Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.19 @ 17:00:59 Player: pl-41d Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (5398) 5398 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 10411 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 309 Friendly Fire -6 Cogmind --------- Core Integrity 458/850 Matter 260/300 Energy 4/350 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Fission Core Cooled Fission Core Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved Heat Sink Layered Medium Armor Plating Heavy Laser Heavy Laser Proton Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Enhanced Armored Leg Improved Airjet Improved Airjet Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Target Analyzer Transmission Jammer > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Cooled Fission Core Cooled Fission Core Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Advanced ECM Suite Improved Lightning Gun Ion Cannon Heavy Plasma Cannon Flak Gun Flak Cannon Great Maul Plasma Sword [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . . 1 . 1 1 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 190 | 9 3 3 19 2 37 49 25 43 Power 19 | 1 . . . 1 2 9 1 5 Engine 5 | 1 . . . 1 1 2 . . Core 14 | . . . . . 1 7 1 5 Reactor . | . . . . . . . . . Propulsion 63 | 4 . . 4 . 10 15 14 16 Treads . | . . . . . . . . . Leg 38 | 2 . . 3 . 9 7 7 10 Wheel 3 | 2 . . . . 1 . . . Hover 19 | . . . 1 . . 5 7 6 Flight 3 | . . . . . . 3 . . Utility 51 | 2 3 1 6 1 11 15 1 11 Device 31 | 1 1 . 6 1 6 7 1 8 Storage 7 | 1 2 . . . 1 3 . . Processor 6 | . . 1 . . 2 2 . 1 Hackware . | . . . . . . . . . Protection 7 | . . . . . 2 3 . 2 Artifact . | . . . . . . . . . Weapon 57 | 2 . 2 9 . 14 10 9 11 Energy Gun 11 | . . . . . 3 2 5 1 Energy Cannon 4 | . . . 1 . . 1 . 2 Ballistic Gun 18 | 2 . . 3 . 5 3 2 3 Ballistic Cannon 10 | . . . 3 . 1 3 2 1 Launcher 6 | . . 2 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 1 . 4 . . 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 3 3 3 Parts Lost 60 | . . . 1 8 5 14 11 21 Power 10 | . . . . 2 1 3 1 3 Propulsion 24 | . . . . 3 4 6 5 6 Utility 11 | . . . 1 1 . 2 1 6 Weapon 15 | . . . . 2 . 3 4 6 Highest Loss Streak 9 | . . . 1 8 2 9 3 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 98 94 98 81 94 94 Engine 4 | . 14 14 11 9 2 . . . Core 5 | . . . . . 6 4 6 12 Leg 20 | . 28 28 32 30 25 17 13 10 Hover 5 | . . . . . . 4 13 13 Device 13 | . 14 11 10 11 9 10 19 22 Storage 9 | . 14 14 11 11 9 6 15 7 Processor 5 | . . 2 11 11 10 5 . 4 Protection 3 | . . . . . 7 5 2 2 Energy Gun 3 | . . . . . 7 3 6 3 Energy Cannon 1 | . . . 5 10 . 1 . 1 Ballistic Gun 9 | . 28 14 3 . 10 8 8 5 Ballistic Cannon 3 | . . . 9 9 1 3 4 3 Launcher 2 | . . 13 2 . . . . . Impact Weapon 2 | . . . . . 6 3 . 1 Naked Turns 17 | . . . . . . 17 . . Heaviest Build 81 | 15 30 32 36 35 47 61 51 81 Greatest Support 71 | 26 20 20 35 35 42 52 55 71 Greatest Overweight (x) 7 | . 1 1 3 6 2 7 4 4 Average Overweight (x) . | . . 1 . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 10 15 15 Most Carried 15 | 7 8 15 15 15 15 15 14 15 Average Carried 11 | 4 7 12 14 14 13 8 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 14 15 7 10 12 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Mutant 12% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Matter Collected 4649 | 273 23 189 481 15 546 1197 770 1155 Remotely . | . . . . . . . . . Salvage Created 5472 | 28 40 108 367 . 911 1261 901 1856 Parts 322 | 2 6 8 28 . 49 82 39 108 Haulers Intercepted 7 | . . . 2 . 1 2 1 1 Recyclers Shooed 12 | . . 1 . . . 6 . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 106 | . 3 3 6 . 18 28 17 31 Melee 2 | . . . . . . . . 2 Guns 68 | . 3 . . . 17 20 14 14 Cannons 24 | . . . 5 . . 3 3 13 AOE 11 | . . 3 1 . . 5 . 2 Classes Destroyed 16 | 1 1 1 4 . 2 3 . 4 Worker 8 | . . . 1 . . 5 . 2 Builder 10 | . . . . . 1 2 . 7 Tunneler 1 | 1 . . . . . . . . Hauler 7 | . . . 2 . 1 2 1 1 Recycler 8 | . . 1 1 . . 3 2 1 Operator 1 | . . . . . . 1 . . Watcher 5 | . . . . . 2 1 . 2 Swarmer 16 | . 3 3 1 . 4 3 . 2 Saboteur 1 | . . . . . . . . 1 Grunt 40 | . . . 4 . 8 11 6 11 Brawler 1 | . . . . . . . . 1 Sentry 22 | . . . 1 . 6 5 8 2 Specialist 6 | . . . . . . . . 6 Hunter 6 | . . . . . . 1 2 3 Programmer 13 | . . . . . . 8 1 4 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 3 3 3 . 6 8 4 8 Combat Bots Only 5 | . 3 3 3 . 5 5 3 4 Max Kills in Single Turn 5 | 1 2 2 1 . 2 5 1 3 Gunslinging 1 | . 1 . . . 1 . . . Exploded 2 | . . 2 1 . . 1 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Damage Taken 8519 | . 60 60 83 937 968 2511 1445 2455 Core 1515 | . 16 9 16 265 131 472 214 392 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . 90 . 29 76 . 2 . Volleys Fired 323 | 1 5 5 26 4 44 96 44 98 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 202 | 40 40 50 112 112 145 153 137 202 Shots Fired 697 | 2 10 7 45 8 108 180 130 207 Gun 452 | 2 10 5 11 . 108 112 91 113 Cannon 226 | . . . 32 8 . 60 39 87 Launcher 19 | . . 2 2 . . 8 . 7 Special . | . . . . . . . . . Kinetic 469 | 2 10 5 36 4 59 121 88 144 Thermal 163 | . . . 7 4 49 42 16 45 Explosive 19 | . . 2 2 . . 8 . 7 Electromagnetic 46 | . . . . . . 9 26 11 Robot Hit Streak 22 | 1 5 4 11 4 22 20 21 21 Robot Miss Streak 5 | 1 2 1 3 2 2 5 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 536 | 1 6 4 27 6 85 143 101 163 Core Hits 343 | 1 3 5 13 1 32 100 85 103 Critical Kills 6 | . . . . . . . 1 5 Critical Parts Destroyed 11 | . . . 1 . 4 2 . 4 Critical Strikes 33 | . . . 1 . 8 6 4 14 Burn 6 | . . . . . 4 2 . . Destroy 12 | . . . . . 1 . 1 10 Blast 7 | . . . . . . 2 2 3 Corrupt 1 | . . . . . . . 1 . Smash 6 | . . . 1 . 3 2 . . Sever 1 | . . . . . . . . 1 Melee Attacks 45 | . . . 2 . 16 10 . 17 Impact 36 | . . . 2 . 16 10 . 8 Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 . 1 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14678 | 13 88 202 645 121 1704 4721 2306 4878 Guns 6613 | 13 75 41 101 . 1398 1820 1532 1633 Cannons 4154 | . . . 387 121 . 1040 705 1901 Explosions 3002 | . . 148 99 . . 1661 . 1094 Melee 736 | . . . 58 . 306 159 . 213 Ramming 173 | . 13 13 . . . 41 69 37 Kinetic 7172 | 13 75 41 468 60 610 2032 1572 2301 Thermal 3650 | . . . 20 61 788 1334 280 1167 Explosive 2280 | . . 148 99 . . 1092 . 941 Electromagnetic 667 | . . . . . . 63 385 219 Impact 523 | . . . 58 . 306 159 . . Slashing 213 | . . . . . . . . 213 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . 9 12 5 Average Corruption 7 | . . . . . . 6 10 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 161 | . . . . . . 83 43 35 Message Errors 35 | . . . . . . 15 8 12 Matter Fused 30 | . . . . . . 16 10 4 Heat Flow Errors 19 | . . . . . . 12 5 2 Energy Discharges 17 | . . . . . . 10 4 3 Parts Rejected 6 | . . . . . . 3 2 1 Data Loss (minor) 22 | . . . . . . 12 5 5 Data Loss (major) 10 | . . . . . . 7 1 2 Misfires 14 | . . . . . . 4 6 4 Alerts 3 | . . . . . . 2 1 . Weapon Failures 5 | . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 915 | . . 10 65 . 235 421 5 179 Projectiles 68 | . . . 7 . . 21 4 36 Explosions 369 | . . 10 . . . 263 . 96 Melee 478 | . . . 58 . 235 137 1 47 Knockbacks 34 | . . . 2 . 2 11 4 15 Impact 4 | . . . . . 2 1 . 1 Kinetic 28 | . . . 2 . . 10 4 12 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 475 | . . 38 . . . 291 30 116 Shots 9 | . . 2 . . . 5 . 2 Rammed 8 | . . . . . . 1 4 3 Targets Rammed 20 | . 1 2 . . . 9 5 3 Kicked 12 | . 1 2 . . . 8 1 . Crushed . | . . . . . . . . . Highest Temperature 542 | . . . 126 135 315 305 175 542 Average Temperature 81 | . . . 34 67 99 69 35 147 Received Heat Transfer 2853 | . . . 54 . 666 999 498 636 Effects 12 | . . . . . 3 2 . 7 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 3 | . . . . . 1 1 . 1 Interference 5 | . . . . . 2 1 . 2 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 2 . 2 1 1 . Impact Corruptions 13 | . . . 2 . 6 4 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . . . . . 3 7 1 5 Heat Transferred 6497 | . . . 37 111 1813 1793 518 2225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Peak Influence 632 | 5 80 117 288 1 231 325 366 632 Initial 125 | . 2 26 . . . 5 4 125 Average 125 | 2 48 21 149 . 70 98 156 311 Maximum Alert Level 2 | . . . 1 . 1 1 1 2 Low Security (%) 79 | 100 100 100 70 100 95 89 60 36 Level 1 15 | . . . 29 . 4 10 39 31 Level 2 5 | . . . . . . . . 32 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 39 | . . . 3 . 3 19 3 11 Investigation 4 | . . . 1 . 1 . 1 1 Extermination 11 | . . . . . . 7 1 3 Reinforcement 14 | . . . 2 . 2 3 1 6 Assault 1 | . . . . . . . . 1 Garrison 9 | . . . . . . 9 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . 1 Haulers Reinforced 3 | . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Distress Signals 6 | . . . 4 . . 1 1 . Communications Jammed 25 | . . . . . . . 3 22 Distress Signals 20 | . . . . . . . . 20 Times Spotted 177 | . 3 3 23 2 26 41 21 58 Peak Tracking Total 8 | . 3 3 5 2 5 6 4 8 Tactical Retreats 13 | . . . . . 1 2 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Traps Triggered 16 | . . . 1 . 2 1 8 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Machines Disabled 16 | . . . 1 . . 6 . 9 Max in Single Turn 4 | . . . 1 . . 3 . 4 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Machines Accessed 26 | . 1 2 4 . 3 4 9 3 Terminals 22 | . 1 1 4 . 3 4 8 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 Total Hacks 58 | . 3 4 8 . 7 10 20 6 Successful 33 | . 2 2 6 . 5 5 9 4 Failed 25 | . 1 2 2 . 2 5 11 2 Catastrophic 5 | . . 1 . . . 1 3 . Database Lockouts . | . . . . . . . . . Manual 33 | . 1 3 7 . 5 6 9 2 Terminals 53 | . 3 3 8 . 7 10 19 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 Terminal Hacks 18 | . 1 1 4 . 3 3 5 1 Record 5 | . . . 2 . . 1 1 1 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Open Door 4 | . . 1 . . . . 3 . Level Access Points 2 | . . . 1 . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . Alert Level 3 | . . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 12 | . 1 1 2 . 2 2 3 1 Terminals 12 | . 1 1 2 . 2 2 3 1 Botnet 12 | . 1 1 2 . 2 2 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 1 3 . 2 4 7 1 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Total Allies 12 | . . 2 . . . . 10 . Largest Group 10 | . . 2 2 . . . 10 . Highest-Rated Group 173 | . . 41 41 . . . 173 . Highest-Rated Ally 31 | . . 31 31 . . . 29 . Total Orders . | . . . . . . . . . Ally Attacks 86 | . . . 22 . . . 64 . Total Damage 1137 | . . . 267 . . . 870 . Kills 15 | . . . 8 . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Turns Passed 11120 | 132 266 1681 918 174 1700 3248 1110 1891 Spaces Moved 5787 | 121 166 870 518 128 722 1614 608 1040 Core 92 | 2 . . . 2 . 88 . . Treads . | . . . . . . . . . Legs 4089 | 2 166 870 518 126 722 1038 249 398 Wheels 117 | 117 . . . . . . . . Hover 1480 | . . . . . . 479 359 642 Flight 9 | . . . . . . 9 . . Fastest Speed 48 | 50 120 190 120 120 120 48 98 97 Average Speed 156 | 90 138 190 144 126 185 167 126 126 Slowest Speed 435 | 120 190 190 330 350 260 435 330 276 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 6 32 98 44 36 42 26 77 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 37 | . . . 8 . 11 7 . 11 Terrain Destroyed 395 | . . 20 31 1 11 138 14 180 Melee 26 | . . . 1 . 11 7 . 7 Projectile 41 | . . . 10 1 . 1 14 15 AOE 328 | . . 20 20 . . 130 . 158 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Fac Total 7181 | 138 193 889 647 133 973 1963 849 1396 Wait 549 | 1 10 . 45 . 105 141 118 129 Move 5779 | 120 165 869 517 127 721 1613 607 1040 Hop . | . . . . . . . . . Pick Up 135 | 7 5 8 20 . 29 22 12 32 Fast Attach 44 | 6 . . 1 . 4 22 7 4 Attach 69 | 1 . . 4 1 14 13 13 23 Detach 19 | . . . . . 3 6 6 4 Swap 77 | 2 3 3 14 1 19 14 5 16 Drop 78 | . 4 2 18 . 18 17 2 17 Fire 323 | 1 5 5 26 4 44 96 44 98 Melee 45 | . . . 2 . 16 10 . 17 Ram 8 | . . . . . . 1 4 3 Kick 12 | . 1 2 . . . 8 1 . Crush . | . . . . . . . . . Escape Stasis 43 | . . . . . . . 30 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -7/Storage -6/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 133 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 9) 1114 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1675 | -10/Mines | Learned 2 Materials zone layouts 1691 | -10/Mines | Discovered new exit (range 9) 1749 | -10/Mines | Identified exit to Materials 1898 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2080 | -10/Mines | Entered Materials 2080 | -9/Materials | Accompanied by 2 allies 2080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2561 | -9/Materials | Identified exit to Materials 2794 | -9/Materials | Identified exit to Mines 2998 | -9/Materials | Entered Mines 3108 | -9/Mines | Discovered exit to Materials (range 7) 3109 | -9/Mines | Assembled infested the area 3170 | -9/Mines | Core integrity fell below 50% 3172 | -9/Mines | Entered Materials 3172 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3202 | -8/Materials | Lost 8 parts (2p3n1u2w) 4044 | -8/Materials | Discovered new exit (range 3) 4553 | -8/Materials | Discovered new exit (range 15) 4872 | -8/Materials | Entered Factory 4872 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4873 | -7/Factory | Identified exit to Storage 4934 | -7/Factory | Garrison activated, responded to threat 5247 | -7/Factory | Discovered new exit (range 7) 5258 | -7/Factory | Identified exit to Factory 5267 | -7/Factory | Build established: Scavenger-Mutant 6109 | -7/Factory | Discovered exit to Storage (range 5) 6322 | -7/Factory | Garrison activated, responded to threat 6465 | -7/Factory | Released all parts (5) 6496 | -7/Factory | Lost 9 parts (1p5n1u2w) 6658 | -7/Factory | Build established: Mutant 6658 | -7/Factory | Core integrity fell below 50% 6988 | -7/Factory | Garrison activated, responded to threat 6994 | -7/Factory | Build established: Gunner 7577 | -7/Factory | Build established: Scavenger-Tank 8120 | -7/Factory | Entered Storage 8638 | -7/Storage | System corruption reached 10% 8695 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8923 | -7/Storage | Core integrity fell below 20% 8953 | -7/Storage | Lost 3 parts (1n2w) 9223 | -7/Storage | Discovered exit to Factory (range 5) 9230 | -7/Storage | Entered Factory 9230 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9724 | -6/Factory | Lost 4 parts (1p3u) 9833 | -6/Factory | Cargo convoy interrupted 9884 | -6/Factory | Lost 4 parts (1p2n1w) 10296 | -6/Factory | Lost 3 parts (2n1u) 10473 | -6/Factory | Lost 3 parts (2n1w) 10728 | -6/Factory | Build established: Scavenger-Mutant 10931 | -6/Factory | Spotted B-75 Beast 10980 | -6/Factory | First assault squad dispatched 10986 | -6/Factory | Destroyed B-75 Beast 11121 | -6/Factory | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-180). Cld. Fission Core destroyed. Matter Pump disabled. H=LZ%JUE0KS92F|IJV,LR# Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Flak Gun severed. Imp. Cooling System severed. Imp. Carbon-fiber Leg severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Flexi-carbon Leg severed. R-10 Processor collects Imp. Cooling System. R-10 Processor collects Flak Gun. R-10 Processor collects Imp. Carbon-fiber Leg. #G7K L-41 Fighter unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? +?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????#k #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????####### #?????????????????????? | | ?????????????????# *# #?????????????????????? | | ?????????????????# ! # #?????????????????????? | | #????????????##### =# #?????????????????????? | | ####?????????# # ? # #?????????????????????? | | ! ??????????+ # """ # #?????????????????????? | | ??#????????# %?"""" # #######+###???????????? | | #????????# # """ # ????????? | | ? ! #????????# ?# ? + @ ????????? | | #????????# # """ # ????????? | | =#?######## #?""" ###### ######???????????? | | #?# = # """ #??????? #????????????????? | | #?# # #?????????????????????????? | | #?# ^ ?== #######?????????????????????????? | | ### ![= =[ ! ????????????????????????? | | "T" + ???????????????????????? | | # ? ???????????????????????? | | ##### """ ###????????????????????????? | | """ // #??????????????????????????? | | %%"" // #??????????????????????????? | | % ?????????????????????????? | | ##?????????????????????????? | | ### #### #??????????????????????????? | | ######## ##?? #??? #??????????????????????????? | | ???????# #??? #????????????????????????????????? | | ???????+ #??? ????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? +?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Pick | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher Oh No You Don't! Oops Significant Disruption System Compromised Total Silence Challenges ------------ None Game ------ Seed AerolevMachineScythe Manual? 0 Play Time 03:16:03 Cumulative 15.8 hours Start 2023.03.18 @ 17:20:34 End 2023.03.19 @ 17:00:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bfe735b2-386d-4c47-aa41-fed5921c38cd