Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.10 @ 14:48:06 Player: Zyjem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (188) 940 Value Destroyed (6104) 6104 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 9878 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 78/100 System Corruption 16% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Core Analyzer > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (15) --- Micro Nuclear Core Advanced ECM Suite Hardlight Generator Relay Coupler [Grunt] (28) Relay Coupler [Demolisher] (22) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Demolisher] Heavy Laser Improved EM Pulse Cannon Enhanced Autogun [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 147 | 5 13 32 31 66 Power 21 | 1 6 3 4 7 Engine 14 | 1 6 2 2 3 Core 7 | . . 1 2 4 Reactor . | . . . . . Propulsion 28 | 2 2 10 5 9 Treads 13 | . 2 5 2 4 Leg 5 | 2 . 1 1 1 Wheel 6 | . . 3 2 1 Hover 3 | . . . . 3 Flight 1 | . . 1 . . Utility 39 | . 3 6 12 18 Device 15 | . 1 1 6 7 Storage 2 | . 1 . . 1 Processor 5 | . . 1 2 2 Hackware 1 | . . . 1 . Protection 16 | . 1 4 3 8 Artifact . | . . . . . Weapon 59 | 2 2 13 10 32 Energy Gun 24 | . . 2 4 18 Energy Cannon 5 | . . 2 2 1 Ballistic Gun 15 | 2 1 6 2 4 Ballistic Cannon 4 | . . . . 4 Launcher 7 | . 1 2 2 2 Special Weapon 3 | . . . . 3 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 2 2 4 Corrupted Parts 2 | . . . . 2 System Corruption 5 | . . . . 5 Parts Lost 31 | . 1 3 2 25 Power 5 | . 1 1 1 2 Propulsion 7 | . . 1 . 6 Utility 12 | . . 1 1 10 Weapon 7 | . . . . 7 Highest Loss Streak 11 | . 1 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 98 96 87 Engine 5 | . 13 7 4 1 Core 3 | . . 2 3 4 Treads 16 | . 25 17 11 15 Wheel 1 | . . 4 3 . Device 9 | . 2 . 17 12 Storage 8 | . 13 11 9 3 Processor 9 | . . 10 13 10 Hackware 3 | . . . 4 6 Protection 12 | . 7 21 9 11 Energy Gun 3 | . . . 4 6 Energy Cannon 2 | . . 5 6 . Ballistic Gun 7 | . 18 9 5 3 Ballistic Cannon 1 | . . . . 2 Launcher 3 | . 9 5 2 . Peak Build Rating 55 | 5 10 23 34 55 Average Rating 28 | 3 8 18 28 42 On Entrance 14 | . 5 10 22 33 Naked Turns . | . . . . . Heaviest Build 80 | 5 51 60 71 80 Greatest Support 77 | 20 40 40 40 77 Greatest Overweight (x) 19 | . 2 19 6 7 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 16 | 5 19 20 20 12 Most Carried 20 | 2 10 18 20 20 Average Carried 10 | . 5 12 14 10 Final Capacity 20 | 5 20 20 20 15 Final Carried 18 | . 7 18 18 5 Class Distribution -------------------- 44% | Mutant 36% | Scavenger-Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4003 | 128 265 971 903 1736 Remotely . | . . . . . Salvage Created 6511 | 47 465 1594 1719 2686 Parts 386 | 3 43 97 83 160 Haulers Intercepted 5 | . . 2 . 3 Recyclers Shooed 4 | . 1 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 134 | 1 13 35 34 51 Melee 1 | . . . . 1 Guns 73 | 1 7 20 14 31 Cannons 33 | . . 11 11 11 AOE 25 | . 6 4 8 7 Classes Destroyed 16 | 1 3 6 3 3 Worker 15 | . 4 4 1 6 Builder 9 | . . 2 1 6 Tunneler 3 | . . . 1 2 Hauler 5 | . . 2 . 3 Recycler 5 | . . 1 2 2 Mechanic 1 | . . . . 1 Operator 3 | . . 1 1 1 Watcher 17 | . 3 5 5 4 Swarmer 26 | . 9 3 3 11 Grunt 74 | 1 4 24 23 22 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 20 | . . 7 6 7 Specialist 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 8 | . . . . 8 Best Kill Streak 12 | 1 5 12 5 8 Combat Bots Only 7 | 1 3 7 4 6 Max Kills in Single Turn 5 | 1 2 2 2 5 Gunslinging 1 | . . . 1 1 Exploded 2 | . 2 1 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 912 | 4 45 152 132 579 Missed 291 | 1 17 40 40 193 Damage Taken 7399 | 24 287 1202 1267 4619 Core 1282 | . 42 196 343 701 Absorbed by Shields 384 | . . . . 384 Redirected to Shielding 81 | . 9 72 . . Ignored by Resistances 2221 | 8 92 359 304 1458 Regen/Repaired (Parts) 96 | . . 38 19 39 Core Remaining (%) 67 | 100 83 51 37 . Volleys Fired 478 | 3 42 143 98 192 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 56 108 150 144 Shots Fired 780 | 6 78 198 184 314 Gun 540 | 6 68 130 91 245 Cannon 184 | . . 54 76 54 Launcher 53 | . 10 14 17 12 Special 3 | . . . . 3 Kinetic 436 | 6 68 130 64 168 Thermal 249 | . . 54 103 92 Explosive 31 | . . 14 17 . Electromagnetic 61 | . 10 . . 51 Robot Hit Streak 27 | 4 13 18 18 27 Robot Miss Streak 7 | 1 4 7 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 574 | 4 51 149 134 236 Core Hits 308 | 2 25 71 80 130 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 17 | . . 1 5 11 Burn 6 | . . . 2 4 Meltdown 1 | . . . 1 . Destroy 4 | . . 1 2 1 Blast 6 | . . . . 6 Melee Attacks 1 | . . 1 . . Impact 1 | . . 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 15233 | 33 802 3679 3874 6845 Guns 7468 | 33 472 2094 1304 3565 Cannons 3637 | . . 975 1475 1187 Explosions 4041 | . 316 546 1094 2085 Melee 56 | . . 56 . . Ramming 31 | . 14 8 1 8 Kinetic 6307 | 33 472 2094 931 2777 Thermal 5328 | . . 1044 1848 2436 Explosive 2055 | . 6 477 1094 478 Electromagnetic 1456 | . 310 . . 1146 Impact 56 | . . 56 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 2 . . 16 Average Corruption 8 | . 1 . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 151 | . 11 . . 140 Message Errors 33 | . 2 . . 31 Matter Fused 41 | . 5 . . 36 Heat Flow Errors 13 | . 1 . . 12 Energy Discharges 18 | . . . . 18 Parts Rejected 1 | . . . . 1 Data Loss (minor) 23 | . 2 . . 21 Data Loss (major) 12 | . . . . 12 Misfires 2 | . . . . 2 Alerts 3 | . 1 . . 2 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 271 | . . 55 35 181 Projectiles 70 | . . 32 24 14 Explosions 185 | . . 7 11 167 Melee 16 | . . 16 . . Knockbacks 8 | . . 2 . 6 Impact 1 | . . 1 . . Kinetic 6 | . . . . 6 Secondary 1 | . . 1 . . Self-Inflicted Damage 692 | . 27 26 19 620 Shots 18 | . 2 1 3 12 Rammed 8 | . 4 2 1 1 Targets Rammed 10 | . 4 2 1 3 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 978 | 6 261 457 978 642 Average Temperature 131 | 6 53 126 176 122 Received Heat Transfer 2689 | 18 30 600 756 1285 Effects 54 | . 1 10 25 18 Shutdowns 9 | . . 1 5 3 Energy Bleed 7 | . 1 1 3 2 Interference 16 | . . 6 6 4 Matter Decay 4 | . . . 2 2 Short Circuit 6 | . . 2 2 2 Damage (minor) 7 | . . . 4 3 Damage (major) 2 | . . . . 2 Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 2 | . . 2 . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 17 | . . 1 10 6 Heat Transferred 8364 | . . 1493 3034 3837 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 604 | 20 249 604 515 400 Initial 145 | . 11 27 145 63 Average 157 | 1 48 187 284 117 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 66 | 100 97 59 24 80 Level 1 26 | . 2 21 62 19 Level 2 7 | . . 19 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 32 | . 2 6 7 17 Investigation 15 | . 2 3 5 5 Extermination 7 | . . . . 7 Reinforcement 10 | . . 3 2 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 2 6 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 203 | 1 23 51 49 79 Peak Tracking Total 7 | 1 4 5 5 7 Tactical Retreats 6 | . . 2 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 2 1 2 Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 38 | . 4 7 7 20 Max in Single Turn 6 | . 3 3 1 6 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 6 7 10 5 Terminals 16 | . 4 4 7 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 3 | . 2 1 . . Scanalyzers 3 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 76 | . 16 22 24 14 Successful 43 | . 14 13 10 6 Failed 33 | . 2 9 14 8 Catastrophic 6 | . 1 . 4 1 Database Lockouts . | . . . . . Manual 25 | . 5 4 15 1 Terminals 45 | . 12 13 16 4 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 3 2 2 Recycling Units 7 | . 4 3 . . Scanalyzers 11 | . . 3 4 4 Garrison Access 4 | . . . 2 2 Terminal Hacks 22 | . 10 6 5 1 Record 9 | . 6 3 . . Part Schematic 2 | . . . 2 . Prototype ID Bank 7 | . 2 2 3 . Recycling Unit Index 1 | . 1 . . . Garrison Index 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . . 3 2 2 Scan Component 3 | . . 1 1 1 Repair 3 | . . 1 1 1 Refit 1 | . . 1 . . Recycling Unit Hacks 6 | . 4 2 . . Recycle Component 1 | . 1 . . . Process 3 | . 2 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . 1 . . Scanalyzer 5 | . . 2 2 1 Insert Component 3 | . . 1 1 1 Analyze 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 26 | . 6 5 9 6 Full Trace Events 15 | . 3 3 5 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 3 | . . 1 1 1 Time 146 | . . 38 38 70 Parts Recycled 1 | . 1 . . . Recycled Matter 266 | . 216 50 . . Retrieved Matter 50 | . . 50 . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Machine Destruction 1 | . . . . 1 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10989 | 88 1899 2342 2485 4175 Spaces Moved 4559 | 72 762 947 898 1880 Core 25 | 22 . 1 . 2 Treads 3275 | . 669 625 529 1452 Legs 204 | 50 93 7 42 12 Wheels 643 | . . 314 327 2 Hover 412 | . . . . 412 Flight . | . . . . . Fastest Speed 48 | 50 120 110 110 48 Average Speed 200 | 98 229 200 228 179 Slowest Speed 1000 | 120 260 1000 540 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 94 73 74 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 411 | . 14 176 107 114 Melee . | . . . . . Projectile 26 | . . 14 10 2 AOE 385 | . 14 162 97 112 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5667 | 84 841 1187 1157 2398 Wait 277 | . . 31 75 171 Move 4555 | 71 761 946 897 1880 Hop . | . . . . . Pick Up 122 | 5 16 24 29 48 Fast Attach 9 | . . . 1 8 Attach 46 | 5 3 9 7 22 Detach . | . . . . . Swap 92 | . 10 23 23 36 Drop 77 | . 5 8 26 38 Fire 478 | 3 42 143 98 192 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 4 2 1 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Discovered new exit (range 10) 801 | -10/Materials | Discovered new exit (range 3) 1345 | -10/Materials | Discovered new exit (range 15) 1988 | -10/Materials | Entered another Materials area 1988 | -9/Materials | Evolved 2 slots: Utility x2 2855 | -9/Materials | Destroyed 7 combat bots 3061 | -9/Materials | Discovered new exit (range 15) 3484 | -9/Materials | Discovered new exit (range 10) 3691 | -9/Materials | Repaired Hvy. Particle Cannon? 4330 | -9/Materials | Entered another Materials area 4330 | -8/Materials | Evolved 2 slots: Utility x2 5408 | -8/Materials | Discovered new exit (range 13) 5668 | -8/Materials | Discovered new exit (range 6) 5687 | -8/Materials | Core integrity fell below 50% 5695 | -8/Materials | Identified exit to Factory 5776 | -8/Materials | Build established: Hacker-Mutant 5863 | -8/Materials | Repaired Imp. Sensor Array 5892 | -8/Materials | Discovered new exit (range 14) 6071 | -8/Materials | Identified exit to Storage 6216 | -8/Materials | Build established: Scavenger-Mutant 6652 | -8/Materials | Discovered exit to Factory (range 13) 6815 | -8/Materials | Entered Factory 6815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7823 | -7/Factory | Discovered new exit (range 14) 7912 | -7/Factory | Cargo convoy interrupted 8479 | -7/Factory | System corruption reached 10% 8964 | -7/Factory | Lost 3 parts (2u1w) 9351 | -7/Factory | Core integrity fell below 50% 9472 | -7/Factory | Fabricated Arm. Treads (x2) 9931 | -7/Factory | Build established: Hacker-Mutant 10201 | -7/Factory | Repaired Cld. Deuterium Engine 10724 | -7/Factory | Discovered new exit (range 16) 10964 | -7/Factory | Core integrity fell below 20% 10990 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10973_ Adv. Assault Cannon destroyed. 10975_ U-05 Engineer builds a Wall. 10975_ Arm. Treads destroyed. 10976_ R-06 Scavenger suffers critical hit (Burn). 10976_ R-06 Scavenger collects Wheel. 10976_ Destroyed Shock Rifle. 10978_ Door malfunctions. 10980_ P-60 Hacker destroyed. 10981_ U-05 Engineer builds a Wall. 10982_ U-05 Engineer destroyed. 10983_ Field Laser destroyed. 10984_ R-06 Scavenger destroyed. 10985_ System corrupted: Matter fused (-8). 10985_ Acquired 6 matter. 10986_ U-05 Engineer repairs door. 10987_ Critical hit (Burn: +37). 10989_ R-06 Scavenger collects Corrupted Lgt. Treads. 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""""" // ?????????????????????????? | | ???????????????????" // ?????????????????????????? | | ??????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Deuterium Engine | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control I Spy It's Just You Just What I Needed Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed RegenerativeMagneticJammer Manual? 0 Play Time 02:10:50 Cumulative 2.7 hours Start 2025.03.10 @ 12:31:49 End 2025.03.10 @ 14:48:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 26221f93-82a9-477d-b41d-df8f2a5d003b