Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 21:49:49 Player: f3-rnm Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (192) 960 Value Destroyed (8775) 8775 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (9640) 9640 TOTAL SCORE: 28975 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2855 Follower Combat Kills 4519 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -834 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Light Neutrino Core Advanced Myomer Leg Huge Storage Unit Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Hacking Suite Wardrone Bay > --- WEAPON ----------- Improved KE Penetrator Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Armored Medium Treads Combat Linear Gravjet Improved Cooling System Matter Compressor Advanced Terrain Scan Processor Centrium Medium Armor Plating Graphene Brace Improved KE Penetrator Improved KE Penetrator Heavy Flak Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Light Antimatter Cannon Mini Smartbomb Launcher Vortex Catalyst Activator Remote Datajack Improved Remote Datajack CR-A16's Pointy Stick GAL Module [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Core Analyzer Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . 2 Utility 8 | . . 1 . 1 2 . . . . . . . . 2 . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 237 | 6 6 19 . 29 13 . 5 3 . 3 19 12 5 10 1 3 9 . 9 3 5 45 7 14 11 Power 26 | 1 1 4 . 4 1 . 1 . . . 4 2 . . 1 . 2 . . . . 3 . . 2 Engine 8 | 1 1 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . Core 8 | . . 1 . 2 1 . 1 . . . 2 . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . 1 2 . . 1 . 2 . . . . 2 . . 2 Propulsion 53 | 2 . 7 . 7 4 . 1 1 . . 2 3 2 . . . 1 . . . . 11 5 4 3 Treads 34 | 2 . 6 . 7 . . . . . . 1 3 2 . . . 1 . . . . 9 2 . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . Flight 10 | . . 1 . . 4 . 1 1 . . . . . . . . . . . . . 1 . 2 . Utility 65 | 1 2 3 . 7 4 . 1 1 . 1 4 3 2 5 . 2 3 . 5 2 2 10 1 5 1 Device 30 | . . . . 4 . . . 1 . . 1 . 2 4 . 1 2 . 4 2 2 6 . 1 . Storage 7 | 1 1 . . 1 1 . . . . . 1 1 . . . . . . . . . . . 1 . Processor 14 | . . . . . 3 . . . . 1 2 . . 1 . . . . . . . 2 1 3 1 Hackware 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Protection 12 | . 1 2 . 2 . . 1 . . . . 2 . . . 1 1 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 3 5 . 11 4 . 2 1 . 2 9 4 1 5 . 1 3 . 4 1 3 21 1 5 5 Energy Gun 14 | 1 . 1 . 2 . . . . . . 1 2 . 1 . 1 1 . . . . . . . 4 Energy Cannon 5 | . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 27 | 1 2 1 . 6 1 . . . . . . 1 1 3 . . 2 . 2 1 . 5 . 1 . Ballistic Cannon 14 | . 1 2 . . . . . . . . 1 1 . . . . . . . . . 8 . 1 . Launcher 18 | . . . . 1 . . 1 . . . 1 . . . . . . . 2 . 2 7 . 3 1 Special Weapon 7 | . . . . . 1 . . . . 2 3 . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 1 . . 2 . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 3 . 3 . . . . . . . 4 . 2 . . 3 . 1 . 2 7 . 5 . Corrupted Parts 14 | . . . . 1 . . . . . . 3 7 3 . . . . . . . . . . . . System Corruption 91 | . . . . 1 . . . . . . 11 65 14 . . . . . . . . . . . . Parts Lost 49 | . . . 1 3 1 . 1 . . . 10 2 . . . . . . 1 . . 15 1 10 4 Power 8 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 2 Propulsion 13 | . . . 1 . . . . . . . 3 2 . . . . . . . . . 3 . 3 1 Utility 15 | . . . . . 1 . 1 . . . 4 . . . . . . . 1 . . 7 . 1 . Weapon 13 | . . . . 3 . . . . . . . . . . . . . . . . . 4 1 4 1 Highest Loss Streak 7 | . . . 1 2 1 . 1 . . . 7 2 . . . . . . 1 . . 6 1 7 4 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 94 98 98 97 72 84 85 92 92 80 72 88 85 87 88 88 85 82 83 83 81 59 32 37 13 Engine 1 | . 14 7 . 5 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 2 11 3 7 7 7 7 7 6 3 . . . . . . . . . . 1 1 3 . Reactor 4 | . . . . . . . . . . . 1 9 13 11 11 11 8 5 5 5 5 5 1 . 2 Treads 12 | . 28 33 31 35 . . . . . . 1 16 17 11 11 11 11 11 10 10 10 8 6 . 2 Flight 5 | . . . . . 29 30 30 30 30 26 16 . . . . . . . . . . . . 2 . Device 12 | . . . . 9 15 15 12 7 7 6 2 . 5 21 23 23 23 23 26 25 26 12 . 2 . Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 1 1 . Processor 10 | . . . . . 9 23 23 23 23 20 23 26 17 11 11 11 11 11 10 10 9 3 2 9 . Hackware 2 | . . 3 11 9 1 . . . . . . . . . . . . . 3 5 5 5 4 2 . Protection 5 | . 9 18 11 8 . . 1 7 7 6 3 5 6 5 5 5 5 5 5 5 5 1 . . . Energy Gun 4 | . 7 . . 4 . . . . . . 1 9 13 8 5 7 11 11 10 10 6 1 . . 4 Ballistic Gun 4 | . 16 10 11 5 . . . . . . . . 1 7 11 8 4 5 4 4 5 5 . 1 . Ballistic Cannon 1 | . 4 8 11 1 . . . . . . . 5 1 . . . . . . . . 6 . 1 . Peak Build Rating 195 | 6 8 16 15 34 34 30 36 42 39 43 57 104 118 135 135 134 143 143 157 158 159 195 84 116 58 Average Rating 88 | 4 7 11 14 29 26 30 31 37 39 42 44 81 105 130 134 133 137 142 153 156 153 168 60 58 31 On Entrance 71 | . 6 8 15 14 34 30 30 36 39 39 43 56 104 118 135 134 133 143 143 150 158 157 73 51 3 Naked Turns 291 | . . . . . . . . . . . . . . . . . . . . . . . . 198 93 Heaviest Build 191 | 13 21 27 25 36 21 18 21 21 21 21 65 146 146 161 161 161 160 154 167 155 160 191 124 45 41 Greatest Support 209 | 40 40 60 60 88 20 20 20 21 21 21 28 130 160 160 160 160 160 160 160 160 160 160 209 66 10 Greatest Overweight (x) 56 | . . . . . 1 . 1 1 . . 2 3 1 1 1 1 . . 1 . . 56 2 3 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 15 10 10 10 10 10 15 25 25 25 25 25 25 25 25 25 25 25 25 15 5 Average Capacity 17 | 7 8 10 10 10 10 10 10 10 10 10 12 23 25 25 25 25 25 25 25 25 25 25 12 9 5 Most Carried 25 | 3 10 10 10 15 15 10 10 10 10 10 15 25 25 25 25 25 25 25 25 25 25 25 22 10 5 Average Carried 17 | 1 6 9 10 10 10 10 9 9 10 9 11 21 24 24 24 25 24 24 24 24 24 23 11 6 4 Final Capacity 25 | 8 10 10 10 15 10 10 10 10 10 10 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 10 10 10 15 10 10 10 10 10 10 15 25 24 25 25 25 25 25 25 25 25 23 5 5 4 Class Distribution -------------------- 36% | Scavenger-Tank 28% | Mutant 6% | Derelict-Sprinter 5% | Gunner 5% | Sprinter 5% | Commander-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Commander-Gunner | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Gunner | -4/Armory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Matter Collected 6375 | 181 133 690 136 452 61 68 87 7 . 70 257 627 84 261 108 119 . 44 38 571 78 1847 16 102 338 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7907 | . 185 777 136 1249 . . 28 . . . 666 57 137 258 195 406 . 76 657 . 163 2525 16 262 114 Parts 369 | . 12 52 8 63 . . 5 . . . 27 4 12 15 11 19 . . 10 . 5 107 3 15 1 Haulers Intercepted 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 8 | . . 2 . 3 . . . . . . . . . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 3 . 3 . . . . . 13 12 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Combat Hostiles Destroyed 157 | . 6 13 6 22 . . 3 . . . 10 1 1 4 5 7 . 1 14 . 3 57 . 3 1 Melee 5 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . Guns 76 | . 4 8 2 10 . . . . . . . . . 4 5 7 . 1 5 . 1 26 . 2 1 Cannons 36 | . 2 5 4 9 . . . . . . 3 1 1 . . . . . . . 1 10 . . . AOE 38 | . . . . 3 . . 3 . . . 3 . . . . . . . 9 . . 20 . . . Classes Destroyed 20 | . 2 5 1 3 . . . . . . 2 1 . 1 . . . . . . . 5 . . . Worker 11 | . . 3 . 2 . . . . . . . . . . . . . . . . 1 . 1 3 1 Builder 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 6 | . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . 1 . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Operator 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Swarmer 31 | . 2 3 3 6 . . 3 . . . 1 . . . 4 . . . . . 1 5 . 3 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 62 | . 4 8 2 12 . . . . . . 4 . . 1 . 2 . . 11 . 1 16 . . 1 Brawler 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Duelist 6 | . . . . . . . . . . . 1 . . 1 . . . . . . . 4 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . 2 . 4 . . . . . . 2 . 1 . 1 . . 1 1 . 1 4 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . Hunter 11 | . . . . . . . . . . . 2 . . 1 . . . . 2 . . 6 . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Best Kill Streak 14 | . 2 5 3 6 . . 3 . . . 3 1 1 2 4 5 . 1 14 . 2 9 1 4 1 Combat Bots Only 12 | . 2 2 3 6 . . 3 . . . 3 1 1 2 4 5 . 1 12 . 2 8 . 3 1 Max Kills in Single Turn 6 | . 1 2 1 2 . . 2 . . . 2 1 1 1 2 1 . 1 6 . 1 6 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Exploded 6 | . . . . 1 . . 2 . . . 2 . . . . . . . 6 . . 5 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Hostile Shots Fired 1819 | . 23 58 31 110 14 2 12 . . 9 196 28 . 27 4 30 . 4 212 . 2 634 56 215 152 Missed 663 | . 6 12 6 35 9 2 4 . . 6 89 12 . 9 1 5 . 1 86 . . 220 28 71 61 Damage Taken 18755 | . 318 521 257 1168 104 . 151 . . 27 1497 464 20 196 56 194 . 30 848 . 101 7732 370 2363 2338 Core 4165 | . 57 46 17 114 65 . 10 . . 6 443 103 . . . 14 . 24 111 . . 631 106 937 1481 Absorbed by Shields 1313 | . . . . . . . . . . . 137 . . 90 24 138 . 18 696 . 18 192 . . . Redirected to Shielding 96 | . 12 6 . . . . . . . . 78 . . . . . . . . . . . . . . Ignored by Resistances 925 | . . . . . . . . . . . . . . . 8 149 . 25 680 . . 63 . . . Regen/Repaired (Parts) 76 | . . . . . . . . . . . . . . . . . . . 69 . 7 . . . . Core Remaining (%) 68 | 100 77 . 84 79 . . . . 89 . . . 35 . . . . 96 . . . 35 . 19 . Volleys Fired 464 | . 15 51 15 76 . . 3 . . 2 54 23 9 14 4 14 1 3 28 . 9 118 . 14 11 Largest 3 | . 2 2 2 2 . . 1 . . 1 2 2 3 3 3 3 1 3 3 . 3 3 . 1 1 Hottest 240 | . 60 103 55 113 . . 39 . . 5 170 240 195 240 150 195 240 195 195 . 213 240 . 60 65 Shots Fired 947 | . 30 102 30 149 . . 3 . . 2 61 25 22 40 13 42 1 9 60 . 21 312 . 14 11 Gun 585 | . 24 50 15 91 . . . . . . 8 3 20 40 13 42 1 9 52 . 14 181 . 12 10 Cannon 291 | . 6 52 15 58 . . . . . . 13 22 2 . . . . . . . 7 116 . . . Launcher 28 | . . . . . . . 3 . . . 2 . . . . . . . 8 . . 12 . 2 1 Special 43 | . . . . . . . . . . 2 38 . . . . . . . . . . 3 . . . Kinetic 554 | . 21 91 30 47 . . . . . . . 22 8 20 9 22 . 3 13 . 7 249 . 12 . Thermal 262 | . 9 11 . 44 . . . . . . 21 3 14 20 4 20 1 6 39 . 14 48 . . 8 Explosive 19 | . . . . . . . 3 . . . 2 . . . . . . . 8 . . 4 . 1 1 Electromagnetic 60 | . . . . 58 . . . . . . . . . . . . . . . . . . . . 2 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . Robot Hit Streak 18 | . 8 14 5 18 . . 1 . . 3 12 6 4 9 6 10 . 7 15 . 8 17 . 5 5 Robot Miss Streak 9 | . 2 2 2 4 . . 2 . . . 3 9 3 2 2 2 . . 2 . 2 4 . 2 1 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 1 . . . . . 2 . . . Secondary Targets 12 | . . . . 1 . . . . . . . . . 2 2 3 . . 2 . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 1 1 . . 1 . . 1 . . . Shots Hit Robots 606 | . 22 59 21 102 . . 1 . . 3 62 10 13 27 7 26 . 5 44 . 13 170 1 14 6 Core Hits 371 | . 12 27 9 50 . . 3 . . . 21 6 11 12 7 15 . 1 49 . 8 122 1 13 4 Critical Kills 14 | . . . . . . . . . . . . 2 2 . 1 1 . . 1 . 2 5 . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . 5 . . . 1 . . 1 . . 7 . 2 . Critical Strikes 37 | . . 2 1 . . . . . . . . 7 2 . 1 2 . . 2 . 2 16 . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 29 | . . . . . . . . . . . . 7 2 . 1 2 . . 2 . 1 12 . 2 . Blast 7 | . . 2 1 . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 42 | . . . . . 1 . . 1 . 1 24 . . . . . . . . . . . 4 11 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . 1 . 1 24 . . . . . . . . . . . 4 11 . Sneak Attacks 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26465 | . 264 999 318 2255 12 . 222 . . 57 1456 335 454 849 284 836 . 183 3569 . 438 12455 80 1192 207 Guns 9690 | . 216 440 131 1146 . . . . . . 126 . 430 849 284 836 . 183 1110 . 274 3226 . 256 183 Cannons 4730 | . 48 554 187 750 . . . . . . 289 335 24 . . . . . . . 164 2379 . . . Explosions 11023 | . . . . 359 . . 222 . . . 467 . . . . . . . 2459 . . 6850 . 666 . Melee 938 | . . . . . . . . . . 57 574 . . . . . . . . . . . 76 231 . Ramming 84 | . . 5 . . 12 . . . . . . . . . . . . . . . . . 4 39 24 Kinetic 8666 | . 187 833 318 513 . . . . . . . 335 160 459 160 371 . 29 269 . 107 4669 . 256 . Thermal 5721 | . 77 161 . 932 . . . . . . 415 . 294 390 124 465 . 154 1259 . 331 936 . . 183 Explosive 3790 | . . . . . . . 222 . . . 467 . . . . . . . 2041 . . 744 . 316 . Electromagnetic 810 | . . . . 810 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 938 | . . . . . . . . . . 57 574 . . . . . . . . . . . 76 231 . Entropic 6456 | . . . . . . . . . . . . . . . . . . . . . . 6106 . 350 . Highest Corruption 90 | . . . . 1 2 2 2 2 . . 11 76 90 3 3 3 3 . . . 5 18 . 2 5 Average Corruption 10 | . . . . 1 2 2 2 2 . . 10 42 80 2 3 3 3 . . . 3 12 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . 5 1 2 4 1 . . 10 25 14 2 16 11 2 . . . 5 64 . . 1 Message Errors 48 | . . . . . . . 1 . . . 2 9 4 1 9 2 . . . . 2 18 . . . Matter Fused 34 | . . . . 2 . 1 . 1 . . 3 5 3 1 3 2 1 . . . . 12 . . . Heat Flow Errors 15 | . . . . 2 1 . . . . . . 2 2 . 1 2 . . . . . 4 . . 1 Energy Discharges 14 | . . . . . . 1 . . . . 1 3 . . . 1 1 . . . 2 5 . . . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Data Loss (minor) 25 | . . . . 1 . . 3 . . . 3 2 . . 2 2 . . . . 1 11 . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Misfires 9 | . . . . . . . . . . . . . 1 . 1 2 . . . . . 5 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 1 . 2 . . . . . . . . 3 . . . Overload Shots 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 573 | . . . . . . . 44 . . . 20 . . . . . . . 143 . . 307 . 59 . Projectiles 89 | . . . . . . . . . . . . . . . . . . . . . . 89 . . . Explosions 464 | . . . . . . . 44 . . . . . . . . . . . 143 . . 218 . 59 . Melee 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . Knockbacks 22 | . . . 1 2 . . . . . . . . . . . . . . . . . 19 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 1 2 . . . . . . . . . . . . . . . . . 17 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 260 | . . . . 102 6 . 80 . . . . . . . . . . . . . . 41 2 18 11 Shots 6 | . . . . 3 . . 2 . . . . . . . . . . . . . . 1 . . . Rammed 16 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 8 5 Targets Rammed 16 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 8 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 30 342 70 238 229 . . . . . 219 210 226 144 92 257 130 85 140 . 169 549 . 362 64 Average Temperature 85 | . 14 118 26 35 133 . . . . . 99 50 54 61 17 98 76 42 55 . 91 122 . 232 20 Received Heat Transfer 3369 | . 105 249 72 522 30 . 18 . . 12 301 36 . . 5 99 . 17 134 . . 1343 . 264 162 Effects 6 | . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . Shutdowns 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 7 . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Melted 17 | . 2 . . 1 . . . . . . 5 . 1 . . . . . . . . 8 . . . Heat Transferred 7635 | . 175 296 . 1436 . . . . . . 725 . 407 518 148 555 . 185 1323 . 472 1173 . . 222 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Peak Influence 2674 | . 165 289 242 484 382 . . . . 65 1341 1151 558 554 . . . . 609 213 522 2674 1427 1251 878 Initial 1398 | . . 27 112 94 146 . . . . . 31 750 386 195 . . . . 16 213 9 255 1398 802 703 Average 548 | . 64 121 186 293 268 . . . . 24 720 1014 499 403 . . . . 119 144 215 1135 1397 1026 761 Maximum Alert Level 5 | . . 1 1 2 1 . . . . . 4 4 2 2 . . . . 2 1 2 5 4 4 3 Low Security (%) 28 | 100 100 75 80 17 31 . . . . 100 7 . . 27 . . . . 84 34 38 . . . . Level 1 22 | . . 24 19 71 68 . . . . . 15 . 2 10 . . . . . 65 40 6 . . . Level 2 14 | . . . . 11 . . . . . . 32 . 97 62 . . . . 15 . 20 14 . . 3 Level 3 18 | . . . . . . . . . . . 22 61 . . . . . . . . . 30 . 72 96 Level 4 13 | . . . . . . . . . . . 22 38 . . . . . . . . . 35 100 27 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . 2 . 4 3 . . . . 1 5 1 . 5 . . . . 4 . . 15 . 5 1 Investigation 6 | . . . . . . . . . . 1 2 1 . 1 . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Reinforcement 21 | . . 2 . 4 3 . . . . . 1 . . 1 . . . . 2 . . 4 . 4 . Assault 13 | . . . . . . . . . . . 2 . . 3 . . . . 1 . . 7 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Distress Signals 28 | . 2 3 . 3 . . . . . . 4 2 . . . . 2 . . . . 2 1 . 9 Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . Times Spotted 415 | . 13 20 6 45 11 6 4 . . 2 40 12 6 17 4 12 1 1 19 . 10 111 4 35 36 Peak Tracking Total 20 | . 5 6 3 5 5 4 3 . . 2 8 5 2 5 3 6 3 1 10 . 4 13 4 8 20 Tactical Retreats 34 | . 2 1 . 5 5 . 1 . . . 2 . . . . . . . . . . 2 1 12 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Traps Triggered 12 | . 3 . . . 2 . . . . . 3 . . . . . . . 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . 12 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Machines Disabled 35 | . . . . 1 . . . . . . 2 1 2 2 . . 1 . 4 . 3 13 . 5 1 Max in Single Turn 2 | . . . . 1 . . . . . . 1 1 2 1 . . 1 . 2 . 1 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Machines Accessed 25 | . 1 1 . 2 2 . . . . 1 3 1 . 1 . 1 2 . 2 . 2 2 . 3 1 Terminals 18 | . 1 1 . 2 2 . . . . 1 3 1 . 1 . . . . 1 . 1 2 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Hacks 45 | . 2 2 . 5 3 . . . . 2 6 2 . 2 . 1 2 . 5 . 2 3 . 5 3 Successful 23 | . 1 1 . 3 1 . . . . 1 2 . . 1 . 1 2 . 2 . 2 3 . 3 . Failed 22 | . 1 1 . 2 2 . . . . 1 4 2 . 1 . . . . 3 . . . . 2 3 Catastrophic 9 | . . . . . 1 . . . . 1 2 1 . 1 . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . 2 . 2 3 . . . . . 1 1 . 2 . . . . 1 . 1 . . . 3 Terminals 34 | . 2 2 . 5 3 . . . . 2 6 2 . 2 . . . . 1 . 1 3 . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Terminal Hacks 17 | . 1 1 . 3 . . . . . 1 1 . . 1 . 1 2 . . . 1 3 . 2 . Open Door 5 | . . . . . . . . . . . 1 . . . . 1 2 . . . . 1 . . . Branch Access Points 5 | . . 1 . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Terminals 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . 1 1 . . . . 1 2 1 . 1 . . . . 2 . . 1 . 3 1 Full Trace Events 6 | . . . . . . . . . . 1 2 1 . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 1 . . . . . 13 . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Total Allies 58 | . . . . . 2 . . 10 . . 19 5 . . . . . . . 20 . 2 . . . Largest Group 20 | . . . . . 1 . . 10 10 10 16 13 13 10 3 3 2 2 2 20 20 8 . . . Highest-Rated Group 796 | . . . . . 34 . . 242 242 242 580 796 796 615 225 220 128 128 128 781 781 282 . . . Highest-Rated Ally 159 | . . . . . 34 . . 31 31 31 159 153 131 96 96 96 96 96 96 50 50 50 . . . Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . RETURN 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . Ally Attacks 514 | . . . . . 1 . . . 6 10 249 58 14 33 11 20 . 4 3 . 23 82 . . . Total Damage 17559 | . . . . . 137 . . . 252 147 5189 1185 532 858 485 481 . 177 140 . 946 7030 . . . Kills 120 | . . . . . 1 . . . 3 1 39 11 3 9 2 5 . . 1 . 9 36 . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 1 1 . . . . . . 1 . 1 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Turns Passed 15021 | 83 556 683 211 1332 370 127 295 711 421 204 991 522 202 609 1147 787 1052 364 512 609 363 1589 198 666 417 Spaces Moved 10399 | 48 288 292 100 624 810 397 551 850 339 219 773 210 75 301 468 362 627 221 239 362 203 476 201 923 440 Core 547 | 4 . . . . . . . . . . . . . . . . . . . . . 2 . 312 229 Treads 4851 | 44 288 292 100 624 . . . . . . . 131 75 301 468 362 627 221 239 362 203 474 40 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 554 | . . . . . . . . . . . 264 79 . . . . . . . . . . . . 211 Hover 645 | . . . . . . . . . . . . . . . . . . . . . . . 161 484 . Flight 3802 | . . . . . 810 397 551 850 339 219 509 . . . . . . . . . . . . 127 . Fastest Speed 29 | 50 160 160 160 145 31 31 29 31 31 31 31 115 160 160 240 160 160 160 160 160 160 160 57 30 50 Average Speed 110 | 150 160 160 160 146 31 31 38 61 31 31 57 203 217 175 240 203 160 160 173 160 160 221 82 54 80 Slowest Speed 2850 | 160 160 160 160 160 101 31 101 101 31 31 130 320 240 240 240 240 160 160 240 160 160 2850 257 240 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 52 37 26 58 25 55 82 80 55 7 81 63 69 9 71 56 77 42 10 97 8 47 6 88 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . 1 . . . . . 1 1 1 . . . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 14 | . . . . . . 3 4 2 1 . . . . . 2 1 . 1 . . . . . . . Spaces Dug 27 | . . . . . 1 . . . . . 3 . . 6 . . . . . . 1 13 3 . . Terrain Destroyed 574 | . . . . 42 1 . 38 . . . 35 5 2 11 5 16 . 4 54 . 7 268 3 68 15 Melee 7 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 . . Projectile 124 | . . . . . . . . . . . 3 5 2 11 5 16 . 4 9 . 7 58 . 3 1 AOE 443 | . . . . 42 . . 38 . . . 29 . . . . . . . 45 . . 210 . 65 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Total 13018 | 56 356 407 121 905 921 400 631 1037 654 353 1226 278 99 353 484 383 681 225 288 394 225 777 227 1046 491 Wait 1475 | . 30 22 7 128 80 4 70 177 316 123 282 16 4 12 8 2 22 . 3 20 2 79 6 45 17 Move 10353 | 47 287 291 99 623 789 396 550 849 338 218 770 209 74 300 467 361 626 220 239 361 202 475 200 922 440 Hop 11 | . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . Pick Up 134 | 3 10 7 . 18 4 . . 2 . 2 16 11 1 6 2 1 5 1 4 4 2 23 2 6 4 Fast Attach 106 | 6 3 6 . 12 5 . 2 2 . . 7 7 1 5 . . 4 . 3 . 3 24 1 9 6 Attach 70 | . . 2 . 3 7 . 1 . . 3 7 2 3 1 . . 3 . 2 2 2 16 6 5 5 Detach 26 | . . . . . 6 . 1 . . 2 2 1 2 . . . . . . . 1 8 . 2 1 Swap 61 | . 3 11 . 14 1 . 2 1 . . 5 3 1 4 1 3 2 . 4 1 . 5 . . . Drop 178 | . 8 16 . 31 14 . 2 5 . 2 4 6 4 11 2 2 18 1 5 4 4 27 7 3 2 Fire 464 | . 15 51 15 76 . . 3 . . 2 54 23 9 14 4 14 1 3 28 . 9 118 . 14 11 Melee 42 | . . . . . 1 . . 1 . 1 24 . . . . . . . . . . . 4 11 . Ram 15 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 8 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . . . 54 . . . . . . . . . . . . 21 . Rewire 7 | . . . . . 3 . . . . . . . . . . . . . . 2 . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 13) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Identified exit to Mines 1323 | -9/Materials | Entered Mines 1476 | -9/Mines | Discovered new exit (range 6) 1534 | -9/Mines | Entered Materials 1534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1957 | -8/Materials | Discovered new exit (range 16) 2729 | -8/Materials | Discovered new exit (range 11) 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Evolved 2 slots: Utility x2 3173 | -7/Factory | Build established: Sprinter 3200 | -7/Factory | Discovered new exit (range 9) 3236 | -7/Factory | Entered Lower Caves 3256 | -7/Lower Caves | Learned Factory stockpile data 3359 | -7/Lower Caves | Discovered new exit (range 14) 3363 | -7/Lower Caves | Entered another Lower Caves area 3390 | -7/Lower Caves | Discovered new exit (range 9) 3392 | -7/Lower Caves | Encountered a Warlord checkpoint 3551 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3586 | -7/Lower Caves | Discovered new exit (range 7) 3658 | -7/Lower Caves | Entered Zion 3770 | -7/Zion | Gained Derelict followers 3789 | -7/Zion | System corruption cleaned by Quarantine Array 3866 | -7/Zion | Build established: Derelict-Mutant 3978 | -7/Zion | Identified exit to Proximity Caves 4082 | -7/Zion | Gained Derelict followers 4099 | -7/Zion | Found CR-A16's Pointy Stick 4237 | -7/Zion | Found GAL Module 4333 | -7/Zion | Build established: Derelict-Sprinter 4369 | -7/Zion | Entered Proximity Caves 4369 | -6/Proximity Caves | Accompanied by 10 allies 4661 | -6/Proximity Caves | Identified exit to Factory 4790 | -6/Proximity Caves | Entered Factory 4790 | -6/Factory | Accompanied by 10 allies 4790 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4849 | -6/Factory | Identified exit to Lower Caves 4849 | -6/Factory | Identified exit to Extension 4994 | -6/Factory | Entered Extension 4994 | -6/Extension | Accompanied by 9 allies 5072 | -6/Extension | Rescued A7 5082 | -6/Extension | Lost 5 allies 5092 | -6/Extension | Energy Cycler disabled 5092 | -6/Extension | Rescued a captive Derelict 5092 | -6/Extension | Rescued a captive Derelict 5092 | -6/Extension | Rescued a captive Derelict 5093 | -6/Extension | Rescued a captive Derelict 5093 | -6/Extension | Rescued a captive Derelict 5093 | -6/Extension | Rescued a captive Derelict 5095 | -6/Extension | Rescued a captive Derelict 5098 | -6/Extension | Rescued a captive Derelict 5102 | -6/Extension | Rescued a captive Derelict 5102 | -6/Extension | Rescued a captive Derelict 5106 | -6/Extension | Rescued a captive Derelict 5117 | -6/Extension | Rescued a captive Derelict 5344 | -6/Extension | First assault squad dispatched 5502 | -6/Extension | Build established: Commander-Sprinter 5529 | -6/Extension | Spotted B-75 Beast 5535 | -6/Extension | Spotted B-75 Beast 5554 | -6/Extension | Discovered new exit (range 12) 5576 | -6/Extension | Allies destroyed B-75 Beast 5606 | -6/Extension | Lost 7 parts (1p3n3u) 5779 | -6/Extension | System corruption reached 10% 5839 | -6/Extension | Lost 3 allies 5841 | -6/Extension | Core integrity fell below 50% 5938 | -6/Extension | Discovered new exit (range 10) 5939 | -6/Extension | Discovered new exit (range 6) 5985 | -6/Extension | Entered Cetus 5985 | -6/Cetus | Accompanied by 12 allies (A7) 5990 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6009 | -6/Cetus | Spotted Cetus Guard 6009 | -6/Cetus | Spotted Cetus Guard 6011 | -6/Cetus | Spotted Cetus Guard 6016 | -6/Cetus | Allies destroyed Cetus Guard 6016 | -6/Cetus | Spotted Cetus Guard 6023 | -6/Cetus | Allies destroyed Cetus Guard 6026 | -6/Cetus | Allies destroyed Cetus Guard 6030 | -6/Cetus | Allies destroyed Cetus Guard 6070 | -6/Cetus | Build established: Commander-Gunner 6105 | -6/Cetus | Started Cetus Manufacturing Module 6130 | -6/Cetus | Manufactured an Enhanced Grunt 6135 | -6/Cetus | Discovered new exit (range 15) 6155 | -6/Cetus | Manufactured an Enhanced Grunt 6163 | -6/Cetus | Spotted Cetus Guard 6164 | -6/Cetus | Spotted Cetus Guard 6167 | -6/Cetus | Spotted Cetus Guard 6177 | -6/Cetus | Allies destroyed Cetus Guard 6177 | -6/Cetus | Spotted Cetus Guard 6180 | -6/Cetus | Manufactured an Enhanced Grunt 6185 | -6/Cetus | Destroyed Cetus Guard 6186 | -6/Cetus | Allies destroyed Cetus Guard 6190 | -6/Cetus | Allies destroyed Cetus Guard 6205 | -6/Cetus | Manufactured an Enhanced Grunt 6210 | -6/Cetus | Discovered new exit (range 15) 6212 | -6/Cetus | Lost 3 allies 6230 | -6/Cetus | Manufactured an Enhanced Grunt 6234 | -6/Cetus | Met Revision 17 6252 | -6/Cetus | System corruption reached 30% 6435 | -6/Cetus | Escorted A7 to Cetus Mainframe 6507 | -6/Cetus | Entered Archives 6507 | -6/Archives | Accompanied by 13 allies (A7) 6512 | -6/Archives | Received a hacking code to weaken MAIN.C 6587 | -6/Archives | Discovered new exit (range 16) 6644 | -6/Archives | Discovered new exit (range 16) 6709 | -6/Archives | Entered Factory 6709 | -5/Factory | Accompanied by 10 allies 6709 | -5/Factory | Evolved 2 slots: Utility x2 6903 | -5/Factory | Identified exit to Upper Caves 7009 | -5/Factory | First assault squad dispatched 7108 | -5/Factory | Build established: Scavenger-Tank 7148 | -5/Factory | Found Prototype Device 7148 | -5/Factory | Identified Exp. Thermal Shield 7162 | -5/Factory | Lost 3 allies 7318 | -5/Factory | Entered Upper Caves 7318 | -5/Upper Caves | Accompanied by 3 allies 7645 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8440 | -5/Upper Caves | Discovered new exit (range 7) 8454 | -5/Upper Caves | Identified exit to Upper Caves 8465 | -5/Upper Caves | Entered another Upper Caves area 8465 | -5/Upper Caves | Accompanied by 3 allies 8468 | -5/Upper Caves | Attacked by a faux Warlord 9167 | -5/Upper Caves | Learned location of 1 exit from Factory 9224 | -5/Upper Caves | Discovered new exit (range 8) 9234 | -5/Upper Caves | Identified exit to Warlord 9252 | -5/Upper Caves | Entered Warlord 9252 | -5/Warlord | Accompanied by 2 allies 9310 | -5/Warlord | System corruption cleaned by Quarantine Array 9637 | -5/Warlord | Found Prototype Device 9777 | -5/Warlord | Visited the Vortex Lab 9789 | -5/Warlord | Warlord's base attacked by MAIN.C 9789 | -5/Warlord | Found Prototype Energy Gun 9789 | -5/Warlord | Identified Vortex Rifle 9800 | -5/Warlord | Found Prototype Launcher 9954 | -5/Warlord | Met Warlord 10008 | -5/Warlord | Found Prototype Reactor 10010 | -5/Warlord | Identified Vortex Chain Reactor 10023 | -5/Warlord | Found Prototype Device 10023 | -5/Warlord | Identified Thermal Barrier 10139 | -5/Warlord | Warlord forces counterattacked 10187 | -5/Warlord | Spotted Striker 10260 | -5/Warlord | Opened side exit 10291 | -5/Warlord | Discovered new exit (range 10) 10302 | -5/Warlord | Identified exit to Proximity Caves 10304 | -5/Warlord | Entered Proximity Caves 10304 | -4/Proximity Caves | Accompanied by 2 allies 10330 | -4/Proximity Caves | Lost 3 allies 10453 | -4/Proximity Caves | Learned location of Armory (-4) 10544 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10655 | -4/Proximity Caves | Discovered new exit (range 5) 10666 | -4/Proximity Caves | Identified exit to Factory 10668 | -4/Proximity Caves | Entered Factory 10668 | -4/Factory | Accompanied by 2 allies 10668 | -4/Factory | Evolved 2 slots: Utility x2 10669 | -4/Factory | Identified exit to Research 10740 | -4/Factory | Repaired Remote Datajack 11091 | -4/Factory | Garrison activated, responded to threat 11155 | -4/Factory | Destroyed 12 combat bots 11180 | -4/Factory | Sucked down chute 11180 | -4/Factory | Entered Waste 11181 | -4/Waste | Joined by Warlord forces that had cleared the area 11540 | -4/Waste | Discovered new exit (range 11) 11768 | -4/Waste | Identified exit to Factory 11789 | -4/Waste | Entered Factory 11789 | -4/Factory | Accompanied by 20 allies 11805 | -4/Factory | Identified exit to Upper Caves 11805 | -4/Factory | Identified exit to Armory 11986 | -4/Factory | Found Prototype Launcher 11986 | -4/Factory | Identified Mni. Smartbomb Launcher 11999 | -4/Factory | Lost 11 allies 12152 | -4/Factory | Entered Armory 12152 | -4/Armory | Accompanied by 8 allies 12192 | -4/Armory | Lost 4 allies 12406 | -4/Armory | Lost 3 allies 12425 | -4/Armory | Lost 3 parts (3u) 12437 | -4/Armory | First assault squad dispatched 12575 | -4/Armory | Identified Vortex Catalyst Activator 12597 | -4/Armory | Destroyed 7 combat bots 12597 | -4/Armory | Found Mni. Smartbomb Launcher 12601 | -4/Armory | Found Mni. Smartbomb Launcher 12719 | -4/Armory | System corruption reached 10% 12738 | -4/Armory | Identified Wardrone Bay 12763 | -4/Armory | Lost 6 parts (1p1n3u1w) 13106 | -4/Armory | Spotted B-86 Titan 13124 | -4/Armory | Build established: Gunner 13128 | -4/Armory | Allies destroyed B-86 Titan 13232 | -4/Armory | Core integrity fell below 50% 13666 | -4/Armory | High security lockdown imminent 13676 | -4/Armory | Discovered exit to Research (range 15) 13693 | -4/Armory | Destroyed 7 combat bots 13741 | -4/Armory | Entered Research 13741 | -3/Research | Evolved 2 slots: Propulsion x2 13755 | -3/Research | Destroyed 8 combat bots 13914 | -3/Research | Discovered new exit (range 16) 13939 | -3/Research | Entered Testing 13978 | -3/Testing | Found Prototype Device 13978 | -3/Testing | Identified 2N-1CE's Frost Array 14142 | -3/Testing | Found Prototype Launcher 14243 | -3/Testing | Lost 7 parts (1p2n4w) 14270 | -3/Testing | Scanned by Researcher 14310 | -3/Testing | Build established: Mutant 14351 | -3/Testing | Identified Hellfire Missile Launcher 14398 | -3/Testing | Released all parts (8) 14473 | -3/Testing | Core integrity fell below 50% 14551 | -3/Testing | Discovered new exit (range 5) 14605 | -3/Testing | Core integrity fell below 20% 14605 | -3/Testing | Entered Research 14605 | -2/Research | Warlord forces began assault on 0b10 14605 | -2/Research | Evolved 2 slots: Propulsion x2 14715 | -2/Research | Research machine network offline 14956 | -2/Research | Spotted Striker 14957 | -2/Research | Spotted Executioner 14963 | -2/Research | Borebot progress halted 14965 | -2/Research | Released all parts (5) 14997 | -2/Research | Core integrity fell below 50% 15011 | -2/Research | Spotted Striker 15014 | -2/Research | Spotted Striker 15015 | -2/Research | Core integrity fell below 20% 15021 | -2/Research | Spotted B-90 Cyclops 15022 | -2/Research | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 14995_ Myomer Leg destroyed. 14999_ Penetrated by Slug. 15005_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 15005_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 15005_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 15014_ Knocked back. 15014_ C-30 ARC bursts open, deploying its payload. 15014_ H-88 Terminator unfolds itself. 15014_ Penetrated by Slug. 15014_ Slug penetrates Wall. 15015_ Knocked back. 15017_ H-88 Terminator knocked back. 15017_ Penetrated by Slug. 15017_ Slug penetrates Wall. 15017_ Knocked back. 15019_ System corrupted: Heat flow error (+113). 15020_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | !! #???????????????????????????????????????? | | !! ! #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | | ##???# #???????????????????????????????????????? | | ?## ##??????????????????????????????????????? | | # #???????????????+??????????????????????? | | "" # T" #??????????????? #?????????????????????? | | "" + " #??????????????? ####??? ??????????????? | | "" # #??????????????? #BB#?? #????????????? | | ""??# #?????#######??? #BB###k #????????????? | | ????# #####??#+## #??? #????????????? | | ????# # ? ? # #?## ##???????????? | | ??#+# # + ###; #??????????? | | ??# # ""G"" # ## #??????????? | | ??# # " " # ?# !! #??????????? | | ### # " " ## #?# ! #??????????? | | #? ## #?# #??????????? | | #?? ## #?# R #??????????? | | #???? ?# #?# ????????????? | | ##" #######/#### "## @ #???????????????????? | | ?## "%" #???????????????????? | | ??# % " +???????????????????? | | ??# % K #???????????????????? | | ??# Sh #???????????????????? | | #???????????????????? | | #############+### #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????####+#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 610 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Resistance: TH 50 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 13 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaDefenseObliterator Manual? 0 Play Time 02:11:55 Cumulative 249.3 hours Start 2024.12.27 @ 15:46:09 End 2025.01.12 @ 21:49:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 228 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf377e9e-6f5b-4823-afdd-d18f05bc5dd3