Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 20:58:28 Player: Cereal Killer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (403) 403 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1613 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Subdweller Power Source Light Nuclear Core Subdweller Monowheel Medium Storage Unit Humpback Launcher Guidance Computer Power Shielding Scrap Shield Tower Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Battle Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Light Nuclear Core Subdweller Monowheel Medium Storage Unit Humpback Launcher Guidance Computer Power Shielding Scrap Shield Tower Shield [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 4 . 5 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | 2 . . 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 3 3 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 11 12 10 Power 2 | . 1 2 3 3 Propulsion 1 | . 2 2 2 1 Utility 5 | . 2 5 6 6 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 13 | . 1 . 4 8 Power 3 | . . . . 3 Propulsion 1 | . 1 . . . Utility 8 | . . . 3 5 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 Engine 13 | . 14 14 13 14 Treads 9 | . 5 . 8 14 Wheel 18 | . 22 28 18 14 Storage 15 | . 24 14 14 14 Protection 12 | . 1 14 14 13 Energy Gun 13 | . 14 14 14 13 Energy Cannon 10 | . . . 12 13 Ballistic Gun 3 | . 14 14 1 . Peak Build Rating 17 | 6 8 9 16 17 Average Rating 12 | 4 7 8 13 15 On Entrance 7 | . 6 8 9 15 Avg Prop Armor Cover (%) 11 | . . . 6 14 Naked Turns . | . . . . . Heaviest Build 37 | 13 33 29 37 37 Greatest Support 40 | 26 40 26 30 20 Greatest Overweight (x) 3 | . 1 1 3 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 4 9 13 15 14 Average Carried 12 | 2 6 11 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 9 13 14 13 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 471 | 216 116 60 79 . Remotely . | . . . . . Salvage Created 606 | . 146 110 300 50 Parts 41 | . 11 3 27 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 15 | . 3 . 11 1 Guns 11 | . 3 . 8 . Cannons 4 | . . . 3 1 Classes Destroyed 6 | . 2 1 3 . Worker 2 | . 1 1 . . Recycler 1 | . . 1 . . Swarmer 7 | . . . 7 . Grunt 3 | . 3 . . . Sentry 2 | . . . 1 1 Subdweller 3 | . . . 3 . Best Kill Streak 7 | . 2 2 7 1 Combat Bots Only 7 | . 2 . 7 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 112 | . 20 . 66 26 Missed 34 | . 9 . 23 2 Hits 78 | . 11 . 43 24 Projectile 78 | . 11 . 43 24 AOE 2 | . . 2 . . Critical Strikes 4 | . 2 . . 2 Damage Taken 1024 | . 190 36 443 355 Core 258 | . 73 . 113 72 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . . 5 7 8 Core Remaining (%) 100 | 100 . . . . Volleys Fired 73 | . 20 4 36 13 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 60 136 136 Shots Fired 121 | . 40 8 56 17 Gun 90 | . 40 8 37 5 Cannon 31 | . . . 19 12 Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . 20 4 8 9 Thermal 80 | . 20 4 48 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 3 7 6 Robot Miss Streak 3 | . 3 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 22 6 29 13 Core Hits 28 | . 9 3 14 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1099 | . 268 70 495 266 Guns 717 | . 268 70 322 57 Cannons 382 | . . . 173 209 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 442 | . 170 24 93 155 Thermal 657 | . 98 46 402 111 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 90 . 60 306 Average Temperature 56 | . 36 . 14 146 Received Heat Transfer 297 | . 123 . 21 153 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1387 | . 225 100 766 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | . 65 18 . 20 Initial 7 | . . 7 . 7 Average 7 | . 26 4 . 1 Influence Increases 462 | . 115 16 275 56 Destroy 0b10 Robot/C 240 | . 60 . 160 20 Destroy 0b10 Robot/NC 15 | . 5 10 . . Destroy Leader 30 | . 20 . 10 . Successful Hack 40 | . . 6 . 34 Destroy Structure 2 | . . . . 2 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . 15 . 105 . Influence Decreases 459 | . 95 36 260 68 Entered New Map 21 | . . 13 . 8 Time Decay 407 | . 95 23 240 49 Lost Part 31 | . . . 20 11 Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 8 . 15 3 Peak Tracking Total 9 | . 3 . 9 3 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 1 1 1 6 Terminals 8 | . 1 1 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 5 3 2 19 Successful 11 | . 1 1 2 7 Failed 18 | . 4 2 . 12 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 5 3 . 4 Terminals 27 | . 5 3 . 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 2 7 Record 1 | . . . 1 . Part Schematic 3 | . . . . 3 Robot Analysis 4 | . 1 1 . 2 Prototype ID Bank 2 | . . . . 2 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 1 . 6 Full Trace Events 8 | . 1 1 . 6 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 4 | . 1 1 . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2184 | 57 240 121 1102 664 Spaces Moved 1406 | 48 140 100 622 496 Core 5 | 5 . . . . Treads 248 | . 18 . 229 1 Legs . | . . . . . Wheels 1153 | 43 122 100 393 495 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 125 Average Speed 135 | 85 111 105 158 125 Slowest Speed 240 | 90 160 105 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 30 19 42 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 1 4 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 7 | . . . 5 2 Melee . | . . . . . Projectile 7 | . . . 5 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1562 | 63 183 108 686 522 Wait 28 | . 8 1 8 11 Move 1402 | 47 139 99 621 496 Hop . | . . . . . Pick Up 30 | 10 8 4 8 . Fast Attach . | . . . . . Attach 11 | 6 1 . 3 1 Detach . | . . . . . Swap 9 | . 5 . 3 1 Drop 9 | . 2 . 7 . Fire 73 | . 20 4 36 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Entered Mines 299 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 304 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Met a Derelict bent on vengeance 321 | -10/Mines | Discovered new exit (range 13) 406 | -10/Mines | Discovered new exit (range 9) 419 | -10/Mines | Entered Subcaves 420 | -10/Subcaves | Approached by a straggling Scientist 576 | -10/Subcaves | Discovered new exit (range 15) 793 | -10/Subcaves | Core integrity fell below 50% 855 | -10/Subcaves | Destroyed 7 combat bots 1023 | -10/Subcaves | Discovered new exit (range 3) 1123 | -10/Subcaves | Build established: Scavenger-Mutant 1263 | -10/Subcaves | Discovered new exit (range 5) 1343 | -10/Subcaves | Visited 4L-MR0's lab 1372 | -10/Subcaves | Found Tower Shield 1521 | -10/Subcaves | Entered Recycling 2012 | -9/Recycling | Discovered new exit (range 16) 2165 | -9/Recycling | Core integrity fell below 20% 2185 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- even more formidable than it first appears given their ability to selectively mask nearby allies from standard sensor systems, and their authority to call in multiple reinforcements on suspected targets detected via active scanning. Normally assigned to defend choke points, heavies also intermittently relocate to increase coverage and make it less likely intruders will slip through unnoticed. 02145_ Y-45 Defender springs to life. 02151_ Y-45 Defender suffers critical hit (Burn). 02158_ Sub. Beam Cannon destroyed. 02161_ Critical hit (Burn: +37). 02167_ Beam Rifle destroyed. 02170_ Hvy. Assault Rifle melted. 02170_ Y-45 Defender destroyed. 02176_ Critical hit (Burn: +37). 02182_ Y-45 Defender Lgt. Treads blasted off. 02185_ Lgt. Deuterium Engine destroyed. 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Aluminum Leg | -9/Recycling | Hacked Imp. Shield Generator | -9/Recycling | Hacked Imp. Heat Sink | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaProcessingCasing Manual? 0 Play Time 00:19:06 Cumulative 314.4 hours Start 2025.11.03 @ 20:43:07 End 2025.11.03 @ 20:58:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 232 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 74 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b06fd595-ad93-4a59-9b8c-d5940c74cf7a