Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 07:13:27 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1144) 1144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3316 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 550/550 Matter 256/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Heavy Ion Engine Propulsion (4) Light Treads Light Treads Aluminum Leg Aluminum Leg Utility (4) Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Weapon (2) Light Assault Rifle Light Assault Rifle Inventory (10) Heat Sink Improved Signal Interpreter Light Armor Plating Light Assault Rifle Improved Light Cannon Mini Grenade Launcher Mining Laser Peak State ------------ Power Improved Ion Engine Propulsion Improved Treads Improved Treads Improved Treads Improved Treads Utility Power Shielding Light Armor Plating Weapon Improved EM Shotgun Improved EM Shotgun Inventory Assault Rifle Improved Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 42 | 4 6 22 6 4 Power 5 | 1 . 4 . . Engine 5 | 1 . 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 8 1 3 Treads 8 | . 2 4 . 2 Leg 8 | 2 . 4 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 2 1 Device . | . . . . . Storage 1 | . . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 2 1 1 1 Artifact . | . . . . . Weapon 14 | 1 2 8 3 . Energy Gun 5 | . 2 2 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 9 | . . 6 3 . Power 2 | . . 2 . . Propulsion 3 | . . 2 1 . Utility 1 | . . 1 . . Weapon 3 | . . 1 2 . Highest Loss Streak 3 | . . 3 3 . Average Slot Usage (%) 94 | . 87 93 96 88 Engine 11 | . 14 10 11 9 Treads 14 | . 1 38 . 18 Leg 24 | . 26 2 41 18 Storage 4 | . . . 8 9 Processor 6 | . . 2 11 9 Protection 9 | . 17 16 2 7 Energy Gun 9 | . 14 11 7 . Ballistic Gun 10 | . 14 4 13 18 Ballistic Cannon 1 | . . 2 1 . Launcher 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 30 | 7 13 18 30 29 Greatest Support 92 | 20 46 92 40 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 Average Capacity 6 | 4 4 4 8 10 Most Carried 9 | 4 4 4 9 8 Average Carried 4 | 1 1 3 5 7 Final Capacity 10 | . . . . 10 Final Carried 7 | . . . . 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1027 | 202 128 464 233 . Remotely . | . . . . . Salvage Created 1512 | . 142 684 686 . Parts 107 | . 13 49 45 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 2 20 16 . Guns 28 | . 2 11 15 . Cannons 1 | . . 1 . . AOE 8 | . . 7 1 . Classes Destroyed 12 | . 3 5 4 . Worker 3 | . . 2 1 . Builder 2 | . 2 . . . Tunneler 2 | . . . 2 . Hauler 3 | . . 3 . . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 15 | . . 9 6 . Grunt 15 | . 2 6 7 . Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 5 | . . 5 . . Best Kill Streak 5 | . 4 5 4 . Combat Bots Only 4 | . 2 4 3 . Max Kills in Single Turn 3 | . 1 3 1 . Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1806 | . 121 932 753 . Core 319 | . 23 146 150 . Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 90 . 26 . Volleys Fired 113 | . 16 45 49 3 Largest 2 | . 2 2 2 2 Hottest 90 | . 70 90 68 40 Shots Fired 223 | . 32 89 96 6 Gun 194 | . 32 60 96 6 Cannon 11 | . . 11 . . Launcher 18 | . . 18 . . Special . | . . . . . Kinetic 112 | . 16 32 58 6 Thermal 3 | . 3 . . . Explosive 18 | . . 18 . . Electromagnetic 90 | . 13 39 38 . Robot Hit Streak 18 | . 4 18 13 3 Robot Miss Streak 6 | . 6 2 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 5 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 152 | . 15 64 69 4 Core Hits 78 | . 7 39 29 3 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2862 | . 192 1689 949 32 Guns 1721 | . 192 596 901 32 Cannons 104 | . . 104 . . Explosions 1037 | . . 989 48 . Melee . | . . . . . Ramming . | . . . . . Kinetic 965 | . 110 256 567 32 Thermal 161 | . 25 88 48 . Explosive 901 | . . 901 . . Electromagnetic 835 | . 57 444 334 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 22 . . Projectiles 3 | . . 3 . . Explosions 19 | . . 19 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 340 | . . 308 32 . Shots 13 | . . 12 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 138 171 111 . Average Temperature 41 | . 59 36 35 . Received Heat Transfer 396 | . 66 150 180 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 5 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 174 | . 74 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 469 | . 91 469 255 58 Average Influence 188 | . 36 316 144 58 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 56 | . . . . . Level 1 34 | . . . . . Level 2 8 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 3 29 20 2 Peak Tracking Total 4 | . 2 4 4 2 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 3 . . Successful 4 | . 3 1 . . Failed 4 | . 2 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2460 | 62 286 889 1152 71 Spaces Moved 1494 | 52 181 422 805 34 Core 13 | 13 . . . . Treads 422 | . 11 377 . 34 Legs 1059 | 39 170 45 805 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 130 | 102 122 155 120 160 Slowest Speed 160 | 120 160 160 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 31 44 98 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 107 4 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 110 | . . 106 4 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1780 | 60 215 561 900 44 Wait 79 | . . 48 31 . Move 1490 | 51 180 421 804 34 Hop . | . . . . . Pick Up 34 | 5 9 12 7 1 Fast Attach 9 | . 1 7 1 . Attach 16 | 4 4 4 2 2 Detach . | . . . . . Swap 18 | . 1 12 3 2 Drop 20 | . 4 12 3 1 Fire 113 | . 16 45 49 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 828 | -9/Materials | Discovered new exit (range 5) 840 | -9/Materials | Identified exit to Mines 1037 | -9/Materials | Lost 3 parts (2n1w) 1087 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Entered Mines 1341 | -9/Mines | Learned location of Recycling (-8) 1397 | -9/Mines | Discovered new exit (range 9) 1454 | -9/Mines | Core integrity fell below 50% 1500 | -9/Mines | Learned Materials security intel 1975 | -9/Mines | Discovered new exit (range 3) 2160 | -9/Mines | Lost 3 parts (1n2w) 2390 | -9/Mines | Entered Materials 2390 | -8/Materials | Evolved 2 slots: Utility x2 2391 | -8/Materials | Identified exit to Factory 2413 | -8/Materials | Garrison activated, responded to threat 2461 | -8/Materials | Self-destructed Last Messages --------------- 02147_ Destroyed Aluminum Leg. 02157_ Acquired 3 matter. 02170_ Acquired 7 matter. 02200_ G-47 Trooper destroyed. 02208_ Acquired 2 matter. 02208_ K-01 Serf collects debris. 02286_ Acquired Lgt. Treads. 02376_ Acquired 2 matter. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... Loading Materials security intel (x10)... 02394_ Dropped Aluminum Leg. 02405_ Acquired Imp. Light Armor Plating. 02408_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02413_ W-25 Informer calls for garrison support. 02413_ ALERT: Activating Garrison Access M001. 02418_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????#+######???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????+ #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ?????????????#????????????????????# #???????? | | ???????????### #####################+####??????? | | ?????????? u #??????? | | ?????????? w #??????? | | ?????????? @ #??????? | | ?????????????????#####################+####??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# """#??????? | | ???????????????????????????????????# = """#??????? | | ???????????????????????????????????# """#??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAutogunPlating Manual? 0 Play Time 00:20:10 Cumulative 35.0 hours Start 2019.10.28 @ 06:53:45 End 2019.10.28 @ 07:13:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde523c3-2d89-4ecf-9e95-30bf013d0083