Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 23:21:42 Player: dp-fld Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (287) 1435 Value Destroyed (10423) 10423 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2660) 2660 TOTAL SCORE: 21858 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 388 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 68/300 Energy 81/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Medium Storage Unit Advanced Sensor Array Experimental ECM Suite Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Improved Particle Charger Hardened Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Matter Neutralizer Heavy Gauss Cannon Impact Mace > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Structural Scanner Experimental ECM Suite Improved Light Armor Plating Reflective Plating High-powered Tractor Beam [Rating: 127] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 196 | 1 15 16 5 20 32 1 2 1 7 7 11 9 10 3 5 5 4 42 Power 22 | . 2 2 . 2 5 . . . . 2 2 . 2 . 2 1 . 2 Engine 10 | . 2 2 . 2 1 . . . . . 1 . 1 . 1 . . . Core 9 | . . . . . 4 . . . . 2 . . 1 . 1 . . 1 Reactor 3 | . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 59 | . 6 4 1 7 8 1 . . 2 . 5 5 1 1 2 2 . 14 Treads 32 | . 4 4 1 7 8 1 . . 2 . . . . 1 2 . . 2 Leg 20 | . 2 . . . . . . . . . 3 4 1 . . 2 . 8 Wheel 1 | . . . . . . . . . . . . 1 . . . . . . Hover 5 | . . . . . . . . . . . 1 . . . . . . 4 Flight 1 | . . . . . . . . . . . 1 . . . . . . . Utility 77 | 1 3 5 3 5 15 . 2 . 2 4 2 4 4 1 1 2 2 21 Device 31 | 1 2 . 1 . 5 . 2 . . 2 . 3 3 1 1 1 1 8 Storage 7 | . 1 1 1 2 1 . . . . . . . . . . . . 1 Processor 9 | . . . . 2 . . . . . 1 1 . 1 . . . . 4 Hackware 5 | . . . . . 3 . . . . 1 . . . . . . . 1 Protection 25 | . . 4 1 1 6 . . . 2 . 1 1 . . . 1 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | . 4 5 1 6 4 . . 1 3 1 2 . 3 1 . . 2 5 Energy Gun 3 | . 2 . . . 1 . . . . . . . . . . . . . Energy Cannon 7 | . 2 1 . . . . . . . . . . . . . . 1 3 Ballistic Gun 7 | . . 2 . 1 . . . . . 1 2 . . 1 . . . . Ballistic Cannon 12 | . . 2 . 2 . . . 1 2 . . . 2 . . . 1 2 Launcher 6 | . . . 1 1 3 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 1 3 . . . . 2 . 1 1 . . 4 . . Parts Lost 57 | . 4 2 . 1 1 . . . 8 5 1 3 . . 1 1 6 24 Power 6 | . . . . . . . . . 1 1 . 1 . . 1 . . 2 Propulsion 23 | . 1 1 . 1 . . . . 4 3 1 . . . . . 2 10 Utility 19 | . 1 1 . . 1 . . . 3 1 . 2 . . . 1 3 6 Weapon 9 | . 2 . . . . . . . . . . . . . . . 1 6 Highest Loss Streak 16 | . 1 1 . 1 1 . . . 5 5 1 1 . . 1 1 4 16 To Critical Strikes 5 | . . . . . . . . . 2 . . . . . 1 . . 2 Average Backups 15 | 3 11 17 22 24 23 22 23 23 19 18 4 4 3 3 4 4 3 6 Power . | 1 2 1 1 1 1 1 1 1 . . 1 . . . . . . . Propulsion 3 | 2 2 4 6 4 4 4 4 4 2 . . . 1 . . . . 1 Utility 7 | . 5 6 7 9 10 10 11 11 10 11 1 2 2 3 4 4 2 4 Weapon 4 | . 1 5 8 8 6 7 7 7 6 6 1 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 81 | 9 3 11 3 15 21 . 1 . . 5 1 . 1 . . 1 . 10 Power 8 | 1 1 . . 1 3 . . . . . . . . . . . . 2 Propulsion 12 | 4 1 . 1 3 1 . . . . . . . . . . . . 2 Utility 36 | 1 . 6 1 4 12 . 1 . . 5 . . . . . 1 . 5 Weapon 25 | 3 1 5 1 7 5 . . . . . 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 99 99 100 100 85 93 80 66 95 88 90 87 86 79 80 Engine 4 | . 14 11 11 9 . . . . . . 8 2 2 5 5 3 . . Core 3 | . . . . . 6 7 7 7 7 8 1 5 1 . 2 3 . 1 Reactor 1 | . . . . . . . . . . . . 3 4 5 1 1 5 4 Treads 25 | . 19 32 33 35 38 38 38 38 37 31 . . . 2 9 17 15 3 Leg 7 | . 8 . . . . . . . . . 5 35 35 28 18 11 11 18 Device 10 | . 13 8 11 3 8 15 15 15 8 5 8 7 14 17 17 16 16 14 Storage 8 | . 14 11 11 17 11 7 7 7 7 5 . . . . . . . 2 Processor 5 | . . . . 5 7 7 7 7 7 6 17 15 5 5 5 5 5 4 Protection 7 | . . 13 11 9 6 7 7 7 6 5 1 5 4 5 5 4 5 8 Energy Cannon 1 | . 12 7 . . . . . . . . . . . . . . . 6 Ballistic Gun 1 | . 5 3 . . . . . . . . 2 7 2 . . . . . Ballistic Cannon 10 | . . 10 18 17 12 10 12 1 14 10 . . 6 11 11 11 10 8 Impact Weapon 1 | . . . . . . . . . . . . . 3 5 5 5 4 3 Peak Build Rating 127 | 7 10 18 25 39 54 53 53 53 53 62 73 80 82 82 84 106 106 127 Average Rating 51 | 6 8 14 16 32 48 51 51 43 51 54 42 73 76 79 80 86 99 106 On Entrance 49 | 6 7 8 15 18 39 50 51 53 53 52 20 73 65 80 80 81 103 93 Avg Prop Armor Cover (%) 8 | . 8 . . . . . . . . 17 16 7 7 7 6 4 4 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 32 66 106 111 112 109 113 113 121 126 26 53 63 62 67 88 95 101 Greatest Support 150 | 20 40 60 60 84 104 100 100 100 100 100 60 108 104 104 126 126 126 150 Greatest Overweight (x) 4 | . 2 1 1 1 1 1 1 1 1 4 1 . 1 . . . 1 1 Average Overweight (x) . | . . . 1 1 . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 10 Average Capacity 17 | 8 14 17 22 25 25 25 25 25 25 24 5 5 5 5 5 5 5 7 Most Carried 25 | 5 15 20 25 25 25 25 25 25 25 23 5 5 5 5 5 5 5 10 Average Carried 16 | 3 11 17 22 24 24 24 25 24 20 18 4 4 4 4 4 4 3 6 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 13 20 25 25 25 25 25 24 17 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 63% | Mutant 11% | Scavenger-Mutant 6% | Assassin 5% | Scavenger-Assassin 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Mutant | -5/Factory Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 8948 | 230 242 472 93 882 2011 371 262 . 597 252 396 262 194 368 676 87 396 1157 Remotely 3050 | . . . . . 302 326 101 . 326 100 . . . 305 507 . 380 703 Salvage Created 10647 | 129 828 1675 136 612 2041 . 58 . 364 317 546 596 213 298 692 . 74 2068 Parts 478 | 10 36 90 7 39 100 . 2 . 17 8 4 34 10 19 14 . 5 83 Haulers Intercepted 14 | . 2 5 . 3 3 . . . . . . . . . . . . 1 Recyclers Shooed 8 | 1 . 1 . 2 2 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 2 . 17 . . . . 16 11 . 5 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 211 | . 17 33 3 15 48 1 5 . 16 7 2 4 3 8 13 . 5 31 Melee 5 | . . . . . . . . . . . . 4 1 . . . . . Guns 13 | . 10 1 . . . . . . . . 2 . . . . . . . Cannons 151 | . 6 32 1 11 31 1 5 . 11 3 . . 2 8 12 . 5 23 AOE 38 | . . . 2 4 17 . . . 5 4 . . . . . . . 6 Classes Destroyed 17 | 2 4 5 . 1 3 . . . . . 1 . . . . . 1 . Worker 14 | . 1 3 . 2 4 . . . . 1 . . . . . . . 3 Builder 9 | . . . . . 3 . . . . 1 . . 2 . . . . 3 Tunneler 7 | 4 1 1 . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 5 . 3 3 . . . . . . . . . . . . 1 Recycler 18 | 1 . 3 1 . 8 . . . . . . 3 . . . . . 2 Mechanic 5 | . . 2 . . . . . . . 1 . . 1 . . . . 1 Operator 5 | . 1 1 . . 1 . . . . 1 . . . . . . . 1 Watcher 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 Swarmer 52 | . . 11 . 3 12 . 3 . 6 . . . . 4 4 . 4 5 Grunt 91 | . 17 13 3 6 15 . . . 6 3 . 1 3 3 8 . . 13 Brawler 5 | . . 1 . . 1 . . . . . . . . . 1 . . 2 Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . Sentry 26 | . . 8 . 5 7 . 1 . 1 1 . . . . . . . 3 Hunter 13 | . . . . . 2 1 1 . 2 3 . . . . . . . 4 Programmer 18 | . . . . . 9 . . . 1 . . 3 . 1 . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 8 | 2 5 7 3 4 8 1 3 . 7 5 1 2 2 4 4 . 2 8 Combat Bots Only 7 | . 2 7 3 4 7 1 3 . 7 3 1 1 2 4 4 . 2 5 Max Kills in Single Turn 4 | 1 1 2 2 2 4 1 1 . 2 4 1 1 1 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 4 . . . 2 2 . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 2078 | . 83 149 4 56 289 12 108 . 216 218 1 139 23 34 49 45 100 552 Missed 653 | . 16 46 2 15 105 3 29 . 55 70 . 66 9 7 15 15 23 177 Hits 1425 | . 67 103 2 41 184 9 79 . 161 148 1 73 14 27 34 30 77 375 Melee 8 | . . . . 1 4 . . . . . 1 . . . 1 . . 1 Projectile 1417 | . 67 103 2 40 180 9 79 . 161 148 . 73 14 27 33 30 77 374 Critical Strikes 48 | . 1 . . 1 6 . . . 4 1 . 4 2 1 3 1 1 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . Damage Taken 19843 | . 843 1113 23 714 2045 152 580 . 2193 1835 48 1247 199 447 611 454 1273 6066 Core 2452 | . 162 126 . 100 113 23 31 . 134 187 48 126 60 44 37 38 61 1162 Absorbed by Shields 1941 | . . . . . 92 . 192 . 212 . . . . . . 135 515 795 Redirected to Shielding 20 | . . 20 . . . . . . . . . . . . . . . . Ignored by Resistances 633 | . . . . . . . . . . 190 . . 54 50 28 . . 311 Regen/Repaired (Parts) 1075 | . 116 . . . 236 . . . . . . . 539 . . 184 . . Core Remaining (%) 67 | 100 35 . 68 81 . . . . 57 . . 57 . . . . 76 . Volleys Fired 698 | 20 77 104 3 44 117 8 29 . 36 20 35 2 15 17 44 5 28 94 Largest 4 | 2 2 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 3 4 Hottest 336 | 70 120 120 66 80 80 80 80 . 80 80 80 33 95 95 95 95 200 336 Shots Fired 1374 | 40 143 203 6 86 220 13 43 . 73 36 70 2 25 28 84 6 52 244 Gun 244 | 40 110 22 . . . . . . . . 70 2 . . . . . . Cannon 1101 | . 33 181 4 81 210 12 43 . 66 32 . . 25 28 84 6 52 244 Launcher 29 | . . . 2 5 10 1 . . 7 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 898 | 20 49 72 4 81 210 12 43 . 66 32 . 2 25 28 84 6 51 113 Thermal 447 | 20 94 131 . . . . . . . . 70 . . . . . 1 131 Explosive 29 | . . . 2 5 10 1 . . 7 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 7 31 11 7 14 15 11 18 . 20 9 19 . 4 5 9 . 20 6 Robot Miss Streak 6 | 3 3 6 . 2 3 . 3 . 3 2 2 2 2 2 3 . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 907 | 20 108 123 4 52 166 8 32 . 37 24 61 16 18 19 57 . 40 122 Core Hits 460 | 6 41 56 6 34 91 2 7 . 32 20 14 9 7 11 25 . 12 87 Critical Kills 19 | . 1 . . . . . . . . . . . 1 6 8 . 1 2 Critical Parts Destroyed 19 | . . . . . . . . . . . . . 4 3 10 . 1 1 Critical Strikes 88 | 2 1 1 . 5 10 . 3 . 2 1 . 4 5 10 19 . 8 17 Burn 2 | 2 . . . . . . . . . . . . . . . . . . Meltdown 3 | . 1 . . . . . . . . . . . . . . . . 2 Destroy 34 | . . . . . . . . . . . . . 4 6 17 . 7 . Blast 39 | . . 1 . 5 10 . 3 . 2 1 . . . 1 1 . 1 14 Smash 6 | . . . . . . . . . . . . . 1 3 1 . . 1 Sever 4 | . . . . . . . . . . . . 4 . . . . . . Melee Attacks 157 | . . . . 5 28 2 . . . 1 . 38 14 5 9 17 3 35 Impact 82 | . . . . 4 . . . . . . . . 9 5 9 17 3 35 Slashing 75 | . . . . 1 28 2 . . . 1 . 38 5 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 9 . . . . 1 . 3 3 3 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29681 | 205 1278 2469 292 1675 6512 193 794 . 1881 2246 851 692 680 726 1525 . 1006 6656 Guns 2212 | 205 876 280 . . . . . . . . 851 . . . . . . . Cannons 17672 | . 387 2076 70 1271 4044 136 794 . 981 492 . . 340 435 1091 . 1006 4549 Explosions 6563 | . . 87 217 370 1677 57 . . 900 1682 . . . . . . . 1573 Melee 3082 | . . . . . 719 . . . . 72 . 692 340 291 434 . . 534 Ramming 152 | . 15 26 5 34 72 . . . . . . . . . . . . . Kinetic 13677 | 79 292 888 70 1271 4044 136 794 . 981 492 . . 340 435 1091 . 970 1794 Thermal 8209 | 126 971 1468 . . . . . . . 910 851 . . . . . 36 3847 Explosive 4148 | . . 87 217 370 1677 57 . . 900 772 . . . . . . . 68 Electromagnetic 413 | . . . . . . . . . . . . . . . . . . 413 Impact 1457 | . . . . . . . . . . . . . 198 291 434 . . 534 Slashing 1625 | . . . . . 719 . . . . 72 . 692 142 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 5 . . . 3 3 3 3 4 . . 1 . . 2 2 . 17 Average Corruption 2 | . 3 . . . 1 3 3 3 3 . . 1 . . 2 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 135 | . 12 . . . 40 11 12 4 15 . . . . . 8 . . 33 Message Errors 31 | . 2 . . . 9 3 2 1 3 . . . . . 3 . . 8 Matter Fused 32 | . 2 . . . 13 1 . 2 4 . . . . . 1 . . 9 Heat Flow Errors 15 | . 2 . . . 4 . 1 1 1 . . . . . 1 . . 5 Energy Discharges 16 | . 2 . . . 4 2 5 . . . . . . . 1 . . 2 Parts Rejected 8 | . 3 . . . 1 . . . 1 . . . . . . . . 3 Parts Fused 3 | . . . . . 3 . . . . . . . . . . . . . Data Loss (minor) 20 | . 1 . . . 5 4 3 . 3 . . . . . 1 . . 3 Data Loss (major) 5 | . . . . . 1 . . . 2 . . . . . . . . 2 Misfires 3 | . . . . . . 1 . . 1 . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1558 | . . 19 . 25 246 . 37 . 46 277 . 1 111 221 70 . 49 456 Projectiles 283 | . . 19 . 19 71 . 37 . 24 10 . . . . 3 . 49 51 Explosions 513 | . . . . 6 52 . . . 22 235 . . . . . . . 198 Melee 762 | . . . . . 123 . . . . 32 . 1 111 221 67 . . 207 Knockbacks 108 | . . 1 . 10 34 1 1 . 5 4 . . 10 7 14 . 1 20 Impact 8 | . . . . . 1 . . . . . . . 1 . 5 . . 1 Kinetic 94 | . . 1 . 10 30 1 1 . 5 4 . . 8 7 9 . 1 17 Secondary 6 | . . . . . 3 . . . . . . . 1 . . . . 2 Self-Inflicted Damage 232 | . . . . 35 8 . . . 47 95 . . . . . . . 47 Shots 8 | . . . . 2 1 . . . 2 2 . . . . . . . 1 Rammed 21 | . 5 5 2 2 7 . . . . . . . . . . . . . Targets Rammed 22 | . 5 5 2 3 7 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 465 | 90 465 301 48 297 228 72 276 102 301 355 1 44 342 282 252 . 409 437 Average Temperature 84 | 38 94 64 21 59 51 24 85 54 91 174 1 14 107 90 77 . 150 125 Received Heat Transfer 4363 | . 495 309 12 234 427 . 50 . 302 609 . 381 162 126 237 151 83 785 Effects 19 | . 4 1 . 3 . . . . . 2 . . . . . . 1 8 Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . 1 . . . . . . . . Interference 11 | . . 1 . 3 . . . . . . . . . . . . . 7 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . 2 . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 1 . 2 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Parts Fried 4 | . . . . . . . . . . . . . 1 . . . . 3 Impact Corruptions 22 | . . . . . . . . . . . . . 3 6 3 . . 10 Robots Melted 3 | . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . 2 Parts Melted 25 | 2 8 7 . . . . . . . . . . . . . . . 8 Heat Transferred 12326 | 518 2257 3034 . . . . . . . 650 2405 . . . . . 37 3425 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . 2 . . 3 . . . . 2 . . . . . . . 4 Low Security (%) 65 | 100 100 20 100 100 42 . . . . 86 100 100 100 . . . . 29 Level 1 10 | . . 10 . . 14 . . . . 6 . . . . . . . 43 Level 2 15 | . . 69 . . 21 . . . . 6 . . . . . . . 4 Level 3 8 | . . . . . 21 . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1329 | 5 96 594 163 151 1045 . . . . 489 160 164 69 . . . . 1329 Initial 163 | . . 5 163 . 36 . . . . . 160 . 69 . . . . 6 Average 221 | 1 29 368 33 64 373 . . . . 62 28 40 29 . . . . 384 Influence Increases 8462 | 25 461 1122 89 717 1594 30 120 . 355 606 12 377 174 220 380 105 110 1965 Destroy 0b10 Robot/C 4340 | . 340 660 60 400 960 20 100 . 320 140 . 80 60 160 260 60 100 620 Destroy 0b10 Robot/NC 400 | 25 25 80 5 35 100 . . . . 20 . 20 15 . 15 . . 60 Destroy Leader 968 | . 74 182 10 110 256 10 20 . 20 40 . 42 10 30 30 . 10 124 Allied During Kill 44 | . . . . 14 . . . . . . . . . . . 30 . . Successful Hack 170 | . 6 34 . 47 40 . . . . . . . 26 . . . . 17 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . Disable Machine 570 | . . 45 . 15 75 . . . . 180 . . 30 . . . . 225 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . Destroy Structure 710 | . 1 16 14 66 118 . . . . 61 12 10 18 . . . . 394 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1065 | . 15 105 . . 45 . . . 15 15 . 225 15 30 75 15 . 510 Influence Decreases 7146 | 25 447 716 509 637 969 516 304 35 355 148 470 235 316 151 449 105 100 659 Entered New Map 1038 | . . 9 257 . 44 262 42 35 . . 298 . 73 . 14 . . 4 Time Decay 4824 | 25 417 537 252 587 465 254 262 . 306 98 70 205 243 151 425 42 70 415 Lost Part 489 | . 30 20 . 10 10 . . . 49 50 10 30 . . 10 . 30 240 Lost Ally 195 | . . . . 40 . . . . . . 92 . . . . 63 . . Purge Threat 600 | . . 150 . . 450 . . . . . . . . . . . . . Squads Dispatched 45 | . 4 4 . 2 14 . . . . 7 . 3 3 . . . . 8 Investigation 5 | . 1 1 . 1 . . . . . 1 . . . . . . . 1 Extermination 15 | . . . . . 10 . . . . . . 2 . . . . . 3 Reinforcement 17 | . 3 3 . 1 3 . . . . 1 . 1 3 . . . . 2 Assault 5 | . . . . . 1 . . . . 2 . . . . . . . 2 Garrison 3 | . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . . . 2 Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 17 | . 4 5 . 1 3 . . . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 29 53 3 34 74 1 5 . 17 18 10 30 8 9 15 15 6 76 Peak Tracking Total 13 | . 5 6 3 6 11 1 3 . 7 7 6 10 3 4 4 11 5 13 Tactical Retreats 39 | . 1 5 . . 2 . . . 1 1 2 5 1 2 5 1 . 13 ECM-based Alert Blocks 2 | . . . . . . . . . . . . 2 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 10 | . 4 1 . . 2 . . . . 1 . . . . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 39 | . . 3 . 1 5 . . . . 13 . . 2 . . . . 15 Max in Single Turn 9 | . . 1 . 1 1 . . . . 9 . . 1 . . . . 3 Garrison Access 5 | . . . . 1 1 . . . . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 71 | . 6 10 . 12 20 . . 3 . 3 . 1 5 . 1 2 . 8 Terminals 32 | . 4 7 . 7 12 . . . . . . 1 . . . . . 1 Fabricators 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Repair Stations 8 | . 1 . . 1 2 . . . . . . . 2 . . . . 2 Recycling Units 8 | . 1 1 . 2 2 . . . . 1 . . . . . . . 1 Scanalyzers 5 | . . 2 . 1 1 . . . . . . . . . . . . 1 Garrison Access 9 | . . . . 1 2 . . . . 2 . . 2 . . . . 2 Total Hacks 163 | . 12 21 . 30 43 . . 22 . 6 . 2 7 . 1 2 . 17 Successful 82 | . 5 12 . 17 16 . . 22 . . . . 3 . 1 2 . 4 Failed 77 | . 6 8 . 12 26 . . . . 6 . 2 4 . . . . 13 Catastrophic 12 | . 1 2 . . 5 . . . . 1 . . 2 . . . . 1 Database Lockouts 4 | . 1 1 . 1 1 . . . . . . . . . . . . . Manual 48 | . 7 10 . 11 13 . . . . . . 2 2 . . 1 . 2 Terminals 70 | . 9 16 . 18 23 . . . . . . 2 . . . . . 2 Fabricators 7 | . . . . . 2 . . . . . . . 2 . . . . 3 Repair Stations 21 | . 2 . . 3 10 . . . . . . . 3 . . . . 3 Recycling Units 16 | . 1 1 . 6 3 . . . . 2 . . . . . . . 3 Scanalyzers 9 | . . 4 . 1 2 . . . . . . . . . . . . 2 Garrison Access 15 | . . . . 2 3 . . . . 4 . . 2 . . . . 4 Terminal Hacks 53 | . 2 8 . 12 5 . . 22 . . . . . . 1 2 . 1 Record 6 | . . . . . . . . 6 . . . . . . . . . . Part Schematic 12 | . . . . 2 . . . 10 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 2 . 6 1 . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 2 . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . . 3 . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . 2 . . 1 6 . . . . . . . 2 . . . . . Scan Component 7 | . 1 . . 1 4 . . . . . . . 1 . . . . . Repair 4 | . 1 . . . 2 . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . 2 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . 1 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Retrieve Study 3 | . . 2 . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . 1 . . . . 1 Seal Access 4 | . . . . 1 1 . . . . . . . 1 . . . . 1 Unauthorized Hacks 3 | . . . . 1 2 . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 8 . 8 16 . . . . 3 . 1 4 . . . . 7 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . 1 . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . 25 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . 1 . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . . . . . 1 . . . . . Time 124 | . 26 . . . 76 . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 27 | . . . 3 . . . . . . . 19 . . . . 5 . . Largest Group 19 | . . . 3 3 . . . . . . 19 . . . . 5 . . Highest-Rated Group 702 | . . . 40 40 . . . . . . 702 . . . . 242 . . Highest-Rated Ally 50 | . . . 16 16 . . . . . . 50 . . . . 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . . 51 . . . . . . 98 . . . . 22 . . Total Damage 6131 | . . . . 537 . . . . . . 5033 . . . . 561 . . Kills 19 | . . . . 6 . . . . . . 10 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 16723 | 68 1206 923 1176 900 4331 438 467 . 532 286 616 747 514 634 1120 1263 642 860 Optics 1241 | . . . . . . . . . . 28 616 597 . . . . . . Sensors 4224 | . . . 1 . . . . . . 137 393 614 226 634 956 1263 . . Structural 10628 | . . . . . 4331 438 467 . 532 121 . . 514 634 1120 969 642 860 Seismic 4272 | 68 1206 923 1175 900 . . . . . . . . . . . . . . ECM 99 | . . . . . . . . . . . . 99 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . 2 . . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 23036 | 154 1436 1864 1176 2643 5512 543 570 166 926 460 616 880 574 634 1120 1271 710 1781 Spaces Moved 11020 | 78 623 762 552 1024 2330 244 228 78 373 199 562 561 310 431 616 700 373 976 Core 354 | . . . . . . . . . . 36 212 . . . . . . 106 Treads 7765 | . 509 762 552 1024 2330 244 228 78 373 163 . . . 63 371 700 334 34 Legs 2688 | 78 114 . . . . . . . . . 140 561 310 368 245 . 39 833 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 213 | . . . . . . . . . . . 210 . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 200 200 160 210 210 210 210 50 50 120 120 120 120 160 160 50 Average Speed 173 | 120 179 184 200 233 207 210 210 210 210 181 77 120 134 125 144 160 161 124 Slowest Speed 330 | 120 260 200 200 237 240 210 210 210 210 330 120 120 190 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 2 . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 93 69 96 77 58 59 52 69 60 8 96 18 9 63 63 86 75 37 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . 1 . . . . . . 1 . 1 . Known Exits Taken 8 | . . 1 . . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 23 | . . . 3 . . 3 4 . 4 . . . . 2 3 . 4 . Spaces Dug 91 | . . . . 5 21 2 . . 3 . . 10 7 5 4 13 3 18 Terrain Destroyed 634 | . . 10 15 69 111 11 4 . 75 63 . 10 9 6 18 18 7 208 Melee 69 | . . . . 5 15 2 . . . . . 10 7 2 3 12 3 10 Projectile 189 | . . 3 . 13 24 1 4 . 14 6 . . 2 4 15 6 4 93 AOE 376 | . . 7 15 51 72 8 . . 61 57 . . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total 13379 | 103 801 1023 619 1190 2758 259 274 81 436 259 669 724 420 485 749 816 424 1289 Wait 670 | . 53 85 42 25 114 . 9 . 1 4 43 86 56 21 66 6 4 55 Move 11001 | 77 622 761 551 1023 2329 243 227 77 372 199 561 560 309 430 615 697 372 976 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 160 | 2 13 25 9 26 36 1 1 . 2 4 4 5 2 1 1 1 4 23 Fast Attach 103 | 1 9 4 . 5 10 . . 1 1 3 10 5 12 3 3 5 3 28 Attach 56 | . 2 5 . 3 7 . . 1 8 4 2 2 1 . . . 5 16 Detach 25 | . 1 . . . 2 . . 1 1 5 2 2 2 . . . 2 7 Swap 194 | . 10 11 6 23 53 5 7 . 15 11 3 15 1 3 6 1 2 22 Drop 215 | 3 9 23 6 33 53 . 1 1 . 8 9 9 8 5 5 8 1 33 Fire 698 | 20 77 104 3 44 117 8 29 . 36 20 35 2 15 17 44 5 28 94 Melee 157 | . . . . 5 28 2 . . . 1 . 38 14 5 9 17 3 35 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 22 | . 5 5 2 3 7 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . . . 75 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 155 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 528 | -10/Materials | Central database locked down 867 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Build established: Scavenger-Mutant 1014 | -10/Materials | Core integrity fell below 50% 1217 | -10/Materials | Discovered new exit (range 8) 1444 | -10/Materials | Build established: Mutant 1529 | -10/Materials | Discovered new exit (range 14) 1565 | -10/Materials | Repaired Lgt. Treads 1591 | -10/Materials | Entered another Materials area 1591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Destroyed 7 combat bots 2343 | -9/Materials | Discovered new exit (range 13) 2827 | -9/Materials | Identified exit to Mines 3016 | -9/Materials | Build established: Scavenger-Mutant 3099 | -9/Materials | Discovered new exit (range 14) 3157 | -9/Materials | Central database locked down 3455 | -9/Materials | Entered Mines 3475 | -9/Mines | Met a Derelict bent on vengeance 3495 | -9/Mines | Learned Materials stockpile data 3716 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3749 | -9/Mines | Discovered new exit (range 14) 3795 | -9/Mines | Learned 2 Materials zone layouts 3893 | -9/Mines | Discovered new exit (range 7) 3989 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4262 | -9/Mines | Found DCF Scrap (13 items) 4312 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4396 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4401 | -9/Mines | Found Prototype Device 4402 | -9/Mines | Identified Exp. Sensor Array 4631 | -9/Mines | Entered Materials 4631 | -8/Materials | Accompanied by 3 allies 4631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5141 | -8/Materials | Build established: Mutant 5212 | -8/Materials | Discovered new exit (range 8) 5970 | -8/Materials | Discovered new exit (range 9) 7063 | -8/Materials | Central database locked down 7274 | -8/Materials | Entered Factory 7274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7312 | -7/Factory | Central database locked down 8077 | -7/Factory | Discovered new exit (range 9) 9175 | -7/Factory | Repaired Arm. Treads+ 9225 | -7/Factory | Repaired Arm. Treads+ 11066 | -7/Factory | Identified exit to Storage 11066 | -7/Factory | Identified exit to Lower Caves 11602 | -7/Factory | Destroyed 7 combat bots 11768 | -7/Factory | Discovered new exit (range 15) 12474 | -7/Factory | First assault squad dispatched 12786 | -7/Factory | Entered Lower Caves 12932 | -7/Lower Caves | Learned location of 2 exits from Factory 12944 | -7/Lower Caves | Learned Factory stockpile data 13302 | -7/Lower Caves | Discovered new exit (range 10) 13329 | -7/Lower Caves | Entered another Lower Caves area 13536 | -7/Lower Caves | Spotted B-75 Beast 13794 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13838 | -7/Lower Caves | Discovered new exit (range 14) 13899 | -7/Lower Caves | Entered Data Miner 13899 | -7/Data Miner | Discovered new exit (range 6) 13940 | -7/Data Miner | Met Data Miner 13980 | -7/Data Miner | Learned location of Section 7 (-2) 13980 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14012 | -7/Data Miner | Received God Mode back door access code from Data Miner 14065 | -7/Data Miner | Entered Proximity Caves 14234 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14283 | -6/Proximity Caves | Destroyed 7 combat bots 14689 | -6/Proximity Caves | Ambushed by research squad 14740 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 14974 | -6/Proximity Caves | Discovered new exit (range 9) 14991 | -6/Proximity Caves | Entered Factory 14991 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14992 | -6/Factory | Identified exit to Factory 14992 | -6/Factory | Identified exit to Extension 15138 | -6/Factory | Garrison activated, responded to threat 15413 | -6/Factory | Incoming assault squad redirected 15424 | -6/Factory | Spotted B-75 Beast 15451 | -6/Factory | Sucked down chute 15451 | -6/Factory | Entered Waste 15457 | -6/Waste | Lost 5 parts (1p3n1u) 15458 | -6/Waste | Found Prototype Device 15460 | -6/Waste | Spotted C-40 Crusher 15484 | -6/Waste | Spotted C-40 Crusher 15487 | -6/Waste | Spotted C-40 Crusher 15509 | -6/Waste | Spotted C-40 Crusher 15510 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15515 | -6/Waste | Spotted C-40 Crusher 15515 | -6/Waste | Spotted C-40 Crusher 15543 | -6/Waste | Warlord forces began an assault 15581 | -6/Waste | Allies destroyed C-40 Crusher 15593 | -6/Waste | Allies destroyed C-40 Crusher 15600 | -6/Waste | Allies destroyed C-40 Crusher 15612 | -6/Waste | Allies destroyed C-40 Crusher 15703 | -6/Waste | Lost 19 allies 15742 | -6/Waste | Destroyed C-40 Crusher 15794 | -6/Waste | Destroyed C-40 Crusher 16002 | -6/Waste | Discovered new exit (range 20) 16066 | -6/Waste | Identified exit to Factory 16067 | -6/Waste | Entered Factory 16182 | -6/Factory | Build established: Skirmisher 16248 | -6/Factory | Identified Exp. ECM Suite 16929 | -6/Factory | Discovered exit to Factory (range 15) 16947 | -6/Factory | Entered another Factory area 16947 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16965 | -5/Factory | Build established: Mutant 17071 | -5/Factory | Repaired Hrd. Heavy Armor Plating 17493 | -5/Factory | Discovered new exit (range 8) 17505 | -5/Factory | Identified exit to Upper Caves 17521 | -5/Factory | Entered Upper Caves 17610 | -5/Upper Caves | Build established: Assassin 17883 | -5/Upper Caves | Learned Factory emergency access door positions 17902 | -5/Upper Caves | Encountered a Warlord checkpoint 18087 | -5/Upper Caves | Discovered new exit (range 13) 18153 | -5/Upper Caves | Identified exit to Upper Caves 18155 | -5/Upper Caves | Entered another Upper Caves area 18685 | -5/Upper Caves | Discovered new exit (range 16) 18702 | -5/Upper Caves | Encountered a Warlord checkpoint 18949 | -5/Upper Caves | Learned location of 1 exit from Factory 18964 | -5/Upper Caves | Build established: Scavenger-Assassin 19262 | -5/Upper Caves | Identified exit to Warlord 19275 | -5/Upper Caves | Entered Warlord 19328 | -5/Warlord | System corruption cleaned by Quarantine Array 19398 | -5/Warlord | Warlord's base attacked by MAIN.C 19748 | -5/Warlord | Warlord forces counterattacked 20073 | -5/Warlord | Warlord base infiltrated, sounded retreat 20125 | -5/Warlord | Met Warlord 20132 | -5/Warlord | Lost 6 allies 20153 | -5/Warlord | Build established: Commander-Assassin 20235 | -5/Warlord | Opened Warlord's prototype stash 20241 | -5/Warlord | Found Prototype Reactor 20241 | -5/Warlord | Identified Vortex Chain Reactor 20518 | -5/Warlord | Discovered new exit (range 15) 20532 | -5/Warlord | Spotted Executioner 20532 | -5/Warlord | Spotted Executioner 20545 | -5/Warlord | Identified exit to Proximity Caves 20546 | -5/Warlord | Entered Proximity Caves 20563 | -4/Proximity Caves | Lost 4 allies 20588 | -4/Proximity Caves | Spotted B-86 Titan 20642 | -4/Proximity Caves | Destroyed B-86 Titan 20821 | -4/Proximity Caves | Build established: Mutant 20907 | -4/Proximity Caves | Learned location of Testing (-3) 21058 | -4/Proximity Caves | Discovered new exit (range 10) 21153 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21207 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 21254 | -4/Proximity Caves | Identified exit to Factory 21256 | -4/Proximity Caves | Entered Factory 21256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21257 | -4/Factory | Identified exit to Upper Caves 21558 | -4/Factory | Build established: Tank 22328 | -4/Factory | Discovered new exit (range 11) 22714 | -4/Factory | Build established: Scavenger-Tank 22775 | -4/Factory | Lost 3 parts (1n2u) 22948 | -4/Factory | System corruption reached 10% 22975 | -4/Factory | Core integrity fell below 50% 22987 | -4/Factory | Lost 16 parts (2p8n3u3w) 23006 | -4/Factory | First assault squad dispatched 23027 | -4/Factory | Incoming assault squad redirected 23027 | -4/Factory | Core integrity fell below 20% 23031 | -4/Factory | Incoming assault squad redirected 23037 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23017_ P-70 Sage system corrupted by crushing effect. 23020_ Destroyed Antigrav System. 23020_ P-70 Sage system corrupted by crushing effect. 23021_ U-05 Engineer destroyed. 23025_ System corrupted: Energy discharge (-35). 23026_ Penetrated by Slug. 23027_ ALERT: Higher priority target reported, redirecting assault. 23027_ P-70 Sage IFF system glitched. 23029_ Slug penetrates Wall. 23029_ Impact Mace destroyed. 23029_ W-44 Eye sends out distress signal. 23031_ ALERT: Higher priority target reported, redirecting assault. 23032_ Slug penetrates Wall. 23032_ Penetrated by Slug. 23034_ Slug penetrates Wall. 23034_ Penetrated by Slug. 23034_ U-05 Engineer destroyed. 23036_ P-70 Sage resets P-70 Sage, system corruption cleaned. 23036_ Penetrated by Slug. 23037_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????" "??????????????????????? | | ????????????????????????"Y"????? ????????????????? | | ????????????????????????"""???? #??####????#+#+### | | ???????????????????????? ??? #??# ???# | | ???????????????????????? ??? n#??# #### | | ??????????????????????###h#####p#### + | | ??????????????????????# hu! # # ! | | ??????????????????????# ! # #=%* | | ??????????????????????# # ?# #####+## | | ??????????????????????# # ?# ## | | ??????????????????????# # ??# ##"" | | ??????????????????????# @ # ??# ##" ! | | ??????????????????????#= ##???# ##"F ! | | ??????????????????????# !! #????# ##"" = | | ??????????????????????# !! ######/## | | ??????????????????????# | # # | | ??????????????????????# =%=## # | | ??????????????????????# p# # | | ??????????????????????#############u# ####### | | ??????????????????????????????????### #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# +?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????##+#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 750 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Rnf. Fission Core | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Arm. Treads | 58% | -7/Factory Arm. Treads | 62% | -7/Factory Hrd. Heavy Armor Plating | 10% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Protector Challenges ------------ None Game ------ Seed DecoyConstructMegatreads Manual? 0 Play Time 03:38:35 Cumulative 586.9 hours Start 2025.11.30 @ 21:32:50 End 2025.12.01 @ 23:21:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 139 Adventurer 0 Explorer 39 Win Type - Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 82 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4848e34b-4e24-4b19-9ed4-d7c28de9cf96