Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 12:00:16 Player: Artackni Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (310) 1550 Value Destroyed (12505) 12505 Prototype IDs (240) 4800 Alien Tech Used (1) 200 Bonus (7918) 7918 TOTAL SCORE: 33773 Bonus ------- High Alert Combat Kills 433 Follower Combat Kills 507 Entered Garrisons 400 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 86/100 System Corruption 31% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Wheel High-capacity Battery (250) Experimental Phase Shifter Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Myomer Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Improved Focal Shield Advanced Thermal Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Beamcaster Cooled Plasma Rifle Dispersion Rifle Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Wheel Compact Wheel Compact Wheel Advanced Cooling System High-capacity Battery Enhanced Optical Array Advanced Signal Interpreter IFF Parser Experimental Phase Shifter Long-range Tractor Beam Field Recycling Unit Advanced Plasma Cannon KE Penetrator Improved Remote Datajack Impact Mace Power Sword [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon AWS/Autocannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . . 1 . 2 Utility 6 | . . . . . 2 1 . . . . 2 . . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 222 | 7 15 1 . . 30 3 18 18 1 . 9 15 29 . 1 2 14 16 43 Power 31 | 1 4 . . . 3 1 2 2 1 . 1 2 5 . . . 3 2 4 Engine 15 | 1 4 . . . 2 . 1 2 1 . 1 . 3 . . . . . . Core 12 | . . . . . 1 1 1 . . . . 1 2 . . . 3 2 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . . . 3 Propulsion 48 | 2 4 1 . . 6 . 1 5 . . 2 . 6 . . . 2 4 15 Treads 2 | . . . . . 1 . . . . . . . . . . . . . 1 Leg 5 | . . . . . . . . . . . . . . . . . . . 5 Wheel 41 | 2 4 1 . . 5 . 1 5 . . 2 . 6 . . . 2 4 9 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 4 . . . 8 1 6 6 . . 4 7 6 . . 2 4 6 10 Device 41 | 1 2 . . . 6 . 5 3 . . 2 4 3 . . 2 2 3 8 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 Hackware 5 | . . . . . . . . 1 . . . 1 2 . . . 1 . . Protection 13 | . . . . . 1 1 1 2 . . 1 2 . . . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 . . . 13 1 9 5 . . 2 6 12 . 1 . 5 4 14 Energy Gun 40 | 1 2 . . . 10 . 4 3 . . 1 1 10 . . . 2 . 6 Energy Cannon 5 | . . . . . . . . . . . . . 1 . . . . 2 2 Ballistic Gun 22 | 1 1 . . . 2 1 4 . . . 1 2 1 . . . 3 2 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . 1 . . . . Special Weapon 4 | . . . . . . . . 1 . . . 2 . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . 3 . . . . . . . 1 . 1 1 Parts Lost 119 | . 8 1 . . 11 . 12 3 . . . 6 11 . 7 . 8 8 44 Power 10 | . 1 . . . . . 1 . . . . 2 2 . . . . 1 3 Propulsion 32 | . 3 1 . . 4 . 1 . . . . . 2 . 1 . 2 2 16 Utility 32 | . 1 . . . 3 . 2 2 . . . 1 3 . 3 . 5 2 10 Weapon 45 | . 3 . . . 4 . 8 1 . . . 3 4 . 3 . 1 3 15 Highest Loss Streak 15 | . 4 1 . . 6 . 3 2 . . . 3 6 . 7 . 6 4 15 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 Average Backups 16 | 3 11 14 13 12 15 17 17 17 18 18 17 15 15 15 15 13 16 17 19 Power 1 | 1 2 2 2 3 1 1 1 1 1 1 1 1 . 1 1 1 2 3 3 Propulsion 2 | 1 4 6 4 4 2 1 . 2 2 2 2 2 1 1 1 1 . . 2 Utility 7 | . 4 5 4 2 6 9 11 9 9 9 8 6 7 6 5 4 5 5 7 Weapon 5 | . . 1 2 3 4 6 4 4 5 5 4 4 6 7 7 7 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 2 . 10 1 2 9 . . 2 1 4 . . . 1 . 10 Power 9 | . 1 . . . 1 . 1 2 . . . . 1 . . . 1 . 2 Propulsion 8 | . . . 1 . 4 . . 1 . . . . . . . . . . 2 Utility 18 | . . . 1 . 4 . 1 5 . . 1 . 1 . . . . . 5 Weapon 8 | . . . . . 1 1 . 1 . . 1 1 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 92 100 96 96 95 93 92 92 87 91 86 93 83 65 73 71 85 Engine 4 | . 13 14 14 14 6 3 1 7 7 7 6 1 3 . . . . . . Core 2 | . . . . . 2 3 5 . . . . 3 2 6 6 6 5 4 2 Wheel 15 | . 25 27 28 28 17 20 21 16 15 15 13 11 9 13 12 6 12 16 14 Device 18 | . 14 14 7 14 24 23 21 15 15 15 17 24 21 26 21 19 12 6 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 4 5 5 Hackware 6 | . . . . . . . . 6 7 7 6 6 12 13 13 13 15 11 7 Protection 4 | . . . . . 2 5 7 6 7 7 10 7 3 . . . 1 5 5 Energy Gun 16 | . 20 14 14 14 30 23 19 20 23 23 20 11 16 26 19 . 2 1 9 Ballistic Gun 6 | . 6 14 14 14 3 7 7 6 7 7 4 11 4 . . . 9 7 4 Peak Build Rating 105 | 7 8 8 10 11 40 45 46 57 54 54 64 71 70 68 75 72 82 73 105 Average Rating 51 | 5 7 7 8 11 32 41 41 53 54 54 59 66 65 68 64 71 75 56 83 On Entrance 41 | . 7 8 8 10 11 37 45 46 54 54 54 64 68 68 68 32 72 54 73 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . . . . . . 15 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 121 | 14 49 29 29 29 91 66 71 77 77 77 89 88 82 66 113 116 121 114 109 Greatest Support 70 | 32 32 20 20 20 32 30 32 44 38 38 44 44 44 38 38 28 56 46 70 Greatest Overweight (x) 8 | . 2 2 1 1 5 3 3 2 2 2 2 3 2 1 3 4 5 8 7 Average Overweight (x) 1 | . . 1 1 1 1 2 2 1 2 2 1 1 1 1 1 4 1 2 2 Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 19 20 19 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 18 19 18 20 20 20 Average Carried 18 | 3 11 14 14 14 17 19 19 19 20 20 19 19 19 18 17 14 17 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 14 15 15 20 20 20 20 20 20 20 20 18 18 19 16 19 20 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 18% | Scavenger-Tank 17% | Skirmisher 10% | Scavenger-Mutant 8% | Tank 6% | Pyromaniac-Skirmisher 5% | Bothacker-Skirmisher 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Pyromaniac-Skirmisher | -6/Factory Pyromaniac-Tank | -6/Lower Caves Gunner | -6/Data Miner Tank | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Matter Collected 6880 | 288 197 67 . 24 444 95 466 701 54 . 99 733 948 . . 119 487 1122 1036 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 14220 | 205 777 125 . 166 2039 169 1134 1562 143 . 153 764 2182 . . 47 523 1947 2284 Parts 559 | 16 36 15 . 3 97 7 30 67 8 . 5 29 63 . . 4 24 85 70 Haulers Intercepted 12 | . 1 . . . 6 . . 1 . . . . 3 . . . 1 . . Recyclers Shooed 19 | . 2 . . . 1 . . 1 . . . . 8 . . . 2 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 8 . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 222 | . 18 6 . . 34 4 27 24 3 . 5 19 21 . . 1 7 25 28 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 197 | . 18 6 . . 30 3 24 23 3 . 5 16 17 . . . 7 25 20 Cannons 10 | . . . . . 3 . . . . . . . 2 . . 1 . . 4 AOE 4 | . . . . . . . . . . . . 2 . . . . . . 2 Classes Destroyed 18 | 2 6 . . . 7 1 1 . . . . 1 . . . . . . . Worker 22 | . 1 . . . 5 . . 2 . . . . 6 . . . 2 . 6 Builder 11 | . . . . . 2 . . 1 . . . . 2 . . . 1 4 1 Tunneler 10 | 6 . 2 . . 1 . . . . . . . 1 . . . . . . Hauler 12 | . 1 . . . 6 . . 1 . . . . 3 . . . 1 . . Recycler 21 | 1 1 . . 2 4 . . 4 . . . . 4 . . . . 2 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . Watcher 6 | . . . . . 2 . . 3 . . . . 1 . . . . . . Swarmer 43 | . 6 6 . . 9 . 5 3 . . 4 7 2 . . . . . 1 Grunt 91 | . 12 . . . 12 . 15 10 3 . . 4 9 . . . . 20 6 Brawler 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Duelist 5 | . . . . . 1 . 1 2 . . . . . . . . . . 1 Sentry 24 | . . . . . 7 1 1 3 . . 1 2 1 . . . 1 3 4 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 22 | . . . . . 2 . 1 2 . . . 2 4 . . . 2 1 8 Programmer 22 | . . . . . . 3 3 3 . . . 2 6 . . 1 2 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . 1 . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 1 . 1 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 2 5 3 . 2 5 2 5 5 3 . 4 4 5 . . 1 2 6 9 Combat Bots Only 6 | . 5 3 . . 4 2 5 5 3 . 4 4 2 . . 1 2 6 6 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 2 2 1 . 3 2 2 . . 1 2 3 2 Gunslinging 2 | . . . . . 1 . 1 . . . 2 1 1 . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Hostile Shots Fired 1670 | . 102 30 . . 153 42 136 123 6 . 21 171 184 . 68 2 102 66 464 Missed 517 | . 27 6 . . 34 21 51 48 1 . 10 51 58 . 25 2 19 15 149 Hits 1153 | . 75 24 . . 119 21 85 75 5 . 11 120 126 . 43 . 83 51 315 Melee 8 | . . . . . . . 2 3 . . . . . . . . . . 3 Projectile 1145 | . 75 24 . . 119 21 83 72 5 . 11 120 126 . 43 . 83 51 312 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . . . . . 3 . 2 2 . . . 4 7 . . . 5 1 14 Part Disruptions 6 | . . . . . . . 1 . . . . . 2 . 2 . 1 . . Damage Taken 19485 | . 831 190 . . 1577 192 1315 906 89 . 118 1536 2135 . 1918 . 1686 1209 5783 Core 3403 | . 219 15 . . 334 38 150 157 . . . 107 390 . 264 . 361 191 1177 Absorbed by Shields 482 | . . . . . . . . 17 . . 16 391 . . . . 52 6 . Redirected to Shielding 137 | . . . . . . 24 113 . . . . . . . . . . . . Ignored by Resistances 902 | . . . . . . . . . . . . . 6 . 77 . . . 819 Regen/Repaired (Parts) 763 | . . . . . . . . . . . . . 342 . . . 421 . . Core Remaining (%) 41 | 100 . . . 6 39 . . . . 50 . . . . . 10 . 44 . Volleys Fired 798 | 19 88 14 . 2 89 7 76 50 3 . 5 79 118 . 4 . 29 99 116 Largest 4 | 2 2 2 . 2 4 4 4 4 4 . 4 4 4 . 4 . 4 4 4 Hottest 345 | 70 90 60 . 60 276 240 245 270 260 . 260 255 345 . 340 . 176 158 335 Shots Fired 2105 | 38 172 28 . 4 323 28 239 175 12 . 19 192 333 . 13 1 115 132 281 Gun 1978 | 38 172 28 . 4 310 28 239 171 12 . 19 168 310 . 4 . 107 116 252 Cannon 78 | . . . . . 13 . . . . . . . 9 . 6 1 8 16 25 Launcher 7 | . . . . . . . . . . . . 4 . . 3 . . . . Special 42 | . . . . . . . . 4 . . . 20 14 . . . . . 4 Kinetic 696 | 19 44 14 . 2 39 7 69 46 3 . 5 62 78 . 6 1 94 106 101 Thermal 1348 | 19 128 14 . 2 284 21 170 125 9 . 14 106 241 . 4 . 20 15 176 Explosive 4 | . . . . . . . . . . . . 4 . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . 3 . 1 11 . Robot Hit Streak 32 | 6 10 12 . 5 31 13 13 14 11 . 4 18 16 . 6 5 18 32 31 Robot Miss Streak 7 | 4 5 5 . . 4 3 7 5 5 . 5 5 3 . 5 . 5 4 6 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . 1 1 1 Secondary Targets 29 | . 1 2 . . 3 . 8 1 . . 2 3 5 . . . 1 . 3 Max Gunslinging Chain 2 | . 1 1 . . 1 . 1 1 . . 2 1 2 . . . 1 . 1 Autonomous 29 | . . . . . 13 . . . . . . . . . 6 1 8 1 . Shots Hit Robots 1420 | 20 113 15 . 4 217 21 145 122 10 . 13 125 226 . 8 1 67 100 213 Core Hits 722 | 10 42 8 . 4 103 13 71 105 7 . 13 56 84 . 16 1 26 75 88 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 10 | . . . . . . . 1 . . . . . . . . . 3 1 5 Critical Strikes 65 | . 3 . . . 8 . 6 . . . . 6 17 . 3 . 4 4 14 Burn 48 | . 3 . . . 7 . 5 . . . . 6 17 . 2 . . . 8 Destroy 13 | . . . . . . . 1 . . . . . . . . . 4 3 5 Blast 2 | . . . . . 1 . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . 2 1 . . 2 2 2 . . 2 . . 7 Impact 11 | . . . . . . . 2 1 . . 2 2 2 . . 2 . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35010 | 223 1262 216 . 47 4682 536 3184 2826 203 . 308 2735 4672 . 653 113 2283 3783 7284 Guns 30527 | 223 1262 216 . 47 3654 536 3184 2826 203 . 308 2529 4422 . 36 . 1743 3651 5687 Cannons 3033 | . . . . . 1028 . . . . . . . 250 . 325 113 519 111 687 Explosions 1307 | . . . . . . . . . . . . 206 . . 292 . 21 . 788 Melee 122 | . . . . . . . . . . . . . . . . . . . 122 Ramming 21 | . . . . . . . . . . . . . . . . . . 21 . Kinetic 13982 | 72 294 116 . 24 1173 66 723 546 53 . 60 992 1097 . 325 113 1909 3551 2868 Thermal 20189 | 151 968 100 . 23 3509 470 2461 2280 150 . 248 1537 3575 . 36 . 353 34 4294 Explosive 227 | . . . . . . . . . . . . 206 . . . . 21 . . Electromagnetic 469 | . . . . . . . . . . . . . . . 292 . . 177 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 3 1 5 7 7 7 . 2 8 8 8 8 3 12 31 Average Corruption 5 | . . . . . 3 1 4 5 7 7 . 1 4 8 8 8 2 5 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 310 | . . . . . 24 1 34 62 10 2 . 18 58 . 6 13 1 25 56 Message Errors 69 | . . . . . 8 1 7 14 2 1 . 4 12 . 1 . . 8 11 Matter Fused 62 | . . . . . 4 . 7 19 3 . . 4 8 . 1 5 . 3 8 Heat Flow Errors 28 | . . . . . 4 . 3 6 2 . . 1 7 . . 1 . 2 2 Energy Discharges 41 | . . . . . 3 . 2 5 2 1 . 4 8 . 3 2 1 1 9 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 Data Loss (minor) 43 | . . . . . 3 . 5 6 . . . 1 10 . . 3 . 7 8 Data Loss (major) 13 | . . . . . 1 . . . 1 . . 1 4 . 1 2 . 1 2 Misfires 17 | . . . . . . . 3 6 . . . 1 4 . . . . . 3 Alerts 6 | . . . . . . . 1 . . . . . 2 . . . . 1 2 Weapon Failures 25 | . . . . . 1 . 6 3 . . . 2 2 . . . . 2 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 358 | . . . . . 146 . . . . . . 8 21 . . . 52 . 131 Projectiles 224 | . . . . . 146 . . . . . . . 21 . . . 52 . 5 Explosions 134 | . . . . . . . . . . . . 8 . . . . . . 126 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . 4 . . . . . . . . . 4 . 3 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 4 . . . . . . . . . 4 . 3 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . . . . . . . 54 . . 13 . . 10 274 Shots 6 | . . . . . . . . . . . . 2 . . 1 . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | 100 264 . . . 281 48 128 301 154 . 158 247 502 . 20 80 127 211 223 Average Temperature 70 | 38 103 . . . 61 17 35 87 78 . 67 61 149 . 15 50 54 21 63 Received Heat Transfer 2719 | . 378 . . . 288 30 405 243 45 . 3 208 306 . . . 18 249 546 Effects 13 | . 3 . . . 2 . . . . . . 2 5 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . Interference 6 | . 3 . . . . . . . . . . 2 . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 1 3 1 . . . 1 4 . . . . . 1 Combat Hostiles 10 | . . . . . 1 1 3 1 . . . 1 2 . . . . . 1 Parts Melted 115 | 2 7 . . . 23 4 5 10 1 . 1 2 43 . . . . 1 16 Heat Transferred 43153 | 444 2799 225 . 50 8082 960 5544 4418 246 . 436 2686 9852 . 300 . 518 50 6543 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Maximum Alert Level 3 | . . . . . 2 1 2 2 . . . 3 2 . . . . 1 2 Low Security (%) 58 | 100 100 100 . 100 60 94 25 37 . . 100 40 . . . . 100 93 88 Level 1 22 | . . . . . 18 5 14 48 . . . 11 61 . . . . 6 11 Level 2 18 | . . . . . 20 . 59 13 . . . 35 38 . . . . . . Level 3 1 | . . . . . . . . . . . . 12 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 773 | 10 180 70 . 5 500 224 646 473 . . 117 773 557 . . . 175 285 402 Initial 405 | . . 70 . . . 224 54 338 . . 75 . 405 . . . . 56 136 Average 202 | 1 96 24 . . 181 56 397 248 . . 45 340 358 . . . 75 49 134 Influence Increases 8089 | 35 536 150 . 10 1154 164 722 845 70 . 123 893 1095 . . 30 369 735 1158 Destroy 0b10 Robot/C 4700 | . 360 120 . . 700 80 540 480 60 . 100 440 580 . . 20 140 520 560 Destroy 0b10 Robot/NC 460 | 35 25 10 . 10 105 . . 60 . . . . 110 . . . 20 35 50 Destroy Leader 1030 | . 72 20 . . 206 40 30 138 10 . 20 60 142 . . 10 52 70 160 Allied During Kill 171 | . . . . . 16 . . . . . . 29 99 . . . . 27 . Successful Hack 159 | . 4 . . . 16 28 12 16 . . . 21 48 . . . . 14 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . Disable Machine 345 | . . . . . 30 . . 105 . . . . 45 . . . 30 . 135 Anti-Garrison Action 250 | . . . . . . . 50 . . . . 200 . . . . . . . Destroy Structure 434 | . . . . . 6 1 30 16 . . 3 113 11 . . . 112 24 118 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 495 | . 75 . . . 45 . 60 30 . . . 30 60 . . . 15 45 135 Influence Decreases 7769 | 35 356 292 38 10 661 579 154 1027 371 42 244 120 1495 139 234 30 254 571 1117 Entered New Map 1943 | . . 110 38 . . 269 24 308 173 32 46 . 368 139 234 . . 59 143 Time Decay 4158 | 35 276 182 . 10 549 310 . 563 198 10 198 . 682 . . 30 182 399 534 Lost Part 1031 | . 80 . . . 52 . 120 30 . . . 60 110 . . . 72 67 440 Lost Ally 246 | . . . . . 60 . 10 10 . . . 60 60 . . . . 46 . Purge Threat 391 | . . . . . . . . 116 . . . . 275 . . . . . . Squads Dispatched 47 | . 3 . . . 6 4 . 11 . . 1 . 7 . . . 2 6 7 Investigation 9 | . 1 . . . 1 . . 1 . . . . . . . . . 5 1 Extermination 14 | . . . . . . 3 . 4 . . . . 4 . . . 1 . 2 Reinforcement 17 | . 2 . . . 4 . . 4 . . 1 . 3 . . . . 1 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . 2 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 1 . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 1 . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Distress Signals 18 | . 6 . . . 4 1 . 2 . . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 336 | . 28 6 . . 52 6 30 37 3 . 6 26 49 . 4 1 10 27 51 Peak Tracking Total 8 | . 7 3 . . 5 2 7 5 3 . 4 4 8 . 4 1 3 4 7 Tactical Retreats 21 | . 4 . . . 1 . 1 1 . . . 2 3 . . . 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Traps Triggered 33 | . 1 . . . 3 . 2 5 . . . 12 4 . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Machines Disabled 30 | . . . . . 2 . 2 7 . . . 3 3 . . 2 2 . 9 Max in Single Turn 5 | . . . . . 1 . 1 1 . . . 1 1 . . 1 2 . 5 Garrison Access 5 | . . . . . 1 . . 1 . . . . 1 . . . . . 2 Garrison Relay 3 | . . . . . . . 1 . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Machines Accessed 38 | . 3 . 1 . 9 2 2 4 . . 1 2 3 . 3 . 1 5 2 Terminals 21 | . 3 . . . 6 1 2 2 . . . 2 . . . . . 5 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . . 1 . 1 . . . . . 2 Total Hacks 85 | . 4 . 1 . 15 5 2 6 . . 1 4 5 . 23 . 2 14 3 Successful 58 | . 3 . 1 . 9 2 2 3 . . 1 2 5 . 23 . 2 2 3 Failed 26 | . 1 . . . 5 3 . 3 . . . 2 . . . . . 12 . Catastrophic 4 | . . . . . 1 . . . . . . . . . . . . 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 19 | . 4 . 1 . 9 4 . 1 . . . . . . . . . . . Terminals 40 | . 4 . . . 8 4 2 4 . . . 4 . . . . . 14 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 4 . . . 2 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 4 1 . 1 . . 1 . 1 . . . . . 3 Terminal Hacks 31 | . . . 1 . . . 2 1 . . . 2 . . 23 . . 2 . Record 6 | . . . . . . . . . . . . . . . 6 . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . 2 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 4 . . . 2 . . Scan Component 3 | . . . . . . . . . . . . . 2 . . . 1 . . Repair 3 | . . . . . . . . . . . . . 2 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . 1 . . 1 . 1 . . . . . 3 Unlock Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 5 | . . . . . 1 . . 1 . . . . 1 . . . . . 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 3 . . . 7 1 . 1 . . . . . . . . . . . Terminals 11 | . 3 . . . 6 1 . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . 1 . . . . . . . . . . . Skim 9 | . 3 . . . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 5 2 1 2 . . 1 1 2 . . . . 5 . Full Trace Events 5 | . . . . . . . . 1 . . . . . . . . . 4 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 2 . . . 1 . . Time 90 | . . . . . . . . . . . . . 64 . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Used RIF Installer 4 | . . . . . . . 2 . . . . 2 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 15 | . . . . . . . . 2 . . . 1 10 . . . . . 2 Non-combat 8 | . . . . . . . . 2 . . . . 6 . . . . . . Combat 7 | . . . . . . . . . . . . 1 4 . . . . . 2 Robot Hacks Applied 17 | . . . . . . . . 2 . . . 1 12 . . . . . 2 parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . hold_bot 2 | . . . . . . . . . . . . . 2 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . 1 . . . . . . purge_threat 3 | . . . . . . . . 1 . . . . 2 . . . . . . amplify_resonance 5 | . . . . . . . . . . . . 1 2 . . . . . 2 overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . . . . Relay Couplers Released 15 | . . . . . . . 4 . . . . 7 4 . . . . . . Machine Destruction 11 | . . . . . . . 4 . . . . 7 . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . Attached 5 | . . . . . . . . 1 . . . 1 2 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Total Allies 18 | . . . . 3 . 1 . 1 . . . 7 2 . . . . 4 . Largest Group 5 | . . . . 3 3 1 1 1 . . . 5 5 . . . . 2 . Highest-Rated Group 245 | . . . . 40 40 26 26 26 . . . 245 233 . . . . 64 . Highest-Rated Ally 85 | . . . . 16 16 26 26 26 . . . 85 81 . . . . 39 . Total Orders 7 | . . . . . . 2 2 2 . . . . 1 . . . . . . STAY 4 | . . . . . . 1 1 1 . . . . 1 . . . . . . FOLLOW 3 | . . . . . . 1 1 1 . . . . . . . . . . . Ally Attacks 108 | . . . . . 16 . . . . . . 21 49 . . . . 22 . Total Damage 3296 | . . . . . 191 . . . . . . 1119 1655 . . . . 331 . Kills 19 | . . . . . 1 . . . . . . 3 14 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Active Infowar (turns) 2110 | 81 239 564 107 . . . . . . . . . 245 . . 546 68 260 . Optics 245 | . . . . . . . . . . . . . 245 . . . . . . IFF 614 | . . . . . . . . . . . . . . . . 546 68 . . Seismic 991 | 81 239 564 107 . . . . . . . . . . . . . . . . Jamming 260 | . . . . . . . . . . . . . . . . . . 260 . Robot Analysis Total 154 | . . . . . . . . . . . . . . . 154 . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Turns Passed 17083 | 224 731 574 202 237 2039 1012 1074 1891 403 39 427 1368 2719 7 125 546 763 1185 1517 Spaces Moved 10657 | 93 356 551 208 148 1147 782 635 1253 322 33 288 866 1575 4 92 333 474 672 825 Core 12 | 4 . . . . . . . . . . . . . . . . . . 8 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 10643 | 89 356 551 208 148 1147 782 635 1253 322 33 288 866 1575 4 92 333 474 672 815 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 95 110 95 98 120 120 105 110 105 105 105 160 105 110 50 Average Speed 115 | 97 104 95 95 95 112 114 111 113 120 120 118 114 119 105 110 160 123 122 117 Slowest Speed 240 | 100 115 110 95 95 155 125 125 120 120 120 120 145 130 105 145 160 160 200 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 54 92 61 51 93 21 52 37 53 12 8 70 37 1 77 59 13 65 23 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 36 | . . 2 . 1 2 . . . . . . . . . 31 . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . 1 . . . . 4 . . . . . . 3 . . . Spaces Dug 11 | . . . . . . . . 1 . . 2 1 2 . . . . 2 3 Terrain Destroyed 209 | . . . . . 1 . . 12 2 . 4 59 3 . . . 51 18 59 Melee 9 | . . . . . . . . 1 . . 2 1 2 . . . . . 3 Projectile 55 | . . . . . 1 . . 11 2 . 2 . 1 . . . 11 18 9 AOE 145 | . . . . . . . . . . . . 58 . . . . 40 . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac Low Dat Pro Fac Ext Fac Total 14000 | 188 546 573 214 240 1680 883 828 1604 331 32 359 1118 2187 6 111 342 585 989 1184 Wait 1764 | 64 72 2 . 89 347 83 70 201 5 . 35 43 406 3 7 . 32 159 146 Move 10640 | 92 355 550 207 147 1146 782 634 1252 321 32 288 865 1574 3 91 332 473 671 825 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 6 13 2 2 1 29 3 6 12 . . 5 16 17 . 2 3 20 7 16 Fast Attach 98 | 6 2 1 . . 16 1 7 9 . . 3 1 16 . . 1 5 11 19 Attach 93 | 1 6 1 . 1 12 1 6 2 . . 4 9 7 . 2 4 11 9 17 Detach 24 | . . . 1 . 2 . . 1 . . 2 1 5 . 2 . 3 6 1 Swap 116 | . 7 1 . . 14 2 6 20 1 . 5 14 17 . 1 . 6 1 21 Drop 142 | . 3 2 4 . 25 4 5 25 1 . 10 13 25 . 2 . 6 1 16 Fire 798 | 19 88 14 . 2 89 7 76 50 3 . 5 79 118 . 4 . 29 99 116 Melee 18 | . . . . . . . 2 1 . . 2 2 2 . . 2 . . 7 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . . 16 31 . . . 75 . . . . . 24 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 225 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 13) 626 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Build established: Scavenger-Mutant 840 | -10/Materials | Core integrity fell below 20% 876 | -10/Materials | Lost 4 parts (1p1n2w) 951 | -10/Materials | Discovered new exit (range 6) 956 | -10/Materials | Entered Mines 957 | -10/Mines | Learned location of Storage (-9) 1220 | -10/Mines | Discovered new exit (range 13) 1515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1516 | -10/Mines | Discovered new exit (range 6) 1530 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Met 8R-AWN 1570 | -10/Exiles | Met EX-HEX 1597 | -10/Exiles | Met EX-BIN 1608 | -10/Exiles | Aligned with FarCom system 1609 | -10/Exiles | Given EX-Vault access code 1631 | -10/Exiles | Opened EX-Vault 1640 | -10/Exiles | Found AWS/Autocannon 1660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1674 | -10/Exiles | Exiles lab attacked by MAIN.C 1720 | -10/Exiles | Discovered new exit (range 14) 1732 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1732 | -10/Exiles | Entered Mines 1739 | -9/Mines | Met a Derelict bent on vengeance 1829 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -9/Mines | Learned Materials stockpile data 1934 | -9/Mines | Discovered new exit (range 9) 1969 | -9/Mines | Entered Materials 1969 | -8/Materials | Accompanied by 3 allies 1969 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2176 | -8/Materials | Lost 3 allies 2231 | -8/Materials | Lost 6 parts (2n1u3w) 2459 | -8/Materials | Discovered new exit (range 13) 2566 | -8/Materials | Build established: Scavenger-Skirmisher 2608 | -8/Materials | Central database locked down 3288 | -8/Materials | Core integrity fell below 50% 3412 | -8/Materials | Discovered new exit (range 15) 3529 | -8/Materials | Learned location of 2 exits from Lower Caves 3610 | -8/Materials | Learned location of 1 exit from Extension 3743 | -8/Materials | Learned Recycling recycling unit intel 3832 | -8/Materials | Learned Factory interactive machine intel 3871 | -8/Materials | Discovered new exit (range 16) 3938 | -8/Materials | Learned location of 1 exit from Recycling 3969 | -8/Materials | First assault squad dispatched 4006 | -8/Materials | Learned location of 1 exit from Lower Caves 4008 | -8/Materials | Entered Factory 4008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4009 | -7/Factory | Identified exit to Lower Caves 4010 | -7/Factory | Loaded intel: 51 interactive machine locations 5018 | -7/Factory | Identified exit to Garrison 5020 | -7/Factory | Entered Garrison 5020 | -7/Garrison | Accompanied by 1 ally 5173 | -7/Garrison | Installed Relay Interface Framework 5250 | -7/Garrison | Triggered checkpoint 5296 | -7/Garrison | Garrison Relay disabled 5506 | -7/Garrison | Triggered checkpoint 5706 | -7/Garrison | Discovered new exit (range 64) 5706 | -7/Garrison | Discovered new exit (range 44) 5706 | -7/Garrison | Discovered new exit (range 12) 5734 | -7/Garrison | Triggered checkpoint 5772 | -7/Garrison | Triggered checkpoint 5796 | -7/Garrison | Triggered checkpoint 5878 | -7/Garrison | Lost 3 parts (1p2w) 5990 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6094 | -7/Garrison | Entered Factory 6499 | -7/Factory | Build established: Skirmisher 7082 | -7/Factory | Garrison activated, responded to threat 7985 | -7/Factory | Entered Lower Caves 7986 | -7/Lower Caves | Identified exit to Lower Caves 7994 | -7/Lower Caves | Learned Factory security intel 8019 | -7/Lower Caves | Found DCF Scrap (15 items) 8081 | -7/Lower Caves | Learned Factory stockpile data 8291 | -7/Lower Caves | Build established: Tank 8382 | -7/Lower Caves | Learned location of 1 exit from Factory 8388 | -7/Lower Caves | Entered another Lower Caves area 8389 | -7/Lower Caves | Identified exit to Factory 8389 | -7/Lower Caves | Identified exit to Zion 8427 | -7/Lower Caves | Entered Factory 8427 | -6/Factory | Evolved 2 slots: Utility x2 8428 | -6/Factory | Identified exit to Factory 8854 | -6/Factory | Identified exit to Garrison 8854 | -6/Factory | Entered Garrison 8936 | -6/Garrison | Rescued a captive Derelict 8996 | -6/Garrison | Spotted B-75 Beast 9063 | -6/Garrison | Destroyed B-75 Beast 9140 | -6/Garrison | Triggered checkpoint 9305 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9371 | -6/Garrison | Build established: Scavenger-Tank 9396 | -6/Garrison | Triggered checkpoint 9442 | -6/Garrison | Lost 3 parts (1u2w) 9469 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 9480 | -6/Garrison | Triggered checkpoint 9526 | -6/Garrison | Garrison Relay disabled 9586 | -6/Garrison | Discovered new exit (range 10) 9621 | -6/Garrison | Spotted B-86 Titan 9628 | -6/Garrison | Rewired B-75 Beast 9640 | -6/Garrison | Rewired B-75 Beast 9653 | -6/Garrison | Destroyed B-86 Titan 9746 | -6/Garrison | Found Gamma Bomb Array 9907 | -6/Garrison | Discovered new exit (range 10) 9916 | -6/Garrison | Triggered checkpoint 10044 | -6/Garrison | Triggered checkpoint 10065 | -6/Garrison | Garrison Relay disabled 10222 | -6/Garrison | Entered Factory 10222 | -6/Factory | Accompanied by 4 allies 10317 | -6/Factory | Build established: Bothacker-Tank 10739 | -6/Factory | Build established: Bothacker-Skirmisher 10935 | -6/Factory | Spotted B-75 Beast 11129 | -6/Factory | Repaired Railgun 11237 | -6/Factory | Lost 3 allies 11530 | -6/Factory | Lost 6 parts (1p1n2u2w) 11928 | -6/Factory | Build established: Pyromaniac-Skirmisher 11951 | -6/Factory | Repaired Arm. Huge Wheel 12071 | -6/Factory | Discovered exit to Factory (range 11) 12481 | -6/Factory | Discovered new exit (range 15) 12593 | -6/Factory | Core integrity fell below 50% 12617 | -6/Factory | Lost 3 parts (1u2w) 12941 | -6/Factory | Entered Lower Caves 12942 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12948 | -6/Lower Caves | Entered Data Miner 12948 | -6/Data Miner | Discovered new exit (range 7) 12968 | -6/Data Miner | Met Data Miner 12994 | -6/Data Miner | Learned location of Section 7 (-3) 12994 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13003 | -6/Data Miner | Received God Mode back door access code from Data Miner 13015 | -6/Data Miner | Interfaced with the Data Conduit 13048 | -6/Data Miner | Core integrity fell below 20% 13073 | -6/Data Miner | Entered Proximity Caves 13098 | -5/Proximity Caves | Lost 7 parts (1n3u3w) 13338 | -5/Proximity Caves | Found Alien Artifact 13338 | -5/Proximity Caves | Identified Dimensional Node Initializer 13338 | -5/Proximity Caves | Initialized slip node 13378 | -5/Proximity Caves | Build established: Tank 13607 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13619 | -5/Proximity Caves | Entered Factory 13619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13620 | -5/Factory | Identified exit to Extension 13621 | -5/Factory | Loaded intel: 320 machine locations 13768 | -5/Factory | Repaired Hcp. Storage Unit 14219 | -5/Factory | Intercept squad dispatched 14239 | -5/Factory | Spotted Tracker 14268 | -5/Factory | Destroyed Tracker 14274 | -5/Factory | Spotted Combat Programmer 14313 | -5/Factory | Lost 6 parts (1n4u1w) 14339 | -5/Factory | Destroyed Combat Programmer 14382 | -5/Factory | Entered Extension 14383 | -5/Extension | Identified exit to Cetus 14384 | -5/Extension | Loaded intel: 32 machine locations 14567 | -5/Extension | Build established: Skirmisher 14743 | -5/Extension | Lost 4 parts (1u3w) 15038 | -5/Extension | Spotted B-75 Beast 15179 | -5/Extension | Crushed by falling debris 15179 | -5/Extension | Core integrity fell below 50% 15179 | -5/Extension | System corruption reached 10% 15216 | -5/Extension | Rescued a captive Derelict 15217 | -5/Extension | Rescued a captive Derelict 15380 | -5/Extension | Build established: Scavenger-Tank 15387 | -5/Extension | Rescued a captive Derelict 15388 | -5/Extension | Rescued a captive Derelict 15557 | -5/Extension | Discovered new exit (range 10) 15567 | -5/Extension | Entered Factory 15567 | -4/Factory | Evolved 2 slots: Propulsion x2 15568 | -4/Factory | Loaded intel: 230 machine locations 16184 | -4/Factory | Intercept squad dispatched 16201 | -4/Factory | Spotted Tracker 16213 | -4/Factory | Destroyed Tracker 16222 | -4/Factory | Found Exp. Targeting Computer 16229 | -4/Factory | Found Prototype Device 16229 | -4/Factory | Identified Exp. Phase Shifter 16239 | -4/Factory | Lost 4 parts (2n1u1w) 16244 | -4/Factory | Spotted Combat Programmer 16271 | -4/Factory | Destroyed Combat Programmer 16301 | -4/Factory | Lost 9 parts (4n2u3w) 16327 | -4/Factory | System corruption reached 10% 16360 | -4/Factory | Lost 3 parts (1p1n1u) 17013 | -4/Factory | Lost 7 parts (1p3n1u2w) 17026 | -4/Factory | Intercept squad dispatched 17047 | -4/Factory | Spotted Tracker 17048 | -4/Factory | Spotted Tracker 17049 | -4/Factory | Spotted Tracker 17052 | -4/Factory | Destroyed Tracker 17056 | -4/Factory | Destroyed Tracker 17058 | -4/Factory | Spotted Combat Programmer 17061 | -4/Factory | Core integrity fell below 50% 17068 | -4/Factory | Destroyed Tracker 17080 | -4/Factory | Core integrity fell below 20% 17080 | -4/Factory | System corruption reached 30% 17080 | -4/Factory | Released all parts (4) 17084 | -4/Factory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 17069_ U-05 Engineer lays Concrete. 17070_ Combat Programmer resets A-15 Conveyor, system corruption cleaned. 17071_ Adv. Heat Sink destroyed. 17071_ U-05 Engineer lays Concrete. 17072_ Penetrated by EMDS Slug. 17072_ U-05 Engineer builds a Wall. 17073_ A-15 Conveyor Med. Treads severed. 17074_ EMDS Slug penetrates Wall. 17076_ Penetrated by EMDS Slug. 17077_ U-05 Engineer lays Concrete. 17078_ System corrupted: Adv. Plasma Cannon failed to cycle. 17078_ U-05 Engineer builds a Wall. 17079_ Penetrated by EMDS Slug. 17079_ Adv. Plasma Cannon destroyed. 17080_ Released Relay Coupler [Grunt]. 17080_ Released Hcp. Storage Unit. 17080_ Released Exp. Targeting Computer. 17080_ Released Power Sword. 17083_ System corrupted: Substantial component data lost. 17084_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????# """ #??????????????????? | | ????????# """?????????????????T"??? | | #######?# """ #???????????????"??? | | # # #??????????????????? | | # ! # * ""######???????????????????? | | # " ]] ##????????????????????????? | | # " %]] " ##????????????????????????? | | # " ]]] " #????????????????????????? | | # " ! "####????????????????"""""""? | | # " %!! ##?? ????????????????"""""""? | | # " % #??? #???????????????"""""""? | | # " #??? #???????????????"""""""? | | # "#+#""""######???A#??????????????????????? | | # "# " # #####?? #??????????????????????? | | ####+##### ###;#;#;### ##+####?? ???????????? | | #### p p R +? ???????????? | | ###### ! # # ???????????? | | # g ] !/%= # ????????????? | | + p !%!%= ; ?????????????? | | ###+######" g *!!| #????????????????? | | ??????????#" /*= #????????????????? | | ??????????# #????????????????? | | ??????? ; #????????????????? | | ?????""" ; ; #????????????????? | | ?????""" ; ; #????????????????? | | ?????""" ; ;@ #????????????????? | | ??????? ; !# #????????????????? | | T?????? ; # ????????????? | | ???????? "; # ?????????? | | ???????? ";;;;;;;####### ?????????? | | ????????? ## ## ##??????# "" ??????????? | | ???????????##?##????????# ""???????????? | | ????????????????????????# """??????????? | | ????????????????????????# """??????????? | | ?????????????????????????###+##### """??????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????""""""??????""??????????"" | | ????????????????????????""""""??????""??????????"" | | ??????????????"""???????""""""??????"""?????????"" | | ??????????????"""???????""""""??"???"""??????????? | | ??????????????"""???????????????"???"""?????????"" | | ????????????????????????""""""??"???????????????"" | | ??????????????"""???????""""""??T???""??????????"" | | ??????????????"""???????""""""??"???""???????????? | | ??????????????"""???????""""""??"???"""??????????? | | ????????????????????????????????"???"""??????????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 675 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 41 Targeting Accuracy 12 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Railgun | 13% | -6/Factory Arm. Huge Wheel | 24% | -6/Factory Hcp. Storage Unit | 15% | -5/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed FortressColdStrikerail Manual? 0 Play Time 02:54:16 Cumulative 183.8 hours Start 2026.03.12 @ 19:50:00 End 2026.04.04 @ 12:00:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08c04020-9e8d-4e48-9126-77ba1a6fd9ca