Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 03:00:23 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1157) 1157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3837 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 25/550 Matter 300/300 Energy 30/100 System Corruption 5% Temperature Danger (484) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Large Storage Unit Pulse Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Carbon-fiber Leg Large Storage Unit Pulse Rifle Heavy Laser Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 45 | 7 3 . . . 14 21 Power 9 | 1 1 . . . 2 5 Engine 9 | 1 1 . . . 2 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . . . 4 4 Treads 4 | 2 . . . . . 2 Leg 6 | . . . . . 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . . . 3 3 Device 2 | . 1 . . . 1 . Storage 2 | 1 1 . . . . . Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 17 | 3 . . . . 5 9 Energy Gun 6 | 2 . . . . . 4 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 1 . . . . 3 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . . . . 8 14 Power 4 | . . . . . 1 3 Propulsion 4 | . . . . . 2 2 Utility 3 | . . . . . 1 2 Weapon 11 | . . . . . 4 7 Highest Loss Streak 8 | . . . . . 7 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 92 77 77 77 74 79 Engine 10 | . 14 11 11 11 10 8 Treads 14 | . 28 22 22 22 4 5 Leg 7 | . . . . . 16 12 Device 8 | . 7 11 11 11 7 8 Storage 11 | . 14 11 11 11 11 9 Processor 4 | . . . . . 2 12 Protection 2 | . . . . . 2 6 Energy Gun 14 | . 28 22 22 22 6 3 Energy Cannon 2 | . . . . . 6 3 Ballistic Gun 4 | . . . . . 6 10 Peak Build Rating 30 | 6 7 7 7 7 12 30 Average Rating 10 | 4 6 7 7 7 7 18 On Entrance 6 | . 6 7 7 7 7 12 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 28 26 26 26 31 43 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . . . . 7 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 10 | 4 7 8 8 8 9 10 Average Carried 5 | 2 5 6 8 8 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 8 | 4 6 8 8 8 3 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 897 | 230 70 . . . 126 471 Remotely . | . . . . . . . Salvage Created 1275 | . 131 92 . . 211 841 Parts 80 | . 10 3 . . 16 51 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 5 2 . . 10 15 Guns 24 | . 5 2 . . 4 13 Cannons 4 | . . . . . 3 1 AOE 4 | . . . . . 3 1 Classes Destroyed 9 | . 2 . . . 1 6 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . . 2 Swarmer 10 | . 3 . . . 7 . Cutter 2 | . . . . . . 2 Grunt 11 | . 2 2 . . 3 4 Sentry 2 | . . . . . . 2 Specialist 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . 3 2 . . 4 3 Combat Bots Only 4 | . 3 2 . . 4 2 Max Kills in Single Turn 3 | . 1 1 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 359 | . 33 11 . . 115 200 Missed 91 | . 14 . . . 23 54 Damage Taken 3886 | . 196 120 . . 1003 2567 Core 882 | . 41 53 . . 263 525 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 83 . . . 21 . Volleys Fired 128 | . 13 8 . . 30 77 Largest 2 | . 2 2 . . 2 2 Hottest 132 | . 80 80 . . 80 132 Shots Fired 220 | . 25 16 . . 44 135 Gun 190 | . 25 16 . . 29 120 Cannon 26 | . . . . . 13 13 Launcher 4 | . . . . . 2 2 Special . | . . . . . . . Kinetic 86 | . . . . . 6 80 Thermal 130 | . 25 16 . . 36 53 Explosive 4 | . . . . . 2 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 6 11 . . 6 12 Robot Miss Streak 4 | . 2 1 . . 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 153 | . 16 14 . . 26 97 Core Hits 72 | . 8 4 . . 16 44 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2657 | . 200 150 . . 735 1572 Guns 1837 | . 200 150 . . 178 1309 Cannons 352 | . . . . . 176 176 Explosions 468 | . . . . . 381 87 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 854 | . . . . . 51 803 Thermal 1335 | . 200 150 . . 303 682 Explosive 468 | . . . . . 381 87 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . . 5 Average Corruption 2 | . 1 . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 4 . . . . 7 Message Errors 3 | . 2 . . . . 1 Matter Fused 3 | . . . . . . 3 Energy Discharges 2 | . 1 . . . . 1 Data Loss (major) 2 | . . . . . . 2 Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . . . . . 74 55 Shots 3 | . . . . . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 518 | . 145 132 . . 141 518 Average Temperature 89 | . 71 74 . . 50 117 Received Heat Transfer 1149 | . 93 66 . . 207 783 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 1 . . 1 3 Heat Transferred 3024 | . 450 350 . . 670 1554 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 329 | . 70 69 26 . 164 329 Initial 29 | . . 29 26 . . . Average 52 | . 12 51 26 . 32 108 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 91 | 100 100 100 100 . 100 75 Level 1 8 | . . . . . . 24 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 . . . 6 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . . 1 . . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 6 2 . . 11 21 Peak Tracking Total 7 | . 3 3 . . 7 5 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 5 | . 2 2 . . . 1 Terminals 4 | . 1 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 6 . . . 3 Successful 8 | . 3 4 . . . 1 Failed 6 | . 2 2 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 6 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 4 . . . 1 Record 3 | . . 3 . . . . Locate Traps 1 | . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3361 | 127 639 150 64 671 809 901 Spaces Moved 1592 | 76 351 71 36 420 315 323 Core 15 | 10 . . . . 4 1 Treads 1101 | 66 351 71 36 420 70 87 Legs 476 | . . . . . 241 235 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 Average Speed 169 | 145 160 160 160 160 186 186 Slowest Speed 400 | 160 160 160 160 160 400 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 6 41 12 8 88 43 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . . . 13 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . . . . 13 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2033 | 92 403 92 43 419 495 489 Wait 208 | . 30 10 8 . 124 36 Move 1586 | 75 350 70 35 419 314 323 Hop . | . . . . . . . Pick Up 49 | 10 5 3 . . 9 22 Fast Attach . | . . . . . . . Attach 29 | 6 1 . . . 10 12 Detach . | . . . . . . . Swap 16 | 1 2 . . . 4 9 Drop 17 | . 2 1 . . 4 10 Fire 128 | . 13 8 . . 30 77 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x2 881 | -9/Materials | Discovered new exit (range 16) 917 | -9/Materials | Entered Mines 970 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -9/Mines | Discovered new exit (range 6) 981 | -9/Mines | Entered Exiles 1020 | -9/Exiles | Met 8R-AWN 1049 | -9/Exiles | Met EX-HEX 1105 | -9/Exiles | Met EX-BIN 1122 | -9/Exiles | Aligned with FarCom system 1124 | -9/Exiles | Given EX-Vault access code 1309 | -9/Exiles | Met EX-DEC 1363 | -9/Exiles | Visited The Gauntlet 1637 | -9/Exiles | Discovered new exit (range 11) 1652 | -9/Exiles | Entered Mines 1971 | -8/Mines | Core integrity fell below 50% 2022 | -8/Mines | Lost 7 parts (1p2n1u3w) 2417 | -8/Mines | Build established: Scavenger-Mutant 2448 | -8/Mines | Discovered new exit (range 7) 2461 | -8/Mines | Entered Materials 2461 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3335 | -8/Materials | Core integrity fell below 50% 3357 | -8/Materials | Core integrity fell below 20% 3362 | -8/Materials | Self-destructed Last Messages --------------- 03319_ Acquired 22 matter. 03324_ Acquired Imp. Ion Engine. 03330_ Beam Rifle destroyed. 03331_ System corrupted: Matter fused (-8). 03336_ Seismic Detector destroyed. 03339_ Arm. Treads destroyed. 03341_ Imp. Ion Engine destroyed. 03341_ Pulse Rifle destroyed. 03343_ Critical hit (Burn: +37). 03344_ G-47 Trooper destroyed. 03350_ Acquired Particle Gun. 03350_ Arm. Treads destroyed. 03351_ Hvy. Laser destroyed. 03357_ Particle Gun broken. 03357_ Overheating: Short circuit. 03358_ Overheating: Energy bleed (-1). 03358_ System corrupted: Matter fused (-8). 03358_ Acquired 18 matter. 03359_ Critical hit (Burn: +37). 03360_ Broken Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????#############???????????????????? | | ??????????????# !!! #???????????????????? | | ??????????????# !!! """ ######??????????????? | | ??????????????# !! 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""#??#!## ## #######???? | | ??????????? #??#=## !## #???? | | ???????????#######??#%## [ +* ##### ????? | | ????????????????#####+#### #### #???# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalIonicArchive Manual? 0 Play Time 00:19:13 Cumulative 23.5 hours Start 2024.09.29 @ 02:41:33 End 2024.09.29 @ 03:00:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fab6ba6-3e1a-463b-88ff-d90642ec0a8b