Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 13:11:16 Player: Seani Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (292) 292 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1472 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (16) --- Aluminum Leg Heat Sink Heat Sink Heat Sink Medium Storage Unit Medium Storage Unit Weight Redist. System Backup Laser I Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Medium Storage Unit Weight Redist. System Backup Laser I Backup Laser I Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 5 21 1 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 2 | . . 2 . Leg 6 | . 2 4 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun 5 | . . 5 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 9 4 Power 4 | . . 3 1 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 5 | . . 4 1 Highest Loss Streak 4 | . . 4 4 Average Slot Usage (%) 89 | . 96 88 47 Engine 16 | . 14 18 3 Treads 1 | . . 2 7 Leg 16 | . 13 17 . Wheel 3 | . 15 . . Device 4 | . . 5 . Storage 23 | . 25 22 22 Protection 1 | . . 1 3 Energy Gun 6 | . . 8 . Ballistic Gun 9 | . 28 4 . Slashing Weapon 2 | . . 2 11 Special Melee Weapon 3 | . . 4 . Naked Turns . | . . . . Heaviest Build 52 | 13 41 52 34 Greatest Support 40 | 20 20 40 3 Greatest Overweight (x) 11 | . 2 4 11 Average Overweight (x) 1 | . 1 1 11 Largest Inventory Capacity 20 | 6 16 20 16 Average Capacity 15 | 4 14 16 16 Most Carried 12 | 4 6 12 8 Average Carried 6 | 2 4 6 8 Final Capacity 16 | 6 16 16 16 Final Carried 9 | 4 6 9 8 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 566 | 166 199 201 . Remotely . | . . . . Salvage Created 360 | . 100 260 . Parts 25 | . 6 19 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 8 | . 3 5 . Melee 2 | . . 2 . Guns 6 | . 3 3 . Classes Destroyed 3 | . 2 1 . Swarmer 1 | . 1 . . Grunt 3 | . 2 1 . Sentry 4 | . . 4 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1925 | . 210 1175 540 Core 474 | . 72 201 201 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 50 | . 12 37 1 Largest 2 | . 2 2 1 Hottest 100 | . 40 96 100 Shots Fired 66 | . 24 41 1 Gun 65 | . 24 41 . Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic 32 | . 24 8 . Thermal 30 | . . 29 1 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 13 | . 12 13 . Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | . 20 45 4 Core Hits 13 | . 5 8 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 26 | . . 19 7 Impact . | . . . . Slashing 17 | . . 10 7 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 856 | . 238 567 51 Guns 639 | . 238 401 . Cannons . | . . . . Explosions . | . . . . Melee 217 | . . 166 51 Ramming . | . . . . Kinetic 339 | . 238 101 . Thermal 257 | . . 257 . Explosive . | . . . . Electromagnetic 43 | . . 43 . Impact . | . . . . Slashing 217 | . . 166 51 Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 2 | . . 1 1 Message Errors 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles . | . . . . Explosions . | . . . . Melee 11 | . . 11 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 18 72 48 Average Temperature 26 | . 9 27 26 Received Heat Transfer 594 | . 60 390 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . . 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 96 | . 82 96 10 Average Influence 24 | . 29 25 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 6 14 3 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 16 13 . Successful 16 | . 8 8 . Failed 13 | . 8 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 13 9 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Record 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 5 | . 3 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 4 | . . 4 . Non-combat 3 | . . 3 . Combat 1 | . . 1 . Robot Hacks Applied 5 | . . 5 . parse_system 3 | . . 3 . no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1231 | 47 279 875 30 Spaces Moved 570 | 41 179 349 1 Core 7 | 6 . . 1 Treads 59 | . . 59 . Legs 364 | . 74 290 . Wheels 140 | 35 105 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 150 600 Average Speed 157 | 75 125 182 600 Slowest Speed 600 | 80 180 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 40 23 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 796 | 56 212 518 10 Wait 68 | . 5 63 . Move 567 | 40 178 348 1 Hop . | . . . . Pick Up 36 | 10 7 19 . Fast Attach 1 | . 1 . . Attach 25 | 6 4 14 1 Detach 3 | . . 3 . Swap 7 | . . 7 . Drop 13 | . 5 8 . Fire 50 | . 12 37 1 Melee 26 | . . 19 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 795 | -9/Materials | Repaired Beam Rifle 1016 | -9/Materials | Lost 4 parts (1p1n2w) 1022 | -9/Materials | Core integrity fell below 50% 1073 | -9/Materials | Lost 3 parts (1p1n1w) 1145 | -9/Materials | Discovered new exit (range 17) 1202 | -9/Materials | Entered Mines 1228 | -9/Mines | Core integrity fell below 20% 1232 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Retrieving Zone 6P layout... Downloaded map data. 01145_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01179_ Triggered Blade Trap. 01179_ Massive razor-sharp blades shoot up from within the floor. 01179_ Lgt. Treads severed. 01179_ Beam Rifle severed. 01193_ R-06 Scavenger collects Lgt. Treads. 01193_ Machine disabled. 01196_ R-06 Scavenger collects Beam Rifle. 01197_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE 01203_ TK Y,USJ7, FP 1ERV>|E9RST#FWM7,POWZ2QX5 01207_ Mining Laser destroyed. 01210_ Lgt. Armor Plating destroyed. 01210_ Melee Analysis Suite ripped off. 01215_ Imp. Ion Engine destroyed. 01222_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????#?????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????###### ######??????????????????? | | ?????????????????# #??????????????????? | | ????????????????## """ #??????????????????? | | ??????????????? 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""" l #??????????????????? | | ????????????????## g #??????????????????? | | ?????????????????# g #??????????????????? | | ?????????????????#############??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLinkedMaul Manual? 0 Play Time 00:16:11 Cumulative 4.0 hours Start 2020.04.25 @ 12:54:35 End 2020.04.25 @ 13:11:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a8ef7f-ca2a-4a40-96ce-8f090062b477