Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 14:20:35 Player: Sunrosa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3128) 3128 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 7831 Bonus ------- Follower Combat Kills 179 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 602/700 Matter 290/300 Energy 253/275 System Corruption 1% Temperature Cool (0) Movement Treading (385) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Compact Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Minigun High-powered Shotgun Flak Gun > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads High-capacity Matter Pod (200) Improved Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Dynamic Insulation System Heavy Ion Cannon Cooled Particle Cannon High-powered Shotgun High-powered Shotgun AWS/Autocannon Rocket Launcher Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Advanced Treads High-capacity Matter Pod Improved Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Heavy Ion Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun AWS/Autocannon Rocket Launcher Mini Grenade Launcher Axe [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 152 | 4 7 3 30 11 3 2 44 48 Power 12 | . 1 . 4 2 . . 4 1 Engine 9 | . 1 . 2 2 . . 3 1 Core 3 | . . . 2 . . . 1 . Reactor . | . . . . . . . . . Propulsion 63 | 3 2 3 14 5 . 1 15 20 Treads 34 | 2 . 1 8 3 . . 9 11 Leg 2 | 1 . 1 . . . . . . Wheel 27 | . 2 1 6 2 . 1 6 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 1 . 7 3 1 1 14 16 Device 19 | 1 . . 3 . 1 . 7 7 Storage 2 | . 1 . . . . . 1 . Processor 3 | . . . 2 . . . 1 . Hackware . | . . . . . . . . . Protection 20 | . . . 2 3 . 1 5 9 Artifact . | . . . . . . . . . Weapon 33 | . 3 . 5 1 2 . 11 11 Energy Gun 9 | . 1 . 4 1 1 . 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 17 | . 2 . 1 . 1 . 6 7 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 1 Parts Lost 21 | . . . 1 9 . . 11 . Power 3 | . . . . 1 . . 2 . Propulsion 5 | . . . 1 2 . . 2 . Utility 8 | . . . . 4 . . 4 . Weapon 5 | . . . . 2 . . 3 . Highest Loss Streak 9 | . . . 1 9 . . 7 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 96 88 92 100 99 99 Engine 8 | . 14 14 4 8 11 11 8 7 Treads 11 | . 18 14 11 10 11 11 9 7 Wheel 8 | . 9 13 10 9 11 11 8 6 Device 10 | . 14 14 11 6 7 8 6 14 Storage 9 | . 14 14 11 11 11 11 8 7 Processor 11 | . . . 10 11 11 11 15 15 Protection 10 | . . . 7 10 11 13 13 15 Energy Gun 4 | . . . 10 11 10 11 5 . Ballistic Gun 18 | . 28 28 11 6 7 11 20 22 Peak Build Rating 44 | 9 11 12 23 21 28 28 33 44 Average Rating 26 | 7 10 11 20 19 25 27 29 39 On Entrance 18 | 6 9 11 12 21 20 28 26 31 Naked Turns . | . . . . . . . . . Heaviest Build 115 | 12 90 90 97 96 98 100 109 115 Greatest Support 49 | 40 40 40 40 16 16 16 40 49 Greatest Overweight (x) 9 | . 8 5 9 5 6 6 6 7 Average Overweight (x) 5 | . 3 4 5 5 5 6 5 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 25 24 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 Average Carried 23 | 6 15 24 24 24 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 23 24 25 25 25 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Gunner 19% | Scavenger-Skirmisher 15% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3750 | 268 578 92 559 66 . 108 955 1124 Remotely . | . . . . . . . . . Salvage Created 5140 | 77 526 31 1025 114 . 238 1437 1692 Parts 280 | 6 35 3 51 13 . 18 74 80 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 Recyclers Shooed 10 | 2 2 . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 67 | . 10 2 13 5 . 5 16 16 Guns 61 | . 10 2 13 5 . 5 10 16 Cannons 2 | . . . . . . . 2 . AOE 4 | . . . . . . . 4 . Classes Destroyed 15 | 2 5 . 3 1 . 1 2 1 Worker 5 | . 1 . . . . . 2 2 Builder 6 | . . . 1 . . . 4 1 Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 1 Recycler 24 | 1 2 . 3 . . 2 6 10 Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . 1 . . . 1 . Watcher 10 | . 1 . 4 . . . 3 2 Swarmer 16 | . 6 2 1 3 . 4 . . Grunt 27 | . 4 . 7 . . . 9 7 Brawler 2 | . . . . . . . 2 . Sentry 11 | . . . 5 . . . 4 2 Demolisher 2 | . . . . 2 . . . . Hunter 2 | . . . . . . 1 1 . Programmer 7 | . . . . . . . . 7 Best Kill Streak 8 | 1 2 2 3 3 . 5 8 6 Combat Bots Only 4 | . 2 2 3 3 . 4 4 2 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 3 2 Gunslinging 1 | . . . 1 1 . 1 . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 404 | . 40 6 65 27 . 24 133 109 Missed 102 | . 14 3 16 2 . 5 31 31 Damage Taken 4739 | . 270 20 694 880 . 229 1831 815 Core 679 | . 44 6 70 190 . 39 232 98 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 342 | . . . . . . . 342 . Core Remaining (%) 65 | 100 . 80 . . . 25 57 . Volleys Fired 287 | 7 47 3 76 11 . 14 72 57 Largest 3 | 2 2 2 2 2 . 2 3 3 Hottest 140 | 40 40 40 119 119 . 79 140 81 Shots Fired 687 | 14 93 6 152 20 . 28 207 167 Gun 658 | 14 93 6 152 20 . 28 178 167 Cannon 25 | . . . . . . . 25 . Launcher 4 | . . . . . . . 4 . Special . | . . . . . . . . . Kinetic 522 | 14 92 6 89 3 . 14 137 167 Thermal 146 | . . . 63 17 . 14 52 . Explosive 4 | . . . . . . . 4 . Electromagnetic 15 | . 1 . . . . . 14 . Robot Hit Streak 31 | 4 7 5 22 26 . 4 31 16 Robot Miss Streak 5 | 1 5 1 4 3 . 2 4 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . . . 3 2 . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 Shots Hit Robots 473 | 10 50 4 115 13 . 17 147 117 Core Hits 221 | 3 24 2 41 8 . 9 65 69 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 3 . . . 8 1 Burn 8 | . . . 3 . . . 5 . Destroy 1 | . . . . . . . . 1 Blast 3 | . . . . . . . 3 . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8416 | 108 672 51 1810 195 . 273 2996 2311 Guns 7344 | 108 613 51 1791 195 . 272 2084 2230 Cannons 336 | . . . . . . . 336 . Explosions 576 | . . . . . . . 576 . Melee 64 | . . . . . . . . 64 Ramming 96 | . 59 . 19 . . 1 . 17 Kinetic 5579 | 108 613 51 894 38 . 139 1506 2230 Thermal 2065 | . . . 897 157 . 133 878 . Explosive 335 | . . . . . . . 335 . Electromagnetic 277 | . . . . . . . 277 . Impact . | . . . . . . . . . Slashing 64 | . . . . . . . . 64 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 1 Average Corruption 1 | . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . . . 38 10 Message Errors 8 | . . . . . . . 6 2 Matter Fused 13 | . . . . . . . 9 4 Heat Flow Errors 6 | . . . . . . . 4 2 Energy Discharges 7 | . . . . . . . 5 2 Data Loss (minor) 4 | . . . . . . . 4 . Data Loss (major) 4 | . . . . . . . 4 . Misfires 5 | . . . . . . . 5 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . . . . . 25 . Projectiles . | . . . . . . . . . Explosions 25 | . . . . . . . 25 . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 229 | . 12 . 5 . . . 212 . Shots 6 | . . . . . . . 6 . Rammed 23 | . 10 . 4 . . 2 2 5 Targets Rammed 23 | . 10 . 4 . . 2 2 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 422 | . 2 . 216 214 . 148 422 234 Average Temperature 87 | . 2 . 71 113 . 51 115 57 Received Heat Transfer 1641 | . 69 . 333 . . . 945 294 Effects 14 | . . . . . . . 10 4 Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 11 | . . . . . . . 7 4 Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 7 . . . 2 . Heat Transferred 4838 | . . . 2183 370 . 296 1989 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 344 | 10 199 102 305 155 . 130 236 344 Initial 85 | . 6 12 5 85 . . . 42 Average 106 | 5 75 52 178 126 . 13 93 123 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 84 | 100 100 100 66 100 . 100 97 69 Level 1 15 | . . . 33 . . . 2 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 3 . . . 4 8 Investigation 1 | . . . 1 . . . . . Extermination 7 | . . . . . . . . 7 Reinforcement 5 | . 1 . 2 . . . 1 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 31 8 37 5 . 5 28 26 Peak Tracking Total 7 | . 4 4 7 3 . 4 4 4 Tactical Retreats 9 | . 4 1 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . . . . . 1 2 Max in Single Turn 1 | . 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 1 . 2 . 4 . 5 4 Terminals 9 | . 1 . 2 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 53 | . 1 . 7 . 11 . 27 7 Successful 35 | . . . 4 . 11 . 17 3 Failed 17 | . 1 . 2 . . . 10 4 Catastrophic 6 | . 1 . . . . . 2 3 Database Lockouts 1 | . . . 1 . . . . . Manual 16 | . 1 . 6 . 1 . 5 3 Terminals 18 | . 1 . 7 . . . 6 4 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . . . . . 14 . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . . . 7 3 Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . . 4 . 11 . 2 1 Record 10 | . . . . . 10 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 4 | . . . 4 . . . . . Alert Level 2 | . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 9 . Scan Component 5 | . . . . . . . 5 . Repair 4 | . . . . . . . 4 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . . . 6 2 Insert Component 3 | . . . . . . . 2 1 Analyze 5 | . . . . . . . 4 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 2 . . . 4 4 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . . . 4 . Time 134 | . . . . . . . 134 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 Part Schematics Acquired 3 | . . . . . . . 2 1 Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders 2 | . . . 2 . . . . . STAY 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 56 | . . 4 52 . . . . . Total Damage 553 | . . 42 511 . . . . . Kills 12 | . . 1 11 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 12843 | 60 1620 408 1725 360 1518 880 2838 3434 Spaces Moved 5572 | 20 749 222 721 169 721 422 1010 1538 Core . | . . . . . . . . . Treads 325 | 20 283 2 5 . . . 11 4 Legs . | . . . . . . . . . Wheels 5247 | . 466 220 716 169 721 422 999 1534 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 115 | 160 160 175 160 175 175 190 115 160 Average Speed 180 | 160 174 176 181 175 183 190 190 171 Slowest Speed 325 | 160 320 320 320 175 190 190 325 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 76 56 46 41 92 74 41 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 34 | . . . . . . . 31 3 Melee 2 | . . . . . . . . 2 Projectile 1 | . . . . . . . . 1 AOE 31 | . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7801 | 34 956 232 1000 215 916 469 1790 2189 Wait 1465 | 4 107 1 87 13 183 26 559 485 Move 5564 | 19 748 221 720 168 720 421 1009 1538 Hop . | . . . . . . . . . Pick Up 168 | . 27 2 39 8 5 2 63 22 Fast Attach 16 | 1 1 . 3 1 . . 8 2 Attach 28 | . . . 1 6 3 . 15 3 Detach 4 | . . . 1 . 1 . 1 1 Swap 108 | 3 6 3 26 4 . 2 21 43 Drop 134 | . 10 2 43 4 4 2 40 29 Fire 287 | 7 47 3 76 11 . 14 72 57 Melee 4 | . . . . . . . . 4 Ram 2 | . 1 . 1 . . . . . Kick . | . . . . . . . . . Crush 21 | . 9 . 3 . . 2 2 5 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 11) 1506 | -10/Materials | Discovered new exit (range 15) 1642 | -10/Materials | Discovered new exit (range 10) 1681 | -10/Materials | Entered Mines 1688 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1693 | -10/Mines | Found Prototype Device 1728 | -10/Mines | Found a hidden stash of uninstalled traps 1974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2000 | -10/Mines | Discovered new exit (range 8) 2074 | -10/Mines | Discovered new exit (range 7) 2089 | -10/Mines | Entered Materials 2089 | -9/Materials | Accompanied by 3 allies 2089 | -9/Materials | Evolved 2 slots: Utility x2 2186 | -9/Materials | Discovered new exit (range 15) 2397 | -9/Materials | Discovered new exit (range 16) 2636 | -9/Materials | Discovered new exit (range 16) 2937 | -9/Materials | Discovered new exit (range 16) 3213 | -9/Materials | Discovered new exit (range 12) 3380 | -9/Materials | Build established: Scavenger-Mutant 3391 | -9/Materials | Central database locked down 3814 | -9/Materials | Entered Mines 4003 | -9/Mines | Assembled infested the area 4050 | -9/Mines | Core integrity fell below 50% 4068 | -9/Mines | Met 8R-AWN 4089 | -9/Mines | Lost 9 parts (1p2n4u2w) 4165 | -9/Mines | Discovered new exit (range 5) 4174 | -9/Mines | Entered Exiles 4222 | -9/Exiles | Welcomed by 8R-AWN 4248 | -9/Exiles | Met EX-HEX 4321 | -9/Exiles | Met EX-DEC 4331 | -9/Exiles | Build established: Mutant 4476 | -9/Exiles | Discovered new exit (range 14) 4587 | -9/Exiles | Met EX-BIN 4608 | -9/Exiles | Aligned with FarCom system 4609 | -9/Exiles | Given EX-Vault access code 4667 | -9/Exiles | Opened EX-Vault 4680 | -9/Exiles | Found AWS/Autocannon 4979 | -9/Exiles | Build established: Scavenger-Mutant 4982 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5275 | -9/Exiles | Visited The Gauntlet 5692 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5692 | -9/Exiles | Entered Mines 5986 | -8/Mines | Build established: Scavenger-Skirmisher 6544 | -8/Mines | Discovered new exit (range 15) 6572 | -8/Mines | Entered Materials 6572 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6684 | -8/Materials | Garrison activated, responded to threat 7016 | -8/Materials | Build established: Scavenger-Tank 7340 | -8/Materials | Garrison activated, responded to threat 7385 | -8/Materials | Lost 4 parts (1n1u2w) 7489 | -8/Materials | Lost 7 parts (2p1n3u1w) 7731 | -8/Materials | Build established: Scavenger-Skirmisher 8089 | -8/Materials | Repaired Lgt. Armor Plating 8572 | -8/Materials | Discovered new exit (range 8) 8855 | -8/Materials | Repaired Broken Rocket Launcher 8882 | -8/Materials | Repaired Huge Storage Unit 9040 | -8/Materials | Repaired Arm. Treads 9399 | -8/Materials | Build established: Scavenger-Gunner 9410 | -8/Materials | Entered Factory 9410 | -7/Factory | Evolved 2 slots: Utility x2 12844 | -7/Factory | Self-destructed Last Messages --------------- 12661_ U-05 Engineer repairs door. 12696_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-O 12743_ Dropped Lgt. Treads. 12743_ P-60 Hacker destroyed. 12746_ R-06 Scavenger collects Lgt. Treads. 12746_ R-06 Scavenger destroyed. 12751_ Acquired 70 matter. 12754_ U-05 Engineer builds a Door. 12754_ Acquired Lgt. Treads. 12760_ Acquired 19 matter. 12767_ R-06 Scavenger collects Gravmag System. 12772_ R-06 Scavenger collects Sml. Storage Unit. 12786_ System corrupted: Heat flow error (+176). 12796_ R-06 Scavenger inserts Gravmag System into recycling unit. 12797_ R-06 Scavenger destroyed. 12805_ Acquired 13 matter. 12807_ Connecting with Recycling Unit... 12834_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ########! " #??# + #??? | | ???????# " #??# #####+####### #??? | | ???????# !" #??# #?? #????# #??? | | ???????# #??# #?#! #????# #??? | | ???????##### ####??# #?# #????# #??? | | ???????????###?????# #?# #????# #??? | | ???????????????????# #?# ############+######??? | | ?????????########### #?# # # #?????? | | ?????????# """ ## #?# # """" # #?????? | | ?????????# "T" ## #?# # """" # #?????? | | ?????????# ## #?# # """" + #?????? | | ?????????# *## #?###### """" # #?????? | | ?????????# ## ##?????# """" # #?????? | | ?????????#""" # #?????# """" # #?????? | | ?????????#""" * + +?????# """" # #?????? | | ?????????#""" ! # #?????# [ # #?????? | | ?????????# [## ##?????########## +?????? | | ?????????########+## #???????????????# #?????? | | ????????????????#% #???????????????# #?????? | | ????????????????# #???????????????# #?????? | | ????????????????# #?###########???# #?????? | | ????????????????# #?# #???# ^ #?????? | | ?????????+####### #?# """"""" #???# #?????? | | ???????# ### """Y""" #???? #?????? | | ????? + + =!%! #???? ??????? | | ?????? # ### @![* #???? ????????? | | ???????# """""" #?# #???????????????? | | ???????#??""""""^ #?# [ #???????????????? | | ???????????""""" #?# #???????????????? | | ?????????????""" #?#########+#???????????????? | | ????????????? ???????? ??????????????? | | ???????????? ?????? ????????????? | | ??????????? ???? ?Y????????? | | ??????????? ?? ????????? | | ??????????"""T""" w ??????? | | ????????????###### ############### ????? | | ?????????????????# o ??????????????? #???? | | ?????????????????# ????????????????###+####????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcticFuckdeath Manual? 1 Play Time 03:33:03 Cumulative 78.3 hours Start 2024.08.11 @ 08:59:10 End 2025.02.02 @ 14:20:35 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 399c19eb-ea13-4e7c-bc95-5afd7d96ade0