Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 21:37:23 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (508) 2540 Value Destroyed (13295) 13295 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4048) 4048 TOTAL SCORE: 25443 Bonus ------- High Alert Combat Kills 3086 Follower Combat Kills 761 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -599 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 256/290 System Corruption 1% Temperature Cool (6) Movement Hovering (59) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Combat Airjet Combat Airjet Gravmag Array Gravmag Array > --- UTILITY (4) ------ Large Storage Unit Spectral Analyzer Improved Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Thermic Laser Heavy Plasma Cannon Heavy Machine Gun Chainsword > --- INVENTORY (15) --- Angular Momentum Engine Combat Airjet Improved Gyrokinetic Inverter Improved Cooling System Improved Matter Compressor (300) Improved Matter Compressor (300) IFF Parser Core Analyzer Recoil Stabilizer ECM Suite Graphene Brace Makeshift Axe Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Gauss Cannon Guided EMP Blaster > --- INVENTORY -------- Light Neutrino Core Airjet Improved Gravmag System Gravmag Array Improved Gyrokinetic Inverter Improved Cooling System Improved Matter Compressor Improved Matter Compressor IFF Parser Core Analyzer Recoil Stabilizer Graphene Brace Slug Cannon Heavy Flak Cannon [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 3 . . . . Utility 2 | . . . . . . . 1 . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 189 | 7 7 2 41 . . 2 27 12 6 2 39 4 33 6 1 Power 23 | 1 . 1 5 . . . 1 2 1 1 5 . 5 1 . Engine 14 | 1 . 1 5 . . . 1 2 . . 2 . 1 1 . Core 6 | . . . . . . . . . 1 1 2 . 2 . . Reactor 3 | . . . . . . . . . . . 1 . 2 . . Propulsion 58 | 2 1 1 12 . . 2 10 3 4 . 13 1 9 . . Treads 32 | 2 1 . 11 . . 2 9 3 4 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . Hover 23 | . . . . . . . 1 . . . 12 1 9 . . Flight 1 | . . . . . . . . . . . 1 . . . . Utility 42 | 2 2 . 5 . . . 5 4 . 1 10 1 7 4 1 Device 18 | 1 . . 1 . . . 2 1 . . 6 1 2 3 1 Storage 8 | 1 1 . 3 . . . 1 . . 1 . . 1 . . Processor 6 | . 1 . 1 . . . 1 . . . 1 . 2 . . Hackware 9 | . . . . . . . 1 3 . . 3 . 2 . . Protection 1 | . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 4 . 19 . . . 11 3 1 . 11 2 12 1 . Energy Gun 10 | 2 2 . 2 . . . . . . . . . 3 1 . Energy Cannon 4 | . . . . . . . 3 . . . . . 1 . . Ballistic Gun 27 | . 2 . 12 . . . 3 1 1 . 6 . 2 . . Ballistic Cannon 15 | . . . 4 . . . 4 . . . 3 2 2 . . Launcher 8 | . . . 1 . . . 1 2 . . 2 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 1 2 . . 6 . 7 . . Parts Lost 47 | . 6 . 1 . . . . 7 1 . 11 2 19 . . Power 3 | . 1 . . . . . . 1 . . . . 1 . . Propulsion 17 | . 2 . . . . . . 2 . . 5 . 8 . . Utility 4 | . . . . . . . . 2 . . 1 . 1 . . Weapon 23 | . 3 . 1 . . . . 2 1 . 5 2 9 . . Highest Loss Streak 5 | . 2 . 1 . . . . 3 1 . 4 2 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | . 4 3 11 14 14 14 14 14 14 14 14 11 13 10 12 Power . | . . . . 1 1 1 . . . . 1 2 1 . 1 Propulsion 2 | . . . 2 2 2 2 2 2 2 3 2 2 3 2 2 Utility 5 | . 2 2 4 5 6 6 5 5 5 5 4 6 8 7 8 Weapon 4 | . 1 1 4 5 5 5 5 5 6 6 5 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 1 9 2 . . 9 2 1 2 5 . 6 . 5 Power 4 | . . . . . . . 2 . . . 1 . 1 . . Propulsion 8 | . . . 2 1 . . 4 . 1 . . . . . . Utility 26 | . 4 . 3 1 . . 3 1 . 2 4 . 4 . 4 Weapon 8 | . . 1 4 . . . . 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 79 90 99 100 100 100 98 98 100 100 95 88 91 85 86 Engine 6 | . 4 9 11 11 11 11 9 8 6 . 1 . . 6 6 Core 1 | . . . . . . . . . 2 9 2 . . . . Treads 20 | . 18 14 21 22 22 22 26 26 27 27 15 . . . . Hover 6 | . . . . . . . . . . . 20 32 34 26 26 Device 2 | . 1 . 3 . . . 6 1 . . 6 6 . 12 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 Processor 4 | . 12 14 7 11 11 11 8 . . . . . 3 6 6 Hackware 8 | . . . . . . . 2 15 18 18 11 13 15 . . Ballistic Gun 27 | . 18 28 41 44 44 43 21 30 36 36 19 6 1 6 6 Ballistic Cannon 5 | . . . 1 . . . 13 4 . . 5 12 16 . . Peak Build Rating 91 | 9 9 8 22 23 24 28 41 41 33 35 85 78 91 79 74 Average Rating 36 | 7 5 6 17 22 23 24 35 32 32 33 60 72 76 78 74 On Entrance 34 | . 9 5 8 22 23 24 28 41 32 33 35 71 77 73 76 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 15 20 15 42 40 40 40 54 54 39 39 62 59 61 58 60 Greatest Support 100 | 40 40 20 40 40 40 40 62 60 60 60 100 65 70 64 64 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 5 15 15 15 15 15 15 15 15 15 12 15 13 12 Average Carried 13 | . 4 3 11 14 14 14 14 14 14 14 14 11 14 10 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 4 15 15 15 15 15 15 15 15 11 12 14 12 12 Class Distribution -------------------- 35% | Gunner 29% | Hacker-Gunner 10% | Commander-Gunner 9% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Matter Collected 16521 | 343 764 48 2007 144 24 267 2008 3478 471 . 3524 1344 2049 50 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 21554 | 234 831 176 3440 372 . 439 2608 6119 1414 . 4191 640 1090 . . Parts 1120 | 15 43 7 245 22 . 26 155 285 43 . 219 2 58 . . Haulers Intercepted 21 | . 2 . 5 . . . 4 6 . . 2 . 2 . . Recyclers Shooed 28 | 1 1 . 6 . . . 1 11 1 . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Combat Hostiles Destroyed 270 | . 14 . 51 4 . 12 50 58 7 . 55 3 16 . . Melee 1 | . . . . . . . . . . . . . 1 . . Guns 169 | . 13 . 44 4 . 7 29 40 7 . 23 . 2 . . Cannons 42 | . . . 4 . . . 11 10 . . 5 3 9 . . AOE 55 | . . . 3 . . 5 10 8 . . 27 . 2 . . Classes Destroyed 24 | 3 5 . 6 1 . . 1 1 1 . 2 1 3 . . Worker 75 | 2 3 . 16 1 . 2 6 30 . . 14 . 1 . . Builder 38 | . . . 12 . . . 6 11 . . 5 . 4 . . Tunneler 14 | 4 . 2 2 1 . . . . . . 5 . . . . Hauler 21 | . 2 . 5 . . . 4 6 . . 2 . 2 . . Recycler 65 | 1 2 2 9 1 . . 3 23 15 . 8 . 1 . . Carrier 2 | . . . . . . . . . . . 2 . . . . Mechanic 8 | . . . 1 1 . . 1 5 . . . . . . . Operator 11 | . 1 . 4 . . . 1 3 . . 1 . 1 . . Watcher 13 | . 1 . 5 . . . 4 2 . . 1 . . . . Swarmer 49 | . 3 . 15 . . 4 11 1 . . 15 . . . . Cutter 1 | . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 128 | . 11 . 22 2 . 6 25 39 2 . 20 . 1 . . Brawler 7 | . . . 2 2 . . 2 1 . . . . . . . Duelist 8 | . . . 1 . . 2 1 4 . . . . . . . Protector 7 | . . . 1 . . . 2 1 . . 2 . 1 . . Sentry 36 | . . . 10 . . . 8 10 4 . 2 . 2 . . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . . . 2 . . 3 . 1 . . Programmer 20 | . . . . . . . . . 1 . 11 . 8 . . Heavy 1 | . . . . . . . 1 . . . . . . . . Compactor 3 | . . . . . . . . . . . . 3 . . . Zionite 1 | . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . 2 . . Martyr 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 19 | 4 4 1 9 5 . 7 10 19 12 . 16 1 5 . . Combat Bots Only 11 | . 3 . 5 3 . 6 9 8 3 . 11 1 2 . . Max Kills in Single Turn 12 | 1 1 1 3 1 . 2 4 4 2 . 12 1 3 . . Gunslinging 1 | . . . 1 . . . 1 1 1 . 1 . . . . Exploded 8 | . . . 3 . . 2 4 3 . . 8 . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Hostile Shots Fired 1351 | . 96 . 153 1 . 21 145 279 29 . 272 1 346 . 8 Missed 477 | . 22 . 49 1 . 8 43 77 8 . 116 . 149 . 4 Hits 874 | . 74 . 104 . . 13 102 202 21 . 156 1 197 . 4 Melee 16 | . . . 2 . . . . 5 . . . 1 8 . . Projectile 858 | . 74 . 102 . . 13 102 197 21 . 156 . 189 . 4 AOE 6 | . . . . . . . . . 1 . . . 5 . . Critical Strikes 35 | . 1 . 2 . . . 6 16 1 . 1 . 8 . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 13341 | 24 813 . 1192 . . 193 1611 3196 350 . 2567 88 3266 . 41 Core 1711 | 12 202 . 101 . . 35 166 325 18 . 262 43 531 . 16 Absorbed by Shields 16 | . . . . . . . . . . . . . . . 16 Regen/Repaired (Parts) 3331 | . . . 207 . . . 428 1205 . 538 324 84 545 . . Core Remaining (%) 45 | 95 . 14 . . . 66 . . . 7 . . . . . Volleys Fired 950 | 16 90 11 167 14 . 15 110 219 33 . 168 28 79 . . Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 4 4 . . Hottest 178 | 90 115 40 170 92 . 99 178 160 92 . 153 150 160 . . Shots Fired 3117 | 32 162 22 663 56 . 54 422 821 132 . 508 85 160 . . Gun 2505 | 32 162 22 626 56 . 49 313 695 132 . 369 27 22 . . Cannon 560 | . . . 36 . . . 97 115 . . 125 52 135 . . Launcher 52 | . . . 1 . . 5 12 11 . . 14 6 3 . . Special . | . . . . . . . . . . . . . . . . Kinetic 2917 | . 94 22 654 56 . 49 407 810 132 . 494 79 120 . . Thermal 107 | 16 56 . 8 . . . . . . . . . 27 . . Explosive 25 | . . . 1 . . 5 3 . . . 10 6 . . . Electromagnetic 68 | 16 12 . . . . . 12 11 . . 4 . 13 . . Robot Hit Streak 23 | 5 14 12 19 23 . 14 16 18 14 . 22 10 9 . . Robot Miss Streak 8 | 3 3 2 4 2 . 1 6 3 2 . 6 2 8 . . Penetration Max 2 | . . . . . . . . . . . 2 . 2 . . Secondary Targets 27 | . 1 . 4 1 . 3 4 9 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . 1 . . . . Shots Hit Robots 1761 | 16 113 15 373 40 . 34 254 460 79 . 272 53 52 . . Core Hits 875 | 8 46 9 156 13 . 23 127 225 34 . 174 10 50 . . Critical Kills 16 | . 1 . 2 . . . . . . . 9 1 3 . . Critical Parts Destroyed 25 | . 1 . 1 . . . 2 5 . . 13 1 2 . . Critical Strikes 62 | 1 8 . 5 . . . 5 8 . . 24 2 9 . . Burn 7 | 1 6 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . Destroy 40 | . 2 . 3 . . . 2 5 . . 22 2 4 . . Blast 14 | . . . 2 . . . 3 3 . . 2 . 4 . . Melee Attacks 10 | . . . . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 10 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 39045 | 312 1160 132 4929 617 . 851 5409 9671 1237 . 9757 2028 2942 . . Guns 23128 | 282 1160 132 4388 617 . 513 3197 6698 1237 . 4213 390 301 . . Cannons 7043 | . . . 388 . . . 1237 1154 . . 1389 1198 1677 . . Explosions 8848 | 30 . . 153 . . 338 975 1814 . . 4143 440 955 . . Melee . | . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . 5 . . 12 . 9 . . Kinetic 28978 | . 506 132 4744 617 . 513 4373 7852 1237 . 5602 1588 1814 . . Thermal 4245 | 129 517 . 32 . . . 204 285 . . 2403 . 675 . . Explosive 2608 | . . . 153 . . 338 227 66 . . 1342 440 42 . . Electromagnetic 3188 | 183 137 . . . . . 605 1463 . . 398 . 402 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 18 10 15 15 1 Average Corruption 12 | . . . . . . . . . . . 14 10 12 9 1 Corruption Purged 28 | . . . . . . . . . . . 14 . . 14 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 229 | . . . . . . . . . . . 97 19 108 5 . Message Errors 45 | . . . . . . . . . . . 19 4 21 1 . Matter Fused 40 | . . . . . . . . . . . 20 3 17 . . Heat Flow Errors 24 | . . . . . . . . . . . 12 2 9 1 . Energy Discharges 26 | . . . . . . . . . . . 12 . 12 2 . Parts Rejected 6 | . . . . . . . . . . . 3 . 3 . . Parts Fused 4 | . . . . . . . . . . . . 1 3 . . Data Loss (minor) 24 | . . . . . . . . . . . 11 2 10 1 . Data Loss (major) 7 | . . . . . . . . . . . 2 . 5 . . Misfires 7 | . . . . . . . . . . . 2 3 2 . . Alerts 5 | . . . . . . . . . . . 3 . 2 . . Misdirections 20 | . . . . . . . . . . . 2 2 16 . . Weapon Failures 21 | . . . . . . . . . . . 11 2 8 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 679 | . . . 4 . . . 1 23 . . 491 . 160 . . Projectiles 94 | . . . 4 . . . 1 23 . . 48 . 18 . . Explosions 585 | . . . . . . . . . . . 443 . 142 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 44 | . . . 3 . . . 8 14 . . 6 1 12 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 40 | . . . 3 . . . 7 13 . . 6 1 10 . . Secondary 4 | . . . . . . . 1 1 . . . . 2 . . Self-Inflicted Damage 122 | 24 . . . . . . . 10 . . 35 49 4 . . Shots 6 | 1 . . . . . . . 1 . . 2 2 . . . Rammed 4 | . . . . . . . . 1 . . 2 . 1 . . Targets Rammed 4 | . . . . . . . . 1 . . 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 534 | 312 511 . 337 30 . 89 321 298 74 . 534 252 297 219 . Average Temperature 73 | 131 190 . 47 13 . 33 51 63 24 . 79 96 78 108 . Received Heat Transfer 4471 | . 414 . 279 . . 90 693 1665 147 . 681 . 502 . . Effects 17 | . 8 . 1 . . . . 2 . . 6 . . . . Shutdowns 2 | . 1 . . . . . . . . . 1 . . . . Energy Bleed 4 | . 1 . 1 . . . . 2 . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . 1 . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 13 | . 1 . . . . . 6 2 . . 1 . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . . . . 1 . . Parts Melted 9 | 1 5 . . . . 1 . . . . 2 . . . . Heat Transferred 4675 | 370 1864 . 74 . . . 216 350 . . 1301 . 500 . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 17 | 1 . . . . . . 3 4 . . 3 . 6 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Maximum Alert Level 5 | . . . 3 1 . 1 3 5 3 . 5 2 5 . . Low Security (%) 27 | 100 100 100 16 26 . 98 35 . 5 . 38 . . . . Level 1 18 | . . . 16 73 . 1 24 6 38 . 24 . 19 . . Level 2 20 | . . . 28 . . . 33 17 55 . . 100 18 . . Level 3 22 | . . . 38 . . . 6 52 . . 18 . 23 . . Level 4 6 | . . . . . . . . 14 . . 16 . 20 . . Level 5 3 | . . . . . . . . 8 . . 1 . 18 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . Peak Influence 2320 | 15 124 12 916 342 . 202 734 1700 703 . 1763 634 2320 . . Initial 660 | . . 3 . 342 . . 44 308 660 . . 617 350 . . Average 535 | 2 40 . 510 226 . 84 309 922 457 . 548 571 1046 . . Influence Increases 13041 | 35 439 32 1712 142 . 368 1603 2187 363 . 3060 74 3026 . . Destroy 0b10 Robot/C 5560 | . 280 . 1000 100 . 260 960 1140 140 . 1140 . 540 . . Destroy 0b10 Robot/NC 1270 | 35 45 20 275 20 . 10 135 405 75 . 190 . 60 . . Destroy Leader 1328 | . 76 . 280 20 . 40 236 276 . . 236 . 164 . . Allied During Kill 382 | . . . . 2 . 23 3 . . . 18 . 336 . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 20 . . Successful Hack 473 | . 21 12 52 . . . 28 40 10 . 172 . 138 . . Select Force Hacks 290 | . . . 30 . . . 60 30 120 . . . 50 . . Disable Machine 1170 | . . . 15 . . 15 75 150 15 . 390 . 510 . . Destroy Structure 628 | . 2 . 15 . . 20 76 86 3 . 149 74 203 . . Partial Spotted 45 | . . . . . . . . . . . 15 . 30 . . Lose Combat Pursuer 1875 | . 15 . 45 . . . 30 60 . . 750 . 975 . . Influence Decreases 11935 | 35 430 41 835 905 114 254 985 1225 2020 37 1297 1336 1215 946 260 Entered New Map 4633 | . . 6 . 535 114 . 70 424 1034 37 . 1146 151 856 260 Time Decay 5131 | 35 370 35 675 350 . 234 595 731 526 . 696 170 624 90 . Lost Part 470 | . 60 . 10 . . . . 70 10 . 110 20 190 . . Lost Ally 351 | . . . . 20 . 20 20 . . . 41 . 250 . . Purge Threat 1350 | . . . 150 . . . 300 . 450 . 450 . . . . Squads Dispatched 98 | . 4 . 11 2 . . 9 19 . . 32 . 21 . . Investigation 48 | . 3 . 7 1 . . 5 6 . . 15 . 11 . . Extermination 12 | . . . . . . . . . . . 7 . 5 . . Reinforcement 20 | . 1 . 3 . . . 2 4 . . 7 . 3 . . Assault 14 | . . . 1 1 . . 2 5 . . 3 . 2 . . Garrison 4 | . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 1 . . 5 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Distress Signals 23 | . 3 . 2 . . . 3 6 . . 7 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 502 | . 24 2 72 5 . 13 58 88 5 . 105 6 120 . 4 Peak Tracking Total 13 | . 6 2 7 3 . 4 6 9 3 . 11 3 13 . 4 Tactical Retreats 51 | . 1 . 2 . . . 1 3 . . 16 . 28 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Traps Triggered 25 | . 1 . 2 . . . 4 1 . . 12 . 5 . . Indirectly 3 | . . . . . . . 1 . . . 1 . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . 9 . . Reused 2 | . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Machines Disabled 79 | . . . 2 . . 1 5 10 1 . 26 . 34 . . Max in Single Turn 15 | . . . 1 . . 1 1 3 1 . 15 . 5 . . Garrison Access 3 | . . . . . . . 1 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . 9 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Machines Accessed 117 | . 7 1 15 1 1 . 16 8 12 2 28 . 26 . . Terminals 61 | . 6 1 9 . . . 11 4 6 . 12 . 12 . . Fabricators 7 | . . . . . . . . . . . 3 . 4 . . Repair Stations 12 | . . . 2 . . . 2 2 . . 4 . 2 . . Recycling Units 21 | . 1 . 2 . . . 1 1 6 . 7 . 3 . . Scanalyzers 7 | . . . 2 . . . 1 . . . 1 . 3 . . Garrison Access 5 | . . . . . . . 1 1 . . 1 . 2 . . Total Hacks 467 | . 26 6 61 1 1 . 56 54 26 22 111 . 103 . . Successful 297 | . 12 2 35 1 1 . 35 34 20 22 60 . 75 . . Failed 166 | . 13 4 25 . . . 20 20 6 . 50 . 28 . . Catastrophic 17 | . 1 . 2 . . . 2 4 1 . 5 . 2 . . Database Lockouts 4 | . 1 . 1 . . . 1 . . . 1 . . . . Manual 262 | . 20 6 33 . . . 41 18 26 . 72 . 46 . . Terminals 232 | . 22 6 35 . . . 42 18 19 . 49 . 41 . . Fabricators 29 | . . . . . . . . . . . 18 . 11 . . Repair Stations 75 | . . . 9 . . . 7 26 . . 17 . 16 . . Recycling Units 38 | . 4 . 5 . . . 1 5 7 . 13 . 3 . . Scanalyzers 53 | . . . 12 . . . 3 . . . 11 . 27 . . Garrison Access 16 | . . . . . . . 3 5 . . 3 . 5 . . Terminal Hacks 74 | . 7 2 6 1 1 . 9 7 4 22 8 . 7 . . Record 16 | . . . . . 1 . . . . 15 . . . . . Part Schematic 2 | . . . . . . . . 1 . . . . 1 . . Robot Schematic 2 | . . . . . . . . 1 1 . . . . . . Robot Analysis 23 | . 6 2 3 . . . 1 3 . 7 1 . . . . Prototype ID Bank 5 | . . . 1 . . . 3 1 . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . 1 . . . 1 . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 9 | . . . 1 . . . 2 . 3 . 3 . . . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . 2 . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . 3 . . . . Fabricator Hacks 7 | . . . . . . . . . . . 5 . 2 . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . . 2 . 1 . . Repair Station Hacks 56 | . . . 6 . . . 6 23 . . 8 . 13 . . Scan Component 30 | . . . 3 . . . 3 12 . . 5 . 7 . . Repair 26 | . . . 3 . . . 3 11 . . 3 . 6 . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . . . Scanalyzer 47 | . . . 8 . . . 2 . . . 11 . 26 . . Insert Component 22 | . . . 4 . . . 1 . . . 5 . 12 . . Analyze 25 | . . . 4 . . . 1 . . . 6 . 14 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 109 | . 5 . 14 . . . 18 3 16 . 27 . 26 . . Terminals 68 | . 5 . 11 . . . 16 . 9 . 13 . 14 . . Assimilate 2 | . . . 1 . . . . . . . . . 1 . . Botnet 31 | . 4 . 4 . . . 5 . 4 . 8 . 6 . . Operators 5 | . 1 . 1 . . . 1 . . . 1 . 1 . . Skim 30 | . . . 5 . . . 10 . 5 . 4 . 6 . . Fabricators 11 | . . . . . . . . . . . 4 . 7 . . Report 3 | . . . . . . . . . . . 1 . 2 . . Liberate 5 | . . . . . . . . . . . 2 . 3 . . Haulers 2 | . . . . . . . . . . . 1 . 1 . . Overload 1 | . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . 2 . 2 . . Patch 4 | . . . . . . . . . . . 2 . 2 . . Recycling Units 25 | . . . 3 . . . 1 3 7 . 8 . 3 . . Reject 3 | . . . 1 . . . . 1 1 . . . . . . Recyclers 3 | . . . 1 . . . . . 1 . 1 . . . . Mask 2 | . . . . . . . . 1 1 . . . . . . Tunnel 7 | . . . 1 . . . 1 1 4 . . . . . . Fedlink 10 | . . . . . . . . . . . 7 . 3 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 85 | . 7 1 14 . . . 13 8 4 . 20 . 18 . . Full Trace Events 27 | . 4 . 6 . . . 2 6 . . 5 . 4 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . Part Schematics Acquired 26 | . . . 3 . . . 6 1 . . 5 . 11 . . Parts Built 4 | . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . . . 75 . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . Parts Repaired 26 | . . . 3 . . . 3 11 . . 3 . 6 . . Time 1175 | . . . 127 . . . 140 547 . . 85 . 276 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 1 . . . . 9 . . . . . . . Parts Scanalyzed 19 | . . . 3 . . . 1 . . . 5 . 10 . . Part Schematics Acquired 19 | . . . 3 . . . 1 . . . 5 . 10 . . Parts Damaged 5 | . . . 1 . . . . . . . 1 . 3 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . 3 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Total Allies 31 | . . . . 4 . . . . 5 . . 19 3 . . Largest Group 19 | . . . . 3 3 2 1 . 5 5 5 19 15 . . Highest-Rated Group 684 | . . . . 40 40 24 8 . 73 75 75 684 584 . . Highest-Rated Ally 50 | . . . . 31 16 16 8 . 27 27 27 50 50 . . Total Orders 5 | . . . . . . . . . . 5 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . COLLECT 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 200 | . . . . 6 . 19 3 . . . 16 86 70 . . Total Damage 5978 | . . . . 86 . 201 23 . . . 151 2663 2854 . . Kills 24 | . . . . 1 . 1 . . . . 2 6 14 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Active Infowar (turns) 1349 | 83 98 . . . . . . . . . . . 966 199 3 Optics 1168 | . . . . . . . . . . . . . 966 199 3 IFF 197 | . . . . . . . . . . . . . . 197 . Terrain 181 | 83 98 . . . . . . . . . . . . . . Robot Analysis Total 23 | . 6 2 3 . . . 1 3 . 7 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Turns Passed 24100 | 167 1034 821 4092 784 389 663 3265 3601 1465 2037 3109 349 2122 199 3 Spaces Moved 14544 | 69 478 493 1628 455 243 374 1371 1338 770 1184 2782 394 2647 316 2 Core 3 | 3 . . . . . . . . . . . . . . . Treads 9066 | 66 478 493 1583 455 243 374 1371 1338 770 1184 711 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 45 | . . . 45 . . . . . . . . . . . . Hover 5430 | . . . . . . . . . . . 2071 394 2647 316 2 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 90 160 160 160 161 166 166 166 48 53 52 59 59 Average Speed 125 | 155 160 160 176 160 160 160 165 166 166 166 82 55 56 59 59 Slowest Speed 250 | 160 160 160 240 160 160 170 250 250 166 166 168 121 126 59 59 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 6 68 77 94 66 60 84 87 88 81 81 55 96 64 60 4 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 18 | . . . 3 . 1 . 4 1 5 1 1 . 2 . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . . 4 . . . 8 . Spaces Dug 50 | . . . . . . . 3 4 . . 21 1 21 . . Terrain Destroyed 594 | 2 . . 6 . . 24 67 73 . . 155 74 193 . . Melee 9 | . . . . . . . . . . . . . 9 . . Projectile 224 | . . . 2 . . . 44 50 . . 46 11 71 . . AOE 360 | 2 . . 4 . . 24 23 23 . . 108 63 113 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Total 18465 | 93 605 508 2503 478 244 403 2135 2189 875 1259 3260 461 3121 328 3 Wait 2187 | . 16 . 574 2 . . 550 552 14 56 141 27 255 . . Move 14531 | 68 477 492 1627 454 242 373 1370 1337 769 1183 2782 393 2647 315 2 Hop . | . . . . . . . . . . . . . . . . Pick Up 170 | 2 7 1 31 4 1 3 22 15 2 7 35 3 32 5 . Fast Attach 104 | 7 5 2 14 . . . 11 14 . . 18 4 28 1 . Attach 69 | . 1 . 7 . . . 9 7 1 . 19 1 20 4 . Detach 44 | . 2 . 11 . . . 8 4 . . 7 1 9 2 . Swap 167 | . 1 . 26 . . 7 23 27 7 4 55 2 13 1 1 Drop 186 | . 6 2 46 4 1 5 32 13 6 9 33 2 27 . . Fire 950 | 16 90 11 167 14 . 15 110 219 33 . 168 28 79 . . Melee 10 | . . . . . . . . . . . . . 10 . . Ram 1 | . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 1 . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . 43 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 522 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Discovered new exit (range 12) 1014 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Central database locked down 1051 | -10/Materials | Core integrity fell below 20% 1168 | -10/Materials | Derelicts attacked the area 1202 | -10/Materials | Entered Mines 1228 | -10/Mines | Met a Derelict bent on vengeance 1381 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Found a hidden stash of uninstalled traps 1647 | -10/Mines | Learned location of 1 exit from Materials 1684 | -10/Mines | Discovered new exit (range 11) 1728 | -10/Mines | Discovered new exit (range 14) 1774 | -10/Mines | Build established: Scavenger-Mutant 1948 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1951 | -10/Mines | Found Prototype Device 2023 | -10/Mines | Entered Materials 2023 | -9/Materials | Evolved 2 slots: Weapon x2 2024 | -9/Materials | Identified exit to Mines 2321 | -9/Materials | Build established: Scavenger-Gunner 2476 | -9/Materials | Identified Exp. Sensor Array 2497 | -9/Materials | Discovered new exit (range 10) 3877 | -9/Materials | Discovered new exit (range 9) 3973 | -9/Materials | Build established: Gunner 4023 | -9/Materials | First assault squad dispatched 4369 | -9/Materials | Discovered new exit (range 16) 4376 | -9/Materials | Central database locked down 4476 | -9/Materials | Learned 2 Storage zone layouts 4553 | -9/Materials | Learned location of Zion (-7) 4722 | -9/Materials | Learned location of 1 exit from Recycling 4808 | -9/Materials | Identified exit to Materials 4938 | -9/Materials | Loaded intel: 7 trap records 5631 | -9/Materials | Repaired Imp. Assault Rifle 5684 | -9/Materials | Repaired Imp. Assault Rifle 5959 | -9/Materials | Repaired Imp. Assault Rifle 6009 | -9/Materials | Sterilization system engaged 6009 | -9/Materials | Non-combat units ordered to evacuate 6109 | -9/Materials | Combat units ordered to evacuate 6115 | -9/Materials | Entered Mines 6118 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6188 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6249 | -9/Mines | Met a Derelict shopkeep closing up shop 6305 | -9/Mines | Met a Derelict testing a Signal Generator 6318 | -9/Mines | Found Signal Generator 6597 | -9/Mines | Learned Materials stockpile data 6807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6892 | -9/Mines | Discovered new exit (range 5) 6899 | -9/Mines | Entered Exiles 6899 | -9/Exiles | Accompanied by 3 allies 6939 | -9/Exiles | Met 8R-AWN 6992 | -9/Exiles | Met EX-HEX 7056 | -9/Exiles | Met EX-DEC 7189 | -9/Exiles | Met EX-BIN 7275 | -9/Exiles | Discovered new exit (range 10) 7288 | -9/Exiles | Entered Mines 7288 | -8/Mines | Accompanied by 3 allies 7574 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7912 | -8/Mines | Discovered exit to Materials (range 12) 7917 | -8/Mines | Found DCF Scrap (12 items) 7951 | -8/Mines | Entered Materials 7951 | -8/Materials | Accompanied by 1 ally 7951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7952 | -8/Materials | Identified exit to Storage 8196 | -8/Materials | Repaired Imp. Assault Rifle 8457 | -8/Materials | Discovered new exit (range 9) 8830 | -8/Materials | Identified exit to Factory 8874 | -8/Materials | Learned Factory non-interactive machine intel 8882 | -8/Materials | Learned 2 Lower Caves zone layouts 8910 | -8/Materials | Learned 4 Recycling zone layouts 9103 | -8/Materials | Repaired Imp. Assault Rifle 9143 | -8/Materials | Repaired Arm. Treads? 9910 | -8/Materials | Destroyed 9 combat bots 10214 | -8/Materials | Central database locked down 10292 | -8/Materials | Learned location of 1 exit from Recycling 10429 | -8/Materials | Learned location of 2 exits from Factory 10483 | -8/Materials | Learned Factory security intel 10526 | -8/Materials | Learned Storage stockpile data 10559 | -8/Materials | Learned 8 Factory zone layouts 10600 | -8/Materials | Learned 12 Factory zone layouts 10708 | -8/Materials | Learned Storage trap positions 11070 | -8/Materials | Sterilization system engaged 11070 | -8/Materials | Non-combat units ordered to evacuate 11170 | -8/Materials | Combat units ordered to evacuate 11216 | -8/Materials | Entered Storage 11218 | -8/Storage | Identified exit to Recycling 11219 | -8/Storage | Loaded intel: 15 trap records 11474 | -8/Storage | Destroyed 7 combat bots 11545 | -8/Storage | Core integrity fell below 50% 11568 | -8/Storage | Lost 3 parts (2n1u) 11571 | -8/Storage | Used back door to open Recycling access 11611 | -8/Storage | System Shield fried by hacking feedback 11860 | -8/Storage | Repaired Arm. Treads 11931 | -8/Storage | Repaired Corrupted Adv. Heat Sink 11934 | -8/Storage | Garrison activated, responded to threat 12016 | -8/Storage | First assault squad dispatched 12037 | -8/Storage | Repaired Hvy. Battle Rifle 12062 | -8/Storage | Build established: Hacker-Gunner 12087 | -8/Storage | Garrison activated, responded to threat 12842 | -8/Storage | Repaired Imp. Assault Rifle 12894 | -8/Storage | Repaired Imp. Assault Rifle 12947 | -8/Storage | Repaired Imp. Assault Rifle 12986 | -8/Storage | Repaired Arm. Treads 13054 | -8/Storage | Repaired Imp. Assault Rifle 13504 | -8/Storage | Repaired Imp. Assault Rifle 13556 | -8/Storage | Repaired Imp. Assault Rifle 13609 | -8/Storage | Repaired Imp. Assault Rifle 14067 | -8/Storage | Core integrity fell below 20% 14494 | -8/Storage | Destroyed 8 combat bots 14817 | -8/Storage | Entered Recycling 14818 | -8/Recycling | Identified exit to Factory 14819 | -8/Recycling | Identified exit to Scraptown 15551 | -8/Recycling | Learned location of 2 exits from Factory 15596 | -8/Recycling | Learned location of 1 exit from Storage 15633 | -8/Recycling | Learned location of Lower Caves (-6) 15681 | -8/Recycling | Learned location of 1 exit from Storage 15710 | -8/Recycling | Learned Storage stockpile data 16219 | -8/Recycling | Scanned before Scraplab entrance 16261 | -8/Recycling | Build established: Commander-Gunner 16262 | -8/Recycling | Entered Scraplab 16282 | -8/Recycling | Entered Scraptown 16282 | -8/Scraptown | Accompanied by 5 allies 16576 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16686 | -8/Scraptown | Discovered exit to Factory (range 11) 16835 | -8/Scraptown | Visited Spacefarers 16872 | -8/Scraptown | Visited Fellowship of the Rings 16910 | -8/Scraptown | Visited Cyclists 16928 | -8/Scraptown | Visited UFD Registry 16928 | -8/Scraptown | Registered with UFD as "Thunderframe" 16948 | -8/Scraptown | Visited CR-KLE's Repair Center 16973 | -8/Scraptown | Visited IN-MT5's Study 17061 | -8/Scraptown | Visited Curators Association 17107 | -8/Scraptown | Visited Science Testing Area 17227 | -8/Scraptown | Visited Supply Room 17258 | -8/Scraptown | Visited Research Penetration Think Tank 17303 | -8/Scraptown | Visited Analyses Database 17355 | -8/Scraptown | Visited Junk Repository 17416 | -8/Scraptown | Visited Junk Repository 17487 | -8/Scraptown | Visited Chapter 10 17523 | -8/Scraptown | Visited Modified Component R&D 17628 | -8/Scraptown | CR-KLE repaired 5 parts 18039 | -8/Scraptown | Discovered exit to Factory (range 5) 18224 | -8/Scraptown | Met Optimus 18224 | -8/Scraptown | Accepted into 0bPrime 18319 | -8/Scraptown | Entered Factory 18319 | -6/Factory | Accompanied by 5 allies 18319 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 18320 | -6/Factory | Identified exit to Factory 18320 | -6/Factory | Identified exit to Lower Caves 18323 | -6/Factory | Loaded intel: 283 non-interactive machine locations 18402 | -6/Factory | Loaded intel: 8 recycling unit locations 18524 | -6/Factory | Lost 4 allies 18691 | -6/Factory | Repaired Imp. Assault Rifle 18842 | -6/Factory | Build established: Scavenger-Gunner 19316 | -6/Factory | Learned location of Protoforge (-2) 19327 | -6/Factory | System corruption reached 10% 19529 | -6/Factory | Build established: Hacker-Gunner 19923 | -6/Factory | Discovered exit to Factory (range 5) 20013 | -6/Factory | Central database locked down 20097 | -6/Factory | Lost 3 parts (2n1u) 20141 | -6/Factory | Repaired Broken Cmb. Airjet 20193 | -6/Factory | Fabricated Gauss Cannon (x2) 20287 | -6/Factory | Cargo convoy interrupted 20322 | -6/Factory | Fabricated Cmb. Airjet (x2) 20334 | -6/Factory | Destroyed 11 combat bots 20373 | -6/Factory | Found Prototype Processor 20373 | -6/Factory | Identified Exp. Signal Interpreter 20675 | -6/Factory | Build established: Gunner 20769 | -6/Factory | First assault squad dispatched 20879 | -6/Factory | Repaired Gravmag Array 21358 | -6/Factory | Lost 4 parts (1n3w) 21370 | -6/Factory | Build established: Hacker-Gunner 21428 | -6/Factory | Sucked down chute 21428 | -6/Factory | Entered Waste 21445 | -6/Waste | Spotted C-40 Crusher 21464 | -6/Waste | Destroyed C-40 Crusher 21472 | -6/Waste | Spotted C-40 Crusher 21497 | -6/Waste | Spotted C-40 Crusher 21540 | -6/Waste | Spotted C-40 Crusher 21560 | -6/Waste | Destroyed C-40 Crusher 21566 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21586 | -6/Waste | Spotted C-40 Crusher 21630 | -6/Waste | Warlord forces began an assault 21643 | -6/Waste | Allies destroyed C-40 Crusher 21646 | -6/Waste | Destroyed C-40 Crusher 21651 | -6/Waste | Allies destroyed C-40 Crusher 21696 | -6/Waste | Spotted C-40 Crusher 21706 | -6/Waste | Allies destroyed C-40 Crusher 21737 | -6/Waste | Lost 4 allies 21738 | -6/Waste | Discovered new exit (range 14) 21777 | -6/Waste | Entered Factory 21777 | -6/Factory | Accompanied by 15 allies 21922 | -6/Factory | Repaired Cmb. Airjet 21965 | -6/Factory | Repaired Recoil Stabilizer 22016 | -6/Factory | Repaired Cmb. Airjet 22061 | -6/Factory | Repaired Gravmag System 22112 | -6/Factory | Repaired Gravmag Array 22159 | -6/Factory | Repaired Gauss Cannon 22192 | -6/Factory | Spotted B-75 Beast 22208 | -6/Factory | Allies destroyed B-75 Beast 22225 | -6/Factory | Lost 3 allies 22508 | -6/Factory | P-60 Hacker assimilated allied 9J-BJ3(g) 22526 | -6/Factory | Fabricated E-15 Imp? 22665 | -6/Factory | Learned location of 1 exit from Lower Caves 22667 | -6/Factory | Cargo convoy interrupted 22717 | -6/Factory | Loaded intel: 107 trap records 22738 | -6/Factory | Lost 7 allies 22818 | -6/Factory | Learned location of 2 exits from Upper Caves 22918 | -6/Factory | Found Prototype Device 22918 | -6/Factory | Identified Adv. EM Shield 22933 | -6/Factory | Found Prototype Processor 22933 | -6/Factory | Identified Spectral Analyzer 22936 | -6/Factory | Learned location of 1 exit from Extension 23050 | -6/Factory | Lost 3 parts (1n2w) 23113 | -6/Factory | Core integrity fell below 50% 23143 | -6/Factory | Loaded intel: 8 recycling unit locations 23177 | -6/Factory | First assault squad dispatched 23308 | -6/Factory | Lost 3 parts (3w) 23380 | -6/Factory | Build established: Hacker-Skirmisher 23516 | -6/Factory | Lost 3 parts (2n1w) 23601 | -6/Factory | Core integrity fell below 20% 23651 | -6/Factory | Lost 5 parts (1p2n1u1w) 23895 | -6/Factory | Build established: Mutant 23899 | -6/Factory | Entered Lower Caves 23900 | -6/Lower Caves | Identified exit to Lower Caves 24098 | -6/Lower Caves | Entered another Lower Caves area 24101 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24067_ Acquired Unknown Engine. 24067_ Identified Imp. Deuterium Engine. 24068_ Imp. System Restoration Module purges 1% system corruption (4%). 24068_ System corrupted: Heat flow error (+245). 24070_ Acquired Hardlight Generator. 24071_ Acquired Imp. Light Armor Plating. 24072_ Acquired 10 matter. 24073_ Acquired Angular Momentum Engine. 24084_ System corrupted: Energy discharge (-75). 24086_ Imp. System Restoration Module purges 1% system corruption (3%). 24089_ Imp. System Restoration Module purges 1% system corruption (2%). 24096_ Imp. System Restoration Module purges 1% system corruption (1%). 24096_ Imp. System Restoration Module expended. LOCATION=LOWER CAVES GOAL=ESCAPE 24100_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????##???? #??????????????????????? | | ????????????????## ???# #??????????????????????? | | ????????????????# ### #??????????????????????? | | ????????????????# ###????????????????????? | | ????????????????# s ##???????????????????? | | ???????????????## @ ### ##??????????????? | | ???????????????# s #??????????????? | | ???????????????# %[ #??????????????? | | ??????# s #??????????????? | | ??????# #### #??????????????? | | ???? ####???? #??????????????? | | ???? #????????? #??????????????? | | ???? ### #??????????????????????????? | | ????## ????## ???????????????????????????? | | ?????## ???????######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Extracted Utility Shielding | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. Weapon Shielding | -8/Storage | Hacked Cmb. Airjet | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Exp. Coolant Injector | -6/Factory | Scanalyzed Com. Particle Reactor | -6/Factory | Scanalyzed Slug Cannon | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Hardcell Cannon | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked C-17 Slicer | -8/Recycling | Hacked Fabricated ------------ Gauss Cannon | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory E-15 Imp | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Assault Rifle | 32% | -9/Materials Imp. Assault Rifle | 71% | -9/Materials Imp. Assault Rifle | 48% | -9/Materials Imp. Assault Rifle | 62% | -8/Materials Imp. Assault Rifle | 11% | -8/Materials Arm. Treads | 16% | -8/Materials Arm. Treads | 19% | -8/Storage Adv. Heat Sink | 54% | -8/Storage | Corrupted Hvy. Battle Rifle | 23% | -8/Storage Imp. Assault Rifle | 5% | -8/Storage Imp. Assault Rifle | 26% | -8/Storage Imp. Assault Rifle | 26% | -8/Storage Arm. Treads | 26% | -8/Storage Imp. Assault Rifle | 51% | -8/Storage Imp. Assault Rifle | 20% | -8/Storage Imp. Assault Rifle | 68% | -8/Storage Imp. Assault Rifle | 57% | -8/Storage Imp. Assault Rifle | 35% | -6/Factory Cmb. Airjet | 99% | -6/Factory | Broken Gravmag Array | 50% | -6/Factory Cmb. Airjet | 60% | -6/Factory Recoil Stabilizer | 48% | -6/Factory Cmb. Airjet | 56% | -6/Factory Gravmag System | 48% | -6/Factory Gravmag Array | 71% | -6/Factory Gauss Cannon | 56% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySpreadBlade Manual? 0 Play Time 02:39:30 Cumulative 559.5 hours Start 2025.08.20 @ 01:41:04 End 2025.08.20 @ 21:37:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5588389c-7882-42c1-9974-c9d2f0ed222c