | Lost 11 parts (1p3n6u1w) 4345 | -5/Factory | Core integrity fell below 50% 4355 | -5/Factory | Core integrity fell below 20% 4362 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04283_ Knocked back. 04284_ Imp. Hover Unit+ destroyed. 04286_ Fission Core destroyed. 04286_ Knocked back. 04287_ Penetrated by Slug. 04291_ Dropped Med. Storage Unit. 04291_ Melee Analysis Suite destroyed. 04291_ Knocked back. 04292_ Acquired 5 matter. 04341_ Katana destroyed. 04341_ Adv. Sensor Array destroyed. 04343_ S-27 Virus destroyed. 04356_ Acquired 20 matter. 04357_ Great Axe destroyed. 04361_ Acquired 9 matter. 04361_ Core Analyzer destroyed. 04361_ S-27 Virus suffers critical hit (Smash). 04361_ Destroyed VTOL Module. 04361_ S-27 Virus system corrupted by crushing effect. 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"" | | ??????????????????????????BB?? # ## """"" | | ?????????????????????????? ?? # """ """ ## | | ?????????????????????????? ?? # """ """ ## """"" | | ?????????????????????????? ?? # """ """ ## | | ?????????????????????????? ? # "" ########+ | | ?????????????????????????? ? # "" ######## | | ??????????????????????????? ?? # ######## | | ??????????????????????????????###+############### | | ???????????????????????## ????## | | ???????????????????????## ##### ######## | | ???????????????????????## ##### ######## | | ???????????????????????## ##### ####??## | | ???????????????????????## #####+####??## | | ???????????????????????## !! ##][ ###### | | ???????????????????????## ! ##][ ###### | | ??????????????????????? ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 24 Melee Accuracy 34 Target Analysis 5 Core Analysis 6 Force Boost 20 Authchip Count 2 Item Schematics ----------------- Cld. Pulse Rifle | -6/Factory | Scanalyzed Imp. Hover Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -6/Factory Cld. Pulse Rifle | x1 | -6/Factory Imp. Hover Unit | x2 | -6/Factory | Authchip Repaired ---------- Airjet | 99% | -7/Factory | Broken Gravmag Array | 15% | -6/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed CobblerUltimateMount Manual? 0 Play Time 01:58:08 Cumulative 84.4 hours Start 2026.02.15 @ 19:10:30 End 2026.02.15 @ 21:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeaf9bf2-4c39-4ddc-abf4-51a9c95b1c81